Merge pull request #1676 from Areloch/whatismynamespace

Removes an extraneous Namespace usage
This commit is contained in:
Areloch 2016-07-07 00:16:34 -05:00 committed by GitHub
commit 887ccb2ac1

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@ -170,7 +170,7 @@ public:
void setAimLocation( const Point3F &location );
Point3F getAimLocation() const { return mAimLocation; }
void clearAim();
void AIPlayer::getMuzzleVector(U32 imageSlot,VectorF* vec);
void getMuzzleVector(U32 imageSlot,VectorF* vec);
bool checkInLos(GameBase* target = NULL, bool _useMuzzle = false, bool _checkEnabled = false);
bool checkInFoV(GameBase* target = NULL, F32 camFov = 45.0f, bool _checkEnabled = false);
F32 getTargetDistance(GameBase* target, bool _checkEnabled);