Daniel Buckmaster
d6ce1c3601
Does not exist.
2015-02-02 17:07:06 +11:00
Daniel Buckmaster
abea882862
No GUI mode for now.
2015-02-02 17:06:48 +11:00
Daniel Buckmaster
05fba1f110
Reorganised.
2015-02-01 22:01:12 +11:00
Daniel Buckmaster
db06ffec7d
Started to work on Vagrant configuration.
2015-02-01 21:22:05 +11:00
LuisAntonRebollo
1dacf7b04e
Fix torqueConfig.h TORQUE_FRAME_SIZE.
2015-01-31 19:34:14 +01:00
LuisAntonRebollo
744e7d4745
Merge remote-tracking branch 'GG-Github/development' into dynamic-CMake-modules
...
Conflicts:
Tools/CMake/torque3d.cmake
2015-01-30 18:24:38 +01:00
LuisAntonRebollo
5583e73ca5
Fix for CI server on gcc Linux.
2015-01-24 23:28:12 +01:00
LuisAntonRebollo
4e9034854d
Linux implementation. Include changes for gcc x64.
2015-01-24 22:08:26 +01:00
LuisAntonRebollo
aa35157eef
PlatformSDL implementation.
2015-01-19 01:17:37 +01:00
Luis Anton Rebollo
f4b3d1e4cb
Merge pull request #1064 from bpay/cmake-fixes
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CMake fixes
2014-12-27 03:18:26 +01:00
LuisAntonRebollo
29e610fbad
OpenGL: Add project define for GLEW with php generator.
2014-12-27 00:39:47 +01:00
Ben Payne
d1f450a001
Fix malformed flags
2014-12-18 18:29:03 -05:00
Ben Payne
09d1df4bed
Fix executable naming for cmake builds
2014-12-17 15:27:02 -05:00
Ben Payne
4b57dde346
Fix broken cmake macro
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Only the first config in the list was being seen
2014-12-17 14:03:51 -05:00
Ben Payne
58f07aecb4
Fix CMP0043 cmake warning when using cmake 3.0.2
...
COMPILE_DEFINITIONS_CONFIG has been deprecated, use generator expressions
with plain COMPILE_DEFINITIONS instead (available since 2.8.10)
2014-12-17 14:03:51 -05:00
Cornee Traas
6cb5496ae6
Add VS2012 support
...
Files are essentially just copied from the 2010 version with slight
tweaks, works without any warnings or errors.
2014-12-13 22:29:28 +01:00
LuisAntonRebollo
a5d2455e2e
Fix CI server.
2014-11-30 23:34:33 +01:00
LuisAntonRebollo
0a31af06f5
Fix PHP ProjectGenerator for OpenGL.
2014-11-30 04:37:10 +01:00
LuisAntonRebollo
98e3651db5
Merge pull request #940 from BeamNG/add_opengl_support
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Add/Activate OpenGL render.
2014-11-30 02:48:13 +01:00
LuisAntonRebollo
f1aff86510
Merge pull request #965 from eightyeight/opengl-project-manager
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Added OpenGL module with some additions to the project generator
2014-11-30 02:24:04 +01:00
Daniel Buckmaster
a0e1fca057
Merge pull request #685 from rextimmy/physx3_basic
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Physx3 Physics Plugin
2014-11-29 20:05:08 +11:00
Daniel Buckmaster
aa9ded00d6
Added OpenGL module with some additions to the project generator.
2014-11-28 19:09:02 +11:00
LuisAntonRebollo
dd08fd2e7d
Add OpenGL support.
2014-11-08 20:21:50 +01:00
Scott Przybylski
f527b45ec2
Make torque3d.cmake load all .cmake files from the module folder.
...
Move option code to each individual module.
This makes it so you can add a new module without having to modify the torque3d.cmake
2014-10-10 23:50:05 -07:00
LuisAntonRebollo
535f56af6e
Merge pull request #801 from eightyeight/gtest-tests
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Googletest tests
2014-10-02 01:31:13 +02:00
LuisAntonRebollo
42386b3f6f
Merge pull request #795 from BeamNG/T3D_x64
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Support for Windows x64 builds
2014-10-02 01:31:07 +02:00
Daniel Buckmaster
6cc59a97cc
Added CMake flag for unit tests.
