Implement basic keyboard & mouse support for openvr overlays

This commit is contained in:
James Urquhart 2016-05-18 23:55:17 +01:00
parent f91aa639d6
commit 734688ff7e
6 changed files with 167 additions and 21 deletions

View file

@ -124,6 +124,7 @@ public:
void invalidText(bool playSound = true);
void validText();
bool isValidText();
inline bool isPasswordText() { return mPasswordText; }
bool isAllTextSelected();
void selectAllText();

View file

@ -286,6 +286,8 @@ class GuiControl : public SimGroup
const char * getConsoleCommand(); ///< Returns the name of the function bound to this GuiControl
LangTable *getGUILangTable(void);
const UTF8 *getGUIString(S32 id);
inline String& getTooltip() { return mTooltip; } ///< Returns the tooltip
/// @}

View file

@ -12,6 +12,7 @@
#endif
#include "postFx/postEffectCommon.h"
#include "gui/controls/guiTextEditCtrl.h"
ImplementEnumType(OpenVROverlayType,
"Desired overlay type for OpenVROverlay. .\n\n"
@ -32,6 +33,9 @@ OpenVROverlay::OpenVROverlay()
mTrackingOrigin = vr::TrackingUniverseSeated;
mTargetFormat = GFXFormatR8G8B8A8_LINEAR_FORCE; // needed for openvr!
mManualMouseHandling = true;
mMouseScale = Point2F(1, 1);
}
OpenVROverlay::~OpenVROverlay()
@ -75,7 +79,7 @@ void OpenVROverlay::initPersistFields()
addProtectedField("transformDeviceComponent", TypeString, Offset(mTransformDeviceComponent, OpenVROverlay), &setProtectedOverlayDirty, &defaultProtectedGetFn,
"Rotation of overlay.");
addProtectedField("inputMethod", TypeOpenVROverlayInputMethod, Offset(mTransformDeviceComponent, OpenVROverlay), &setProtectedOverlayDirty, &defaultProtectedGetFn,
addProtectedField("inputMethod", TypeOpenVROverlayInputMethod, Offset(mInputMethod, OpenVROverlay), &setProtectedOverlayDirty, &defaultProtectedGetFn,
"Type of input method.");
addProtectedField("mouseScale", TypePoint2F, Offset(mMouseScale, OpenVROverlay), &setProtectedOverlayDirty, &defaultProtectedGetFn,
"Scale of mouse input.");
@ -86,6 +90,8 @@ void OpenVROverlay::initPersistFields()
addProtectedField("controllerDevice", TypeS32, Offset(mControllerDeviceIndex, OpenVROverlay), &setProtectedOverlayDirty, &defaultProtectedGetFn,
"Index of controller to attach overlay to.");
addField("manualMouseHandling", TypeBool, Offset(mManualMouseHandling, OpenVROverlay), "Forces openvr to create mouse events for overlay");
Parent::initPersistFields();
}
@ -95,6 +101,12 @@ bool OpenVROverlay::onAdd()
{
mOverlayTypeDirty = true;
mOverlayDirty = true;
if (OPENVR)
{
OPENVR->registerOverlay(this);
}
return true;
}
@ -114,6 +126,11 @@ void OpenVROverlay::onRemove()
vr::VROverlay()->DestroyOverlay(mThumbOverlayHandle);
mThumbOverlayHandle = NULL;
}
if (OPENVR)
{
OPENVR->unregisterOverlay(this);
}
}
void OpenVROverlay::resetOverlay()
@ -202,10 +219,10 @@ void OpenVROverlay::updateOverlay()
overlay->SetOverlayWidthInMeters(mOverlayHandle, mOverlayWidth);
// NOTE: if flags in openvr change, double check this
/*for (U32 i = vr::VROverlayFlags_None; i <= vr::VROverlayFlags_ShowTouchPadScrollWheel; i++)
for (U32 i = vr::VROverlayFlags_None; i <= vr::VROverlayFlags_ShowTouchPadScrollWheel; i++)
{
overlay->SetOverlayFlag(mOverlayHandle, (vr::VROverlayFlags)i, mOverlayFlags & (1 << i));
}*/
}
mOverlayDirty = false;
}
@ -216,11 +233,14 @@ void OpenVROverlay::showOverlay()
if (mOverlayHandle == NULL)
return;
vr::EVROverlayError err = vr::VROverlay()->ShowOverlay(mOverlayHandle);
if (err != vr::VROverlayError_None)
{
Con::errorf("VR Overlay error!");
}
if (mOverlayType != OVERLAYTYPE_DASHBOARD)
{
vr::EVROverlayError err = vr::VROverlay()->ShowOverlay(mOverlayHandle);
if (err != vr::VROverlayError_None)
{
Con::errorf("VR Overlay error!");
}
}
if (!mStagingTexture)
{
@ -233,7 +253,10 @@ void OpenVROverlay::hideOverlay()
if (mOverlayHandle == NULL)
return;
vr::VROverlay()->HideOverlay(mOverlayHandle);
if (mOverlayType != OVERLAYTYPE_DASHBOARD)
{
vr::VROverlay()->HideOverlay(mOverlayHandle);
}
}
@ -294,21 +317,24 @@ bool OpenVROverlay::castRay(const Point3F &origin, const Point3F &direction, Ray
vr::VROverlayIntersectionParams_t params;
vr::VROverlayIntersectionResults_t result;
Point3F ovrOrigin = OpenVRUtil::convertPointToOVR(origin);
Point3F ovrDirection = OpenVRUtil::convertPointToOVR(direction);
params.eOrigin = mTrackingOrigin;
