mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
Issue found with PVS-Studio:
Many instances where we would create a object via a new call, and then check that it was non-null. This is redundant, as if we ever were in a situation where new failed, we'd be crashing left and right already, so the additional check is wasted processing.
This commit is contained in:
parent
db532c0e1a
commit
527c3790d6
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@ -725,24 +725,20 @@ bool AIPlayer::setPathDestination(const Point3F &pos)
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// Create a new path.
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NavPath *path = new NavPath();
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if(path)
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path->mMesh = getNavMesh();
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path->mFrom = getPosition();
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path->mTo = pos;
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path->mFromSet = path->mToSet = true;
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path->mAlwaysRender = true;
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path->mLinkTypes = mLinkTypes;
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path->mXray = true;
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// Paths plan automatically upon being registered.
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if(!path->registerObject())
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{
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path->mMesh = getNavMesh();
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path->mFrom = getPosition();
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path->mTo = pos;
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path->mFromSet = path->mToSet = true;
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path->mAlwaysRender = true;
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path->mLinkTypes = mLinkTypes;
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path->mXray = true;
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// Paths plan automatically upon being registered.
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if(!path->registerObject())
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{
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delete path;
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return false;
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}
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}
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else
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delete path;
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return false;
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}
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if(path->success())
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{
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@ -50,24 +50,21 @@ bool addConsoleParser(char *ext, fnGetCurrentFile gcf, fnGetCurrentLine gcl, fnP
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AssertFatal(ext && gcf && gcl && p && r, "AddConsoleParser called with one or more NULL arguments");
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ConsoleParser * pParser = new ConsoleParser;
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if(pParser != NULL)
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{
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pParser->ext = ext;
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pParser->getCurrentFile = gcf;
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pParser->getCurrentLine = gcl;
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pParser->parse = p;
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pParser->restart = r;
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pParser->setScanBuffer = ssb;
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if(def)
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gDefaultParser = pParser;
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pParser->ext = ext;
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pParser->getCurrentFile = gcf;
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pParser->getCurrentLine = gcl;
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pParser->parse = p;
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pParser->restart = r;
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pParser->setScanBuffer = ssb;
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pParser->next = gParserList;
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gParserList = pParser;
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if (def)
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gDefaultParser = pParser;
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return true;
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}
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return false;
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pParser->next = gParserList;
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gParserList = pParser;
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return true;
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}
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ConsoleParser * getParserForFile(const char *filename)
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@ -39,15 +39,12 @@ FileStream *FileStream::createAndOpen(const String &inFileName, Torque::FS::File
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{
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FileStream *newStream = new FileStream;
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if ( newStream )
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{
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bool success = newStream->open( inFileName, inMode );
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bool success = newStream->open( inFileName, inMode );
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if ( !success )
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{
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delete newStream;
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newStream = NULL;
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}
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if ( !success )
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{
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delete newStream;
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newStream = NULL;
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}
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return newStream;
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@ -748,11 +748,6 @@ S32 GuiListBoxCtrl::insertItem( S32 index, StringTableEntry text, void *itemData
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}
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LBItem *newItem = new LBItem;
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if( !newItem )
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{
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Con::warnf("GuiListBoxCtrl::insertItem - error allocating item memory!" );
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return -1;
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}
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// Assign item data
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newItem->itemText = StringTable->insert(text, true);
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@ -792,11 +787,6 @@ S32 GuiListBoxCtrl::insertItemWithColor( S32 index, StringTableEntry text, Color
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}
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LBItem *newItem = new LBItem;
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if( !newItem )
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{
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Con::warnf("GuiListBoxCtrl::insertItem - error allocating item memory!" );
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return -1;
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}
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// Assign item data
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newItem->itemText = StringTable->insert(text, true);
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@ -47,8 +47,6 @@ U32 GuiImageList::Insert( const char* texturePath, GFXTextureProfile *Type )
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{
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TextureEntry *t = new TextureEntry;
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if ( ! t ) return -1;
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t->TexturePath = StringTable->insert(texturePath);
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if ( *t->TexturePath )
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{
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@ -564,31 +564,25 @@ void GuiInspector::refresh()
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ungroup = new GuiInspectorGroup( "Ungrouped", this );
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ungroup->setHeaderHidden( true );
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ungroup->setCanCollapse( false );
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if( ungroup != NULL )
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{
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ungroup->registerObject();
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mGroups.push_back( ungroup );
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addObject( ungroup );
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}
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ungroup->registerObject();
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mGroups.push_back( ungroup );
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addObject( ungroup );
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}
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// Put the 'transform' group first
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GuiInspectorGroup *transform = new GuiInspectorGroup( "Transform", this );
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if( transform != NULL )
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{
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transform->registerObject();
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mGroups.push_back( transform );
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addObject( transform );
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}
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transform->registerObject();
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mGroups.push_back(transform);
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addObject(transform);
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// Always create the 'general' group (for fields without a group)
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GuiInspectorGroup *general = new GuiInspectorGroup( "General", this );
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if( general != NULL )
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{
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general->registerObject();
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mGroups.push_back( general );
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addObject( general );
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}
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general->registerObject();
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mGroups.push_back(general);
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addObject(general);
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// Create the inspector groups for static fields.
