mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-08 14:05:19 +00:00
Merge branch 'Preview4_0' into kermithelpme
This commit is contained in:
commit
52040fb072
29 changed files with 397 additions and 92 deletions
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@ -786,6 +786,8 @@ bool Projectile::onAdd()
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// If we're on the server, we need to inherit some of our parent's velocity
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//
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mCurrTick = 0;
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scriptOnAdd();
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}
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else
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{
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@ -250,8 +250,9 @@ namespace VPersistence
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if ( object->isMethod( "onAdd" ) )
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{
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// Callback.
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const char *retValue = Con::executef( object, "onAdd" );
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if ( !dAtob( retValue ) )
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ConsoleValue cValue = Con::executef( object, "onAdd" );
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if ( !cValue.getBool() )
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{
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// Delete.
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object->deleteObject();
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@ -989,9 +989,10 @@ afxEffectron::start_effect(afxEffectronData* datablock, SimObject* extra)
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}
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// CALL SCRIPT afxEffectronData::onPreactivate(%params, %extra)
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const char* result = Con::executef(datablock, "onPreactivate",
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ConsoleValue cValue = Con::executef(datablock, "onPreactivate",
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Con::getIntArg(param_holder->getId()),
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(extra) ? Con::getIntArg(extra->getId()) : "");
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const char* result = cValue.getString();
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if (result && result[0] != '\0' && !dAtob(result))
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{
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#if defined(TORQUE_DEBUG)
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@ -1068,9 +1068,11 @@ afxSelectron::start_selectron(SceneObject* picked, U8 subcode, SimObject* extra)
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}
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// CALL SCRIPT afxSelectronData::onPreactivate(%params, %extra)
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const char* result = Con::executef(datablock, "onPreactivate",
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ConsoleValue cValue = Con::executef(datablock, "onPreactivate",
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Con::getIntArg(param_holder->getId()),
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(extra) ? Con::getIntArg(extra->getId()) : "").getString();
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(extra) ? Con::getIntArg(extra->getId()) : "");
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const char* result = cValue.getString();
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if (result && result[0] != '\0' && !dAtob(result))
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{
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#if defined(TORQUE_DEBUG)
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@ -103,7 +103,8 @@ S32 QSORT_CALLBACK ArrayObject::_keyFunctionCompare( const void* a, const void*
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ArrayObject::Element* ea = ( ArrayObject::Element* )( a );
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ArrayObject::Element* eb = ( ArrayObject::Element* )( b );
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S32 result = dAtoi(Con::executef((const char*)smCompareFunction, ea->key, eb->key));
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ConsoleValue cValue = Con::executef((const char*)smCompareFunction, ea->key, eb->key);
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S32 result = cValue.getInt();
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S32 res = result < 0 ? -1 : ( result > 0 ? 1 : 0 );
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return ( smDecreasing ? -res : res );
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}
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@ -113,7 +114,8 @@ S32 QSORT_CALLBACK ArrayObject::_valueFunctionCompare( const void* a, const void
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ArrayObject::Element* ea = ( ArrayObject::Element* )( a );
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ArrayObject::Element* eb = ( ArrayObject::Element* )( b );
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S32 result = dAtoi( Con::executef( (const char*)smCompareFunction, ea->value, eb->value ) );
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ConsoleValue cValue = Con::executef( (const char*)smCompareFunction, ea->value, eb->value );
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S32 result = cValue.getInt();
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S32 res = result < 0 ? -1 : ( result > 0 ? 1 : 0 );
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return ( smDecreasing ? -res : res );
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}
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@ -118,7 +118,8 @@ S32 QSORT_CALLBACK SimObjectList::_callbackSort( const void *a, const void *b )
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static char idB[64];
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dSprintf( idB, sizeof( idB ), "%d", objB->getId() );
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return dAtoi( Con::executef( (const char*)smSortScriptCallbackFn, idA, idB ) );
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ConsoleValue cValue = Con::executef( (const char*)smSortScriptCallbackFn, idA, idB );
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return cValue.getInt();
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}
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void SimObjectList::scriptSort( const String &scriptCallback )
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@ -438,7 +438,8 @@ void GuiRiverEditorCtrl::_process3DMouseDown( const Gui3DMouseEvent& event )
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return;
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}
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const char *res = Con::executef( this, "createRiver" );
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ConsoleValue cValue = Con::executef( this, "createRiver" );
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const char* res = cValue.getString();
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River *newRiver;
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if ( !Sim::findObject( res, newRiver ) )
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@ -588,7 +588,8 @@ void ForestBrushTool::_collectElements()
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if ( !Sim::findObject( "ForestEditBrushTree", brushTree ) )
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return;
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const char* objectIdList = Con::executef( brushTree, "getSelectedObjectList" );
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ConsoleValue cValue = Con::executef( brushTree, "getSelectedObjectList" );
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const char* objectIdList = cValue.getString();
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// Collect those objects in a vector and mark them as selected.
