mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-23 16:43:50 +00:00
Merge pull request #1214 from bpay/cppcheck-cleaning
Fix some issues flagged by cppcheck
This commit is contained in:
commit
497a15cfd0
38 changed files with 96 additions and 42 deletions
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@ -87,6 +87,7 @@ ConsoleDocClass( GuiClockHud,
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GuiClockHud::GuiClockHud()
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{
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mShowFrame = mShowFill = true;
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mTimeReversed = false;
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mFillColor.set(0, 0, 0, 0.5);
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mFrameColor.set(0, 1, 0, 1);
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mTextColor.set( 0, 1, 0, 1 );
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@ -117,8 +117,11 @@ GuiShapeNameHud::GuiShapeNameHud()
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{
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mFillColor.set( 0.25f, 0.25f, 0.25f, 0.25f );
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mFrameColor.set( 0, 1, 0, 1 );
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mLabelFillColor.set( 0.25f, 0.25f, 0.25f, 0.25f );
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mLabelFrameColor.set( 0, 1, 0, 1 );
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mTextColor.set( 0, 1, 0, 1 );
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mShowFrame = mShowFill = true;
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mShowLabelFrame = mShowLabelFill = false;
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mVerticalOffset = 0.5f;
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mDistanceFade = 0.1f;
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mLabelPadding.set(0, 0);
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@ -148,7 +148,7 @@ protected:
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public:
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GroundCoverCell() {}
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GroundCoverCell() : mDirty(false) {}
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~GroundCoverCell()
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{
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@ -156,6 +156,7 @@ LightningStrikeEvent::LightningStrikeEvent()
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{
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mLightning = NULL;
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mTarget = NULL;
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mClientId = 0;
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}
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LightningStrikeEvent::~LightningStrikeEvent()
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@ -240,6 +240,7 @@ struct ServerFilter
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ServerFilter()
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{
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type = Normal;
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queryFlags = 0;
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gameType = NULL;
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missionType = NULL;
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@ -2179,6 +2179,7 @@ void CMDerror(char *format, ...)
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#else
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vsnprintf( tempBuf, BUFMAX, format, args );
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#endif
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va_end(args);
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if(fileName)
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{
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@ -250,6 +250,7 @@ void CMDerror(char *format, ...)
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#else
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vsnprintf( tempBuf, BUFMAX, format, args );
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#endif
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va_end(args);
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if(fileName)
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{
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@ -1162,6 +1162,7 @@ const char *evaluatef(const char* string, ...)
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va_list args;
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va_start(args, string);
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dVsprintf(buffer, sizeof(buffer), string, args);
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va_end(args);
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CodeBlock *newCodeBlock = new CodeBlock();
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return newCodeBlock->compileExec(NULL, buffer, false, 0);
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}
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@ -389,6 +389,7 @@ void dPrintf(const char *format, ...)
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va_list args;
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va_start(args, format);
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vprintf(format, args);
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va_end(args);
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}
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S32 dVprintf(const char *format, va_list arglist)
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@ -402,6 +403,7 @@ S32 dSprintf(char *buffer, U32 bufferSize, const char *format, ...)
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va_start(args, format);
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S32 len = vsnprintf(buffer, bufferSize, format, args);
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va_end(args);
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AssertWarn( len < bufferSize, "Buffer too small in call to dSprintf!" );
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@ -470,7 +472,9 @@ S32 dSscanf(const char *buffer, const char *format, ...)
