Areloch
57284507f2
Adds the Systems for the Entity-Component-Systems setup.
2018-01-28 16:58:00 -06:00
chaigler
b52cda0c66
Remove legacy_stdio_definitions.lib
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Dependency was added by PR #1566 . No longer needed now that DX SDK has
been replaced.
2018-01-24 08:17:40 -05:00
Marc Chapman
cd6947c7e0
Phase 3: Adjust cmake files to add #define to torque config
2018-01-23 22:48:20 +00:00
rextimmy
f2dc291cf5
PhysX 3.4 implementation
2018-01-19 22:34:26 +10:00
Areloch
601d232223
Removes the LibMNG and LunGIF libraries, as they aren't actually utilized and just extend the build times.
2018-01-02 15:48:44 -06:00
Areloch
0c21ef1b45
Removes Entity/Component stuff from being behind an experimental flag.
2017-10-15 06:03:59 -05:00
Areloch
6479c7592a
Merge pull request #2088 from Areloch/EditorTool
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Initial implementation of the EditorTool class and world editor hook-in.
2017-10-11 12:00:21 -05:00
Areloch
e023cf3a60
Merge pull request #2056 from Bloodknight/afx_merge_main
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Afx merge main
2017-10-11 08:47:47 -05:00
Areloch
bc898e1150
Initial implementation of the EditorTool class and world editor hook-in.
2017-09-21 00:10:44 -05:00
rextimmy
bdfe44cc93
Disable sqlite support by default
2017-09-10 09:56:09 +10:00
rextimmy
79118ee00f
sqlite fixes
2017-08-31 21:07:23 +10:00
Areloch
ad612e218b
Merge pull request #2060 from Bloodknight/add_sqlite
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SQLite Integration
2017-08-24 21:58:54 -05:00
Azaezel
5b7e973ad5
adress #1329 -flips off direc6tx sound by default
2017-08-09 02:53:27 -05:00
Marc Chapman
b35aa017cc
Add SQLite files + cmake file
2017-07-30 16:26:46 +01:00
Marc Chapman
1a17496c28
Cmake file to build AFX
2017-07-27 01:51:54 +01:00
Areloch
adb875cb54
Conflict resolution with devhead.
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Cleaned up a few remaining d3d9 references in the cmake file.
2017-06-01 23:54:44 -05:00
Areloch
1788bee4f6
Corrects an issue where a change to the target template may not generate the appropriate main.cs for that template after the initial build configure.
2017-02-27 17:10:08 -06:00
Areloch
1ed8b05169
Initial implementation of the new Base Game Template and some starting modules.
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This makes some tweaks to the engine to support this, specifically, it tweaks the hardcoded shaderpaths to defer to a pref variable, so none of the shader paths are hardcoded.
Also tweaks how post effects read in texture files, removing a bizzare filepath interpretation choice, where if the file path didn't start with "/" it forcefully appended the script's file path. This made it impossible to have images not in the same dir as the script file defining the post effect.
This was changed and the existing template's post effects tweaked for now to just add "./" to those few paths impacted, as well as the perf vars to support the non-hardcoded shader paths in the engine.