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@ -685,4 +686,4 @@ bool ForestBrushTool::getGroundAt( const Point3F &worldPt, F32 *zValueOut, Vecto
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DefineEngineMethod( ForestBrushTool, collectElements, void, (), , "" )
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{
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object->collectElements();
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}
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}
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@ -237,7 +237,7 @@ void GuiGameListMenuCtrl::onRenderListOption(Row* row, Point2I currentOffset)
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// calculate text to be at the center between the arrows
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GFont* font = profile->mFont;
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StringTableEntry text = row->mOptions[row->mSelectedOption];
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StringTableEntry text = row->mOptions[row->mSelectedOption].mDisplayText;
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S32 textWidth = font->getStrWidth(text);
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S32 columnWidth = profile->mHitAreaLowerRight.x * xScale - profile->mRightPad - columnSplit;
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S32 columnCenter = columnSplit + (columnWidth >> 1);
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@ -489,15 +489,18 @@ void GuiGameListMenuCtrl::addRow(const char* label, const char* optionsList, boo
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{
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static StringTableEntry DELIM = StringTable->insert("\t", true);
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Row* row = new Row();
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Vector<StringTableEntry> options(__FILE__, __LINE__);
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Vector<OptionEntry> options(__FILE__, __LINE__);
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S32 defaultOption = 0;
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S32 count = StringUnit::getUnitCount(optionsList, DELIM);
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for (S32 i = 0; i < count; ++i)
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{
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OptionEntry e;
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const char* option = StringUnit::getUnit(optionsList, i, DELIM);
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options.push_back(StringTable->insert(option, true));
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e.mDisplayText = StringTable->insert(option, true);
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e.mKeyString = e.mDisplayText;
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options.push_back(e);
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if (String::compare(option, defaultValue) == 0)
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defaultOption = options.size() - 1;
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@ -1075,12 +1078,38 @@ StringTableEntry GuiGameListMenuCtrl::getCurrentOption(S32 rowIndex) const
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Row* row = (Row*)mRows[rowIndex];
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if (row->mSelectedOption != NO_OPTION)
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{
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return row->mOptions[row->mSelectedOption];
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return row->mOptions[row->mSelectedOption].mDisplayText;
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}
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}
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return StringTable->insert("", false);
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}
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StringTableEntry GuiGameListMenuCtrl::getCurrentOptionKey(S32 rowIndex) const
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{
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if (isValidRowIndex(rowIndex))
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{
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Row* row = (Row*)mRows[rowIndex];
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if (row->mSelectedOption != NO_OPTION)
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{
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return row->mOptions[row->mSelectedOption].mKeyString;
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}
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}
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return StringTable->insert("", false);
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}
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S32 GuiGameListMenuCtrl::getCurrentOptionIndex(S32 rowIndex) const
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{
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if (isValidRowIndex(rowIndex))
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{
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||||
Row* row = (Row*)mRows[rowIndex];
|
||||
if (row->mSelectedOption != NO_OPTION)
|
||||
{
|
||||
return row->mSelectedOption;
|
||||
}
|
||||
}
|
||||
return S32(-1);
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||||
}
|
||||
|
||||
bool GuiGameListMenuCtrl::selectOption(S32 rowIndex, const char* theOption)
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{
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if (!isValidRowIndex(rowIndex))
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|
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@ -1090,9 +1119,9 @@ bool GuiGameListMenuCtrl::selectOption(S32 rowIndex, const char* theOption)
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|
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Row* row = (Row*)mRows[rowIndex];
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for (Vector<StringTableEntry>::iterator anOption = row->mOptions.begin(); anOption < row->mOptions.end(); ++anOption)
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||||
for (Vector<OptionEntry>::iterator anOption = row->mOptions.begin(); anOption < row->mOptions.end(); ++anOption)
|
||||
{
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||||
if (String::compare(*anOption, theOption) == 0)
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if (String::compare((*anOption).mDisplayText, theOption) == 0)
|
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{
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S32 newIndex = anOption - row->mOptions.begin();
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row->mSelectedOption = newIndex;
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|
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@ -1103,6 +1132,45 @@ bool GuiGameListMenuCtrl::selectOption(S32 rowIndex, const char* theOption)
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return false;
|
||||
}
|
||||
|
||||
bool GuiGameListMenuCtrl::selectOptionByKey(S32 rowIndex, const char* optionKey)
|
||||
{
|
||||
if (!isValidRowIndex(rowIndex))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Row* row = (Row*)mRows[rowIndex];
|
||||
|
||||
for (Vector<OptionEntry>::iterator anOption = row->mOptions.begin(); anOption < row->mOptions.end(); ++anOption)
|
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{
|
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if (String::compare((*anOption).mKeyString, optionKey) == 0)
|
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{
|
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S32 newIndex = anOption - row->mOptions.begin();
|
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row->mSelectedOption = newIndex;
|
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return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
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bool GuiGameListMenuCtrl::selectOptionByIndex(S32 rowIndex, S32 optionIndex)
|
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{
|
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if (!isValidRowIndex(rowIndex) || (optionIndex < 0))
|
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{
|
||||
return false;
|
||||
}
|
||||
|
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Row* row = (Row*)mRows[rowIndex];
|
||||
if (optionIndex < row->mOptions.size())
|
||||
{
|
||||
row->mSelectedOption = optionIndex;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void GuiGameListMenuCtrl::setOptions(S32 rowIndex, const char* optionsList)
|
||||
{
|
||||
static StringTableEntry DELIM = StringTable->insert("\t", true);
|
||||
|
|
@ -1119,7 +1187,10 @@ void GuiGameListMenuCtrl::setOptions(S32 rowIndex, const char* optionsList)
|
|||
for (S32 i = 0; i < count; ++i)
|
||||
{
|
||||
const char* option = StringUnit::getUnit(optionsList, i, DELIM);
|
||||
row->mOptions[i] = StringTable->insert(option, true);
|
||||
OptionEntry e;
|
||||
e.mDisplayText = StringTable->insert(option, true);
|
||||
e.mKeyString = e.mDisplayText;
|
||||
row->mOptions[i] = e;
|
||||
}
|
||||
|
||||
if (row->mSelectedOption >= row->mOptions.size())
|
||||
|
|
@ -1128,6 +1199,21 @@ void GuiGameListMenuCtrl::setOptions(S32 rowIndex, const char* optionsList)
|
|||
}
|
||||
}
|
||||
|
||||
void GuiGameListMenuCtrl::addOption(S32 rowIndex, const char* displayText, const char* keyText)
|
||||
{
|
||||
if (!isValidRowIndex(rowIndex))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
OptionEntry e;
|
||||
e.mDisplayText = StringTable->insert(displayText, true);
|
||||
e.mKeyString = (keyText[0] == '\0') ? e.mDisplayText : StringTable->insert(keyText, true);
|
||||
|
||||
Row* row = (Row*)mRows[rowIndex];
|
||||
row->mOptions.push_back(e);
|
||||
}
|
||||
|
||||
void GuiGameListMenuCtrl::clickOption(Row* row, S32 xPos)
|
||||
{
|
||||
GuiGameListMenuProfile* profile = (GuiGameListMenuProfile*)mProfile;
|
||||
|
|
@ -1566,6 +1652,22 @@ DefineEngineMethod(GuiGameListMenuCtrl, getCurrentOption, const char*, (S32 row)
|
|||
return object->getCurrentOption(row);
|
||||
}
|
||||
|
||||
DefineEngineMethod(GuiGameListMenuCtrl, getCurrentOptionKey, const char*, (S32 row), ,
|
||||
"Gets the key string for the currently selected option of the given row.\n\n"
|
||||
"@param row Index of the row to get the option from.\n"
|
||||
"@return The key (or id) that was assigned to the selected option on the given row. If there is no selected option then the empty string is returned.")
|
||||
{
|
||||
return object->getCurrentOptionKey(row);
|
||||
}
|
||||
|
||||
DefineEngineMethod(GuiGameListMenuCtrl, getCurrentOptionIndex, S32, (S32 row), ,
|
||||
"Gets the index into the option list for the currently selected option of the given row.\n\n"
|
||||
"@param row Index of the row to get the option from.\n"
|
||||
"@return The index of the selected option on the given row. If there is no selected option then -1 is returned.")
|
||||
{
|
||||
return object->getCurrentOptionIndex(row);
|
||||
}
|
||||
|
||||
DefineEngineMethod(GuiGameListMenuCtrl, selectOption, bool, (S32 row, const char* option), ,
|
||||
"Set the row's current option to the one specified\n\n"
|
||||
"@param row Index of the row to set an option on.\n"
|
||||
|
|
@ -1575,6 +1677,24 @@ DefineEngineMethod(GuiGameListMenuCtrl, selectOption, bool, (S32 row, const char
|
|||
return object->selectOption(row, option);
|
||||
}
|
||||
|
||||
DefineEngineMethod(GuiGameListMenuCtrl, selectOptionByKey, bool, (S32 row, const char* optionKey), ,
|
||||
"Set the row's current option to the one with the specified key.\n\n"
|
||||
"@param row Index of the row to set an option on.\n"
|
||||
"@param optionKey The key string that was assigned to the option to be made active.\n"
|
||||
"@return True if the row contained the key and the option and was set, false otherwise.")
