Azaezel
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e12536efcd
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distance needs to be returned as a float.
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2016-10-12 10:19:04 -05:00 |
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blackwc
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3bc4711e07
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add flip fill to guiHealthBarHud
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2016-10-09 18:22:27 -04:00 |
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yourarcade
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8d610787a2
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Fix push/pop mismatch bug;add code to properly rotate, translate and render needle.
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2016-09-25 17:48:27 -07:00 |
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yourarcade
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213b7020a3
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Allow the gui to render for both vehicles and vehicle-mounted players.
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2016-09-25 16:53:00 -07:00 |
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Areloch
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6dbfe77ddb
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Added a missed a preprocessor for when not using openVR.
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2016-09-14 00:59:55 -05:00 |
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James Urquhart
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212ac36cc1
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Tidy up indentation in openvr changes
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2016-09-11 22:51:00 +01:00 |
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James Urquhart
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e6159a590a
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Add basic support for showing openvr controllers and tracked objects
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2016-09-11 22:42:42 +01:00 |
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James Urquhart
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784f6f92d8
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Fix lens flare in side-by-side view
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2016-09-11 22:42:42 +01:00 |
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James Urquhart
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c6d2456a7c
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Fix lens flares in VR
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2016-09-11 22:42:42 +01:00 |
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James Urquhart
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f91aa639d6
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Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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2016-09-11 22:42:42 +01:00 |
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James Urquhart
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185fde8ea4
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Fix issue with clamping the AngAxisF
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2016-09-11 22:42:42 +01:00 |
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James Urquhart
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ba91478fad
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Baseline working openvr code
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2016-09-11 22:42:42 +01:00 |
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John3
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5f463d09d9
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replace fix #1736 for add physicShape datablock from the editor
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2016-08-21 09:23:06 -05:00 |
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John3
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a6dcf6ee09
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added path @dottools
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2016-08-07 08:06:38 -05:00 |
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Areloch
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79358ee4be
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Fix to include a needed include for the accumulation volume stuffs
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2016-08-07 01:35:23 -05:00 |
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Anis
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88ac03cce0
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Merge pull request #1690 from John3/fixDatablockPhysicsShape
fix create datablock for physicsshapes.
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2016-08-07 03:08:15 +02:00 |
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Anis
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4c59f39c09
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Merge pull request #1642 from Azaezel/globalAccumulation
level-wide accumulation assignment
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2016-08-07 02:31:45 +02:00 |
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Anis
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585c5d5afe
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Merge pull request #1717 from Duion/patch-3
fixes footsteps missing when no impactSoundId
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2016-08-07 02:27:05 +02:00 |
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Duion
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0336a681ab
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fixes footsteps missing when no impactSoundId
fix for this issue https://github.com/GarageGames/Torque3D/issues/1709
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2016-07-31 20:15:46 +02:00 |
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Marc Chapman
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5d6ab545da
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Tidy up unnecessary #define
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2016-07-18 21:55:22 +01:00 |
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John3
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4936567c0d
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removed to allow create server side "TSShape and PhysicsCollisionRef"
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2016-07-15 19:45:17 -05:00 |
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John3
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17df1362bd
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fix create datablock for physicsshapes.
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2016-07-13 19:54:02 -05:00 |
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Areloch
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e06018aeea
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Properly initiates the max number of drops per batch to avoid possible corruption issues.
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2016-07-11 22:27:27 -05:00 |
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Areloch
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887ccb2ac1
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Merge pull request #1676 from Areloch/whatismynamespace
Removes an extraneous Namespace usage
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2016-07-07 00:16:34 -05:00 |
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Areloch
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511746828e
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Merge pull request #1583 from Azaezel/particleEditorExtension
exposes several datablock entries to the particle editor gui subsystem
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2016-07-06 22:58:49 -05:00 |
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Areloch
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ef3162616b
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Removes an extraneous Namespace usage on a function declaration that could cause compiler errors.
