Commit graph

3424 commits

Author SHA1 Message Date
AzaezelX 00515fffa8 sound asset conversions - afxmagicmissile for a datablock case and guimltextcrtl for an object-instance case 2021-10-14 15:06:49 -05:00
AzaezelX 33210c4a1e minor logic cleanups. we want to ensure if we *do* set the projectile sound to empty via editor, that gets propagated 2021-10-14 15:05:49 -05:00
AzaezelX 9217c62446 sound followups
debug spam removal
2021-10-14 15:04:52 -05:00
Brian Roberts ba9debf89f
Merge pull request #617 from Ragora/adjustment-unix-case-insensitivity
Adjustment: POSIX Case Insensitivty
2021-10-13 13:12:29 -05:00
Brian Roberts 15aed0efc2
Merge pull request #616 from Azaezel/SoundAssetImplements
Sound asset implements
2021-10-13 13:11:57 -05:00
Robert MacGregor bd9b3fd55b * [Win32] Adjustment: Only trigger the Linux compat warning when TORQUE_POSIX_PATH_CASE_INSENSITIVE is disabled. 2021-10-13 11:40:54 -04:00
Jeff Hutchinson 90951b3cc8
Merge pull request #619 from Azaezel/alpha40/glcubefix
fix opengl cubemap display
2021-10-11 21:13:25 -04:00
AzaezelX f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements
# Conflicts:
#	Engine/source/T3D/assets/assetImporter.cpp
#	Engine/source/forest/forestItem.cpp
2021-10-11 20:11:27 -05:00
AzaezelX bce14ab63f fix opengl cubemap display 2021-10-11 20:02:49 -05:00
Brian Roberts 8f8a8384e3
Merge pull request #608 from DraconicEnt/bugfix-msvc-compiler-warnings
BugFix: Correct MSVC Compiler Warnings
2021-10-11 19:31:22 -05:00
Brian Roberts ed80136322
Merge pull request #615 from JeffProgrammer/gl_meminfo
OpenGL Memory Info Extensions
2021-10-11 19:31:10 -05:00
Robert MacGregor aba091a97a Merge remote-tracking branch 'main/Preview4_0' into bugfix-msvc-compiler-warnings 2021-10-11 19:36:52 -04:00
Robert MacGregor c376bc3f9c * [ZIP] BugFix: Correct another codepath that may fail due to case sensitive string searches. 2021-10-11 19:31:37 -04:00
Robert MacGregor 8d0128698a * [ZIPVolume] BugFix: Add the capability of resolving ZIP prefix paths with case insensitivity and a CMake option to control this behavior. 2021-10-11 19:02:58 -04:00
AzaezelX d9eea8e5be make gcc happy 2021-10-11 16:25:37 -05:00
AzaezelX e468c2bf73 add a bit of further clarity to soundasset code injectors 2021-10-11 14:38:14 -05:00
Robert MacGregor f3eadb922b Merge remote-tracking branch 'origin/Preview4_0' into adjustment-unix-case-insensitivity 2021-10-11 10:56:56 -04:00
Robert MacGregor 444c9dcf41 * BugFix: Correct non-constant array allocations in the POSIX case insensitivity code. 2021-10-11 10:45:02 -04:00
Robert MacGregor 497a94f884 * Adjustment: Cleanups to the case insensitivity code for POSIX systems and add case insensitivty to directory dumping code. 2021-10-11 10:24:24 -04:00
Brian Roberts fe3edb8ccf
Merge pull request #613 from Azaezel/kermithelpme
followups to #582
2021-10-11 01:27:15 -05:00
Robert MacGregor 1385b29f03 * Adjustment: Initial testing with extensions to load GPU VRAM. 2021-10-10 20:53:55 -04:00
Jeff Hutchinson a458c97217 Implement more extensions to get graphics card memory for OpenGL on windows and Linux.