|
||||
{
|
||||
return object->selectOptionByKey(row, optionKey);
|
||||
}
|
||||
|
||||
DefineEngineMethod(GuiGameListMenuCtrl, selectOptionByIndex, bool, (S32 row, S32 optionIndex), ,
|
||||
"Set the row's current option to the one at the specified index.\n\n"
|
||||
"@param row Index of the row to set an option on.\n"
|
||||
"@param optionIndex The index of the option to be made active.\n"
|
||||
"@return True if the index was valid and the option and was set, false otherwise.")
|
||||
{
|
||||
return object->selectOptionByIndex(row, optionIndex);
|
||||
}
|
||||
|
||||
DefineEngineMethod(GuiGameListMenuCtrl, setOptions, void, (S32 row, const char* optionsList), ,
|
||||
"Sets the list of options on the given row.\n\n"
|
||||
"@param row Index of the row to set options on."
|
||||
|
|
@ -1583,6 +1703,16 @@ DefineEngineMethod(GuiGameListMenuCtrl, setOptions, void, (S32 row, const char*
|
|||
object->setOptions(row, optionsList);
|
||||
}
|
||||
|
||||
DefineEngineMethod(GuiGameListMenuCtrl, addOption, void, (S32 row, const char* displayText, const char* keyText), (""),
|
||||
"Adds an option to the list of options on the given row.\n\n"
|
||||
"@param row Index of the row to add the option on.\n"
|
||||
"@param displayText The text to display for this option.\n"
|
||||
"@param keyText [Optional] The id string to associate with this value. "
|
||||
"If unset, the id will be the same as the display text.\n")
|
||||
{
|
||||
object->addOption(row, displayText, keyText);
|
||||
}
|
||||
|
||||
DefineEngineMethod(GuiGameListMenuCtrl, getValue, F32, (S32 row), ,
|
||||
"Sets the list of options on the given row.\n\n"
|
||||
"@param row Index of the row to set options on."
|
||||
|
|
|
|||
|
|
@ -37,6 +37,18 @@ public:
|
|||
typedef GuiGameListMenuProfile Profile;
|
||||
|
||||
protected:
|
||||
|
||||
/// \struct OptionEntry
|
||||
/// Display text and ID key for each entry in an option row.
|
||||
struct OptionEntry
|
||||
{
|
||||
StringTableEntry mDisplayText; ///< The text that is displayed for the option
|
||||
StringTableEntry mKeyString; ///< Key value that is associated with this option
|
||||
OptionEntry() : mDisplayText(StringTable->EmptyString()), mKeyString(StringTable->EmptyString()) {}
|
||||
virtual ~OptionEntry() {}
|
||||
};
|
||||
|
||||
|
||||
/// \struct Row
|
||||
/// Internal data representation of a single row in the control.
|
||||
struct Row
|
||||
|
|
@ -60,7 +72,7 @@ protected:
|
|||
Mode mMode;
|
||||
|
||||
//List options
|
||||
Vector<StringTableEntry> mOptions; ///< Collection of options available to display
|
||||
Vector<OptionEntry> mOptions; ///< Collection of options available to display
|
||||
S32 mSelectedOption; ///< Index into mOptions pointing at the selected option
|
||||
bool mWrapOptions; ///< Determines if options should "wrap around" at the ends
|
||||
|
||||
|
|
@ -174,13 +186,43 @@ public:
|
|||
/// string is returned.
|
||||
StringTableEntry getCurrentOption(S32 rowIndex) const;
|
||||
|
||||
/// Gets the key string for the currently selected option of the given row
|
||||
///
|
||||
/// \param rowIndex Index of the row to get the option from.
|
||||
/// \return The key (or id) that was assigned to the selected option on the
|
||||
/// given row. If there is no selected option then the empty string is returned.
|
||||
StringTableEntry getCurrentOptionKey(S32 rowIndex) const;
|
||||
|
||||
/// Gets the index into the option list for the currently selected option of the given row.
|
||||
///
|
||||
/// \param rowIndex Index of the row to get the option from.
|
||||
/// \return The index of the selected option on the given row. If there is no
|
||||
/// selected option then -1 is returned.
|
||||
S32 getCurrentOptionIndex(S32 rowIndex) const;
|
||||
|
||||
/// Attempts to set the given row to the specified selected option. The option
|
||||
/// will only be set if the option exists in the control.
|
||||
///
|
||||
/// \param rowIndex Index of the row to set an option on.
|
||||
/// \param option The option to be made active.
|
||||
/// \return True if the row contained the option and was set, false otherwise.
|
||||
bool selectOption(S32 rowIndex, StringTableEntry option);
|
||||
bool selectOption(S32 rowIndex, const char* option);
|
||||
|
||||
/// Attempts to set the given row to the option with the specified key. The
|
||||
/// option will only be set if the key exists in the control.
|
||||
///
|
||||
/// \param rowIndex Index of the row to set an option on.
|
||||
/// \param optionKey The key string that was assigned to the option to be made active.
|
||||
/// \return True if the row contained the key and the option and was set, false otherwise.
|
||||
bool selectOptionByKey(S32 rowIndex, const char* optionKey);
|
||||
|
||||
/// Attempts to set the given row to the option at the specified index. The option
|
||||
/// will only be set if the index is valid.
|
||||
///
|
||||
/// \param rowIndex Index of the row to set an option on.
|
||||
/// \param optionIndex The index of the option to be made active.
|
||||
/// \return True if the index was valid and the option and was set, false otherwise.
|
||||
bool selectOptionByIndex(S32 rowIndex, S32 optionIndex);
|
||||
|
||||
/// Sets the list of options on the given row.
|
||||
///
|
||||
|
|
@ -188,6 +230,14 @@ public:
|
|||
/// \param optionsList A tab separated list of options for the control.
|
||||
void setOptions(S32 rowIndex, const char* optionsList);
|
||||
|
||||
/// Adds an option to the list of options on the given row.
|
||||
///
|
||||
/// \param rowIndex Index of the row to set options on.
|
||||
/// \param displayText The text to display for this option.
|
||||
/// \param keyText The id string to associate with this value. If NULL the
|
||||
/// id will be the same as the display text.
|
||||
void addOption(S32 rowIndex, const char* displayText, const char* keyText);
|
||||
|
||||
/// Activates the current row. The script callback of the current row will
|
||||
/// be called (if it has one).
