Commit graph

3139 commits

Author SHA1 Message Date
Azaezel 405c8ccfd1 stop linux/mac undefined MSVC versioncheck spam. 2018-03-18 18:51:10 -05:00
Areloch e079536122
Merge pull request #2162 from Bloodknight/issue_2115
Fixes Issue 2115
2018-02-14 10:50:56 -06:00
Areloch 0d2705d815
Merge branch 'development' into issue_2115 2018-02-14 01:43:34 -06:00
Areloch af864a8e95
Merge pull request #2158 from Azaezel/thatsAwrap
adds an mWrap and mWrapF method
2018-02-14 01:41:47 -06:00
Areloch dbf7aa9ef7
Merge pull request #2159 from Azaezel/veryValid
exposes getters for typevalidators.
2018-02-14 01:40:42 -06:00
Areloch 6e6b43b63d
Merge pull request #2202 from Areloch/ScriptObject_PopupFixes
Removes the GameObject folder insert for the scripted object creator grid
2018-02-14 01:28:56 -06:00
Areloch 7f043c49e7 Updates the basegame template as well. 2018-02-14 01:03:25 -06:00
Areloch 4182827b9a
Merge pull request #2157 from Areloch/NetworkedFields
Adds a new function for defining network-aware console fields on NetObjects
2018-02-14 00:59:25 -06:00
Areloch b914670338
Merge pull request #2206 from Azaezel/profileProblem
companion to #2203:
2018-02-14 00:59:08 -06:00
Areloch 0c6af0ddcf
Merge pull request #2203 from Bloodknight/DifferentProfileFixes
Fixes console spamming of material profiles
2018-02-14 00:58:57 -06:00
Areloch de50a5eba2
Merge pull request #2205 from Areloch/ContextKeybinds
Implements hold and context keybinds
2018-02-14 00:57:48 -06:00
Areloch 2e6f0bde1d
Merge branch 'development' into NetworkedFields 2018-02-14 00:11:32 -06:00
Areloch 010912f393
Merge pull request #2198 from Areloch/MenuBarMoreFixup
Fixes up some menubar issues.
2018-02-13 14:55:49 -06:00
Areloch e54877c67d
Merge pull request #2196 from Bloodknight/Cleanup_CLASSDOC
Remove nested CLASSDOC Macro
2018-02-13 14:55:09 -06:00
Areloch e18661d861
Merge pull request #2190 from Areloch/AssetCodeCleanupRoundOne
Some code cleanup on assets, entities and components, round 1
2018-02-13 14:54:50 -06:00
Areloch 0cd9813b8c
Merge pull request #2189 from Areloch/AnimationAssetImprovements
Bugfixes and improvements for the animation component and related assets
2018-02-13 14:54:38 -06:00
Azaezel f9ab317f65 companion to #2203: corrects a couple backend profile assignment mismatches found with @rextimmys debug spew 2018-02-13 02:51:28 -06:00
Areloch 5fd5519670 Implements hold and context keybind functionality, enabling the ability to have actionmap binds for holding down a button(complete with hold time return if needed) and context binds for being able to have different events for tapping and holding on the same key. 2018-02-12 21:36:19 -06:00
Marc Chapman 60f604fe9b Profile change for specular files 2018-02-12 16:20:18 +00:00
Marc Chapman d7197b0d45 Fixed defects in Turret material, Fixed TP Ryder material and added a spec map 2018-02-12 13:05:30 +00:00
Areloch eb5af65daf Removes the folder insert for the scripted object creator grid, which was causing a UI screwup making the scripted objects overlap and jumble up.
Also reorgs the popup controls to match what's in the BaseGame template's setup, which should fix editor popups.
2018-02-12 00:02:20 -06:00
Areloch 7fd04eabaf
Update meshRenderSystem.cpp 2018-02-11 02:09:53 -06:00
Areloch b2da7162ca
Merge pull request #2185 from John3/old_dml
delete old dml
2018-02-10 18:32:55 -06:00
Areloch 937ef6c33d Tabs&Spaces 2018-02-08 16:04:50 -06:00
Areloch f237caff5e Stabilizes the add/remove behavior of menubars by also tracking the modeless background control the menubars use for proper cleanup as well.
