added more options, moved some to advanced

This commit is contained in:
Thomas Fischer 2014-03-19 02:41:06 +01:00
parent 27bbf4758e
commit 3071700690
3 changed files with 64 additions and 17 deletions

View file

@ -103,7 +103,11 @@ macro(addStaticLib)
endif()
endforeach()
generateFilters("${firstDir}")
add_library("${PROJECT_NAME}" STATIC ${${PROJECT_NAME}_files})
if(TORQUE_STATIC)
add_library("${PROJECT_NAME}" STATIC ${${PROJECT_NAME}_files})
else()
add_library("${PROJECT_NAME}" SHARED ${${PROJECT_NAME}_files})
endif()
# omg - only use the first folder ... otehrwise we get lots of header name collisions
#foreach(dir ${${PROJECT_NAME}_paths})
addInclude("${firstDir}")
@ -134,26 +138,34 @@ macro(addExecutable)
endmacro()
# always static for now
set(TORQUE_STATIC ON)
#option(TORQUE_STATIC "enables or disable static" OFF)
if(WIN32)
# default disabled warnings: 4018;4100;4121;4127;4130;4244;4245;4389;4511;4512;4800;
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP /O2 /Ob2 /Oi /Ot /Oy /GT /Zi /W2 /nologo /GF /EHsc /GS- /Gy- /Qpar- /arch:SSE2 /fp:fast /fp:except- /GR /Zc:wchar_t-")
set(TORQUE_CXX_FLAGS "/MP /O2 /Ob2 /Oi /Ot /Oy /GT /Zi /W2 /nologo /GF /EHsc /GS- /Gy- /Qpar- /arch:SSE2 /fp:fast /fp:except- /GR /Zc:wchar_t-" CACHE TYPE STRING)
mark_as_advanced(TORQUE_CXX_FLAGS)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${TORQUE_CXX_FLAGS}")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${CMAKE_CXX_FLAGS}")
#set(CMAKE_EXE_LINKER_FLAGS "/OPT:NOREF")
#set(STATIC_LIBRARY_FLAGS "/OPT:NOREF")
# Force static runtime libraries
FOREACH(flag
CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_RELWITHDEBINFO
CMAKE_C_FLAGS_DEBUG
CMAKE_C_FLAGS_DEBUG_INIT
CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS_DEBUG
CMAKE_CXX_FLAGS_DEBUG_INIT)
STRING(REPLACE "/MD" "/MT" "${flag}" "${${flag}}")
SET("${flag}" "${${flag}} /EHsc")
ENDFOREACH()
if(TORQUE_STATIC)
FOREACH(flag
CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_RELWITHDEBINFO
CMAKE_C_FLAGS_DEBUG
CMAKE_C_FLAGS_DEBUG_INIT
CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS_DEBUG
CMAKE_CXX_FLAGS_DEBUG_INIT)
STRING(REPLACE "/MD" "/MT" "${flag}" "${${flag}}")
SET("${flag}" "${${flag}} /EHsc")
ENDFOREACH()
endif()
endif()
@ -162,7 +174,7 @@ if(MSVC)
FOREACH(CONF ${CMAKE_CONFIGURATION_TYPES})
# Go uppercase (DEBUG, RELEASE...)
STRING(TOUPPER "${CONF}" CONF)
#SET("CMAKE_ARCHIVE_OUTPUT_DIRECTORY_${CONF}" "${projectOutDir}")
SET("CMAKE_ARCHIVE_OUTPUT_DIRECTORY_${CONF}" "${projectOutDir}")
SET("CMAKE_RUNTIME_OUTPUT_DIRECTORY_${CONF}" "${projectOutDir}")
ENDFOREACH()
endif()

