Add VS2012 support

Files are essentially just copied from the 2010 version with slight
tweaks, works without any warnings or errors.
This commit is contained in:
Cornee Traas 2014-12-13 22:22:33 +01:00
parent 826b81fc20
commit 6cb5496ae6
11 changed files with 1354 additions and 0 deletions

View file

@ -116,6 +116,31 @@ $c->setDotNetInfo('vc2010_csproj.tpl');
$c->setDontCompilePatterns( "#/platformPOSIX.*#", "#/platformMac.*#", "#\.mac\.#", "#/mac/#", "#\.mm$#", "#\.m$#" );
///////////////////////////// VS2012 /////////////////////////////
$c = BuildTarget::add( 'VS2012', // Name
'buildFiles/VisualStudio 2012', // Solution output directory
'projects/', // Project output directory (relative to solution)
'../../source/', // Base directory
'vc2012_proj.tpl', // App Project Template
'vc2012_shared.tpl', // Shared App Project Template
'vc2012_lib_proj.tpl', // Lib Project Template
'vc2012_dll_proj.tpl', // Shared Lib Project Template
'vc2012_activex_proj.tpl', // ActiveX Control
'.vcxproj' ); // File ext to write the project to
// Solution template and extension
$c->setSolutionInfo( 'vc2012_sln.tpl', '', '.sln', 'vc2012_filter.tpl' );
$c->setFileExtensions( 'c', 'cc', 'h', 'cpp', 'inl', 'asm', 'rc', 'm', 'mm', 'cs' );
$c->setSourceFileExtensions( 'c', 'cc', 'cpp' );
$c->setPlatforms( "win", "win32" );
$c->setDotNetInfo('vc2012_csproj.tpl');
$c->setDontCompilePatterns( "#/platformPOSIX.*#", "#/platformMac.*#", "#\.mac\.#", "#/mac/#", "#\.mm$#", "#\.m$#" );
/////////////////////////// XCode /////////////////////////////
$c = BuildTarget::add( 'Xcode', // Name

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@ -0,0 +1,201 @@
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<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
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<ProjectGuid>{$GUID}</ProjectGuid>
<Keyword>AtlProj</Keyword>
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<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseOfAtl>Static</UseOfAtl>
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<PropertyGroup Label="UserMacros" />
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<Link>
<PerUserRedirection>true</PerUserRedirection>
<RegisterOutput>true</RegisterOutput>
<ModuleDefinitionFile>..\..\..\web\source\activex\IEWebGamePlugin.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateStublessProxies>true</GenerateStublessProxies>
<TypeLibraryName>$(IntDir)IEWebGamePlugin.tlb</TypeLibraryName>
<HeaderFileName>..\..\..\web\source\activex\IEWebGamePlugin_i.h</HeaderFileName>
<DllDataFileName>
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<PerUserRedirection>true</PerUserRedirection>
<RegisterOutput>true</RegisterOutput>
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<ResourceCompile Include="..\..\..\web\source\activex\IEWebGamePlugin.rc" />
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{foreach item=dep from=$projDepend}
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@ -0,0 +1,91 @@
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<Reference Include="System.Xml.Linq">
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<Reference Include="System.Data.DataSetExtensions">
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<Reference Include="System.Data" />
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Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
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<Target Name="AfterBuild">
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-->
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@ -0,0 +1,239 @@
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