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#else
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va_list args;
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va_start(args, format);
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return vsscanf(buffer, format, args);
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S32 res = vsscanf(buffer, format, args);
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va_end(args);
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return res;
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#endif
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}
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@ -103,13 +103,17 @@ struct UTF16Cache
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dMemcpy(mString, other.mString, mLength * sizeof(UTF16));
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}
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void operator =(const UTF16Cache &other)
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UTF16Cache & operator =(const UTF16Cache &other)
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{
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delete [] mString;
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if (&other != this)
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{
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delete [] mString;
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mLength = other.mLength;
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mString = new UTF16[mLength];
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dMemcpy(mString, other.mString, mLength * sizeof(UTF16));
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mLength = other.mLength;
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mString = new UTF16[mLength];
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dMemcpy(mString, other.mString, mLength * sizeof(UTF16));
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}
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return *this;
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}
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~UTF16Cache()
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@ -39,7 +39,7 @@ protected:
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const UTF16* mUTF16;
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U32 mLength;
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StrTest() : mData( 0 ), mUTF16( 0 ) {}
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StrTest() : mData( 0 ), mUTF16( 0 ), mLength( 0 ) {}
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StrTest( const char* str )
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: mData( str ), mLength( str ? dStrlen( str ) : 0 ), mUTF16( NULL )
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{
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@ -63,6 +63,12 @@ BasicClouds::BasicClouds()
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mTypeMask |= EnvironmentObjectType | StaticObjectType;
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mNetFlags.set(Ghostable | ScopeAlways);
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mTimeSC = 0;
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mModelViewProjSC = 0;
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mTexScaleSC = 0;
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mTexDirectionSC = 0;
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mTexOffsetSC = 0;
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mLayerEnabled[0] = true;
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mLayerEnabled[1] = true;
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mLayerEnabled[2] = true;
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@ -73,15 +73,27 @@ U32 CloudLayer::smVertCount = smVertStride * smVertStride;
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U32 CloudLayer::smTriangleCount = smStrideMinusOne * smStrideMinusOne * 2;
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CloudLayer::CloudLayer()
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: mBaseColor( 0.9f, 0.9f, 0.9f, 1.0f ),
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mCoverage( 0.5f ),
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: mLastTime( 0 ),
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mBaseColor( 0.9f, 0.9f, 0.9f, 1.0f ),
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mExposure( 1.0f ),
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mWindSpeed( 1.0f ),
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mLastTime( 0 )
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mCoverage( 0.5f ),
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mWindSpeed( 1.0f )
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{
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mTypeMask |= EnvironmentObjectType | StaticObjectType;
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mNetFlags.set(Ghostable | ScopeAlways);
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mModelViewProjSC =
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mAmbientColorSC =
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mSunColorSC =
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mSunVecSC =
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mTexScaleSC =
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mBaseColorSC =
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mCoverageSC =
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mExposureSC =
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mEyePosWorldSC = 0;
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mTexOffsetSC[0] = mTexOffsetSC[1] = mTexOffsetSC[2] = 0;
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mTexScale[0] = 1.0;
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mTexScale[1] = 1.0;
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mTexScale[2] = 1.0;
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@ -606,8 +606,6 @@ bool DDSFile::read(Stream &s, U32 dropMipCount)
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mPitchOrLinearSize = getSurfaceSize( dropMipCount );
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else if ( mFlags.test( PitchSizeFlag ) )
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mPitchOrLinearSize = getSurfacePitch( dropMipCount );
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else
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mPitchOrLinearSize = mPitchOrLinearSize; // Do nothing?