2017-02-24 02:40:56 -06:00
Areloch
8b4b467bff
Merge pull request #1932 from Areloch/cmake_cleanse
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Cleans up a few cmake options and flags
2017-01-31 09:47:08 -06:00
Areloch
08432978bf
Merge pull request #1922 from elfprince13/perProjectCmakes
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Optionally include a CMake configurations file from the project directory
2017-01-25 21:06:05 -06:00
Areloch
f43bfd6ca2
Cleans up a few cmake options and flags a most of the alsoft and sdl options as advanced so they're not cluttering up the regular view for no reason
2017-01-17 01:10:24 -06:00
Thomas "elfprince13" Dickerson
de53ac86c7
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
2017-01-13 10:44:05 -05:00
Thomas "elfprince13" Dickerson
f05a552c61
Optionally include a CMake configurations file from the project directory to support configuration changes that don't have to alter the whole engine repo
2017-01-11 18:03:21 -05:00
rextimmy
18c906ca09
Physx cmake module correction
2017-01-04 17:20:43 +10:00
rextimmy
b23b8d118e
Physx 3.3 cmake support
2017-01-04 01:47:01 +10:00
rextimmy
540c9b72c0
Bullet 2.85 update
2016-12-28 18:32:21 +10:00
Areloch
d3dd5ce235
Merge pull request #1858 from Azaezel/options_ON
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flips dx11, opengl, and sdl2 on by default now that those are no long…
2016-12-20 23:36:29 -06:00
RexTimmy
79dca17d5e
Change VS to use the default fp:precise
2016-12-08 09:14:20 +10:00
Areloch
a3740719b1
Merge pull request #1817 from jamesu/ipv6_pr
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Preliminary IPV6 Support
2016-12-04 16:22:42 -06:00
Areloch
e759ab8612
Merge pull request #1812 from Azaezel/testTrouble
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clang: The unit test suite doesn't play nice with -wundef
2016-11-26 02:01:47 -06:00
Jeff Hutchinson
0296e6d3fd
Fix merge conflict and add check for unix and not apple for glx
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Merge branch 'development-gg' into gladdev
# Conflicts:
# Tools/CMake/libraries/glad.cmake
2016-11-02 21:55:24 -04:00
James Urquhart
704577e051
Preliminary IPV6 Support
2016-10-25 19:09:02 +01:00
RexTimmy
3a0a720115
OpenAL-soft for windows
2016-10-22 09:22:33 +10:00
Azaezel
09cbb0df1a
-Wno-unused-local-typedef surpresses unused typedef spam (in fastDelegate in particular)
2016-10-19 18:50:13 -05:00
Azaezel
132aed4c71
-Wno-return-type-c-linkage surpreses "extern C warning" spam reguarding nonstandard classes used in conjunction with the script trampoline macros.
2016-10-19 08:01:48 -05:00
Azaezel
a46b4fb5e8
clang: The unit test suite doesn't play nice with -wundef
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(test for #if +uninitialized #defines)
leaving that as an option, but off by default to allow filtering through engine specific #defines for issues, rather than wading through the spam kicked up by the plugin.
2016-10-18 11:20:28 -05:00
Azaezel
16167b3250
filters false flags from clang compilation
2016-10-18 08:39:39 -05:00
RexTimmy
dd64004eaf
MacOS platform support.
2016-09-28 11:09:48 +10:00
rextimmy
2ec38f98cc
Update libogg to 1.3.2
2016-09-16 11:42:00 +10:00
Jeff Hutchinson
8fc96e8744
add glad license and remove epoxy cmake
2016-09-11 21:48:55 -04:00
Jeff Hutchinson
fd4628a08a
glad cmake
2016-09-11 21:48:36 -04:00
James Urquhart
e6159a590a
Add basic support for showing openvr controllers and tracked objects
2016-09-11 22:42:42 +01:00
James Urquhart
e7bafe3c7b
Fix cmake file for openvr
2016-09-11 22:42:42 +01:00
James Urquhart
126828131d
Improve openvr, also add a module for it.
2016-09-11 22:42:42 +01:00
Azaezel
714bf1afba
flips dx11, opengl, and sdl2 on by default now that those are no longer experimental. also seperates out the dedicated flag for compilation on windows
2016-08-25 16:53:09 -05:00
Anis
61418b1772
Merge pull request #1683 from John3/wrongPathMiniCLTask
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Fix wrong folder path for cmake libbullet. Folder MiniCLTask and scalar
2016-08-07 02:29:41 +02:00
rextimmy
7c011cdd27
CMake support for VS_STARTUP_PROJECT
2016-07-16 12:14:31 +10:00
John3
4c7e8aac82
Fix wrong folder path for cmake libbullet. Folder MiniCLTask and scalar
2016-07-10 21:15:35 -05:00
Areloch
3a73344abb
Resolves merging-order conflicts for the vehicle physics PR, as well as correcting cmake not blacklisting the componentGroup files if TORQUE_EXPERIMENTAL_EC was flipped off.