|
||||
virtual void activateRow();
|
||||
|
|
|
|||
|
|
@ -637,7 +637,9 @@ void GuiTreeViewCtrl::Item::getTooltipText(U32 bufLen, char *buf)
|
|||
method += pClassName;
|
||||
if(mParentControl->isMethod(method.c_str()))
|
||||
{
|
||||
const char* tooltip = Con::executef( mParentControl, method.c_str(), pObject->getIdString() );
|
||||
ConsoleValue cValue = Con::executef( mParentControl, method.c_str(), pObject->getIdString() );
|
||||
const char* tooltip = cValue.getString();
|
||||
|
||||
dsize_t len = dStrlen(buf);
|
||||
S32 newBufLen = bufLen-len;
|
||||
if(dStrlen(tooltip) > 0 && newBufLen > 0)
|
||||
|
|
|
|||
|
|
@ -94,6 +94,33 @@ ConsoleDocClass( GuiCanvas,
|
|||
|
||||
"@ingroup GuiCore\n");
|
||||
|
||||
ImplementEnumType(KeyboardTranslationMode,
|
||||
"Modes for handling keyboard translation or native accelerator requests.\n\n")
|
||||
{ GuiCanvas::TranslationMode_Platform, "Platform",
|
||||
"Requests will be passed to the platform window for handling." },
|
||||
{ GuiCanvas::TranslationMode_Callback, "Callback",
|
||||
"Script callbacks will be issued to notify and allow override of these events." },
|
||||
{ GuiCanvas::TranslationMode_Ignore, "Ignore",
|
||||
"Requsts to enable/disable keyboard translations or native accelerators will be ignored "
|
||||
"with no callback triggered." },
|
||||
EndImplementEnumType;
|
||||
|
||||
IMPLEMENT_CALLBACK(GuiCanvas, onSetKeyboardTranslationEnabled, bool, (bool enable), (enable),
|
||||
"Called when the canvas receives an enableKeyboardTranslation request. This is usually the "
|
||||
"result of a GuitTextInputCtrl gaining or losing focus. Return true to allow the request "
|
||||
"to be passed to the platform window. Return false to override the request and handle it in script.\n\n"
|
||||
"@note This callback is only issued if keyTranslationMode is set to \"Callback\" for this canvas.\n"
|
||||
"@param enable Requested keyboard translation state.\n"
|
||||
"@see KeyboardTranslationMode\n");
|
||||
|
||||
IMPLEMENT_CALLBACK(GuiCanvas, onSetNativeAcceleratorsEnabled, bool, (bool enable), (enable),
|
||||
"Called when the canvas receives a setNativeAcceleratorsEnabled request. This is usually the "
|
||||
"result of a GuitTextInputCtrl gaining or losing focus. Return true to allow the request to "
|
||||
"be passed to the platform window. Return false to override the request and handle it in script.\n\n"
|
||||
"@note This callback is only issued if nativeAcceleratorMode is set to \"Callback\" for this canvas.\n"
|
||||
"@param enable Requested accelerator state.\n"
|
||||
"@see KeyboardTranslationMode\n");
|
||||
|
||||
ColorI gCanvasClearColor( 255, 0, 255 ); ///< For GFX->clear
|
||||
|
||||
extern InputModifiers convertModifierBits(const U32 in);
|
||||
|
|
@ -127,6 +154,8 @@ GuiCanvas::GuiCanvas(): GuiControl(),
|
|||
mHoverPositionSet(false),
|
||||
mLeftMouseLast(false),
|
||||
mHoverLeftControlTime(0),
|
||||
mKeyTranslationMode(TranslationMode_Platform),
|
||||
mNativeAcceleratorMode(TranslationMode_Platform),
|
||||
mMiddleMouseLast(false),
|
||||
mRightMouseLast(false),
|
||||
mMouseDownPoint(0.0f,0.0f),
|
||||
|
|
@ -183,6 +212,13 @@ void GuiCanvas::initPersistFields()
|
|||
addField("displayWindow", TypeBool, Offset(mDisplayWindow, GuiCanvas), "Controls if the canvas window is rendered or not." );
|
||||
endGroup("Canvas Rendering");
|
||||
|
||||
addGroup("KeyboardMode Callbacks");
|
||||
addField("keyTranslationMode", TYPEID< KeyTranslationMode >(), Offset(mKeyTranslationMode, GuiCanvas),
|
||||
"How to handle enable/disable keyboard translation requests. \"Platform\", \"Callback\" or \"Ignore\".\n");
|
||||
addField("nativeAcceleratorMode", TYPEID< KeyTranslationMode >(), Offset(mNativeAcceleratorMode, GuiCanvas),
|
||||
"How to handle enable/disable native accelerator requests. \"Platform\", \"Callback\" or \"Ignore\".\n");
|
||||
endGroup("KeyboardMode Callbacks");
|
||||
|
||||
Parent::initPersistFields();
|
||||
}
|
||||
|
||||
|
|
@ -442,20 +478,32 @@ Point2I GuiCanvas::getWindowSize()
|
|||
|
||||
void GuiCanvas::enableKeyboardTranslation()
|
||||
{
|
||||
AssertISV(mPlatformWindow, "GuiCanvas::enableKeyboardTranslation - no window present!");
|
||||
mPlatformWindow->setKeyboardTranslation(true);
|
||||
if ((mKeyTranslationMode == TranslationMode_Platform) ||
|
||||
((mKeyTranslationMode == TranslationMode_Callback) && onSetKeyboardTranslationEnabled_callback(true)))
|
||||
{
|
||||
AssertISV(mPlatformWindow, "GuiCanvas::enableKeyboardTranslation - no window present!");
|
||||
mPlatformWindow->setKeyboardTranslation(true);
|
||||
}
|
||||
}
|
||||
|
||||
void GuiCanvas::disableKeyboardTranslation()
|
||||
{
|
||||
AssertISV(mPlatformWindow, "GuiCanvas::disableKeyboardTranslation - no window present!");
|
||||
mPlatformWindow->setKeyboardTranslation(false);
|
||||
if ((mKeyTranslationMode == TranslationMode_Platform) ||
|
||||
((mKeyTranslationMode == TranslationMode_Callback) && onSetKeyboardTranslationEnabled_callback(false)))
|
||||
{
|
||||
AssertISV(mPlatformWindow, "GuiCanvas::disableKeyboardTranslation - no window present!");
|
||||
mPlatformWindow->setKeyboardTranslation(false);
|
||||
}
|
||||
}
|
||||
|
||||
void GuiCanvas::setNativeAcceleratorsEnabled( bool enabled )
|
||||
{
|
||||
AssertISV(mPlatformWindow, "GuiCanvas::setNativeAcceleratorsEnabled - no window present!");
|
||||
mPlatformWindow->setAcceleratorsEnabled( enabled );
|
||||
if ((mNativeAcceleratorMode == TranslationMode_Platform) ||
|
||||
((mNativeAcceleratorMode == TranslationMode_Callback) && onSetNativeAcceleratorsEnabled_callback(enabled)))
|
||||
{
|
||||
AssertISV(mPlatformWindow, "GuiCanvas::setNativeAcceleratorsEnabled - no window present!");
|
||||
mPlatformWindow->setAcceleratorsEnabled(enabled);
|
||||
}
|
||||
}
|
||||
|
||||
void GuiCanvas::setForceMouseToGUI(bool onOff)
|
||||
|
|
|
|||
|
|
@ -178,6 +178,19 @@ protected:
|
|||
bool mHoverPositionSet;
|
||||
U32 mHoverLeftControlTime;
|
||||
|
||||
public:
|
||||
/// Setting for how to handle 'enableKeyboardTranslation' and 'setNativeAcceleratorsEnabled' requests.
