Azaezel
405c8ccfd1
stop linux/mac undefined MSVC versioncheck spam.
2018-03-18 18:51:10 -05:00
Areloch
e079536122
Merge pull request #2162 from Bloodknight/issue_2115
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Fixes Issue 2115
2018-02-14 10:50:56 -06:00
Areloch
0d2705d815
Merge branch 'development' into issue_2115
2018-02-14 01:43:34 -06:00
Areloch
af864a8e95
Merge pull request #2158 from Azaezel/thatsAwrap
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adds an mWrap and mWrapF method
2018-02-14 01:41:47 -06:00
Areloch
dbf7aa9ef7
Merge pull request #2159 from Azaezel/veryValid
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exposes getters for typevalidators.
2018-02-14 01:40:42 -06:00
Areloch
6e6b43b63d
Merge pull request #2202 from Areloch/ScriptObject_PopupFixes
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Removes the GameObject folder insert for the scripted object creator grid
2018-02-14 01:28:56 -06:00
Areloch
7f043c49e7
Updates the basegame template as well.
2018-02-14 01:03:25 -06:00
Areloch
4182827b9a
Merge pull request #2157 from Areloch/NetworkedFields
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Adds a new function for defining network-aware console fields on NetObjects
2018-02-14 00:59:25 -06:00
Areloch
b914670338
Merge pull request #2206 from Azaezel/profileProblem
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companion to #2203 :
2018-02-14 00:59:08 -06:00
Areloch
0c6af0ddcf
Merge pull request #2203 from Bloodknight/DifferentProfileFixes
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Fixes console spamming of material profiles
2018-02-14 00:58:57 -06:00
Areloch
de50a5eba2
Merge pull request #2205 from Areloch/ContextKeybinds
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Implements hold and context keybinds
2018-02-14 00:57:48 -06:00
Areloch
2e6f0bde1d
Merge branch 'development' into NetworkedFields
2018-02-14 00:11:32 -06:00
Areloch
010912f393
Merge pull request #2198 from Areloch/MenuBarMoreFixup
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Fixes up some menubar issues.
2018-02-13 14:55:49 -06:00
Areloch
e54877c67d
Merge pull request #2196 from Bloodknight/Cleanup_CLASSDOC
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Remove nested CLASSDOC Macro
2018-02-13 14:55:09 -06:00
Areloch
e18661d861
Merge pull request #2190 from Areloch/AssetCodeCleanupRoundOne
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Some code cleanup on assets, entities and components, round 1
2018-02-13 14:54:50 -06:00
Areloch
0cd9813b8c
Merge pull request #2189 from Areloch/AnimationAssetImprovements
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Bugfixes and improvements for the animation component and related assets
2018-02-13 14:54:38 -06:00
Azaezel
f9ab317f65
companion to #2203 : corrects a couple backend profile assignment mismatches found with @rextimmys debug spew
2018-02-13 02:51:28 -06:00
Areloch
5fd5519670
Implements hold and context keybind functionality, enabling the ability to have actionmap binds for holding down a button(complete with hold time return if needed) and context binds for being able to have different events for tapping and holding on the same key.
2018-02-12 21:36:19 -06:00
Marc Chapman
60f604fe9b
Profile change for specular files
2018-02-12 16:20:18 +00:00
Marc Chapman
d7197b0d45
Fixed defects in Turret material, Fixed TP Ryder material and added a spec map
2018-02-12 13:05:30 +00:00
Areloch
eb5af65daf
Removes the folder insert for the scripted object creator grid, which was causing a UI screwup making the scripted objects overlap and jumble up.
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Also reorgs the popup controls to match what's in the BaseGame template's setup, which should fix editor popups.
2018-02-12 00:02:20 -06:00
Areloch
7fd04eabaf
Update meshRenderSystem.cpp
2018-02-11 02:09:53 -06:00
Areloch
b2da7162ca
Merge pull request #2185 from John3/old_dml
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delete old dml
2018-02-10 18:32:55 -06:00
Areloch
937ef6c33d
Tabs&Spaces
2018-02-08 16:04:50 -06:00
Areloch
f237caff5e
Stabilizes the add/remove behavior of menubars by also tracking the modeless background control the menubars use for proper cleanup as well.