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2016-07-06 22:48:17 -05:00 |
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Areloch
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59637bb1c7
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Adds a sanity check in the event we don't actually have any animation frames generated.
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2016-07-06 22:30:19 -05:00 |
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Areloch
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679d94d170
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Merge pull request #1663 from Azaezel/rainleak
corrects corruption in precipitation class
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2016-07-06 20:10:43 -05:00 |
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Areloch
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b012ffff17
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Merge pull request #1673 from Areloch/physicsFindContactCleanup
Removes the body for the physicsBody's findContact
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2016-07-05 00:37:15 -05:00 |
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Areloch
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fd7f8e5c8c
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Merge pull request #1657 from John3/fixAimOffset
Correct AIPlayer aim.
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2016-07-04 18:11:37 -05:00 |
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Areloch
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34ad0c39d5
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Removes the body for the physicsBody's findContact function until it's ready to be finished/used with the entity/component stuff.
This corrects an error for PhysX compilation due to unready code being inadvertently added in with the e/c update.
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2016-07-04 16:19:08 -05:00 |
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Areloch
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95c0bcd411
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Merge pull request #1671 from John3/fixFatalOutRange
Fix bug #1664 by @Areloch
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2016-07-03 11:42:13 -05:00 |
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John3
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f71e13a686
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Fix bug #1664 by @Areloch
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2016-07-03 07:23:45 -05:00 |
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Areloch
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df18fda338
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Merge pull request #1631 from John3/RapidFiring_setImageTrigger
Fix for rapid firing setImageTrigger(0,1); issue #1630
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2016-07-02 15:57:19 -05:00 |
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Areloch
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387e28a1e0
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Merge pull request #1660 from Azaezel/knockOffKnotNetleak
suppresses a leak potentially caused by Knot::mType||Knot::mPath entr…
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2016-06-27 01:17:28 -05:00 |
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Azaezel
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2723bfbc91
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corrects corruption in precipitation class
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2016-06-23 11:44:17 -05:00 |
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Azaezel
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a0dc2adff8
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suppresses a leak potentially caused by Knot::mType||Knot::mPath entries.
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2016-06-21 20:53:08 -05:00 |
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Areloch
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b7882e7280
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Merge pull request #1653 from Areloch/twiLightZone
Corrects culling of point/spot lights
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2016-06-21 05:10:53 -05:00 |
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Azaezel
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e0e1cbb3be
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force a volume refresh on levelinfo AccuTexture change
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2016-06-20 17:02:34 -05:00 |
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Azaezel
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9a4acc8a46
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initial assignment cleanup (also shapebase for staticShape et al)
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2016-06-20 16:47:01 -05:00 |
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Areloch
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963ef1ecdb
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Merge pull request #1654 from Azaezel/shape_mounting
Shape mounting
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2016-06-20 13:15:35 -05:00 |
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Areloch
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69244a8577
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Readded some missed brackets
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2016-06-20 13:14:19 -05:00 |
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Azaezel
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2237a13679
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memleak fix
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2016-06-19 16:59:16 -05:00 |
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John3
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9dadd28ab8
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Correct Bot aim.
http://forums.torque3d.org/viewtopic.php?f=11&t=673&p=5718#p5718
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2016-06-19 10:03:15 -05:00 |
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OTHGMars
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8c2d5ee82c
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RigidShape Mounting
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2016-06-17 10:41:04 -05:00 |
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OTHGMars
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a9f77c4ffd
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TSStatic Mounting
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2016-06-17 10:40:22 -05:00 |
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OTHGMars
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937b8830e1
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Vehicle Mounting
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2016-06-17 10:36:37 -05:00 |
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OTHGMars
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a27fddc29a
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Turret Mounting
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2016-06-17 10:36:36 -05:00 |
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OTHGMars
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037ee82982
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Player Mounting
Removes the z axis rotation for consistency with other mounted object types.
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2016-06-17 10:36:35 -05:00 |
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OTHGMars
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a285b7b07b
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SpawnSphere Mounting
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2016-06-17 10:36:34 -05:00 |
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