|
||||
enum KeyTranslationMode
|
||||
{
|
||||
TranslationMode_Platform,
|
||||
TranslationMode_Callback,
|
||||
TranslationMode_Ignore,
|
||||
};
|
||||
|
||||
protected:
|
||||
KeyTranslationMode mKeyTranslationMode;
|
||||
KeyTranslationMode mNativeAcceleratorMode;
|
||||
|
||||
/// @}
|
||||
|
||||
// Internal event handling callbacks for use with PlatformWindow.
|
||||
|
|
@ -454,6 +467,10 @@ public:
|
|||
|
||||
virtual void setWindowTitle(const char *newTitle);
|
||||
|
||||
DECLARE_CALLBACK(bool, onSetKeyboardTranslationEnabled, (bool enable));
|
||||
DECLARE_CALLBACK(bool, onSetNativeAcceleratorsEnabled, (bool enable));
|
||||
|
||||
|
||||
private:
|
||||
static const U32 MAX_GAMEPADS = 4; ///< The maximum number of supported gamepads
|
||||
protected:
|
||||
|
|
@ -464,5 +481,7 @@ private:
|
|||
void setConsumeLastInputEvent(bool flag) { mConsumeLastInputEvent = flag; }
|
||||
bool getLastCursorPoint(Point2I& pt) const { pt = mLastCursorPt; return mLastCursorEnabled; }
|
||||
};
|
||||
typedef GuiCanvas::KeyTranslationMode KeyboardTranslationMode;
|
||||
DefineEnumType(KeyboardTranslationMode);
|
||||
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -226,7 +226,9 @@ void GuiPopupMenuTextListCtrl::onMouseUp(const GuiEvent &event)
|
|||
if (item)
|
||||
{
|
||||
if (item->mEnabled)
|
||||
dAtob(Con::executef(mPopup, "onSelectItem", Con::getIntArg(getSelectedCell().y), item->mText.isNotEmpty() ? item->mText : ""));
|
||||
{
|
||||
Con::executef(mPopup, "onSelectItem", Con::getIntArg(getSelectedCell().y), item->mText.isNotEmpty() ? item->mText : "");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -288,7 +288,8 @@ bool PopupMenu::canHandleID(U32 id)
|
|||
|
||||
bool PopupMenu::handleSelect(U32 command, const char *text /* = NULL */)
|
||||
{
|
||||
return dAtob(Con::executef(this, "onSelectItem", Con::getIntArg(command), text ? text : ""));
|
||||
ConsoleValue cValue = Con::executef(this, "onSelectItem", Con::getIntArg(command), text ? text : "");
|
||||
return cValue.getBool();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
|
|
|||
|
|
@ -461,7 +461,9 @@ bool WorldEditor::pasteSelection( bool dropSel )
|
|||
SimGroup *targetGroup = NULL;
|
||||
if( isMethod( "getNewObjectGroup" ) )
|
||||
{
|
||||
const char* targetGroupName = Con::executef( this, "getNewObjectGroup" );
|
||||
ConsoleValue cValue = Con::executef( this, "getNewObjectGroup" );
|
||||
const char* targetGroupName = cValue.getString();
|
||||
|
||||
if( targetGroupName && targetGroupName[ 0 ] && !Sim::findObject( targetGroupName, targetGroup) )
|
||||
Con::errorf( "WorldEditor::pasteSelection() - no SimGroup called '%s'", targetGroupName );
|
||||
}
|
||||
|
|
@ -1993,12 +1995,12 @@ void WorldEditor::on3DMouseMove(const Gui3DMouseEvent & event)
|
|||
if ( !mHitObject )
|
||||
{
|
||||
SceneObject *hitObj = NULL;
|
||||
if ( collide(event, &hitObj) && hitObj->isSelectionEnabled() && !objClassIgnored(hitObj) )
|
||||
if ( collide(event, &hitObj) && !hitObj->isDeleted() && hitObj->isSelectionEnabled() && !objClassIgnored(hitObj) )
|
||||
{
|
||||
mHitObject = hitObj;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
mLastMouseEvent = event;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -325,14 +325,21 @@ TEST(Maths, RotationF_Calculations)
|
|||
};
|
||||
#endif
|
||||
|
||||
DefineEngineFunction(AddRotation, RotationF, (RotationF a, RotationF b), ,
|
||||
DefineEngineFunction(AddRotation, RotationF, (RotationF a, RotationF b, const char* returnType), ("Euler"),
|
||||
"Adds two rotations together.\n"
|
||||
"@param a Rotation one."
|
||||
"@param b Rotation two."
|
||||
"@returns v sum of both rotations."
|
||||
"@ingroup Math")
|
||||
{
|
||||
return a + b;
|
||||
RotationF ret;
|
||||
RotationF sum = a + b;
|
||||
if (String(returnType) == String("Euler"))
|
||||
ret.set(sum.asEulerF());
|
||||
else
|
||||
ret.set(sum.asAxisAngle());
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
DefineEngineFunction(SubtractRotation, RotationF, (RotationF a, RotationF b), ,
|
||||
|
|
|
|||
|
|
@ -620,8 +620,16 @@ ConsoleGetType(TypeRotationF)
|
|||
static const U32 bufSize = 256;
|
||||
char* returnBuffer = Con::getReturnBuffer(bufSize);
|
||||
|
||||
EulerF out = pt->asEulerF(RotationF::Degrees);
|
||||
dSprintf(returnBuffer, bufSize, "%g %g %g", out.x, out.y, out.z);
|
||||
if (pt->mRotationType == RotationF::Euler)
|
||||
{
|
||||
EulerF out = pt->asEulerF(RotationF::Degrees);
|
||||
dSprintf(returnBuffer, bufSize, "%g %g %g", out.x, out.y, out.z);
|
||||
}
|
||||
else if (pt->mRotationType == RotationF::AxisAngle)
|
||||
{
|
||||
AngAxisF out = pt->asAxisAngle(RotationF::Degrees);
|
||||
dSprintf(returnBuffer, bufSize, "%g %g %g %g", out.axis.x, out.axis.y, out.axis.z, out.angle);
|
||||
}
|
||||
|
||||
return returnBuffer;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -397,7 +397,8 @@ bool ModuleManager::loadModuleGroup( const char* pModuleGroup )
|
|||
if ( pLoadReadyModuleDefinition->getModuleScriptFilePath() != StringTable->EmptyString() )
|
||||
{
|
||||
// Yes, so execute the script file.