params.vSource.v[0] = origin.x;
params.vSource.v[1] = origin.y;
params.vSource.v[2] = origin.z;
params.vDirection.v[0] = direction.x; // TODO: need to transform this to vr-space
params.vDirection.v[1] = direction.y;
params.vDirection.v[2] = direction.z;
params.vSource.v[0] = ovrOrigin.x;
params.vSource.v[1] = ovrOrigin.y;
params.vSource.v[2] = ovrOrigin.z;
params.vDirection.v[0] = ovrDirection.x;
params.vDirection.v[1] = ovrDirection.y;
params.vDirection.v[2] = ovrDirection.z;
bool rayHit = vr::VROverlay()->ComputeOverlayIntersection(mOverlayHandle, &params, &result);
if (rayHit && info)
{
info->t = result.fDistance;
info->point = Point3F(result.vPoint.v[0], result.vPoint.v[1], result.vPoint.v[2]); // TODO: need to transform this FROM vr-space
info->normal = Point3F(result.vNormal.v[0], result.vNormal.v[1], result.vNormal.v[2]);
info->point = OpenVRUtil::convertPointFromOVR(result.vPoint); // TODO: need to transform this FROM vr-space
info->normal = OpenVRUtil::convertPointFromOVR(result.vNormal);
info->texCoord = Point2F(result.vUVs.v[0], result.vUVs.v[1]);
info->object = NULL;
info->userData = this;
@ -324,6 +350,19 @@ void OpenVROverlay::moveGamepadFocusToNeighbour()
void OpenVROverlay::handleOpenVREvents()
{
if (mManualMouseHandling)
{
// tell OpenVR to make some events for us
for (vr::TrackedDeviceIndex_t unDeviceId = 1; unDeviceId < vr::k_unControllerStateAxisCount; unDeviceId++)
{
if (vr::VROverlay()->HandleControllerOverlayInteractionAsMouse(mOverlayHandle, unDeviceId))
{
break;
}
}
}
vr::VREvent_t vrEvent;
while (vr::VROverlay()->PollNextOverlayEvent(mOverlayHandle, &vrEvent, sizeof(vrEvent)))
{
@ -334,20 +373,23 @@ void OpenVROverlay::handleOpenVREvents()
eventInfo.modifier = (InputModifiers)0;
eventInfo.ascii = 0;
Con::printf("Overlay event %i", vrEvent.eventType);
switch (vrEvent.eventType)
{
case vr::VREvent_MouseMove:
{
Con::printf("mousemove %f,%f", vrEvent.data.mouse.x, vrEvent.data.mouse.y);
eventInfo.objType = SI_AXIS;
eventInfo.objInst = SI_XAXIS;
eventInfo.action = SI_MAKE;
eventInfo.fValue = vrEvent.data.mouse.x;
eventInfo.fValue = getExtent().x * vrEvent.data.mouse.x;
processMouseEvent(eventInfo);
eventInfo.objType = SI_AXIS;
eventInfo.objInst = SI_YAXIS;
eventInfo.action = SI_MAKE;
eventInfo.fValue = vrEvent.data.mouse.y;
eventInfo.fValue = getExtent().y * (1.0 - vrEvent.data.mouse.y);
processMouseEvent(eventInfo);
}
break;
@ -381,7 +423,13 @@ void OpenVROverlay::handleOpenVREvents()
case vr::VREvent_Quit:
AssertFatal(false, "WTF is going on here");
break;
}
case vr::VREvent_KeyboardCharInput:
case vr::VREvent_KeyboardDone:
updateTextControl((GuiControl*)vrEvent.data.keyboard.uUserValue);
break;
}
}
if (mThumbOverlayHandle != vr::k_ulOverlayHandleInvalid)
@ -400,6 +448,20 @@ void OpenVROverlay::handleOpenVREvents()
}
}
void OpenVROverlay::updateTextControl(GuiControl* ctrl)
{
if (!ctrl)
return;
GuiTextCtrl* textCtrl = dynamic_cast<GuiTextCtrl*>(ctrl);
if (textCtrl)
{
char text[GuiTextCtrl::MAX_STRING_LENGTH];
vr::VROverlay()->GetKeyboardText(text, GuiTextCtrl::MAX_STRING_LENGTH);
textCtrl->setText(text);
}
}
void OpenVROverlay::onFrameRendered()
{
vr::IVROverlay *overlay = vr::VROverlay();
@ -444,6 +506,34 @@ void OpenVROverlay::onFrameRendered()
//Con::printf("Overlay visible ? %s", vr::VROverlay()->IsOverlayVisible(mOverlayHandle) ? "YES" : "NO");
}
void OpenVROverlay::enableKeyboardTranslation()
{
vr::IVROverlay *overlay = vr::VROverlay();
if (!overlay || !mOverlayHandle)
return;
GuiTextEditCtrl* ctrl = dynamic_cast<GuiTextEditCtrl*>(getFirstResponder());
if (ctrl)
{
vr::EGamepadTextInputMode inputMode = ctrl->isPasswordText() ? vr::k_EGamepadTextInputModePassword : vr::k_EGamepadTextInputModeNormal;
char text[GuiTextCtrl::MAX_STRING_LENGTH + 1];
ctrl->getText(text);
overlay->ShowKeyboardForOverlay(mOverlayHandle, inputMode, vr::k_EGamepadTextInputLineModeSingleLine, ctrl->getTooltip().c_str(), GuiTextCtrl::MAX_STRING_LENGTH, text, false, (uint64_t)ctrl);
}
}
void OpenVROverlay::disableKeyboardTranslation()
{
vr::IVROverlay *overlay = vr::VROverlay();
if (!overlay || !mOverlayHandle)
return;
overlay->HideKeyboard();
}
void OpenVROverlay::setNativeAcceleratorsEnabled(bool enabled)
{
}
DefineEngineMethod(OpenVROverlay, showOverlay, void, (), , "")
{

