Commit graph

  • e730779a1f
    Merge ae9ae1db44 into 96dda12c53 Brian Roberts 2026-01-21 12:28:39 -0600
  • 96dda12c53
    Merge pull request #1664 from Azaezel/alpha41/camCam development Brian Roberts 2026-01-21 12:25:19 -0600
  • aacb41ce0b adress https://github.com/TorqueGameEngines/Torque3D/issues/1663 by ensureing if the players is a camrea, then %conection.camera knows it's the same thing AzaezelX 2026-01-21 12:16:12 -0600
  • 768e9987d1
    Merge 8a63cba219 into 475142b847 marauder2k7 2026-01-21 06:35:06 +0000
  • fd65cd867e
    Merge 89fb2990df into 475142b847 Brian Roberts 2026-01-20 17:57:00 +0000
  • 89fb2990df fix clicking a treeview element tripping expand/collapse set the wasselected check earlier in the test chain, and test against it so just selecting it doesn't automatically also trip expand/collapse AzaezelX 2026-01-20 11:56:44 -0600
  • 475142b847
    Merge pull request #1660 from marauder2k9-torque/DefaultArgStringFix Brian Roberts 2026-01-20 04:00:01 -0600
  • 3a4e2f8a7e Update astNodes.cpp marauder2k7 2026-01-20 08:26:51 +0000
  • 6e96c0510d
    Merge pull request #1659 from Azaezel/alpha41/decalInstPreview Brian Roberts 2026-01-19 21:37:15 -0600
  • 9cd04a2a67
    Merge pull request #1657 from Azaezel/alpha41/singletonSpam Brian Roberts 2026-01-19 21:37:10 -0600
  • 5361e59a2d
    Merge pull request #1658 from Azaezel/alpha41/itsAboutControl Brian Roberts 2026-01-19 21:37:04 -0600
  • 0b19bd9aca fix apcrash when loading a new mission after painting decals but before properly selecting a new one to paint AzaezelX 2026-01-19 21:28:48 -0600
  • d8f585c552 fix decal instance preview update previews for instance selection just like we do db selection AzaezelX 2026-01-19 12:28:10 -0600
  • 15f619c1aa GameBaseData::onNewDataBlock reload state if live editing a datablock for an object you're piloting, reapply the control post onadd AzaezelX 2026-01-19 12:00:10 -0600
  • 0f827ac89e dont try and recreate singletons AzaezelX 2026-01-19 11:15:42 -0600
  • d0232de88b
    Merge 8411ae3c4b into a80502d50d Brian Roberts 2026-01-18 23:51:38 +0000
  • 8411ae3c4b kill pointless line AzaezelX 2026-01-18 17:51:33 -0600
  • 311c3f224d expanded movement state data for aitonrollers status tracking and scipt tests for stopped, inair (above a minum) and inwater AzaezelX 2026-01-18 17:43:25 -0600
  • 17e974fbac
    Merge 9866908e99 into a80502d50d marauder2k7 2026-01-18 10:29:34 -0500
  • ae9ae1db44 provide a global scriped variable for TSShape::smMaxSkinBones allows per project to either expand or educe the cap depending on needs AzaezelX 2026-01-17 13:17:02 -0600
  • a80502d50d
    Merge pull request #1654 from Azaezel/typofix Brian Roberts 2026-01-17 12:45:08 -0600
  • 7d020b9379 typofix AzaezelX 2026-01-17 12:44:41 -0600
  • c811140d3b
    Merge pull request #1653 from Azaezel/navtoolMinorFixes Brian Roberts 2026-01-16 08:02:43 -0600
  • b8f7d186d3 default controlables and items to mPathfindingIgnore = true; AzaezelX 2026-01-14 09:21:57 -0600