2016-06-05 19:17:34 -05:00
Areloch
510b726f6f
Final Linux compliance changes(renames, tweaks for gcc compliance, etc)
2016-05-29 00:58:02 -05:00
Areloch
ec8882c3c8
Ensuring all names are the correct casing for Linux
2016-05-26 01:37:14 -05:00
Areloch
f54fde9c6b
Missing the preprocessor define in the project generation.
2016-05-19 23:42:38 -05:00
Areloch
03e6228e56
Adjusts the CMAKE install script to not install the E/C-related template files if that's not set as a flag.
2016-05-17 23:58:34 -05:00
Areloch
b04ad52b5d
Ensure that inclusion of any entity/component stuff is properly bracketed with the preprocessor check.
2016-05-15 10:11:46 -05:00
Areloch
a63a636d03
Fixes the blacklist filter in the event we aren't using SDL to avoid including an unwanted file dialog codefile.
2016-05-05 22:59:17 -05:00
Areloch
e8bc70e514
Merge pull request #1567 from JeffProgrammer/epoxy
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Added Epoxy in favor of GLEW
2016-05-05 19:40:59 -05:00
rextimmy
f1c8286c2f
Fix for Epoxy to work with SDL and VS 2015
2016-05-04 10:05:34 +10:00
Areloch
ec6f9c05a6
Integrates the nativeFileDialog library to enable native file dialogs on the major platforms. It is activated with SDL.
2016-04-30 15:48:33 -05:00
Jeff Hutchinson
fddc00b39b
Merge branch 'development-gg' into epoxy
2016-04-17 23:59:42 -04:00
Areloch
131090f1b7
Made the cmake SDL flag a regular, non-advanced option so that it's not hidden from the base setup on Windows.
2016-04-06 21:21:55 -05:00
Areloch
6a40b8bb84
Merge pull request #1559 from rextimmy/dx11_clean
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Direct3D11 Support
2016-03-29 00:51:23 -05:00
Jeff Hutchinson
b89d2a116e
cmake for epoxy and rip glew
2016-03-25 13:38:40 -04:00
Jeff Hutchinson
e9efc05ebb
fix release build compile with MSVC 2015 (finally)
2016-03-24 14:22:45 -04:00
rextimmy
bd60f3be1a
Direct3D11 CMake and Project Generator files.
2016-03-20 21:55:40 +10:00
Areloch
00ca1e8692
Merge pull request #1464 from Azaezel/bulletModule
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bullet module
2015-11-14 15:40:59 -06:00
Azaezel
b48802c6c4
bullet module
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verified extract from https://github.com/GarageGames/Torque3D/pull/1146
2015-11-14 11:28:21 -06:00
Areloch
1f72245772
Some cleanup and adding in the necessary changes to cmake.
2015-10-13 15:50:30 -05:00
Areloch
7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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Only has example and shape assets currently.
2015-10-13 15:19:36 -05:00
wcb
845ec9c452
CMake NMake fix to place exe in game directory
2015-09-23 19:46:36 -04:00
Areloch
31afbedfb6
Merge pull request #1346 from eightyeight/fix-threadpool-tests
2015-08-21 00:07:55 -05:00
Azaezel
6d121299ec
-wall leads to incredibly long compile times (we're talking 5 minutes vs 80, here)
2015-08-03 17:09:53 -05:00
Daniel Buckmaster
d68c9036bf
Include thread tests in CMake.