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@ -606,25 +600,23 @@ void GuiInspector::refresh()
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if( !group && !isGroupFiltered( itr->pGroupname ) )
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{
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GuiInspectorGroup *group = new GuiInspectorGroup( itr->pGroupname, this );
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if( group != NULL )
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group->registerObject();
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if( !group->getNumFields() )
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{
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group->registerObject();
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if( !group->getNumFields() )
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{
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#ifdef DEBUG_SPEW
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Platform::outputDebugString( "[GuiInspector] Removing empty group '%s'",
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group->getCaption().c_str() );
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#endif
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#ifdef DEBUG_SPEW
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Platform::outputDebugString( "[GuiInspector] Removing empty group '%s'",
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group->getCaption().c_str() );
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#endif
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// The group ended up having no fields. Remove it.
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group->deleteObject();
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}
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else
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{
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mGroups.push_back( group );
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addObject( group );
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}
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}
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// The group ended up having no fields. Remove it.
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group->deleteObject();
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}
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else
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{
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mGroups.push_back( group );
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addObject( group );
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}
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}
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}
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}
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@ -634,12 +626,10 @@ void GuiInspector::refresh()
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if ( !isGroupFiltered( "Dynamic Fields" ) )
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{
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GuiInspectorGroup *dynGroup = new GuiInspectorDynamicGroup( "Dynamic Fields", this);
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if( dynGroup != NULL )
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{
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dynGroup->registerObject();
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mGroups.push_back( dynGroup );
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addObject( dynGroup );
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}
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dynGroup->registerObject();
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mGroups.push_back( dynGroup );
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addObject( dynGroup );
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}
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if( mShowCustomFields && mTargets.size() == 1 )
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@ -57,10 +57,6 @@ GuiControl* GuiInspectorTypeMenuBase::constructEditControl()
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{
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GuiControl* retCtrl = new GuiPopUpMenuCtrl();
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// If we couldn't construct the control, bail!
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if( retCtrl == NULL )
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return retCtrl;
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GuiPopUpMenuCtrl *menu = dynamic_cast<GuiPopUpMenuCtrl*>(retCtrl);
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// Let's make it look pretty.