  • 4481bdc726 don't use MarkerObjectTypes for navmesh generation do use a minium radius for clicking on a link to select it in the tooling AzaezelX 2026-01-13 20:02:37 -0600
  • f2a5b06803
    Merge pull request #1643 from Azaezel/dmUI Brian Roberts 2026-01-11 11:18:29 -0600
  • 62ab78cb55
    Merge pull request #1652 from Areloch/ABAssetPreviewBitmapsFix Areloch 2026-01-07 18:59:29 -0600
  • 322d3bb093 Allows setBitmap calls on IconButtons to set the bitmap data even if the control isn't awake to avoid issues of a set call being 'skipped' JeffR 2026-01-07 17:57:53 -0600
  • d95f5f798e Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into ABAssetPreviewBitmapsFix JeffR 2026-01-07 17:12:37 -0600
  • 55f7b227f0
    Merge pull request #1651 from marauder2k9-torque/development Brian Roberts 2026-01-05 21:06:44 -0600
  • 56db8cadd0 Adjusts the setup of the AB preview buttons so we initialize the fields in the new block rather than risking the button being asleep while trying to set bitmaps. JeffR 2026-01-03 02:45:14 -0600
  • 1b528b818e Update bitmapUtils.h marauder2k7 2026-01-02 11:37:36 +0000
  • 199ca6b3af
    Merge pull request #1650 from marauder2k9-torque/development Brian Roberts 2026-01-01 10:45:51 -0600
  • 848219e226 Update bitmapUtils.cpp marauder2k7 2026-01-01 15:07:33 +0000
  • 1c92b5b138
    Merge pull request #1649 from marauder2k9-torque/Restore_LibPNG Brian Roberts 2026-01-01 08:37:59 -0600
  • 948fdfd353 Update pngpriv.h marauder2k7 2026-01-01 12:13:12 +0000
  • 37934ccdac downgrade libpng marauder2k7 2026-01-01 11:47:39 +0000
  • 782ac5d82c Update pnglibconf.dfa marauder2k7 2026-01-01 11:13:31 +0000
  • 5d644b4ffb update libpng marauder2k7 2025-12-31 20:11:14 +0000
  • c593d860a0 Update CMakeLists.txt marauder2k7 2025-12-31 19:36:51 +0000
  • 0f32c10a2c
    Merge pull request #1647 from marauder2k9-torque/development Brian Roberts 2025-12-31 10:00:47 -0600
  • 9ebbd638a0
    Merge pull request #1646 from Azaezel/alpha41/nullPtrNoNo Brian Roberts 2025-12-31 10:00:08 -0600
  • 7f351ef429 Restore LIBPNG for png files marauder2k7 2025-12-31 11:00:07 +0000
  • 26ae2f8420 Update guiPopUpCtrl.cpp marauder2k7 2025-12-31 05:50:59 +0000
  • 5ffa3b81f1 dial back nullPtr usage AzaezelX 2025-12-29 17:45:09 -0600
  • 235be5eccd remove damagemodel from the game subgroup AzaezelX 2025-12-29 17:36:08 -0600
  • e9296bc882
    Merge pull request #1645 from Azaezel/alpha41/truncationCorrection Brian Roberts 2025-12-29 14:29:23 -0600
  • c65343b3c2 truncation correction followup to https://github.com/TorqueGameEngines/Torque3D/pull/1639 clean up output calc formatting AzaezelX 2025-12-29 14:26:53 -0600
  • e9205027f7
    Merge pull request #1644 from Azaezel/development Brian Roberts 2025-12-29 08:07:23 -0600
  • da67ff746f Revert "Merge pull request #1640 from Azaezel/alpha41/ExtraOnAdds" AzaezelX 2025-12-29 08:06:45 -0600
  • 53ad8ccc6d offload weapon/ammo counter update commands to the generic damagemodel AzaezelX 2025-12-28 14:19:17 -0600
  • 7519c5693c