(cherry picked from commit da942cdb79a87b76e629b36415c83067e3620a70)
2021-10-10 20:09:02 -04:00
Robert MacGregor 77ea34d2b2 * Adjustment: Minor tweaks to allow case insensitivity on Unix systems. 2021-10-10 04:19:27 -04:00
AzaezelX f7cf1c020c inject getworldtotangent and getworldnormal to ensure var order 2021-10-09 18:20:57 -05:00
Jeff Hutchinson 0429b5afa5 Added more tests for torquescript 2021-10-09 18:47:12 -04:00
AzaezelX e2e1c491ac Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into kermithelpme 2021-10-09 11:32:13 -05:00
Brian Roberts 25e9e97c45
Merge pull request #603 from Azaezel/alpha40/assetimportcleanups
item->importStatus cleanup for asset importer
2021-10-09 01:01:42 -05:00
Brian Roberts ee824e0f17
Merge pull request #611 from Areloch/MatAssetLoadStabilization
Tweaks the MaterialAsset loading logic
2021-10-09 00:59:28 -05:00
Areloch 506621352c Tweaks the MaterialAsset loading logic to continue to see if the matDefinition already points to an existing object(to avoid needlessly re-executing files over and over), but also validate other cases, and ensures that if we DO have an existing definition, we still process and load it in the asset itself properly. 2021-10-09 00:07:01 -05:00
Robert MacGregor cf9d15a9d4 * BugFix: Correct a Windows compilation error in the endian swap code due to a missing include. 2021-10-08 17:23:16 -04:00
Brian Roberts 3b8d1f4031
Merge pull request #605 from Azaezel/alpha40/followup604
don't try and sort ribbon particles
2021-10-08 10:57:29 -05:00
Robert MacGregor 2d55fcf1bc * BugFix: Invert the corrections made in ImageAsset and ScriptAsset to be correct. 2021-10-07 13:16:55 -04:00
Robert MacGregor 15b946fb35 * Adjustment: Utilize native compiler intrinsics for endian swapping when available. 2021-10-07 09:59:03 -04:00
Robert MacGregor 74cc60508b * BugFix: More cleanup of MSVC compiler warnings. 2021-10-07 01:10:00 -04:00
Robert MacGregor 22d6b4a1f1 * BugFix: Correct an accidentally removed line from clearing compiler warnings. 2021-10-07 00:32:42 -04:00
Robert MacGregor 5d26dba7da * BugFix: Clear some MSVC compiler warnings. 2021-10-07 00:27:39 -04:00
Jeff Hutchinson 24bf807713 various shadergen fixes. 2021-10-06 21:53:26 -04:00
Robert MacGregor 070a3a30b6 * [Linux] BugFix: Free the mouse cursor when triggering SIGTRAP on Linux to ensure that the cursor is available for debugging. 2021-10-06 00:35:38 -04:00
AzaezelX 42e90ad3fb RTLightingFeat work.
1) we do *not* in fact want to early out in the presence of MFT_ImposterVert. it mangles the position-send.
2) dx sucessfuly handles the    if ( !fd.features[MFT_NormalMap] ) case, so use the same for gl
2021-10-05 14:46:37 -05:00
AzaezelX eb8434c5a4 don't try and sort ribbon particles 2021-10-05 00:23:26 -05:00
Robert MacGregor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
AzaezelX 79ad78361d item->importStatus cleanup for asset importer 2021-10-04 18:24:33 -05:00
AzaezelX 661a192e87 orderfix for RTLightingFeatHLSL vert vs pixel shader. the order needs to match, same as network comunicating 2021-10-03 21:53:16 -05:00
AzaezelX a1117b1c41 add getInWorldNormal method glsl side 2021-10-03 21:51:40 -05:00
AzaezelX 52040fb072 Merge branch 'Preview4_0' into kermithelpme 2021-10-03 17:23:52 -05:00
Brian Roberts dc9899907b
Merge pull request #601 from Ragora/bugfix-audio-devices
* BugFix: Fix AL device listing
2021-10-03 17:08:15 -05:00
Brian Roberts 4de330eaed
Merge pull request #598 from OTHGMars/canvasCallbacks
GuiCanvas keyboard mode callbacks.
2021-10-03 17:07:01 -05:00
AzaezelX 42d137f4a9 DECLARE_ASSET_ARRAY_SETGET is incompatible with INITPERSISTFIELD_SOUNDASSET_ENUMED 2021-10-03 15:20:08 -05:00
AzaezelX ab1b14587e generic asset loader macros. currently unused 2021-10-03 15:19:04 -05:00
AzaezelX 98a079a797 code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00