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@ -218,25 +214,21 @@ GuiControl* GuiInspectorTypeMaterialName::construct(const char* command)
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//return retCtrl;
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mBrowseButton = new GuiBitmapButtonCtrl();
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if ( mBrowseButton != NULL )
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{
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RectI browseRect( Point2I( ( getLeft() + getWidth()) - 26, getTop() + 2), Point2I(20, getHeight() - 4) );
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RectI browseRect( Point2I( ( getLeft() + getWidth()) - 26, getTop() + 2), Point2I(20, getHeight() - 4) );
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char szBuffer[512];
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dSprintf( szBuffer, 512, command, getId());
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mBrowseButton->setField( "Command", szBuffer );
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dSprintf( szBuffer, 512, command, getId());
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mBrowseButton->setField( "Command", szBuffer );
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//temporary static button name
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char bitmapName[512] = "tools/materialEditor/gui/change-material-btn";
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mBrowseButton->setBitmap( bitmapName );
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//temporary static button name
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char bitmapName[512] = "tools/materialEditor/gui/change-material-btn";
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mBrowseButton->setBitmap( bitmapName );
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mBrowseButton->setDataField( StringTable->insert("Profile"), NULL, "GuiButtonProfile" );
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mBrowseButton->registerObject();
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addObject( mBrowseButton );
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mBrowseButton->setDataField( StringTable->insert("Profile"), NULL, "GuiButtonProfile" );
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mBrowseButton->registerObject();
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addObject( mBrowseButton );
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// Position
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mBrowseButton->resize( browseRect.point, browseRect.extent );
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}
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// Position
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mBrowseButton->resize( browseRect.point, browseRect.extent );
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return retCtrl;
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}
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@ -328,25 +320,21 @@ GuiControl* GuiInspectorTypeTerrainMaterialName::construct(const char* command)
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//return retCtrl;
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mBrowseButton = new GuiBitmapButtonCtrl();
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if ( mBrowseButton != NULL )
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{
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RectI browseRect( Point2I( ( getLeft() + getWidth()) - 26, getTop() + 2), Point2I(20, getHeight() - 4) );
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RectI browseRect( Point2I( ( getLeft() + getWidth()) - 26, getTop() + 2), Point2I(20, getHeight() - 4) );
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char szBuffer[512];
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dSprintf( szBuffer, 512, command, getId());
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mBrowseButton->setField( "Command", szBuffer );
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dSprintf( szBuffer, 512, command, getId());
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mBrowseButton->setField( "Command", szBuffer );
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//temporary static button name
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char bitmapName[512] = "tools/gui/images/layers-btn";
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mBrowseButton->setBitmap( bitmapName );
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//temporary static button name
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char bitmapName[512] = "tools/gui/images/layers-btn";
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mBrowseButton->setBitmap( bitmapName );
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mBrowseButton->setDataField( StringTable->insert("Profile"), NULL, "GuiButtonProfile" );
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mBrowseButton->registerObject();
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addObject( mBrowseButton );
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mBrowseButton->setDataField( StringTable->insert("Profile"), NULL, "GuiButtonProfile" );
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mBrowseButton->registerObject();
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addObject( mBrowseButton );
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// Position
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mBrowseButton->resize( browseRect.point, browseRect.extent );
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}
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// Position
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mBrowseButton->resize( browseRect.point, browseRect.extent );
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return retCtrl;
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}
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@ -414,10 +402,6 @@ GuiControl* GuiInspectorTypeCheckBox::constructEditControl()
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{
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GuiControl* retCtrl = new GuiCheckBoxCtrl();
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// If we couldn't construct the control, bail!
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if( retCtrl == NULL )
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return retCtrl;
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GuiCheckBoxCtrl *check = dynamic_cast<GuiCheckBoxCtrl*>(retCtrl);
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// Let's make it look pretty.
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@ -485,10 +469,6 @@ GuiControl* GuiInspectorTypeFileName::constructEditControl()
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{
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GuiControl* retCtrl = new GuiTextEditCtrl();
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// If we couldn't construct the control, bail!
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if( retCtrl == NULL )
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return retCtrl;
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// Let's make it look pretty.