2014-09-29 11:38:47 +10:00
Daniel Buckmaster
b173e5571c
Moved async packet queue test and commented it out.
2014-09-29 11:38:42 +10:00
Daniel Buckmaster
87c4c5c790
Removed old test framework from project generators.
2014-09-29 11:38:39 +10:00
Daniel Buckmaster
178484ca6a
Moved zip tests and commented them out :(.
2014-09-29 11:38:37 +10:00
LuisAntonRebollo
b18bcfb709
Fix compiler warnings with CMAKE and TORQUE_DISABLE_MEMORY_MANAGER.
2014-09-28 20:27:29 +02:00
Daniel Buckmaster
65f6a4fe0a
Link against librt.
2014-09-22 22:11:03 +10:00
LuisAntonRebollo
6bfb7d8186
CMake changes for WIN64
2014-09-14 21:42:08 +02:00
Daniel Buckmaster
225ef8a9ff
Removed unused GFX interactive tests.
2014-09-01 08:39:59 +10:00
Daniel Buckmaster
5a430af051
Merge remote-tracking branch 'gg/development' into gtest-tests
2014-08-30 17:51:41 +10:00
Daniel Buckmaster
2f95583df8
Ported thread tests without the stress tests.
2014-08-02 16:43:29 +10:00
Daniel Buckmaster
00ec14561b
Add component test directory to project generator.
2014-08-01 15:02:24 +10:00
Anders Dahnielson
0ca4dc75a8
Improving CMake build system for power user
...
* Making it possible to override the project directory location
by setting TORQUE_APP_DIR.
* Making it possible to skip template installation (copying) to
project directory by setting TORQUE_TEMPLATE to OFF.
2014-07-28 13:06:33 +02:00
LuisAntonRebollo
57ac2f8546
Add GG(c) and MIT license to CMake files.
2014-07-18 22:07:38 +02:00
LuisAntonRebollo
a030f47178
Fix CMake testing module.
2014-07-12 13:44:48 +02:00
LuisAntonRebollo
e09a09005d
Merge pull request #706 from eightyeight/add-gtest
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Add Google test library
2014-07-12 12:53:57 +02:00
Daniel Buckmaster
d1070210c2
Fixed tool support.
2014-07-12 00:00:46 +02:00
Daniel Buckmaster
ec78e4d502
Append ' DLL' to DLL filename to improve VS link times.
2014-07-10 11:56:33 +02:00
Daniel Buckmaster
551a7b3820
Added Google test library.
2014-06-24 08:38:52 +10:00
rextimmy
d58a69e76c
Merge remote-tracking branch 'GarageGames/development' into physx3_basic
2014-06-06 22:40:14 +10:00
LuisAntonRebollo
17bd69e659
CMake changes for dedicated builds.
2014-06-02 02:15:55 +02:00
LuisAntonRebollo
8a50895062
Clean CMake files.
2014-06-02 01:35:06 +02:00
LuisAntonRebollo
492f217330
Move CMake library's files to libraries dir.
2014-06-02 01:26:39 +02:00
LuisAntonRebollo
efa3c02291
CMake: Remove unsused variable, and revert a small change.
2014-05-28 19:21:12 +02:00
LuisAntonRebollo
808dcb653c
Remove TABs on CMake files.
2014-05-28 17:55:05 +02:00
LuisAntonRebollo
1e06fd2e60
Improvements on CMake generator.
...
* Suppress selected warnings on VC.
* Configurable directories (for CI server).
2014-05-28 13:17:32 +02:00
Thomas Fischer
b07b971f0f
fixed cmake compilation on linux
2014-05-24 15:01:46 +02:00
LuisAntonRebollo
62fc2a7e02
Small fixes for CMake modules/libraries.
2014-05-20 23:24:08 +02:00
LuisAntonRebollo
7240c121fc
Fix CMake Navigation module.
2014-05-20 00:14:24 +02:00
LuisAntonRebollo
2f7e5bfb73
CMake Razor Hydra module.
2014-05-19 22:55:38 +02:00
LuisAntonRebollo
80f31c0068
CMake Oculus VR module.
2014-05-19 22:43:48 +02:00
LuisAntonRebollo
9ba72e13d4
CMake Navigation module.
