Torque3D/Engine/source
2021-10-11 16:25:37 -05:00
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afx code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
app Fix temporary buffer for scripting conversions. 2021-09-04 21:25:11 -04:00
assets code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
cinterface various fixes and memory corruption bug. 2021-09-09 19:30:32 -04:00
collision Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
console Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 2021-09-24 19:32:57 -04:00
core Fix temporary buffer for scripting conversions. 2021-09-04 21:25:11 -04:00
environment code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
forest code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
gfx code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
gui code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
i18n Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
lighting clean up the light.cookie entries 2021-07-22 11:57:41 -05:00
main requested revision: use dword just in case of compiler shenanigans 2018-02-26 22:34:21 -06:00
materials code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
math adds binary to decimal and vice versa methods 2021-04-02 14:08:26 -05:00
module Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 2021-09-24 19:32:57 -04:00
navigation NavMesh loading from zip file. 2021-01-11 04:51:21 -05:00
persistence Update usage of TinyXML to use TinyXML2 2021-07-31 21:54:19 +02:00
platform Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-09-01 22:26:23 -04:00
platformMac followup to #531. fixes the same issue on mac 2021-09-05 14:54:41 -05:00
platformPOSIX Use strncat instead of strcat to prevent some buffer overflows 2018-03-06 00:48:44 -05:00
platformSDL Update thread ids for 64bit support. 2021-08-29 20:34:57 -04:00
platformWin32 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-09-01 22:26:23 -04:00
platformX86UNIX * [Linux] BugFix: Corrections to allow the Linux win console (Ie. the terminal you ran the game from) to act as a console input. 2021-09-22 20:28:39 -04:00
postFx code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
renderInstance Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
scene Add getScriptPath console function to GUIAsset 2021-09-10 02:13:56 -05:00
sfx remove FMODex from Torque3D 2021-09-11 16:29:32 -04:00
shaderGen Merge branch 'Preview4_0_DevHead' into tsneo 2021-08-29 22:28:42 -04:00
sim start cleaning up ConsoleValueRef's 2021-03-30 23:58:07 -04:00
sqlite Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00
T3D make gcc happy 2021-10-11 16:25:37 -05:00
terrain code duplication prune. should aid in stability 2021-10-03 02:56:26 -05:00
testing corrects a pair of conversions. one object oriented, one not. 2018-12-12 14:52:14 -06:00
ts Add getScriptPath console function to GUIAsset 2021-09-10 02:13:56 -05:00
util Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 2021-09-24 19:32:57 -04:00
Verve Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 2021-09-24 19:32:57 -04:00
windowManager get the splash screen on linux to stop corrupting the main window 2021-08-12 18:13:33 -05:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
ggEndOfLineFix.txt