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retCtrl->setDataField( StringTable->insert("profile"), NULL, "GuiInspectorTextEditRightProfile" );
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retCtrl->setDataField( StringTable->insert("tooltipprofile"), NULL, "GuiToolTipProfile" );
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@ -504,20 +484,17 @@ GuiControl* GuiInspectorTypeFileName::constructEditControl()
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mBrowseButton = new GuiButtonCtrl();
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if( mBrowseButton != NULL )
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{
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RectI browseRect( Point2I( ( getLeft() + getWidth()) - 26, getTop() + 2), Point2I(20, getHeight() - 4) );
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char szBuffer[512];
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dSprintf( szBuffer, 512, "getLoadFilename(\"*.*|*.*\", \"%d.apply\", %d.getData());", getId(), getId() );
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mBrowseButton->setField( "Command", szBuffer );
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mBrowseButton->setField( "text", "..." );
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mBrowseButton->setDataField( StringTable->insert("Profile"), NULL, "GuiInspectorButtonProfile" );
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mBrowseButton->registerObject();
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addObject( mBrowseButton );
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RectI browseRect( Point2I( ( getLeft() + getWidth()) - 26, getTop() + 2), Point2I(20, getHeight() - 4) );
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// Position
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mBrowseButton->resize( browseRect.point, browseRect.extent );
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}
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dSprintf( szBuffer, 512, "getLoadFilename(\"*.*|*.*\", \"%d.apply\", %d.getData());", getId(), getId() );
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mBrowseButton->setField( "Command", szBuffer );
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mBrowseButton->setField( "text", "..." );
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mBrowseButton->setDataField( StringTable->insert("Profile"), NULL, "GuiInspectorButtonProfile" );
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mBrowseButton->registerObject();
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addObject( mBrowseButton );
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// Position
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mBrowseButton->resize( browseRect.point, browseRect.extent );
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return retCtrl;
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}
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@ -769,23 +746,20 @@ GuiControl* GuiInspectorTypeShapeFilename::constructEditControl()
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// Create "Open in ShapeEditor" button
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mShapeEdButton = new GuiBitmapButtonCtrl();
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if ( mShapeEdButton != NULL )
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{
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char szBuffer[512];
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dSprintf( szBuffer, sizeof(szBuffer), "ShapeEditorPlugin.open(%d.getText());", retCtrl->getId() );
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mShapeEdButton->setField( "Command", szBuffer );
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char bitmapName[512] = "tools/worldEditor/images/toolbar/shape-editor";
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mShapeEdButton->setBitmap( bitmapName );
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dSprintf(szBuffer, sizeof(szBuffer), "ShapeEditorPlugin.open(%d.getText());", retCtrl->getId());
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mShapeEdButton->setField("Command", szBuffer);
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mShapeEdButton->setDataField( StringTable->insert("Profile"), NULL, "GuiButtonProfile" );
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mShapeEdButton->setDataField( StringTable->insert("tooltipprofile"), NULL, "GuiToolTipProfile" );
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mShapeEdButton->setDataField( StringTable->insert("hovertime"), NULL, "1000" );
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mShapeEdButton->setDataField( StringTable->insert("tooltip"), NULL, "Open this file in the Shape Editor" );
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char bitmapName[512] = "tools/worldEditor/images/toolbar/shape-editor";
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mShapeEdButton->setBitmap(bitmapName);
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mShapeEdButton->registerObject();
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addObject( mShapeEdButton );
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}
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mShapeEdButton->setDataField(StringTable->insert("Profile"), NULL, "GuiButtonProfile");
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mShapeEdButton->setDataField(StringTable->insert("tooltipprofile"), NULL, "GuiToolTipProfile");
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mShapeEdButton->setDataField(StringTable->insert("hovertime"), NULL, "1000");
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mShapeEdButton->setDataField(StringTable->insert("tooltip"), NULL, "Open this file in the Shape Editor");
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mShapeEdButton->registerObject();
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addObject(mShapeEdButton);
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return retCtrl;
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}
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@ -842,10 +816,6 @@ GuiControl* GuiInspectorTypeCommand::constructEditControl()
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{
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GuiButtonCtrl* retCtrl = new GuiButtonCtrl();
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// If we couldn't construct the control, bail!
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if( retCtrl == NULL )
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return retCtrl;
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// Let's make it look pretty.
