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initial assignment cleanup (also shapebase for staticShape et al)
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@ -1044,7 +1044,11 @@ bool ShapeBase::onAdd()
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if(mDataBlock->cloakTexName != StringTable->insert(""))
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mCloakTexture = TextureHandle(mDataBlock->cloakTexName, MeshTexture, false);
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*/
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// Accumulation and environment mapping
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if (isClientObject() && mShapeInstance)
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{
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AccumulationVolume::addObject(this);
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}
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return true;
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}
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@ -310,11 +310,10 @@ bool TSStatic::onAdd()
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_updateShouldTick();
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// Accumulation
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if ( isClientObject() && mShapeInstance )
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// Accumulation and environment mapping
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if (isClientObject() && mShapeInstance)
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{
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if ( mShapeInstance->hasAccumulation() )
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AccumulationVolume::addObject(this);
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AccumulationVolume::addObject(this);
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}
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return true;
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