View file

@ -57,6 +57,7 @@ public:
bool mOverlayTypeDirty; ///< Overlay type is dirty
bool mOverlayDirty; ///< Overlay properties are dirty
bool mManualMouseHandling;
OverlayType mOverlayType;
//
@ -89,7 +90,12 @@ public:
void moveGamepadFocusToNeighbour();
void handleOpenVREvents();
void updateTextControl(GuiControl* ctrl);
void onFrameRendered();
virtual void enableKeyboardTranslation();
virtual void disableKeyboardTranslation();
virtual void setNativeAcceleratorsEnabled(bool enabled);
};
typedef OpenVROverlay::OverlayType OpenVROverlayType;

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@ -1,4 +1,5 @@
#include "platform/input/openVR/openVRProvider.h"
#include "platform/input/openVR/openVROverlay.h"
#include "platform/platformInput.h"
#include "core/module.h"
#include "console/engineAPI.h"
@ -547,7 +548,7 @@ void OpenVRProvider::buildInputCodeTable()
bool OpenVRProvider::process()
{
if (!mHMD)
return true;
return true;
if (!vr::VRCompositor())
return true;
@ -559,6 +560,12 @@ bool OpenVRProvider::process()
processVREvent(event);
}
// process overlay events
for (U32 i = 0; i < mOverlays.size(); i++)
{
mOverlays[i]->handleOpenVREvents();
}
// Process SteamVR controller state
for (vr::TrackedDeviceIndex_t unDevice = 0; unDevice < vr::k_unMaxTrackedDeviceCount; unDevice++)
{
@ -1014,6 +1021,20 @@ void OpenVRProvider::resetSensors()
}
}
void OpenVRProvider::registerOverlay(OpenVROverlay* overlay)
{
mOverlays.push_back(overlay);
}
void OpenVRProvider::unregisterOverlay(OpenVROverlay* overlay)
{
S32 index = mOverlays.find_next(overlay);
if (index != -1)
{
mOverlays.erase(index);
}
}
OpenVROverlay *OpenVRProvider::getGamepadFocusOverlay()
{
return NULL;

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@ -54,6 +54,24 @@ namespace OpenVRUtil
void convertMatrixFPlainToSteamVRAffineMatrix(const MatrixF &inMat, vr::HmdMatrix34_t &outMat);
U32 convertOpenVRButtonToTorqueButton(uint32_t vrButton);
/// Converts a point to OVR coords
inline Point3F convertPointToOVR(const Point3F &point)
{
return Point3F(-point.x, -point.z, point.y);
}
/// Converts a point from OVR coords
inline Point3F convertPointFromOVR(const Point3F &point)
{
return Point3F(-point.x, point.z, -point.y);
}
// Converts a point from OVR coords, from an input float array
inline Point3F convertPointFromOVR(const vr::HmdVector3_t& v)
{
return Point3F(-v.v[0], v.v[2], -v.v[1]);
}
};
template<int TEXSIZE> class VRTextureSet
@ -199,6 +217,12 @@ public:
void resetSensors();
/// }
/// @name Overlay registration
/// {
void registerOverlay(OpenVROverlay* overlay);
void unregisterOverlay(OpenVROverlay* overlay);
/// }
/// @name Console API
/// {
@ -231,6 +255,8 @@ public:
GFXAdapterLUID mLUID;
vr::ETrackingUniverseOrigin mTrackingSpace;
Vector<OpenVROverlay*> mOverlays;
/// }
GuiCanvas* mDrawCanvas;