|
||||
const bool scriptFileExecuted = dAtob( Con::executef("exec", pLoadReadyModuleDefinition->getModuleScriptFilePath() ) );
|
||||
ConsoleValue cValue = Con::executef("exec", pLoadReadyModuleDefinition->getModuleScriptFilePath());
|
||||
const bool scriptFileExecuted = cValue.getBool();
|
||||
|
||||
// Did we execute the script file?
|
||||
if ( scriptFileExecuted )
|
||||
|
|
@ -784,7 +785,8 @@ bool ModuleManager::loadModuleExplicit( const char* pModuleId, const U32 version
|
|||
if ( pLoadReadyModuleDefinition->getModuleScriptFilePath() != StringTable->EmptyString() )
|
||||
{
|
||||
// Yes, so execute the script file.
|
||||
const bool scriptFileExecuted = dAtob( Con::executef("exec", pLoadReadyModuleDefinition->getModuleScriptFilePath() ) );
|
||||
ConsoleValue cValue = Con::executef("exec", pLoadReadyModuleDefinition->getModuleScriptFilePath());
|
||||
const bool scriptFileExecuted = cValue.getBool();
|
||||
|
||||
// Did we execute the script file?
|
||||
if ( !scriptFileExecuted )
|
||||
|
|
|
|||
|
|
@ -41,7 +41,10 @@ StdConsole *stdConsole = NULL;
|
|||
DefineEngineFunction(enableWinConsole, void, (bool _enable),, "enableWinConsole(bool);")
|
||||
{
|
||||
if (stdConsole)
|
||||
stdConsole->enable(_enable);
|
||||
{
|
||||
stdConsole->enable(_enable);
|
||||
stdConsole->enableInput(_enable);
|
||||
}
|
||||
}
|
||||
|
||||
void StdConsole::create()
|
||||
|
|
@ -141,6 +144,9 @@ StdConsole::StdConsole()
|
|||
stdIn = dup(0);
|
||||
stdErr = dup(2);
|
||||
|
||||
// Ensure in buffer is null terminated after allocation
|
||||
inbuf[0] = 0x00;
|
||||
|
||||
iCmdIndex = 0;
|
||||
stdConsoleEnabled = false;
|
||||
stdConsoleInputEnabled = false;
|
||||
|
|
@ -195,11 +201,14 @@ void StdConsole::processConsoleLine(const char *consoleLine)
|
|||
{
|
||||
if(stdConsoleEnabled)
|
||||
{
|
||||
inbuf[inpos] = 0;
|
||||
if(lineOutput)
|
||||
printf("%s\n", consoleLine);
|
||||
else
|
||||
printf("%c%s\n%s%s", '\r', consoleLine, Con::getVariable("Con::Prompt"), inbuf);
|
||||
{
|
||||
// Clear current line before outputting the console line. This prevents prompt text from overflowing onto normal output.
|
||||
printf("%c[2K", 27);
|
||||
printf("%c%s\n%s%s", '\r', consoleLine, Con::getVariable("Con::Prompt"), inbuf);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -323,6 +332,7 @@ void StdConsole::process()
|
|||
|
||||
printf("%s", Con::getVariable("Con::Prompt"));
|
||||
inpos = outpos = 0;
|
||||
inbuf[0] = 0x00; // Ensure inbuf is NULL terminated after sending out command
|
||||
break;
|
||||
case 27:
|
||||
// JMQTODO: are these magic numbers keyboard map specific?
|
||||
|
|
|
|||
|
|
@ -55,9 +55,20 @@ ALDeviceList::ALDeviceList( const OPENALFNTABLE &oalft )
|
|||
defaultDeviceIndex = 0;
|
||||
|
||||
// grab function pointers for 1.0-API functions, and if successful proceed to enumerate all devices
|
||||
if (ALFunction.alcIsExtensionPresent(NULL, "ALC_ENUMERATION_EXT")) {
|
||||
devices = (char *)ALFunction.alcGetString(NULL, ALC_DEVICE_SPECIFIER);
|
||||
defaultDeviceName = (char *)ALFunction.alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER);
|
||||
const bool enumerationExtensionPresent = ALFunction.alcIsExtensionPresent(NULL, "ALC_ENUMERATION_EXT");
|
||||
const bool enumerateAllExtensionPresent = ALFunction.alcIsExtensionPresent(NULL, "ALC_ENUMERATE_ALL_EXT");
|
||||
if (enumerateAllExtensionPresent || enumerationExtensionPresent) {
|
||||
if (enumerateAllExtensionPresent)
|
||||
{
|
||||
devices = (char *)ALFunction.alcGetString(NULL, ALC_ALL_DEVICES_SPECIFIER);
|
||||
defaultDeviceName = (char *)ALFunction.alcGetString(NULL, ALC_DEFAULT_ALL_DEVICES_SPECIFIER);
|
||||
}
|
||||
else
|
||||
{
|
||||
devices = (char *)ALFunction.alcGetString(NULL, ALC_DEVICE_SPECIFIER);
|
||||
defaultDeviceName = (char *)ALFunction.alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER);
|
||||
}
|
||||
|
||||
index = 0;
|
||||
// go through device list (each device terminated with a single NULL, list terminated with double NULL)
|
||||
while (*devices != 0) {
|
||||
|
|
@ -70,7 +81,7 @@ ALDeviceList::ALDeviceList( const OPENALFNTABLE &oalft )
|
|||
if (context) {
|
||||
ALFunction.alcMakeContextCurrent(context);
|
||||
// if new actual device name isn't already in the list, then add it...