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retCtrl->setDataField( StringTable->insert("profile"), NULL, "GuiInspectorTextEditProfile" );
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@ -926,25 +896,21 @@ GuiControl* GuiInspectorTypeRectUV::constructEditControl()
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//return retCtrl;
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mBrowseButton = new GuiBitmapButtonCtrl();
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if ( mBrowseButton != NULL )
|
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{
|
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RectI browseRect( Point2I( ( getLeft() + getWidth()) - 26, getTop() + 2), Point2I(20, getHeight() - 4) );
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RectI browseRect( Point2I( ( getLeft() + getWidth()) - 26, getTop() + 2), Point2I(20, getHeight() - 4) );
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char szBuffer[512];
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dSprintf( szBuffer, 512, "uvEditor.showDialog(\"%d.apply\", %d, %d.getText());", getId(), mInspector->getInspectObject()->getId(), retCtrl->getId());
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mBrowseButton->setField( "Command", szBuffer );
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dSprintf( szBuffer, 512, "uvEditor.showDialog(\"%d.apply\", %d, %d.getText());", getId(), mInspector->getInspectObject()->getId(), retCtrl->getId());
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mBrowseButton->setField( "Command", szBuffer );
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//temporary static button name
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char bitmapName[512] = "tools/gui/images/uv-editor-btn";
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mBrowseButton->setBitmap( bitmapName );
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||||
//temporary static button name
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char bitmapName[512] = "tools/gui/images/uv-editor-btn";
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mBrowseButton->setBitmap( bitmapName );
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||||
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mBrowseButton->setDataField( StringTable->insert("Profile"), NULL, "GuiButtonProfile" );
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mBrowseButton->registerObject();
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addObject( mBrowseButton );
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mBrowseButton->setDataField( StringTable->insert("Profile"), NULL, "GuiButtonProfile" );
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mBrowseButton->registerObject();
|
||||
addObject( mBrowseButton );
|
||||
|
||||
// Position
|
||||
mBrowseButton->resize( browseRect.point, browseRect.extent );
|
||||
}
|
||||
// Position
|
||||
mBrowseButton->resize( browseRect.point, browseRect.extent );
|
||||
|
||||
return retCtrl;
|
||||
}
|
||||
|
|
@ -1084,10 +1050,6 @@ GuiControl* GuiInspectorTypeColor::constructEditControl()
|
|||
{
|
||||
GuiControl* retCtrl = new GuiTextEditCtrl();
|
||||
|
||||
// If we couldn't construct the control, bail!
|
||||
if( retCtrl == NULL )
|
||||
return retCtrl;
|
||||
|
||||
// Let's make it look pretty.
|
||||
retCtrl->setDataField( StringTable->insert("profile"), NULL, "GuiInspectorTextEditProfile" );
|
||||
|
||||
|
|
@ -1101,46 +1063,42 @@ GuiControl* GuiInspectorTypeColor::constructEditControl()
|
|||
|
||||
mBrowseButton = new GuiSwatchButtonCtrl();
|
||||
|
||||
if ( mBrowseButton != NULL )
|
||||
{
|
||||
RectI browseRect( Point2I( ( getLeft() + getWidth()) - 26, getTop() + 2), Point2I(20, getHeight() - 4) );
|
||||
mBrowseButton->setDataField( StringTable->insert("Profile"), NULL, "GuiInspectorSwatchButtonProfile" );
|
||||
mBrowseButton->registerObject();
|
||||
addObject( mBrowseButton );
|
||||
RectI browseRect( Point2I( ( getLeft() + getWidth()) - 26, getTop() + 2), Point2I(20, getHeight() - 4) );
|
||||
mBrowseButton->setDataField( StringTable->insert("Profile"), NULL, "GuiInspectorSwatchButtonProfile" );
|
||||
mBrowseButton->registerObject();
|
||||
addObject( mBrowseButton );
|
||||
|
||||
char szColor[512];
|
||||
if( _getColorConversionFunction() )
|
||||
dSprintf( szColor, 512, "%s( %d.color )", _getColorConversionFunction(), mBrowseButton->getId() );
|
||||
else
|
||||
dSprintf( szColor, 512, "%d.color", mBrowseButton->getId() );
|
||||
char szColor[2048];
|
||||
if( _getColorConversionFunction() )
|
||||
dSprintf( szColor, 512, "%s( %d.color )", _getColorConversionFunction(), mBrowseButton->getId() );
|
||||
else
|
||||
dSprintf( szColor, 512, "%d.color", mBrowseButton->getId() );
|
||||
|
||||
// If the inspector supports the alternate undo recording path,
|
||||
// use this here.
|
||||
// If the inspector supports the alternate undo recording path,
|
||||
// use this here.