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// Now fix up the rest of the
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mMipMapCount = getMax( (U32)1, mMipMapCount - dropMipCount );
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@ -64,7 +64,7 @@ public:
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};
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GFXGLShaderConstHandle::GFXGLShaderConstHandle( GFXGLShader *shader )
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: mShader( shader ), mSamplerNum(-1), mInstancingConstant(false)
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: mShader( shader ), mLocation(0), mOffset(0), mSize(0), mSamplerNum(-1), mInstancingConstant(false)
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{
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mValid = false;
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}
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@ -103,7 +103,7 @@ class TheoraTextureFrame
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F32 mFrameDuration;
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TheoraTextureFrame()
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: mLockedRect( NULL )
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: mLockedRect( NULL ), mFrameNumber(0), mFrameTime(0.0f), mFrameDuration(0.0f)
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{
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}
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};
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@ -193,7 +193,7 @@ class VideoEncoderTheora : public VideoEncoder, public Thread
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public:
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VideoEncoderTheora() :
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mLastFrame(NULL)
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mCurrentFrame(0), td(NULL), mLastFrame(NULL)
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{
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setStatus(false);
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}
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@ -41,7 +41,7 @@ protected:
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S32 mSelectedOption; ///< Index into mOptions pointing at the selected option
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bool mWrapOptions; ///< Determines if options should "wrap around" at the ends
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Row()
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Row() : mSelectedOption(0), mWrapOptions(false)
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{
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VECTOR_SET_ASSOCIATION( mOptions );
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}
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@ -905,7 +905,7 @@ ConsoleDocClass( DICreateUndoAction,
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"@internal");
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DICreateUndoAction::DICreateUndoAction( const UTF8* actionName )
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: UndoAction( actionName )
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: UndoAction( actionName ), mEditor(0), mDatablockId(0)
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{
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}
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@ -993,7 +993,7 @@ ConsoleDocClass( DIDeleteUndoAction,
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"@internal");
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DIDeleteUndoAction::DIDeleteUndoAction( const UTF8 *actionName )
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: UndoAction( actionName )
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: UndoAction( actionName ), mEditor(0), mDatablockId(0)
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{
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}
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@ -1081,7 +1081,7 @@ ConsoleDocClass( DBDeleteUndoAction,
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"@internal");
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DBDeleteUndoAction::DBDeleteUndoAction( const UTF8 *actionName )
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: UndoAction( actionName )
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: UndoAction( actionName ), mEditor(0), mDatablockId(0)
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{
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}
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@ -1190,7 +1190,7 @@ ConsoleDocClass( DBRetargetUndoAction,
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"@internal");
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DBRetargetUndoAction::DBRetargetUndoAction( const UTF8 *actionName )
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: UndoAction( actionName )
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: UndoAction( actionName ), mEditor(0), mDBFromId(0), mDBToId(0)
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{
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}
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@ -159,7 +159,9 @@ blTerrainProxy::blTerrainProxy( SceneObject *obj ) :
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Parent( obj ),
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mLightMapSize( getObject()->getLightMapSize() ),
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mTerrainBlockSize( getObject()->getBlockSize() ),
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mLightmap( NULL )
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mShadowVolume( NULL ),
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mLightmap( NULL ),
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sgBakedLightmap( NULL )
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{
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}
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@ -32,7 +32,7 @@ extern "C"
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int (*torque_winmain)( HINSTANCE hInstance, HINSTANCE h, LPSTR lpszCmdLine, int nShow) = NULL;
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};
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bool getDllName(std::wstring& dllName, const std::wstring suffix)
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bool getDllName(std::wstring& dllName, const std::wstring& suffix)
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{
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wchar_t filenameBuf[MAX_PATH];
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DWORD length = GetModuleFileNameW( NULL, filenameBuf, MAX_PATH );
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@ -38,9 +38,13 @@
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duDebugDrawTorque::duDebugDrawTorque()
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{
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mPrimType = 0;
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mQuadsMode = false;
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mVertCount = 0;
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mGroup = 0;
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mCurrColor = 0;
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mOverrideColor = 0;
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mOverride = false;
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mGroup = 0;
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}
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duDebugDrawTorque::~duDebugDrawTorque()
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@ -622,7 +622,7 @@ bool NavMesh::build(bool background, bool saveIntermediates)
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if(!background)
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{
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while(mDirtyTiles.size())
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while(!mDirtyTiles.empty())
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buildNextTile();
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}
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@ -637,7 +637,7 @@ DefineEngineMethod(NavMesh, build, bool, (bool background, bool save), (true, fa
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void NavMesh::cancelBuild()
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{
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while(mDirtyTiles.size()) mDirtyTiles.pop();
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while(!mDirtyTiles.empty()) mDirtyTiles.pop();
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ctx->stopTimer(RC_TIMER_TOTAL);
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mBuilding = false;
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}
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@ -707,7 +707,7 @@ void NavMesh::updateTiles(bool dirty)
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mTiles.clear();
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mTileData.clear();
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while(mDirtyTiles.size()) mDirtyTiles.pop();
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while(!mDirtyTiles.empty()) mDirtyTiles.pop();
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const Box3F &box = DTStoRC(getWorldBox());
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if(box.isEmpty())
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@ -756,7 +756,7 @@ void NavMesh::processTick(const Move *move)
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void NavMesh::buildNextTile()
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{
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if(mDirtyTiles.size())
|
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if(!mDirtyTiles.empty())
|
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{
|
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// Pop a single dirty tile and process it.