    Merge pull request #1637 from Azaezel/alpha41/SDLUpdate2.32.10 Brian Roberts 2025-12-28 14:14:39 -0600
  • a10a5dedf9
    Merge pull request #1642 from vitawrap/patch-1 Brian Roberts 2025-12-28 14:12:29 -0600
  • f394db4b36
    ConvexFeature: Fix collision list object references vitawrap 2025-12-28 17:46:46 +0100
  • e3df069570
    Merge pull request #1641 from Azaezel/alpha41/unadd Brian Roberts 2025-12-27 15:30:02 -0600
  • 67a74a0553 Revert "trip onadd in additional places" AzaezelX 2025-12-27 15:28:27 -0600
  • 7cad861536
    Merge pull request #1640 from Azaezel/alpha41/ExtraOnAdds Brian Roberts 2025-12-27 10:28:49 -0600
  • 4f639a16b5 trip onadd in additional places by request, adds a per object-instance onadd for datablocks if an object instance *also* defines a class. be mindful not to mix up which namespace is in use there, as you can not tag two different core class instances the same scripted class implements the same with the same restrictions for simobjects in general AzaezelX 2025-12-27 09:02:21 -0600
  • 5246202357
    Merge pull request #1639 from Azaezel/alpha41/matTileScale Brian Roberts 2025-12-26 10:30:34 -0600
  • c0ce94f32a add material tileScale by request AzaezelX 2025-12-25 19:52:06 -0600
  • 0fb68936f9
    Merge pull request #1638 from Azaezel/alpha41/minorUICleanups Brian Roberts 2025-12-25 19:31:57 -0600
  • 0e4b08ead1 roll back _setitmap macro-mirroring. seems there was somethin off there AzaezelX 2025-12-25 18:59:03 -0600
  • d50161d296 fix GuiBitmapButtonCtrl setBitmap script command it was pointing at the macro method direct, not the bespoke case that *also* calls the macro method. AzaezelX 2025-12-25 17:47:31 -0600
  • e39e5ef7a3
    Merge pull request #1636 from Azaezel/alpha41/PrototypeRezFix Brian Roberts 2025-12-25 17:44:38 -0600
  • 7bca1dba53 options menu: rem keybind debug spam damagemodel module: ensure it's got a dependency of the UI module so it's called after switch all profiles for damageoverlay over to GuiModelessDialogProfile from default AzaezelX 2025-12-25 16:04:53 -0600
  • 4823dee76e update sdl2 to 2.32.10 AzaezelX 2025-12-24 13:35:39 -0600
  • dcc68e1d85 fix class prototype rescale AzaezelX 2025-12-24 11:35:30 -0600
  • c78b60b5e8
    Merge pull request #1635 from Azaezel/alpha41/inspectorAugs3 Brian Roberts 2025-12-23 12:36:19 -0600
  • d8f65920f5 rem debug spew AzaezelX 2025-12-23 12:03:36 -0600
  • 5b2274d203 don't trip onInspectorFieldModified unless the value actually changed AzaezelX 2025-12-23 11:49:24 -0600
  • 88e9de47d7 add text selection to tab cycling AzaezelX 2025-12-23 11:15:33 -0600
  • 50b66dc429
    Merge bc7c55b980 into a181f488b2 marauder2k7 2025-12-23 10:16:56 +0000
  • a181f488b2
    Merge pull request #1633 from Azaezel/alpha41/dsqFindings Brian Roberts 2025-12-22 16:47:35 -0600
  • 62e8de233c
    Merge pull request #1634 from Azaezel/alpha41/getColorAugs Brian Roberts 2025-12-22 16:45:44 -0600
  • 17326b2d8c add optional mip and face lookups for gbitmap::getcolor AzaezelX 2025-12-22 16:45:27 -0600
  • f55d061c92