2015-07-05 14:11:58 +10:00
Daniel Buckmaster
39f0e269d6
Merge pull request #1328 from GarageGames/release-3.7
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Release 3.7
2015-06-24 19:00:57 +10:00
James Urquhart
3a457749ec
Oculus VR DK2 Support
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- Updated to work with 0.5.x SDK
- Uses Oculus Rendering rather than PostFX
- Stereo rendering refactored so more rendering info is grabbed from the DisplayDevice
- Implements an Offscreen Canvas for in-game gui with oculus
- Message dialogs and metrics display can now go to the OffScreen Canvas (if oculus demo is setup correctly)
2015-05-06 23:09:51 +01:00
Daniel Buckmaster
4a705c875c
Move the Vagrant config into a distro-specific folder.
2015-04-19 16:18:03 +10:00
Luis Anton Rebollo
8f94614a6e
Merge pull request #1169 from eightyeight/add-vagrant
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Add Vagrant config
2015-03-15 01:26:18 +01:00
Luis Anton Rebollo
c73355bcd6
Merge pull request #1049 from cornytrace/VS2012-Support
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Add VS2012 support to projectgenerator
2015-03-14 22:43:37 +01:00
LuisAntonRebollo
30bf15f4ee
Fix Linux rpath. Changed to use $ORIGIN.
2015-03-08 20:40:35 +01:00
LuisAntonRebollo
265d1a540a
Fix Linux rpath.
2015-03-07 22:41:00 +01:00
Adam Beer
86b8b39978
Update vc2k8_lib_proj.tpl
2015-02-15 13:29:59 -05:00
Adam Beer
8d66817e36
Update vc2010_lib_proj.tpl
2015-02-15 13:28:12 -05:00
Daniel Buckmaster
f821898857
Also turn unit tests on
2015-02-08 17:57:27 +11:00
Daniel Buckmaster
2416297b12
Separate GUI config.
2015-02-07 17:03:04 +11:00
Daniel Buckmaster
7252c69738
Readme will be replaced by wiki tutorial.
2015-02-07 14:27:10 +11:00
Daniel Buckmaster
4ea5ac8659
Default navigation module on in CMake
2015-02-07 14:07:30 +11:00
Daniel Buckmaster
7d3a76ab13
Start to work on Vagrant readme.
2015-02-07 13:20:45 +11:00
Daniel Buckmaster
2c0b941b31
Formatting.
2015-02-07 13:20:23 +11:00
Daniel Buckmaster
877aadd68e
64-bit is more common and works fine.
2015-02-07 13:20:10 +11:00
Daniel Buckmaster
f01596554a
Discovered a new dependency.
2015-02-02 17:07:12 +11:00
Daniel Buckmaster
d6ce1c3601
Does not exist.
2015-02-02 17:07:06 +11:00
Daniel Buckmaster
abea882862
No GUI mode for now.
2015-02-02 17:06:48 +11:00
Daniel Buckmaster
05fba1f110
Reorganised.
2015-02-01 22:01:12 +11:00
Daniel Buckmaster
db06ffec7d
Started to work on Vagrant configuration.
2015-02-01 21:22:05 +11:00
LuisAntonRebollo
1dacf7b04e
Fix torqueConfig.h TORQUE_FRAME_SIZE.
2015-01-31 19:34:14 +01:00
LuisAntonRebollo
744e7d4745
Merge remote-tracking branch 'GG-Github/development' into dynamic-CMake-modules
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Conflicts:
Tools/CMake/torque3d.cmake
2015-01-30 18:24:38 +01:00
LuisAntonRebollo
5583e73ca5
Fix for CI server on gcc Linux.
2015-01-24 23:28:12 +01:00
LuisAntonRebollo
4e9034854d
Linux implementation. Include changes for gcc x64.
2015-01-24 22:08:26 +01:00
LuisAntonRebollo
aa35157eef
PlatformSDL implementation.
2015-01-19 01:17:37 +01:00
Luis Anton Rebollo
f4b3d1e4cb
Merge pull request #1064 from bpay/cmake-fixes
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CMake fixes
2014-12-27 03:18:26 +01:00
LuisAntonRebollo
29e610fbad
OpenGL: Add project define for GLEW with php generator.
2014-12-27 00:39:47 +01:00