Also fixes an issue where the findMenu call wasn't properly translating the incoming string to StringTableEntry.
2018-02-08 16:00:11 -06:00
Marc Chapman fafc3acd5e Remove nested CLASSDOC Macro 2018-02-05 23:02:02 +00:00
Bloodknight c8e9b85ed3
Merge branch 'development' into issue_2115 2018-02-05 15:59:33 +00:00
Areloch c337649019 Some code cleanup, tweak and optimizations for assets, entities and components. 2018-02-04 16:21:07 -06:00
Areloch 5ad9ae30bb Bugfixes and improvements for the animation component and related asset behavior.
Adds in ability to establish a shape animation asset as being cyclic or blended.
Adds functionality for blended animations to integrated into shapeAssets.
2018-02-04 14:31:28 -06:00
Areloch e4427b7654
Merge pull request #2184 from rextimmy/isNotSky
removed isSky from template sky material files.
2018-02-04 13:22:13 -06:00
Areloch 7ef781d94c
Merge pull request #2187 from JeffProgrammer/torquescript_64_dsos
Fix Torque3D 64bit DSOs.
2018-02-04 13:18:10 -06:00
Areloch 0191bf5fc1
Merge pull request #2188 from rextimmy/gcc_clang_fix
gcc/clang build fix
2018-02-04 13:16:58 -06:00
rextimmy 032a801a99 gcc/clang build fix 2018-02-04 09:32:39 +10:00
Jeff Hutchinson d8e302efee Fix Torque3D 64bit DSOs.
Fix from Torque2D for 64bit string table entries.
2018-02-03 00:32:22 -05:00
Areloch 80c7dfcb6c
Merge pull request #2182 from Areloch/AssetBrowser_Initial
Asset browser initial
2018-02-01 21:14:50 -06:00
Areloch fae9b17be8 Corrects the clearFields function of the variableInspector and enables the callback field support. 2018-02-01 01:51:51 -06:00
Areloch c7e9187987 Corrects level asset defines in the FPSGameplay and SpectatorGameplay modules. 2018-02-01 01:50:38 -06:00
Johxz 19248e7247 delete old dml 2018-01-31 20:46:17 -06:00
Areloch 2bdec9278f
Merge pull request #2171 from chaigler/dae_file_leak_fix
Fix for daeRawResolver resource leak
2018-01-31 16:28:57 -06:00
Areloch 0860e03bf2
Merge pull request #2165 from chaigler/SDL2_cmake_fix
Remove dxerr.lib dependency
2018-01-31 16:28:40 -06:00
Areloch ddc8c81313
Merge pull request #2166 from chaigler/legacy_lib_gone
Remove legacy_stdio_definitions.lib
2018-01-31 16:28:32 -06:00
rextimmy 46f3723518 removed isSky from template sky material files. 2018-02-01 07:42:36 +10:00
Areloch d7a7c77298
Merge pull request #2180 from John3/checkToolBuild
add a check for toolbuild
2018-01-31 14:11:11 -06:00
Areloch 74187743bf
Merge pull request #2183 from Areloch/ShapeEdDisplayFixes
Fix a few rendering issues in the Shape Editor
2018-01-31 14:11:02 -06:00
Areloch d784228f32
Merge pull request #2170 from chaigler/BL_remove_fix
Fixes for compiling without Basic Lighting
2018-01-31 14:10:50 -06:00
Areloch 48a093eec4 Adds the ability to force the path returned by the file dialog to be relative. 2018-01-29 22:16:42 -06:00
Areloch 640e50565b Tabs n' spaces 2018-01-29 15:24:46 -06:00
Areloch 3ed1cafcbe Hides the display of the 'camera axis' gizmo in the shape editor, as well as fixing it so that when you select a animation-only shapefile, it will correctly compute the shape bounds and thus render the bones correctly. 2018-01-29 15:20:34 -06:00
Areloch eca92e695a Level asset declarations for the Full and SpectatorGameplay modules. 2018-01-28 17:10:13 -06:00
Areloch 0f15dfa6b0 Fixes issue with not detecting any non-template level meshes in the choose level dlg screen. 2018-01-28 16:59:43 -06:00