|
||||
|
||||
char szBuffer[2048];
|
||||
GuiInspector* inspector = getInspector();
|
||||
if( inspector->isMethod( "onInspectorPreFieldModification" ) )
|
||||
{
|
||||
dSprintf( szBuffer, sizeof( szBuffer ),
|
||||
"%d.onInspectorPreFieldModification(\"%s\",\"%s\"); %s(%s, \"%d.onInspectorPostFieldModification(); %d.applyWithoutUndo\", %d.getRoot(), \"%d.applyWithoutUndo\", \"%d.onInspectorDiscardFieldModification(); %%unused=\");",
|
||||
inspector->getId(), getRawFieldName(), getArrayIndex(),
|
||||
mColorFunction, szColor, inspector->getId(), getId(),
|
||||
getId(),
|
||||
getId(),
|
||||
inspector->getId()
|
||||
);
|
||||
}
|
||||
else
|
||||
dSprintf( szBuffer, sizeof( szBuffer ),
|
||||
"%s(%s, \"%d.apply\", %d.getRoot());",
|
||||
mColorFunction, szColor, getId(), getId() );
|
||||
|
||||
mBrowseButton->setConsoleCommand( szBuffer );
|
||||
mBrowseButton->setUseMouseEvents( true ); // Allow drag&drop.
|
||||
|
||||
// Position
|
||||
mBrowseButton->resize( browseRect.point, browseRect.extent );
|
||||
GuiInspector* inspector = getInspector();
|
||||
if( inspector->isMethod( "onInspectorPreFieldModification" ) )
|
||||
{
|
||||
dSprintf( szBuffer, sizeof( szBuffer ),
|
||||
"%d.onInspectorPreFieldModification(\"%s\",\"%s\"); %s(%s, \"%d.onInspectorPostFieldModification(); %d.applyWithoutUndo\", %d.getRoot(), \"%d.applyWithoutUndo\", \"%d.onInspectorDiscardFieldModification(); %%unused=\");",
|
||||
inspector->getId(), getRawFieldName(), getArrayIndex(),
|
||||
mColorFunction, szColor, inspector->getId(), getId(),
|
||||
getId(),
|
||||
getId(),
|
||||
inspector->getId()
|
||||
);
|
||||
}
|
||||
else
|
||||
dSprintf( szBuffer, sizeof( szBuffer ),
|
||||
"%s(%s, \"%d.apply\", %d.getRoot());",
|
||||
mColorFunction, szColor, getId(), getId() );
|
||||
|
||||
mBrowseButton->setConsoleCommand( szBuffer );
|
||||
mBrowseButton->setUseMouseEvents( true ); // Allow drag&drop.
|
||||
|
||||
// Position
|
||||
mBrowseButton->resize( browseRect.point, browseRect.extent );
|
||||
|
||||
return retCtrl;
|
||||
}
|
||||
|
|
@ -1277,10 +1235,6 @@ GuiControl* GuiInspectorTypeS32::constructEditControl()
|
|||
{
|
||||
GuiControl* retCtrl = new GuiTextEditSliderCtrl();
|
||||
|
||||
// If we couldn't construct the control, bail!
|
||||
if( retCtrl == NULL )
|
||||
return retCtrl;
|
||||
|
||||
retCtrl->setDataField( StringTable->insert("profile"), NULL, "GuiInspectorTextEditProfile" );
|
||||
|
||||
// Don't forget to register ourselves
|
||||
|
|
|
|||
|
|
@ -514,8 +514,6 @@ bool GuiShapeEdPreview::mountShape(const char* modelName, const char* nodeName,
|
|||
return false;
|
||||
|
||||
TSShapeInstance* tsi = new TSShapeInstance( model, true );
|
||||
if ( !tsi )
|
||||
return false;
|
||||
|
||||
if ( slot == -1 )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -167,12 +167,10 @@ GuiInspectorField* GuiInspectorGroup::constructField( S32 fieldType )
|
|||
|
||||
|
||||
GuiInspectorDatablockField *dbFieldClass = new GuiInspectorDatablockField( typeClassName );
|
||||
if( dbFieldClass != NULL )
|
||||
{
|
||||
// return our new datablock field with correct datablock type enumeration info
|
||||
return dbFieldClass;
|
||||
}
|
||||
}
|
||||
|
||||
// return our new datablock field with correct datablock type enumeration info
|
||||
return dbFieldClass;
|
||||
}
|
||||
|
||||
// Nope, not a datablock. So maybe it has a valid inspector field override we can use?
