Added OpenGL module with some additions to the project generator.

This commit is contained in:
Daniel Buckmaster 2014-11-28 19:03:25 +11:00
parent c08413ffde
commit aa9ded00d6
3 changed files with 64 additions and 0 deletions

View file

@ -240,6 +240,18 @@ class T3D_Generator
array_push( self::$project_cur->defines, $d."=".$v );
}
static function isDefined( $d )
{
foreach( self::$project_cur->defines as $v )
{
if( $v === $d )
return true;
else if( strpos( $v, $d . "=" ) === 0 )
return true;
}
return false;
}
static function disableProjectWarning( $warning )
{
array_push( self::$project_cur->disabledWarnings, $warning );

View file

@ -0,0 +1,47 @@
<?php
//-----------------------------------------------------------------------------
// Copyright (c) 2014 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
beginModule('openGL');
addProjectDefine('TORQUE_OPENGL');
addEngineSrcDir("shaderGen/GLSL");
if(!isDefined("TORQUE_DEDICATED"))
{
addEngineSrcDir("gfx/gl");
addEngineSrcDir("gfx/gl/tGL");
addEngineSrcDir("shaderGen/GLSL");
addEngineSrcDir("terrain/glsl");
addEngineSrcDir("forest/glsl");
addLibSrcFile("glew/src/glew.c");
}
if(!isDefined("TORQUE_SDL"))
{
addEngineSrcDir("gfx/gl/win32");
}
endModule();
?>

View file

@ -288,6 +288,11 @@ function addProjectDefines()
else
echo( "addProjectDefines() - no arguments passed!" );
}
/// Has a preprocessor directive been defined?
function isDefined( $d )
{
return T3D_Generator::isDefined( $d );
}
function setProjectGUID( $guid )
{