2014-05-19 22:17:43 +02:00
LuisAntonRebollo
dca11afded
Add support for CMake "required definitions" to modules and libraries.
2014-05-19 22:15:22 +02:00
LuisAntonRebollo
82a36d8a32
Add support for modules and libraries to CMake.
2014-05-19 21:44:01 +02:00
LuisAntonRebollo
b8b77ef488
Rename CMake "TORQUE_APP_VERSION_MAYOR" to "TORQUE_APP_VERSION_MAJOR"
2014-05-06 17:44:12 +02:00
Thomas Fischer
36cc041254
enforced setting the app name and fixed default-appname bugs
...
added debug batch file for windows
improved project filters for executable: separated into engine and user sources
refactored version numbers, added them to the .rc file
changed /W2 to /W4
TORQUE_DEBUG,TORQUE_ENABLE_ASSERTS and TORQUE_DEBUG_GFX_MODE now automatically defined in debug mode
2014-03-20 05:34:45 +01:00
Thomas Fischer
f3dbe07b9a
main.cs configuring now (optional), fixed installation up, fixed application name up, fixed executable name, added configured torsion template
2014-03-19 18:17:35 +01:00
Thomas Fischer
cd727f7711
added lib template; added cleanup batch file; added game folder
2014-03-19 03:23:51 +01:00
Thomas Fischer
e93a5d9d74
little documentation fix
2014-03-19 02:43:52 +01:00
Thomas Fischer
3071700690
added more options, moved some to advanced
2014-03-19 02:41:06 +01:00
Thomas Fischer
c5e41a61cb
fixed projects with space in name
2014-03-19 02:15:00 +01:00
Thomas Fischer
5ffe7abee9
cmake improvements: correct build folder without installing, merged luis resource copy fix. fixed usage of the app name. added source folder to build configuration
2014-03-19 02:03:45 +01:00
Thomas Fischer
0dc0e70114
improved config format, eaiser to be used now
2014-03-18 20:12:13 +01:00
Thomas Fischer
444b12a670
cmake, better isolated :)
2014-03-18 13:27:25 +01:00
Thomas Fischer
6d8e0d7e25
refactored platform precompiler variable: TORQUE_OS_WIN{32,64,}
2014-03-15 15:10:14 +01:00
Thomas Fischer
9b49f56bd6
changed Generator to T3D_Generator to prevent problems with newer php versions
2014-03-14 19:58:23 +01:00
rextimmy
d4b189e175
PhysX3 basic plugin.
2014-02-28 12:11:26 +10:00
SilentMike
afc40ae714
Merge pull request #433 from eightyeight/recast-pull-navigation
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Recast part 3: wrapper classes
2013-07-22 11:33:47 -07:00
Daniel Buckmaster
df2abed2c4
Added navmesh wrapper code and module.
2013-07-04 17:27:48 +10:00
Daniel Buckmaster
df3d6fc277
Added Recast/Detour library code and module.
2013-07-04 17:12:17 +10:00
DavidWyand-GG
262ddb1a27
Project Generator File Copy
...
Project Generator may now automatically copy files needed for a module
into the project's directory. Use the new copyFileToProject() function
in the module .inc file. The following modules have been set up for
this:
- FMod
- Leap Motion
- PhysX
- Razer Hydra
These modules have been set up to copy both release and debug files as
appropriate. When releasing your game you'll likely want to not include
any debug files.
2013-04-21 17:10:50 -04:00
David Wyand
2dcc7f0247
Merge pull request #310 from thecelloman/goodbyeDIF
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Remove Interior Object format (DIF)
2013-04-20 13:44:11 -07:00
Nick-IronTower
4543e85d76
Compiling with VS2012
...
- updated nasm binaries;
- updated template files to reflect new paths to nasm binaries;
Now .asm files compile with /safeseh option.
2013-04-18 13:31:18 +03:00
DavidWyand-GG
de7a72d82a
Oculus VR (Rift) support
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Input device and shaders for supporting the Oculus Rift.
2013-04-10 01:05:26 -04:00
DavidWyand-GG
b32e7688c2
Side by side rendering
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- Side by side rendering implemented throughout the graphics pipeline.
- New GuiTSCtrl renderStyle property is set to "stereo side by side" to
activate.