View file

@ -6,28 +6,60 @@ project(torque3d)
# modules
###############################################################################
option(TORQUE_SFX_VORBIS "Vorbis Sound" ON)
mark_as_advanced(TORQUE_SFX_VORBIS)
option(TORQUE_ADVANCED_LIGHTING "Advanced Lighting" ON)
mark_as_advanced(TORQUE_ADVANCED_LIGHTING)
option(TORQUE_BASIC_LIGHTING "Basic Lighting" ON)
mark_as_advanced(TORQUE_BASIC_LIGHTING)
option(TORQUE_THEORA "Theora Video Support" ON)
mark_as_advanced(TORQUE_THEORA)
option(TORQUE_SFX_DirectX "DirectX Sound" ON)
mark_as_advanced(TORQUE_SFX_DirectX)
option(TORQUE_SFX_OPENAL "OpenAL Sound" ON)
mark_as_advanced(TORQUE_SFX_OPENAL)
option(TORQUE_HIFI "HIFI? support" OFF)
mark_as_advanced(TORQUE_HIFI)
option(TORQUE_EXTENDED_MOVE "Extended move support" OFF)
mark_as_advanced(TORQUE_EXTENDED_MOVE)
###############################################################################
# options
###############################################################################
option(TORQUE_MULTITHREAD "Multi Threading" ON)
mark_as_advanced(TORQUE_MULTITHREAD)
option(TORQUE_DISABLE_MEMORY_MANAGER "Disable memory manager" OFF)
mark_as_advanced(TORQUE_DISABLE_MEMORY_MANAGER)
option(TORQUE_DISABLE_VIRTUAL_MOUNT_SYSTEM "Disable virtual mount system" OFF)
mark_as_advanced(TORQUE_DISABLE_VIRTUAL_MOUNT_SYSTEM)
option(TORQUE_PLAYER "Playback only?" OFF)
mark_as_advanced(TORQUE_PLAYER)
option(TORQUE_TOOLS "Enable or disable the tools" ON)
mark_as_advanced(TORQUE_TOOLS)
option(TORQUE_ENABLE_PROFILER "Enable or disable the profiler" OFF)
mark_as_advanced(TORQUE_ENABLE_PROFILER)
option(TORQUE_DEBUG "T3D Debug mode" OFF)
mark_as_advanced(TORQUE_DEBUG)
option(TORQUE_SHIPPING "T3D Shipping build?" OFF)
mark_as_advanced(TORQUE_SHIPPING)
option(TORQUE_DEBUG_NET "debug network" OFF)
mark_as_advanced(TORQUE_DEBUG_NET)
option(TORQUE_DEBUG_NET_MOVES "debug network moves" OFF)
mark_as_advanced(TORQUE_DEBUG_NET_MOVES)
option(TORQUE_ENABLE_ASSERTS "enables or disable asserts" OFF)
mark_as_advanced(TORQUE_ENABLE_ASSERTS)
option(TORQUE_DEBUG_GFX_MODE "triggers graphics debug mode" OFF)
mark_as_advanced(TORQUE_DEBUG_GFX_MODE)
#option(DEBUG_SPEW "more debug" OFF)
set(TORQUE_APP_NAME "Default" CACHE STRING "the app name")
@ -311,7 +343,9 @@ addLib(convexDecomp)
if(WIN32)
# copy pasted from T3D build system, some might not be needed
addLib("COMCTL32.LIB;COMDLG32.LIB;USER32.LIB;ADVAPI32.LIB;GDI32.LIB;WINMM.LIB;WSOCK32.LIB;vfw32.lib;Imm32.lib;d3d9.lib;d3dx9.lib;DxErr.lib;ole32.lib;shell32.lib;oleaut32.lib;version.lib")
set(TORQUE_EXTERNAL_LIBS "COMCTL32.LIB;COMDLG32.LIB;USER32.LIB;ADVAPI32.LIB;GDI32.LIB;WINMM.LIB;WSOCK32.LIB;vfw32.lib;Imm32.lib;d3d9.lib;d3dx9.lib;DxErr.lib;ole32.lib;shell32.lib;oleaut32.lib;version.lib" CACHE STRING "external libs to link against")
mark_as_advanced(TORQUE_EXTERNAL_LIBS)
addLib("${TORQUE_EXTERNAL_LIBS}")
endif()
###############################################################################
@ -323,7 +357,7 @@ addDef(NTORQUE_SHARED)
addDef(UNICODE)
addDef(_UNICODE) # for VS
addDef(TORQUE_UNICODE)
#addDef(TORQUE_SHARED)
#addDef(TORQUE_SHARED) # not used anymore as the game is the executable directly
addDef(LTC_NO_PROTOTYPES) # for libTomCrypt
addDef(BAN_OPCODE_AUTOLINK)
addDef(ICE_NO_DLL)

View file

@ -76,6 +76,7 @@
/// This is usually defined by the build target.
#cmakedefine TORQUE_DEBUG
#cmakedefine DEBUG_SPEW
#cmakedefine TORQUE_DEBUG_GFX_MODE
/// Define me if this is a shipping build; if defined I will instruct Torque
/// to batten down some hatches and generally be more "final game" oriented.