Thomas "elfprince13" Dickerson
ca02f8ccdb
Merge remote-tracking branch 'garagegames/development'
2017-01-13 00:54:13 -05:00
Areloch
0c6174b045
Merge pull request #1920 from elfprince13/variadicConsoleTemplates
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Variadic console templates
2017-01-12 23:32:03 -06:00
Thomas "elfprince13" Dickerson
27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
2017-01-11 23:36:04 -05:00
Thomas "elfprince13" Dickerson
ec5efe5411
Replaced StringTable->insert("") with StringTable->EmptyString()
2017-01-11 23:21:29 -05:00
Thomas "elfprince13" Dickerson
90beb1c378
reindented
2017-01-11 17:11:37 -05:00
Thomas "elfprince13" Dickerson
81c8c3f99d
Merge branch 'development' of github.com:GarageGames/Torque3D
2017-01-11 12:04:30 -05:00
Areloch
6164f36c47
Merge pull request #1784 from yourarcade/guiSpeedometerHud
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Gui speedometer hud
2017-01-09 23:51:04 -06:00
Thomas "elfprince13" Dickerson
d90b602e5a
whitespace updates
2017-01-06 23:04:49 -05:00
Thomas "elfprince13" Dickerson
7126b5868a
fixed a typo from upstream
2017-01-06 23:03:49 -05:00
Thomas Dickerson
f55fc7f336
Fixed StaticShape onUnmount
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Somebody made a typo and didn't test if it compiled before committing...
2017-01-06 22:57:08 -05:00
Thomas "elfprince13" Dickerson
e2c61e1eb4
Merge branch 'development' of github.com:GarageGames/Torque3D
2017-01-06 22:52:04 -05:00
Anis
55b7a8431c
Merge pull request #1800 from Azaezel/andOrMaybe
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clang reports: unclear || + && and &+| mixes.
2017-01-07 02:31:05 +01:00
Areloch
ca2d2651b8
Merge pull request #1901 from rextimmy/physics_timing
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Physics timing
2017-01-06 18:52:41 -06:00
Areloch
aa121c50b7
Merge pull request #1903 from rextimmy/physics_applyforce
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PhysicsShape applyForce function
2017-01-06 18:51:42 -06:00
Areloch
bedf2488a7
Merge pull request #1899 from rextimmy/physx28_removal
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Physx 2.8 removal
2017-01-06 18:50:37 -06:00
Areloch
83d4493f53
Merge pull request #1897 from rextimmy/physx3_3
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Physx3.3 updates
2017-01-06 18:50:16 -06:00
Thomas "elfprince13" Dickerson
bb38a40bcb
fixed lots of tabs and space
2017-01-06 18:04:28 -05:00
Thomas "elfprince13" Dickerson
88106f9032
Fixed type inference for nulls in console functions
2017-01-06 17:18:37 -05:00
Thomas "elfprince13" Dickerson
3f6c269f6a
Fixed type inference for nulls in console functions
2017-01-06 14:50:41 -05:00
rextimmy
1559e7a3d3
PhysicsShape applyForce function
2017-01-05 10:38:05 +10:00
rextimmy
714362fc60
Physics timing
2017-01-04 19:40:22 +10:00
rextimmy
215ae090b4
Physx 2.8 removal
2017-01-04 13:34:33 +10:00
rextimmy
55e9af9786
PhysicsShape applyTorque function
2017-01-04 13:23:36 +10:00
rextimmy
e896ce0e4e
Cache PxRenderBuffer
2017-01-04 01:47:43 +10:00
Anis
f42c9bd9b7
Merge pull request #1828 from John3/fix696
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fix issue #696
2017-01-02 12:01:01 +01:00
rextimmy
c08f75f52a
Bullet plugin update for bullet 2.85.
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Fix potential crash with BtPlayer::_stepForward
2016-12-28 18:33:19 +10:00
Azaezel
dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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Conflicts:
Engine/source/T3D/staticShape.cpp
2016-12-20 22:50:28 -06:00
Areloch
e00bd847fd
Fixes Bullet not supporting holes in terrain.
2016-12-20 00:05:30 -06:00
Areloch
1d754cbbad
Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children.
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Also adds a 'Bake Selection to Mesh' option to the tools menu in the editor to export the selected mesh to a collada file, and then replaces the selection with a TSStatic.
2016-12-10 17:27:27 -06:00
Johxz
69ecdc67fb
fix issue #696
2016-11-12 08:30:30 -06:00
Areloch
4c457b7f94
Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited.
2016-11-09 23:46:34 -06:00
Areloch
00a4a21e3f
Merge pull request #1790 from blackwc/guihealthbarhud-flip
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GuitHealthBarHud flip fill
2016-11-02 22:28:21 -05:00
Areloch
269b195355
Merge pull request #1804 from Azaezel/greatestZero
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clang: unsigned>0 checks
2016-10-24 01:27:14 -05:00
Areloch
e8aff85322
Merge pull request #1808 from Azaezel/consistentCallbacks1
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clang: consistent callbacks
2016-10-24 01:25:09 -05:00
Anis
60e258e5a9
Merge pull request #1806 from Azaezel/byeByeVarVar2
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more unused variable cleanups
2016-10-23 21:04:36 +02:00
Areloch
33f4ead242
Merge pull request #1803 from Azaezel/chasingElsey
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clang: trailing else
2016-10-21 01:42:14 -05:00
Areloch
6cc7bcd2e0
Merge pull request #1805 from Azaezel/startRightEndRight
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clang: constructor initialization order
2016-10-19 08:39:12 -05:00
Azaezel
5e1b6cbc48
clang: trailing else
2016-10-18 08:58:15 -05:00
Areloch
5349bad5ca
Merge pull request #1809 from dud3/patch-1
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refactor: spacing on function call parameters
2016-10-17 23:52:08 -05:00
Areloch
121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
2016-10-17 01:00:12 -05:00
Dren Kajmakci
e267cd7c80
refactor: spacing on function call parameters
2016-10-17 02:24:34 +02:00
Azaezel
5f5466d90d
clang: consistent callbacks
2016-10-16 16:54:11 -05:00
Azaezel
1ee127b753
more unused variable cleanups
2016-10-16 14:41:34 -05:00
Azaezel
fbfd3ed8ed
clang: constructor initialization order
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while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
2016-10-14 18:16:55 -05:00
Azaezel
0e896a9a02
clang: unsigned>0 checks
2016-10-14 18:09:22 -05:00
Azaezel
aa614f60f8
clang: unsigned>0 checks
2016-10-14 18:04:11 -05:00
Azaezel
d30dedd7c5
clang: trailing else
2016-10-14 17:57:20 -05:00
Azaezel
cc9955e102
unused variable cleanup
2016-10-14 17:49:56 -05:00
Azaezel
c57b1a8b70
clang reports: unclear || + && and &+| mixes.
2016-10-14 17:26:13 -05:00
Azaezel
8121408029
doc correction
2016-10-12 10:24:17 -05:00