- You set an IDisplayDevice on the GameConnection to define any vertical
FOV, projection offset, and stereo eye offset properties required for
the stereo rendering (no display device included with this commit).
- Full and Empty templates updated with correct scripts and shaders.
2013-04-09 15:19:18 -04:00
thecelloman
b4ea1123dc
Remove Interior Object format (DIF)
2013-04-05 12:39:26 -04:00
David Wyand
853b70255b
Merge pull request #234 from DavidWyand-GG/RazerHydraWork
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Razer Hydra integration
2013-02-22 12:39:06 -08:00
DavidWyand-GG
0074c4f141
Compile Bullet library under Windows
...
For some reason the Bullet physics library's project file was not being
included in the solution when the bullet module was added. This change
makes sure that when you want to use Bullet, it will correctly be added
by the Project Generator.
2013-02-22 15:35:23 -05:00
DavidWyand-GG
0b4c3f1e42
Razer Hydra integration
2013-02-21 17:20:09 -05:00
DavidWyand-GG
6105849df2
Leap Motion input device support
2013-01-23 14:38:13 -05:00
DavidWyand-GG
ecb592b908
Merge branch 'skaughtx0r-master' into development
2013-01-23 13:31:27 -05:00
Scott Przybylski
b04f060ede
Added support for debug and ignored libraries
...
Updated Project Generator to allow adding different Release/Debug libraries.
Also added ability to specify libraries for Ignore Default Libraries field.
Only Visual Studio templates have been updated.
2013-01-23 13:28:35 -05:00
DavidWyand-GG
32a3bab2f7
Moved platform input event files under new input directory
2013-01-23 02:37:37 -05:00
DavidWyand-GG
35374f939e
ExtendedMove class and support
...
The ExtendedMove class can optionally replace the standard Move class to
allow the passing of absolute position and rotation information from the
client's input device to the server. It is enabled by changing
$TORQUE_EXTENDED_MOVE to true in buildFiles/config/project.conf and
re-running the project generator.
2013-01-23 01:52:46 -05:00
Tim Newell
440103e7ae
Removal of SDL dependency for linux dedicated server
2012-12-15 13:07:05 -05:00
DavidWyand-GG
20892395c1
Fix for Issue #134 for VS2010 RC Files
2012-11-08 18:03:40 -05:00
David Wyand
2d9fa140ed
Merge branch 'linux' of https://github.com/just-bank/Torque3D into just-bank-linux
2012-10-02 13:25:08 -04:00
DavidWyand-GG
2a4bde77b4
Merge branch 'php5.3_fixes' of https://github.com/losinggeneration/Torque3D into losinggeneration-php5.3_fixes
2012-09-27 14:11:41 -04:00
DavidWyand-GG
a14578d4fb
Merge branch 'template_fix' of https://github.com/losinggeneration/Torque3D into losinggeneration-template_fix
2012-09-27 10:29:47 -04:00
DavidWyand-GG
eb71ebe306
Added support for FMOD 4.42.03 Stable
...
The FMOD include files are now assumed to be located outside of the
Torque 3D directory structure. See
Tools/projectGenerator/modules/fmod.inc for the various methods to tell
the Project Generator how to find FMOD. If FMOD is installed in its
default location then nothing special is required.
2012-09-24 15:47:29 -04:00
bank
016b79f0ea
Updating build targets of ProjectGen, so we include only files needed for 'make'.
2012-09-23 15:28:29 +04:00
bank
f65bb9c34f
Updating ProjectGen modules to play nice with Linux builds.
2012-09-23 15:28:21 +04:00
bank
5d1653c701
Updating ProjectGenerator templates for 'make'.
2012-09-23 15:28:09 +04:00
Harley Laue
633054c06e
Fixes the dllmain.h template file to include MIT header
2012-09-22 17:28:36 -05:00
Harley Laue
22fbe0e6e2
Fix some PHP 5.3.0 errors and warnings
2012-09-20 17:01:59 -05:00
DavidWyand-GG
9afd794913
Updated project generator for ticket #1
2012-09-20 12:57:22 -04:00
DavidWyand-GG
8d1edee43a
Updated project generator for ticket #1
2012-09-20 12:55:59 -04:00
DavidWyand-GG
8337cad7ee
Tools directory for ticket #1
2012-09-19 11:22:58 -04:00