Areloch
6563f46242
Addition to guiTreeViewCtrl - ability to find what item in the tree is under a given position.
2018-01-28 15:07:50 -06:00
Areloch
6805b5567e
Remove unneeded isParent handling for entities in the GuiTreeViewCtrl
2017-10-18 00:35:37 -05:00
Areloch
df9deea1a8
Removes Entity/Component stuff from being behind an experimental flag.
2017-10-15 06:03:59 -05:00
Areloch
0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
2017-06-23 11:36:20 -05:00
Masquara
970dd5c477
Reordering initialization methods #1912
2017-04-19 14:02:45 -04:00
Thomas "elfprince13" Dickerson
27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
2017-01-11 23:36:04 -05:00
Thomas "elfprince13" Dickerson
bcc5459818
whitespace
2017-01-11 23:34:46 -05:00
Azaezel
d42b1a6be8
colorPicker/swatch srgb display.
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dependency from @rextimmy: tolinear and togamma for color+lumnance.
2016-12-22 06:37:34 -06:00
Areloch
3ab2f98ec3
Fixes up some erroneous behavior with Simgroup parentage.
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Fixes Prefab creation handling of SceneObjects and SimGroups.
Fixes SceneObjects where the default icon incorrectly defaulted to the simgroup folder rather than the generic class object when the class has no specific class icon.
2016-10-26 00:49:05 -05:00
Anis
60e258e5a9
Merge pull request #1806 from Azaezel/byeByeVarVar2
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more unused variable cleanups
2016-10-23 21:04:36 +02:00
Areloch
6cc7bcd2e0
Merge pull request #1805 from Azaezel/startRightEndRight
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clang: constructor initialization order
2016-10-19 08:39:12 -05:00
Areloch
121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
2016-10-17 01:00:12 -05:00
Azaezel
1ee127b753
more unused variable cleanups
2016-10-16 14:41:34 -05:00
Azaezel
fbfd3ed8ed
clang: constructor initialization order
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while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
2016-10-14 18:16:55 -05:00
James Urquhart
734688ff7e
Implement basic keyboard & mouse support for openvr overlays
2016-09-11 22:42:42 +01:00
Azaezel
db50887c05
addresses C4101 warnings ('identifier' : unreferenced local variable)
2016-07-31 11:00:37 -05:00
Areloch
e79e5eb616
Merge pull request #1608 from irei1as/patch-1
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Set textures as bitmapctrl in script
2016-07-07 00:16:01 -05:00
Azaezel
f8368cd7e9
adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance)
2016-07-06 02:15:46 -05:00
Areloch
46308aaaa3
Merge pull request #1669 from Azaezel/guiBitmapBarCtrl
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New: GuiBitmapBarCtrl
2016-07-05 00:22:04 -05:00
Azaezel
01051e4182
new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run.
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also supports:
either specific frames, a range to play, or a mix (string)
fps specification, (int)
loop, (bool)
pausing, (bool)
reverse (bool)
play (bool)
and has callbacks for onLoop, onCompleted, and onFrame (index and actual frame passed along)
2016-07-04 20:44:42 -05:00
Azaezel
36ec6c1b59
New: GuiBitmapBarCtrl
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clipped bitmap. by default clips the right hand side based on (the percent entry/100).
options:
vertical clips the bottom
flipClip inverts direction (so vertical off would remove bits from the left, vertical on from the top)
2016-06-30 15:51:03 -05:00
Areloch
89672ea0ab
Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields.
2016-06-02 22:40:29 -05:00
Areloch
ec8882c3c8
Ensuring all names are the correct casing for Linux
2016-05-26 01:37:14 -05:00
Areloch
04adb9f240
Added a small sanity check so we don't pointlessly throw an error when expanding an Entity's component stack in the scene tree.
2016-05-21 14:44:24 -05:00
Areloch
b04ad52b5d
Ensure that inclusion of any entity/component stuff is properly bracketed with the preprocessor check.
2016-05-15 10:11:46 -05:00
Areloch
827e70d674
Integration of Entities into the inspector/editor so they can call back into the tool scripts for custom handling.