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Also fixes an issue where the findMenu call wasn't properly translating the incoming string to StringTableEntry.
2018-02-08 16:00:11 -06:00
Marc Chapman
fafc3acd5e
Remove nested CLASSDOC Macro
2018-02-05 23:02:02 +00:00
Bloodknight
c8e9b85ed3
Merge branch 'development' into issue_2115
2018-02-05 15:59:33 +00:00
Areloch
c337649019
Some code cleanup, tweak and optimizations for assets, entities and components.
2018-02-04 16:21:07 -06:00
Areloch
5ad9ae30bb
Bugfixes and improvements for the animation component and related asset behavior.
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Adds in ability to establish a shape animation asset as being cyclic or blended.
Adds functionality for blended animations to integrated into shapeAssets.
2018-02-04 14:31:28 -06:00
Areloch
e4427b7654
Merge pull request #2184 from rextimmy/isNotSky
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removed isSky from template sky material files.
2018-02-04 13:22:13 -06:00
Areloch
7ef781d94c
Merge pull request #2187 from JeffProgrammer/torquescript_64_dsos
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Fix Torque3D 64bit DSOs.
2018-02-04 13:18:10 -06:00
Areloch
0191bf5fc1
Merge pull request #2188 from rextimmy/gcc_clang_fix
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gcc/clang build fix
2018-02-04 13:16:58 -06:00
rextimmy
032a801a99
gcc/clang build fix
2018-02-04 09:32:39 +10:00
Jeff Hutchinson
d8e302efee
Fix Torque3D 64bit DSOs.
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Fix from Torque2D for 64bit string table entries.
2018-02-03 00:32:22 -05:00
Areloch
80c7dfcb6c
Merge pull request #2182 from Areloch/AssetBrowser_Initial
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Asset browser initial
2018-02-01 21:14:50 -06:00
Areloch
fae9b17be8
Corrects the clearFields function of the variableInspector and enables the callback field support.
2018-02-01 01:51:51 -06:00
Areloch
c7e9187987
Corrects level asset defines in the FPSGameplay and SpectatorGameplay modules.
2018-02-01 01:50:38 -06:00
Johxz
19248e7247
delete old dml
2018-01-31 20:46:17 -06:00
Areloch
2bdec9278f
Merge pull request #2171 from chaigler/dae_file_leak_fix
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Fix for daeRawResolver resource leak
2018-01-31 16:28:57 -06:00
Areloch
0860e03bf2
Merge pull request #2165 from chaigler/SDL2_cmake_fix
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Remove dxerr.lib dependency
2018-01-31 16:28:40 -06:00
Areloch
ddc8c81313
Merge pull request #2166 from chaigler/legacy_lib_gone
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Remove legacy_stdio_definitions.lib
2018-01-31 16:28:32 -06:00
rextimmy
46f3723518
removed isSky from template sky material files.
2018-02-01 07:42:36 +10:00
Areloch
d7a7c77298
Merge pull request #2180 from John3/checkToolBuild
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add a check for toolbuild
2018-01-31 14:11:11 -06:00
Areloch
74187743bf
Merge pull request #2183 from Areloch/ShapeEdDisplayFixes
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Fix a few rendering issues in the Shape Editor
2018-01-31 14:11:02 -06:00
Areloch
d784228f32
Merge pull request #2170 from chaigler/BL_remove_fix
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Fixes for compiling without Basic Lighting
2018-01-31 14:10:50 -06:00
Areloch
48a093eec4
Adds the ability to force the path returned by the file dialog to be relative.
2018-01-29 22:16:42 -06:00
Areloch
640e50565b
Tabs n' spaces
2018-01-29 15:24:46 -06:00
Areloch
3ed1cafcbe
Hides the display of the 'camera axis' gizmo in the shape editor, as well as fixing it so that when you select a animation-only shapefile, it will correctly compute the shape bounds and thus render the bones correctly.
2018-01-29 15:20:34 -06:00
Areloch
eca92e695a
Level asset declarations for the Full and SpectatorGameplay modules.
2018-01-28 17:10:13 -06:00
Areloch
0f15dfa6b0
Fixes issue with not detecting any non-template level meshes in the choose level dlg screen.
2018-01-28 16:59:43 -06:00