..
afx
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
2021-09-24 19:32:57 -04:00
app
Fix temporary buffer for scripting conversions.
2021-09-04 21:25:11 -04:00
assets
Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues.
2021-08-21 23:12:37 -05:00
cinterface
various fixes and memory corruption bug.
2021-09-09 19:30:32 -04:00
collision
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
2020-09-19 18:25:10 -05:00
console
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
2021-09-24 19:32:57 -04:00
core
Fix temporary buffer for scripting conversions.
2021-09-04 21:25:11 -04:00
environment
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
2021-09-24 19:32:57 -04:00
forest
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
2021-09-24 19:32:57 -04:00
gfx
Merge branch 'Preview4_0' into alpha40/SGCleanups2
2021-09-22 18:47:31 -05:00
gui
Corrects console documentation.
2021-09-28 05:52:45 -04:00
i18n
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
lighting
cleanups for shadergen and the visibility feature
2021-09-17 01:24:20 -05:00
main
requested revision: use dword just in case of compiler shenanigans
2018-02-26 22:34:21 -06:00
materials
fix eronous extra glue code in macro, fix slash direction in include
2021-08-09 22:08:55 -05:00
math
Add handling to RotationF's addRotation function to ensure formatted return
2021-09-28 18:17:49 -05:00
module
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
2021-09-24 19:32:57 -04:00
navigation
NavMesh loading from zip file.
2021-01-11 04:51:21 -05:00
persistence
Update usage of TinyXML to use TinyXML2
2021-07-31 21:54:19 +02:00
platform
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
2021-09-01 22:26:23 -04:00
platformMac
followup to #531 . fixes the same issue on mac
2021-09-05 14:54:41 -05:00
platformPOSIX
Use strncat instead of strcat to prevent some buffer overflows
2018-03-06 00:48:44 -05:00
platformSDL
Update thread ids for 64bit support.
2021-08-29 20:34:57 -04:00
platformWin32
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
2021-09-01 22:26:23 -04:00
platformX86UNIX
* [Linux] BugFix: Corrections to allow the Linux win console (Ie. the terminal you ran the game from) to act as a console input.
2021-09-22 20:28:39 -04:00
postFx
use srgb sapce for backbuffer
2021-09-22 18:27:42 -05:00
renderInstance
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
scene
Add getScriptPath console function to GUIAsset
2021-09-10 02:13:56 -05:00
sfx
* BugFix: Fallback to ALC_ENUMERATION_EXT if ALC_ENUMERATE_ALL_EXT is not available.
2021-10-02 22:29:34 -04:00
shaderGen
RTLightingFeat work.
2021-10-05 14:46:37 -05:00
sim
start cleaning up ConsoleValueRef's
2021-03-30 23:58:07 -04:00
sqlite
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
2020-02-04 01:47:28 -06:00
T3D
* [Projectile] BugFix: Correct the onAdd callback not being raised for projectiles.
2021-09-23 22:58:25 -04:00
terrain
Merge branch 'Preview4_0' into alpha40/SGCleanups2
2021-09-22 18:47:31 -05:00
testing
corrects a pair of conversions. one object oriented, one not.
2018-12-12 14:52:14 -06:00
ts
Add getScriptPath console function to GUIAsset
2021-09-10 02:13:56 -05:00
util
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
2021-09-24 19:32:57 -04:00
Verve
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
2021-09-24 19:32:57 -04:00
windowManager
get the splash screen on linux to stop corrupting the main window
2021-08-12 18:13:33 -05:00
.gitattributes
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
2017-01-13 10:42:52 -05:00
ggEndOfLineFix.txt
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00