|
||||
actualDeviceName = ALFunction.alcGetString(device, ALC_DEVICE_SPECIFIER);
|
||||
actualDeviceName = devices;
|
||||
bool bNewName = true;
|
||||
for (int i = 0; i < GetNumDevices(); i++) {
|
||||
if (String::compare(GetDeviceName(i), actualDeviceName) == 0) {
|
||||
|
|
@ -313,4 +324,4 @@ unsigned int ALDeviceList::GetMaxNumSources()
|
|||
}
|
||||
|
||||
return iSourceCount;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -121,7 +121,6 @@ IMPLEMENT_CALLBACK( ScriptMsgListener, onMessageReceived, bool, ( const char* qu
|
|||
bool ScriptMsgListener::onMessageReceived(StringTableEntry queue, const char* event, const char* data)
|
||||
{
|
||||
return onMessageReceived_callback(queue, event, data);
|
||||
//return dAtob(Con::executef(this, "onMessageReceived", queue, event, data));
|
||||
}
|
||||
|
||||
IMPLEMENT_CALLBACK( ScriptMsgListener, onMessageObjectReceived, bool, ( const char* queue, Message *msg ), ( queue, msg ),
|
||||
|
|
@ -135,7 +134,6 @@ IMPLEMENT_CALLBACK( ScriptMsgListener, onMessageObjectReceived, bool, ( const ch
|
|||
bool ScriptMsgListener::onMessageObjectReceived(StringTableEntry queue, Message *msg)
|
||||
{
|
||||
return onMessageObjectReceived_callback(queue, msg);
|
||||
//return dAtob(Con::executef(this, "onMessageObjectReceived", queue, Con::getIntArg(msg->getId())));
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -150,7 +148,6 @@ IMPLEMENT_CALLBACK( ScriptMsgListener, onAddToQueue, void, ( const char* queue),
|
|||
|
||||
void ScriptMsgListener::onAddToQueue(StringTableEntry queue)
|
||||
{
|
||||
//Con::executef(this, "onAddToQueue", queue);
|
||||
onAddToQueue_callback(queue);
|
||||
IMLParent::onAddToQueue(queue);
|
||||
}
|
||||
|
|
@ -176,7 +173,6 @@ IMPLEMENT_CALLBACK( ScriptMsgListener, onRemoveFromQueue, void, ( const char* qu
|
|||
|
||||
void ScriptMsgListener::onRemoveFromQueue(StringTableEntry queue)
|
||||
{
|
||||
//Con::executef(this, "onRemoveFromQueue", queue);
|
||||
onRemoveFromQueue_callback(queue);
|
||||
IMLParent::onRemoveFromQueue(queue);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1802,7 +1802,7 @@ function matchesSearch(%assetName, %assetType)
|
|||
}
|
||||
else
|
||||
{
|
||||
if(%assetName.tags !$= %word)
|
||||
if(strstr(strlwr(%assetName.tags), strlwr(%word)) != -1)
|
||||
%matchTags = true;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1097,9 +1097,6 @@ function MaterialEditorGui::updateActiveMaterial(%this, %propertyField, %value,
|
|||
{
|
||||
MaterialEditorGui.setMaterialDirty();
|
||||
|
||||
if(%value $= "")
|
||||
%value = "\"\"";
|
||||
|
||||
// Here is where we handle undo actions with slider controls. We want to be able to
|
||||
// undo every onMouseUp; so we overrite the same undo action when necessary in order
|
||||
// to achieve this desired effect.
|
||||
|
|
@ -1130,7 +1127,7 @@ function MaterialEditorGui::updateActiveMaterial(%this, %propertyField, %value,
|
|||
|
||||
if (MaterialEditorGui.livePreview == true)
|
||||
{
|
||||
MaterialEditorGui.setFieldValue(%propertyField, %value);
|
||||
MaterialEditorGui.currentMaterial.setFieldValue(%propertyField, %value);
|
||||
MaterialEditorGui.currentMaterial.flush();
|
||||
MaterialEditorGui.currentMaterial.reload();
|
||||
}
|
||||
|
|
@ -1263,8 +1260,8 @@ function MaterialEditorGui::doUpdateTextureMap( %this, %assetId )
|
|||
%bitmap = strreplace(%bitmap,"tools/materialEditor/scripts/","");
|
||||
%bitmapCtrl.setBitmap(%bitmap);
|
||||
%textCtrl.setText(%assetId);
|
||||
MaterialEditorGui.updateActiveMaterial(%type @ "Map[" @ %layer @ "]","\"\"");
|
||||
MaterialEditorGui.updateActiveMaterial(%type @ "MapAsset[" @ %layer @ "]","\"" @ %assetId @ "\"");
|
||||
MaterialEditorGui.updateActiveMaterial(%type @ "Map[" @ %layer @ "]","");
|
||||
MaterialEditorGui.updateActiveMaterial(%type @ "MapAsset[" @ %layer @ "]", %assetId);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1276,7 +1273,7 @@ function MaterialEditorGui::updateDetailScale(%this,%newScale)
|
|||
{
|
||||
%layer = MaterialEditorGui.currentLayer;
|
||||
|
||||
%detailScale = "\"" @ %newScale SPC %newScale @ "\"";
|
||||
%detailScale = %newScale SPC %newScale;
|
||||
MaterialEditorGui.updateActiveMaterial("detailScale[" @ %layer @ "]", %detailScale);
|
||||
}
|
||||
|
||||
|
|
@ -1284,7 +1281,7 @@ function MaterialEditorGui::updateDetailNormalStrength(%this,%newStrength)
|
|||
{
|
||||
%layer = MaterialEditorGui.currentLayer;
|
||||
|
||||
%detailStrength = "\"" @ %newStrength @ "\"";
|
||||
%detailStrength = %newStrength;
|
||||
MaterialEditorGui.updateActiveMaterial("detailNormalMapStrength[" @ %layer @ "]", %detailStrength);
|
||||
}
|
||||
|
||||
|
|
@ -1295,7 +1292,7 @@ function MaterialEditorGui::updateRotationOffset(%this, %isSlider, %onMouseUp)
|
|||
%Y = MaterialEditorPropertiesWindow-->RotationTextEditV.getText();
|
||||
MaterialEditorPropertiesWindow-->RotationCrosshair.setPosition(45*mAbs(%X)-2, 45*mAbs(%Y)-2);
|
||||
|
||||
MaterialEditorGui.updateActiveMaterial("rotPivotOffset[" @ %layer @ "]","\"" @ %X SPC %Y @ "\"",%isSlider,%onMouseUp);
|
||||
MaterialEditorGui.updateActiveMaterial("rotPivotOffset[" @ %layer @ "]", %X SPC %Y,%isSlider,%onMouseUp);
|
||||
}
|
||||
|
||||
function MaterialEditorGui::updateRotationSpeed(%this, %isSlider, %onMouseUp)
|
||||
|
|
@ -1457,7 +1454,7 @@ function MaterialEditorGui::syncGuiColor(%this, %guiCtrl, %propname, %color)
|
|||
%a = getWord(%color,3);
|
||||
|
||||
%colorSwatch = (%r SPC %g SPC %b SPC %a);
|
||||
%color = "\"" @ %r SPC %g SPC %b SPC %a @ "\"";
|
||||
%color = %r SPC %g SPC %b SPC %a;
|
||||
|
||||
%guiCtrl.color = %colorSwatch;
|
||||
MaterialEditorGui.updateActiveMaterial(%propName, %color);
|
||||
|
|
|
|||
|
|
@ -516,31 +516,24 @@ function testFilenameExtensions(%filename)
|
|||
|
||||
function processLegacyField(%line, %originalFieldName, %newFieldName)
