mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 06:34:36 +00:00
cmake improvements: correct build folder without installing, merged luis resource copy fix. fixed usage of the app name. added source folder to build configuration
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parent
0dc0e70114
commit
5ffe7abee9
2 changed files with 40 additions and 14 deletions
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@ -2,17 +2,18 @@ project("Torque3DEngine")
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set(TORQUE_TEMPLATE "Empty" CACHE STRING "the template to use")
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set(projectOutDir "${CMAKE_SOURCE_DIR}/My Projects/${TORQUE_TEMPLATE}")
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set(projectSrcDir "${CMAKE_SOURCE_DIR}/My Projects/${TORQUE_TEMPLATE}/source")
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set(libDir "${CMAKE_SOURCE_DIR}/Engine/lib")
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set(srcDir "${CMAKE_SOURCE_DIR}/Engine/source")
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set(cmakeDir "${CMAKE_SOURCE_DIR}/Tools/CMake")
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set(projectOutDir "${CMAKE_SOURCE_DIR}/My Projects/${TORQUE_APP_NAME}")
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set(projectSrcDir "${CMAKE_SOURCE_DIR}/My Projects/${TORQUE_APP_NAME}/source")
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set(libDir "${CMAKE_SOURCE_DIR}/Engine/lib")
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set(srcDir "${CMAKE_SOURCE_DIR}/Engine/source")
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set(cmakeDir "${CMAKE_SOURCE_DIR}/Tools/CMake")
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# output folders
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${projectOutDir}/bin)
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${projectOutDir}/bin)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${projectOutDir}/bin)
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#set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${projectOutDir}/bin)
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#set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${projectOutDir}/bin)
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#set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${projectOutDir}/bin)
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# change the default installation path to My Projects/app name
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SET(CMAKE_INSTALL_PREFIX "${projectOutDir}" CACHE INTERNAL "Prefix prepended to install directories" FORCE)
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# finds and adds sources files in a folder
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@ -156,4 +157,12 @@ if(WIN32)
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endif()
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# fix the debug/release subfolders on windows
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if(MSVC)
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FOREACH(CONF ${CMAKE_CONFIGURATION_TYPES})
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# Go uppercase (DEBUG, RELEASE...)
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STRING(TOUPPER "${CONF}" CONF)
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#SET("CMAKE_ARCHIVE_OUTPUT_DIRECTORY_${CONF}" "${projectOutDir}")
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SET("CMAKE_RUNTIME_OUTPUT_DIRECTORY_${CONF}" "${projectOutDir}")
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ENDFOREACH()
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endif()
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@ -139,6 +139,7 @@ addPath("${srcDir}/T3D/turret")
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addPath("${srcDir}/main/")
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addPathRec("${srcDir}/ts/collada")
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addPathRec("${srcDir}/ts/loader")
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addFile("${projectSrcDir}")
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###############################################################################
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# modular paths
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@ -213,7 +214,7 @@ if(WIN32)
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addPath("${srcDir}/terrain/hlsl")
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addPath("${srcDir}/forest/hlsl")
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# add windows rc file for the icon
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addFile("${projectSrcDir}/torque-win.rc")
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addFile("${projectSrcDir}/torque.rc")
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endif()
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if(APPLE)
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@ -279,18 +280,34 @@ addExecutable()
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###############################################################################
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###############################################################################
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# configure only once
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# configure file relevant files only once
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if(NOT EXISTS ${projectSrcDir}/torqueConfig.h)
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message(STATUS "writing ${projectSrcDir}/torqueConfig.h")
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CONFIGURE_FILE(${cmakeDir}/torqueConfig.h.in ${projectSrcDir}/torqueConfig.h)
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CONFIGURE_FILE(${cmakeDir}/torque-win.rc.in ${projectSrcDir}/torque-win.rc)
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endif()
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if(NOT EXISTS ${projectSrcDir}/torque.ico)
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CONFIGURE_FILE(${cmakeDir}/torque.ico ${projectSrcDir}/torque.ico COPYONLY)
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endif()
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if(WIN32)
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if(NOT EXISTS ${projectSrcDir}/torque.rc)
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CONFIGURE_FILE(${cmakeDir}/torque-win.rc.in ${projectSrcDir}/torque.rc)
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endif()
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endif()
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###############################################################################
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# Common Libraries
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###############################################################################
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addLib("lmng;lpng;lungif;ljpeg;zlib;tinyxml;opcode;squish;collada;pcre;convexDecomp")
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addLib(lmng)
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addLib(lpng)
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addLib(lungif)
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addLib(ljpeg)
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addLib(zlib)
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addLib(tinyxml)
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addLib(opcode)
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addLib(squish)
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addLib(collada)
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addLib(pcre)
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addLib(convexDecomp)
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if(WIN32)
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# copy pasted from T3D build system, some might not be needed
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@ -384,5 +401,5 @@ endif()
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###############################################################################
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# Installation
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###############################################################################
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INSTALL_TARGETS(/ torque3d)
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#INSTALL_TARGETS(/ torque3d) # not needed anymore as we should directly build in there
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INSTALL_FILES(/ FILES ${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/game/)
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