|
||||
if(!cbt->getInspectorFieldType())
|
||||
|
|
|
|||
|
|
@ -52,13 +52,10 @@ void GuiVariableInspector::loadVars( String searchStr )
|
|||
group->setCaption( "Global Variables" );
|
||||
group->mSearchString = searchStr;
|
||||
|
||||
if( group != NULL )
|
||||
{
|
||||
group->registerObject();
|
||||
mGroups.push_back( group );
|
||||
addObject( group );
|
||||
}
|
||||
|
||||
group->registerObject();
|
||||
mGroups.push_back( group );
|
||||
addObject( group );
|
||||
|
||||
//group->inspectGroup();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -357,9 +357,6 @@ GBitmap * GuiMissionAreaCtrl::createTerrainBitmap()
|
|||
|
||||
GBitmap * bitmap = new GBitmap(mTerrainBlock->getBlockSize(), mTerrainBlock->getBlockSize(), false, GFXFormatR8G8B8 );
|
||||
|
||||
if(!bitmap)
|
||||
return NULL;
|
||||
|
||||
// get the min/max
|
||||
F32 min, max;
|
||||
mTerrainBlock->getMinMaxHeight(&min, &max);
|
||||
|
|
|
|||
|
|
@ -250,18 +250,16 @@ S32 LangTable::addLanguage(LangFile *lang, const UTF8 *name /* = NULL */)
|
|||
S32 LangTable::addLanguage(const UTF8 *filename, const UTF8 *name /* = NULL */)
|
||||
{
|
||||
LangFile * lang = new LangFile(name);
|
||||
if(lang != NULL)
|
||||
|
||||
if(Torque::FS::IsFile(filename))
|
||||
{
|
||||
if(Torque::FS::IsFile(filename))
|
||||
{
|
||||
lang->setLangFile(filename);
|
||||
lang->setLangFile(filename);
|
||||
|
||||
S32 ret = addLanguage(lang);
|
||||
if(ret >= 0)
|
||||
return ret;
|
||||
}
|
||||
delete lang;
|
||||
S32 ret = addLanguage(lang);
|
||||
if(ret >= 0)
|
||||
return ret;
|
||||
}
|
||||
delete lang;
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -865,11 +865,7 @@ unsigned char *NavMesh::buildTileData(const Tile &tile, TileData &data, U32 &dat
|
|||
}
|
||||
|
||||
unsigned char *areas = new unsigned char[data.geom.getTriCount()];
|
||||
if(!areas)
|
||||
{
|
||||
Con::errorf("Out of memory (area flags) for NavMesh %s", getIdString());
|
||||
return NULL;
|
||||
}
|
||||
|
||||
dMemset(areas, 0, data.geom.getTriCount() * sizeof(unsigned char));
|
||||
|
||||
// Mark walkable triangles with the appropriate area flags, and rasterize.
|
||||
|
|
|
|||
|
|
@ -72,8 +72,7 @@ U32 RecastPolyList::addPoint(const Point3F &p)
|
|||
else vertcap *= 2;
|
||||
// Allocate new vertex storage.
|
||||
F32 *newverts = new F32[vertcap*3];
|
||||
if(!newverts)
|
||||
return 0;
|
||||
|
||||
dMemcpy(newverts, verts, nverts*3 * sizeof(F32));
|
||||
dFree(verts);
|
||||
verts = newverts;
|
||||
|
|
@ -106,8 +105,7 @@ void RecastPolyList::begin(BaseMatInstance *material, U32 surfaceKey)
|
|||
else tricap *= 2;
|
||||
// Allocate new vertex storage.
|
||||
S32 *newtris = new S32[tricap*3];
|
||||
if(!newtris)
|
||||
return;
|
||||
|
||||
dMemcpy(newtris, tris, ntris*3 * sizeof(S32));
|
||||
dFree(tris);
|
||||
tris = newtris;
|
||||
|
|
|
|||
|
|
@ -60,8 +60,6 @@ SFXVoice* SFXNullDevice::createVoice( bool is3D, SFXBuffer *buffer )
|
|||
AssertFatal( nullBuffer, "SFXNullDevice::createVoice() - Got bad buffer!" );
|
||||
|
||||
SFXNullVoice* voice = new SFXNullVoice( nullBuffer );
|
||||
if ( !voice )
|
||||
return NULL;
|
||||
|
||||
_addVoice( voice );
|
||||
return voice;
|
||||
|
|
|
|||
Loading…
Reference in a new issue