|
||||
{
|
||||
if(!strIsMatchExpr("*"@%originalFieldName@"=*\"*\";*", %line) &&
|
||||
!strIsMatchExpr("*"@%originalFieldName@"[*=*\"*\";*", %line) &&
|
||||
!strIsMatchExpr("*"@%originalFieldName@" *=*\"*\";*", %line))
|
||||
if(!strIsMatchExpr("*"@%originalFieldName@"=*;*", %line) &&
|
||||
!strIsMatchExpr("*"@%originalFieldName@"[*=*;*", %line) &&
|
||||
!strIsMatchExpr("*"@%originalFieldName@" *=*;*", %line))
|
||||
return %line;
|
||||
|
||||
%outLine = strreplace(%line, %originalFieldName, %newFieldName);
|
||||
|
||||
//get the value
|
||||
%value = "";
|
||||
%pos = strpos(%outLine, "= \"");
|
||||
%pos = strpos(%outLine, "=");
|
||||
if(%pos != -1)
|
||||
{
|
||||
%endPos = strpos(%outLine, "\";", %pos);
|
||||
%endPos = strpos(%outLine, ";", %pos);
|
||||
%value = getSubStr(%outLine, %pos+1, %endPos-%pos-1);
|
||||
|
||||
%value = getSubStr(%outLine, %pos+3, %endPos-%pos-3);
|
||||
}
|
||||
else
|
||||
{
|
||||
%pos = strpos(%outLine, "=\"");
|
||||
if(%pos != -1)
|
||||
{
|
||||
%endPos = strpos(%outLine, "\";", %pos);
|
||||
|
||||
%value = getSubStr(%outLine, %pos+2, %endPos-%pos-2);
|
||||
}
|
||||
%originalValue = %value;
|
||||
%value = trim(%value);
|
||||
%value = strreplace(%value, "\"", "");
|
||||
}
|
||||
|
||||
if(%outLine !$= %line && %pos != -1 && %endPos != -1 && %value !$= "")
|
||||
|
|
@ -557,8 +550,13 @@ function processLegacyField(%line, %originalFieldName, %newFieldName)
|
|||
|
||||
if(isObject(%targetFilename))
|
||||
{
|
||||
if(%originalFieldName $= "soundProfile")
|
||||
//likely a material name, so handle it that way
|
||||
%assetId = MaterialAsset::getAssetIdByMaterialName(%targetFilename);
|
||||
|
||||
if(%assetId $= "" || %assetId $= "Core_Rendering:NoMaterial")
|
||||
{
|
||||
//if not, just do a lookup directly to see if it was another asset by that name
|
||||
//e.g. sound profiles when converted will match names
|
||||
$ProjectImporter::assetQuery.clear();
|
||||
%foundAssets = AssetDatabase.findAssetName($ProjectImporter::assetQuery, %targetFilename);
|
||||
if(%foundAssets != 0)
|
||||
|
|
@ -566,11 +564,6 @@ function processLegacyField(%line, %originalFieldName, %newFieldName)
|
|||
%assetId = $ProjectImporter::assetQuery.getAsset(0);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//likely a material name, so handle it that way
|
||||
%assetId = MaterialAsset::getAssetIdByMaterialName(%targetFilename);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -605,6 +598,11 @@ function processLegacyField(%line, %originalFieldName, %newFieldName)
|
|||
if(%assetId !$= "" && AssetDatabase.isDeclaredAsset(%assetId))
|
||||
{
|
||||
echo("Legacy Project Importer - processing of legacy field line's value: " @ %value @ " has found a matching AssetId: " @ %assetId);
|
||||
|
||||
//double check if this already had the quotes around the value or not
|
||||
if(!strIsMatchExpr("*\"*\"*", %originalValue))
|
||||
%assetId = "\"" @ %assetId @ "\"";
|
||||
|
||||
//if (%assetId.getStatusString() $= "Ok")
|
||||
%outLine = strReplace(%outLine, %value, %assetId);
|
||||
//else
|
||||
|
|
|
|||
|
|
@ -227,7 +227,7 @@ function EWCreatorWindow::createObject( %this, %cmd )
|
|||
%this.setNewObjectGroup( getScene(0) );
|
||||
|
||||
pushInstantGroup();
|
||||
%objId = eval(%cmd);
|
||||
%objId = eval("return " @ %cmd);
|
||||
popInstantGroup();
|
||||
|
||||
if( isObject( %objId ) )
|
||||
|
|
|
|||
|
|
@ -4,6 +4,11 @@
|
|||
|
||||
function inputTest::create( %this )
|
||||
{
|
||||
// If addToMainMenu is true, a button to display the input monitor will be
|
||||
// added to the MainMenu gui. If false, you will need to call
|
||||
// "$GameCanvas.pushDialog(InputMonitorDlg);" from the console or add a
|
||||
// shortcut somewhere else to access the Input Event Monitor.
|
||||
%this.addToMainMenu = true;
|
||||
}
|
||||
|
||||
function inputTest::destroy( %this )
|
||||
|
|
@ -13,12 +18,12 @@ function inputTest::destroy( %this )
|
|||
|
||||
function inputTest::initClient( %this )
|
||||
{
|
||||
%this.queueExec("/scripts/customProfiles." @ $TorqueScriptFileExtension);
|
||||
%this.queueExec("/scripts/inputMonitor." @ $TorqueScriptFileExtension);
|
||||
%this.queueExec("/scripts/gui/inputMonitor.gui");
|
||||
%this.queueExec("/scripts/joystickSettings." @ $TorqueScriptFileExtension);
|
||||
%this.queueExec("/scripts/gui/joystickSettings.gui");
|
||||
%this.queueExec("/scripts/menuButtons." @ $TorqueScriptFileExtension);
|
||||
%this.queueExec("./scripts/customProfiles." @ $TorqueScriptFileExtension);
|
||||
%this.queueExec("./scripts/inputMonitor." @ $TorqueScriptFileExtension);
|
||||
%this.queueExec("./scripts/gui/inputMonitor.gui");
|
||||
%this.queueExec("./scripts/joystickSettings." @ $TorqueScriptFileExtension);
|
||||
%this.queueExec("./scripts/gui/joystickSettings.gui");
|
||||
%this.queueExec("./scripts/menuButtons." @ $TorqueScriptFileExtension);
|
||||
}
|
||||
|
||||
function onSDLDeviceConnected(%sdlIndex, %deviceName, %deviceType)
|
||||
|
|
|
|||
|
|
@ -55,7 +55,7 @@ $guiContent = new GuiControl(InputMonitorDlg) {
|
|||
canSaveDynamicFields = "0";
|
||||
};
|
||||
new GuiChunkedBitmapCtrl() {
|
||||
bitmap = "data/ui/art/hudfill.png";
|
||||
bitmap = "data/ui/images/hudfill.png";
|
||||
useVariable = "0";
|
||||
tile = "0";
|
||||
position = "0 0";
|
||||
|
|
|
|||
|
|
@ -2,6 +2,8 @@
|
|||
// Add buttons to the MainMenu after all other scripts have been exec'ed.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
function inputTest::addMenuButton( %this )
|
||||
{
|
||||
if (isObject(MainMenuGui))
|
||||
{
|
||||
%testBtn = new GuiButtonCtrl() {
|
||||
|
|
@ -56,4 +58,8 @@
|
|||
}
|
||||
|
||||
MMTestContainer.add(%testBtn);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (inputTest.addToMainMenu)
|
||||
inputTest.addMenuButton();
|
||||
Loading…
Add table
Add a link
Reference in a new issue