|
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U32 i = mDirtyTiles.front();
|
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|
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@ -794,7 +794,7 @@ void NavMesh::buildNextTile()
|
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}
|
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}
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// Did we just build the last tile?
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if(!mDirtyTiles.size())
|
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if(mDirtyTiles.empty())
|
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{
|
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ctx->stopTimer(RC_TIMER_TOTAL);
|
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if(getEventManager())
|
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|
|
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|
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@ -36,6 +36,7 @@ RecastPolyList::RecastPolyList()
|
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ntris = 0;
|
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tris = NULL;
|
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tricap = 0;
|
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vidx = 0;
|
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}
|
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|
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RecastPolyList::~RecastPolyList()
|
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|
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|
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@ -179,6 +179,7 @@ const char* avar(const char *message, ...)
|
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va_list args;
|
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va_start(args, message);
|
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dVsprintf(buffer, sizeof(buffer), message, args);
|
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va_end(args);
|
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return( buffer );
|
||||
}
|
||||
|
||||
|
|
|
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|
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@ -421,6 +421,7 @@ StringTableEntry Platform::makeRelativePathName(const char *path, const char *to
|
|||
|
||||
else
|
||||
{
|
||||
// FIXME: This condition is clearly wrong
|
||||
if((*pathPtr == 0 && *toPtr == '/') || (*toPtr == '/' && *pathPtr == 0))
|
||||
branch = pathPtr;
|
||||
|
||||
|
|
|
|||
|
|
@ -45,7 +45,7 @@ int dSprintf(char *buffer, dsize_t /*bufferSize*/, const char *format, ...)
|
|||
va_list args;
|
||||
va_start(args, format);
|
||||
S32 len = vsprintf(buffer, format, args);
|
||||
|
||||
va_end(args);
|
||||
return (len);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -53,6 +53,7 @@ public:
|
|||
mRunArg = 0;
|
||||
mThread = 0;
|
||||
mThreadHnd = 0;
|
||||
mThreadID = 0;
|
||||
mDead = false;
|
||||
};
|
||||
};
|
||||
|
|
|
|||
|
|
@ -43,13 +43,17 @@ public:
|
|||
Win32Timer()
|
||||
{
|
||||
mPerfCountRemainderCurrent = 0.0f;
|
||||
mPerfCountRemainderNext = 0.0f;
|
||||
|
||||
// Attempt to use QPC for high res timing, otherwise fallback to GTC.
|
||||
mUsingPerfCounter = QueryPerformanceFrequency((LARGE_INTEGER *) &mFrequency);
|
||||
if(mUsingPerfCounter)
|
||||
mUsingPerfCounter = QueryPerformanceCounter((LARGE_INTEGER *) &mPerfCountCurrent);
|
||||
if(!mUsingPerfCounter)
|
||||
{
|
||||
mTickCountCurrent = GetTickCount();
|
||||
mTickCountNext = 0;
|
||||
}
|
||||
}
|
||||
|
||||
const S32 getElapsedMs()
|
||||
|
|
|
|||
|
|
@ -174,6 +174,7 @@ void StdConsole::printf(const char *s, ...)
|
|||
va_list args;
|
||||
va_start(args, s);
|
||||
vsnprintf(buffer, BufSize, s, args);
|
||||
va_end(args);
|
||||
// Replace tabs with carats, like the "real" console does.