2016-05-14 14:12:53 -05:00
irei1as
01e3cb53de
Set textures as bitmapctrl in script
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A new method to GuiBitmapCtrl in order to set "named textures" as the image displayed in script.
Those "named textures" are created in two places from script (not c++) that I know: as part of GuiOffscreenCanvas (targetName field) and, more useful, as the target of a PostEffect using target = "#name" (the '#' is not used for this method).
2016-05-11 17:47:05 +02:00
rextimmy
41e5caf22b
Direct3D11 Engine/source changes
2016-03-20 21:52:11 +10:00
Anis
87f62c427c
removed triangle fan draw on color picker
2016-03-04 22:18:12 +01:00
Azaezel
7a60056365
Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced
2016-02-21 16:07:51 -06:00
Anis
304c33e525
removed tabs
2016-02-21 22:55:45 +01:00
Azaezel
bc433e7c30
Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced
2016-02-21 15:31:09 -06:00
Azaezel
ca2ffea6cd
Merge branch 'development' of https://github.com/GarageGames/Torque3D into ColorPickerAdvanced
2016-02-21 15:30:54 -06:00
Anis
5c2bfbf82e
Update guiColorPicker.h
2016-02-21 22:10:17 +01:00
Anis
aed2e0b5b6
Update guiColorPicker.cpp
2016-02-21 22:09:14 +01:00
Anis
c4590f6e3d
Update guiTextEditCtrl.cpp
2016-02-18 23:30:09 +01:00
Azaezel
1d442c9f84
void GuiTextEditCtrl::execConsoleCallback() reversion
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see https://github.com/GarageGames/Torque3D/issues/1408
2015-09-16 12:55:27 -05:00
Areloch
bedc79aacb
Merges in Monkey's fixes PR with a resolution for a conflict
2015-09-03 22:58:57 -05:00
Azaezel
2238dd66da
From Dušan Jocić: early out of treeview entries to prevent crashes
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"when you change some item or remove, it does not resize the array and in that way it create problem with value"
2015-07-28 18:35:11 -05:00
Areloch
527c3790d6
Issue found with PVS-Studio:
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Many instances where we would create a object via a new call, and then check that it was non-null.
This is redundant, as if we ever were in a situation where new failed, we'd be crashing left and right already, so the additional check is wasted processing.
2015-07-21 23:22:21 -05:00
Daniel Buckmaster
4f2f1ca4e1
Merge pull request #1356 from Areloch/PVS_Cleanup_813
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Convert un-modified function arguments to const references.
2015-07-20 22:55:22 +10:00
MusicMonkey5555
a22672dd7a
Update guiConsoleTextCtrl.cpp
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Removed redundant assignment.
2015-07-17 16:40:39 -07:00
Areloch
11398bb04e
Issue found with PVS-Studio:
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A lot of instances where some function args are not actually modified in any way, meaning that it is better for performance to convert them into const references. This prevents an additional copy, which can help performance.
2015-07-16 22:02:18 -05:00
Areloch
2002d74b78
Issue found with PVS-Studio:
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Many instances of a function or expression being used repeatedly, which can lower performance.
Fixed it in these cases by creating on local var, reference or pointer that's used instead.
2015-07-13 22:51:17 -05:00
Lopuska
03109c9d6d
Color Picker
2015-06-24 20:36:30 -05:00
Ben Payne
16af2a126e
Add a comment
2015-03-06 15:36:22 -05:00
Ben Payne
bd49fe3cb0
Don't call strncpy when src == dest
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This fixes an error flagged by address sanitizer
2015-03-04 19:13:53 -05:00
Daniel Buckmaster
6c92ab065e
Merge remote-tracking branch 'jamesu/console_stack_fix2' into development
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Conflicts:
Engine/source/console/console.cpp
2015-03-01 20:33:29 +11:00
Daniel Buckmaster
497a15cfd0
Merge pull request #1214 from bpay/cppcheck-cleaning
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Fix some issues flagged by cppcheck
2015-03-01 18:27:40 +11:00
Ben Payne
0ffd7f5620
Fix member vars left uninitialized in constructors
2015-02-20 18:41:51 -05:00