    Merge pull request #1632 from marauder2k9-torque/GFXTexture-And-GBitmap-updates Brian Roberts 2025-12-22 16:42:29 -0600
  • 3213ede656 dsq followup work 1 fix animation export filename eroneous append add ::canLoadCachedDSQ(const Torque::Path& path) methods to dae and assimp chains AzaezelX 2025-12-22 11:13:33 -0600
  • 3aef90a6bc Update GFXTextureManager and GBitmap marauder2k7 2025-12-22 10:29:01 +0000
  • 975fc924cc
    Merge pull request #1631 from Areloch/ParticleEditorUpdatePR Brian Roberts 2025-12-21 22:59:46 -0600
  • 4c7e445615
    Merge pull request #1628 from Azaezel/alpha41/gitAsOption Brian Roberts 2025-12-21 22:59:25 -0600
  • 12ebebff46 Update of Particle Editor to standardize it up and utilize inspectors rather than adhoc guis JeffR 2025-12-21 16:39:19 -0600
  • 1f5a4267ac
    Merge pull request #1630 from Azaezel/alpha41/particleGlowAlpha Brian Roberts 2025-12-20 20:45:08 -0600
  • e83849f6a0 particle alpha inflkuence on glow AzaezelX 2025-12-20 20:43:03 -0600
  • f402c67d3f
    Merge pull request #1629 from Sir-Skurpsalot/ui-minor-fix Brian Roberts 2025-12-20 20:19:16 -0600
  • 6007423836
    Update UI.tscript Sir-Skurpsalot 2025-12-20 18:13:01 -0700
  • be8cd10b14 keep the root .json file for git_in_use AzaezelX 2025-12-20 13:39:59 -0600
  • 58d4b3a781 make git installation optional AzaezelX 2025-12-20 12:25:06 -0600
  • 6e81645fd4 trip project name fill in popup before downloads AzaezelX 2025-12-20 11:28:02 -0600
  • 8d0cb39816
    Merge 7cd94f5de5 into 16d7a5f0f4 marauder2k7 2025-12-20 08:31:45 +0000
  • 16d7a5f0f4
    Merge pull request #1625 from Azaezel/alpha41/navmeshDefaults Brian Roberts 2025-12-18 19:15:18 -0600
  • 4cf8b943a6
    Merge pull request #1626 from Azaezel/alpha41/opacityIgnorance Brian Roberts 2025-12-18 18:56:49 -0600
  • 7f6be769c0 fix ignorelighting getting stomped into 0 AzaezelX 2025-12-18 18:55:47 -0600
  • c9bc7aa6cb navmesh creation default fixes fx navmesh scale detection fill in mission file based .nav file name account for walkableclimb having more filter weight than walkableslope when it comes to slanted quads generating navmesh data AzaezelX 2025-12-18 13:56:28 -0600
  • dd72a627a9
    Merge pull request #1624 from Sir-Skurpsalot/Skurpz/UI-Module-Fixes Brian Roberts 2025-12-18 10:25:14 -0600
  • d8db0859d4
    Merge branch 'TorqueGameEngines:development' into Skurpz/UI-Module-Fixes Sir-Skurpsalot 2025-12-18 00:05:17 -0700
  • 19a5a0718d
    Update ChooseLevelMenu.gui Sir-Skurpsalot 2025-12-17 23:58:06 -0700
  • c86ceafe46
    Update ChooseLevelMenu.tscript Sir-Skurpsalot 2025-12-17 23:55:53 -0700
  • 0e6be15c7b
    Merge pull request #1622 from Azaezel/alpha41/assimpAnimCLeanups Brian Roberts 2025-12-17 19:18:22 -0600
  • cd68af6373
    Merge pull request #1623 from Azaezel/alpha41/minLuminaceSync Brian Roberts 2025-12-17 18:22:51 -0600
  • d8618be499 hdr format caching sidesteps reinitialization we never actually turn hdr off. so drop a few assumptions about it starting in the disabled state fix HDRPostFX::minLuminace AzaezelX 2025-12-17 18:22:26 -0600