|
||||
char *pos = buffer;
|
||||
while (*pos) {
|
||||
|
|
|
|||
|
|
@ -364,6 +364,9 @@ bool Platform::setClipboard(const char *text)
|
|||
XClipboard::XClipboard()
|
||||
{
|
||||
mInitialized = false;
|
||||
mXData = 0;
|
||||
mTData = 0;
|
||||
mTDataSize = 0;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -56,12 +56,6 @@ RenderOcclusionMgr::RenderOcclusionMgr()
|
|||
mMatInstance = NULL;
|
||||
}
|
||||
|
||||
RenderOcclusionMgr::RenderOcclusionMgr(RenderInstType riType, F32 renderOrder, F32 processAddOrder)
|
||||
: RenderBinManager(riType, renderOrder, processAddOrder)
|
||||
{
|
||||
delete mMatInstance;
|
||||
}
|
||||
|
||||
static const Point3F cubePoints[8] =
|
||||
{
|
||||
Point3F(-0.5, -0.5, -0.5), Point3F(-0.5, -0.5, 0.5), Point3F(-0.5, 0.5, -0.5), Point3F(-0.5, 0.5, 0.5),
|
||||
|
|
|
|||
|
|
@ -38,7 +38,6 @@ class RenderOcclusionMgr : public RenderBinManager
|
|||
typedef RenderBinManager Parent;
|
||||
public:
|
||||
RenderOcclusionMgr();
|
||||
RenderOcclusionMgr(RenderInstType riType, F32 renderOrder, F32 processAddOrder);
|
||||
|
||||
// RenderOcclusionMgr
|
||||
virtual void init();
|
||||
|
|
|
|||
|
|
@ -86,7 +86,7 @@ class PathManagerEvent : public NetEvent
|
|||
|
||||
public:
|
||||
typedef NetEvent Parent;
|
||||
PathManagerEvent() { }
|
||||
PathManagerEvent() : modifiedPath(0), clearPaths(false) { }
|
||||
|
||||
void pack(NetConnection*, BitStream*);
|
||||
void write(NetConnection*, BitStream*);
|
||||
|
|
|
|||
|
|
@ -627,7 +627,7 @@ S32 QSORT_CALLBACK SFXSound::qsortCompare( const void* item1, const void* item2
|
|||
|
||||
if( !source1IsPlaying && !source2IsPlaying )
|
||||
return 0;
|
||||
else if( !source1IsPlaying && source1IsPlaying )
|
||||
else if( !source1IsPlaying && source2IsPlaying )
|
||||
return 1;
|
||||
else if( source1IsPlaying && !source2IsPlaying )
|
||||
return -1;
|
||||
|
|
|
|||
|
|
@ -89,19 +89,22 @@ Var::Var()
|
|||
{
|
||||
dStrcpy( (char*)type, "float4" );
|
||||
structName[0] = '\0';
|
||||
connectName[0] = '\0';
|
||||
constSortPos = cspUninit;
|
||||
constNum = 0;
|
||||
texCoordNum = 0;
|
||||
uniform = false;
|
||||
vertData = false;
|
||||
connector = false;
|
||||
sampler = false;
|
||||
mapsToSampler = false;
|
||||
texCoordNum = 0;
|
||||
constSortPos = cspUninit;
|
||||
arraySize = 1;
|
||||
}
|
||||
|
||||
Var::Var( const char *inName, const char *inType )
|
||||
{
|
||||
structName[0] = '\0';
|
||||
connectName[0] = '\0';
|
||||
uniform = false;
|
||||
vertData = false;
|
||||
connector = false;
|
||||
|
|
|
|||
|
|
@ -31,6 +31,7 @@
|
|||
ShaderConnector::ShaderConnector()
|
||||
{
|
||||
mCurTexElem = 0;
|
||||
mName[0] = '\0';
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -52,7 +52,13 @@ public:
|
|||
objectId = obj->getId();
|
||||
ghostIndex = index;
|
||||
}
|
||||
else
|
||||
{
|
||||
objectId = 0;
|
||||
ghostIndex = 0;
|
||||
}
|
||||
object = NULL;
|
||||
validObject = false;
|
||||
}
|
||||
~GhostAlwaysObjectEvent()
|
||||
{ delete object; }
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue