Commit graph

2379 commits

Author SHA1 Message Date
Anis e493b30d2f Merge pull request #1765 from rextimmy/dx11_cubemap_fix
Correctly copy mipmap sub resources for DX11 cubemap.
2016-09-08 19:23:59 +02:00
RexTimmy 28a9e99258 Correctly copy mipmap sub resources for DX11 cubemap. 2016-09-08 10:30:47 +10:00
Anis 8cae1e5dcb Merge pull request #1749 from Azaezel/linearizeLights
adds toLinear and toGamma helper functions for ColorF, uses the former in adjusting lights.
2016-09-04 02:06:00 +02:00
Anis 2add87a702 Merge pull request #1756 from jamesu/hw_skinning_fix
Fix load with DTS shapes introduced with HW skinning changes
2016-09-04 02:03:45 +02:00
James Urquhart a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape 2016-09-03 10:41:25 +01:00
James Urquhart 0e717ea707 Fix edge case where an editable shape without a vbo is saved 2016-09-01 00:36:17 +01:00
James Urquhart 18031f09b1 Fix edge-case with version 24 shapes 2016-09-01 00:30:29 +01:00
James Urquhart 12019173af Fix load with DTS shapes introduced with HW skinning changes 2016-08-30 19:07:02 +01:00
Areloch 26241020ff Merge pull request #1755 from Areloch/SDLSplashWindow
Implements the splash screen window to the SDL platform stuff.
2016-08-28 23:23:35 -05:00
Areloch 6f72c7b119 Implements the splash screen window to the SDL platform stuff. 2016-08-27 17:47:03 -05:00
Anis 5d38357785 Merge pull request #1636 from Azaezel/TranslucentTargetTweak
puts forward-lit #targetname assignment of faux diffuse maps back
2016-08-21 20:10:59 +02:00
Anis fcfe2d621a Merge pull request #1743 from John3/fixDB_PSeditorTimmy
replace fix #1736 for add physicShape datablock from the editor
2016-08-21 19:40:34 +02:00
Anis 21bd220d04 Merge pull request #1711 from jamesu/hardware_skinning_final
Hardware Skinning Support
2016-08-21 18:32:10 +02:00
John3 5f463d09d9 replace fix #1736 for add physicShape datablock from the editor 2016-08-21 09:23:06 -05:00
James Urquhart e7db0d7956 Fix mesh load issue & merge issue 2016-08-21 02:15:26 +01:00
Azaezel 41dfb64210 hardware skinning and instancing are mutually exclusive 2016-08-21 01:43:30 +01:00
James Urquhart ace01a313c Add a workaround for the 16 vertex attribute limit on nvidia gl 2016-08-21 01:43:30 +01:00
James Urquhart 6283a6b9da Fix the pink water in D3D9 2016-08-21 01:43:30 +01:00
James Urquhart 3496c549b5 Hardware Skinning Support
- Supports GL, D3D9 & D3D11
- Extends vertex formats & shadergen to support blend indices and weights
- Adds basic support for using 4x3 matrices for shader constants
- Supports software fallback
2016-08-21 01:43:30 +01:00
Anis 507c239a87 Merge pull request #1732 from Azaezel/linearGammaHelperFuncs
vec3 variants for toLinear and toGamma
2016-08-14 19:12:18 +02:00
Azaezel 13f00ca79d adds toLinear and toGamma helper functions for ColorF, uses the former in adjusting lights. 2016-08-09 14:49:03 -05:00
Azaezel 07224ecd97 vec3 variants for toLinear and toGamma 2016-08-09 14:05:54 -05:00
Anis 2794f18d78 Merge pull request #1730 from Azaezel/copyConstructorCorruption
accutex was left out of the copy constructor for TSRenderState.
2016-08-08 18:03:57 +02:00
Azaezel 3553ed0bf1 accutex was left out of the copy constructor for TSRenderState.
caused issues with https://github.com/GarageGames/Torque3D/pull/1711
2016-08-08 09:03:16 -05:00
Anis 1bcf9e4e7f Merge pull request #1726 from John3/fullPath_header
added path @dottools
2016-08-07 20:27:38 +02:00
John3 a6dcf6ee09 added path @dottools 2016-08-07 08:06:38 -05:00
Areloch dfa6d46013 Merge pull request #1725 from Areloch/IncludeInclude
Fix to include a needed include for the accumulation volume stuffs
2016-08-07 02:28:37 -05:00
Areloch 79358ee4be Fix to include a needed include for the accumulation volume stuffs 2016-08-07 01:35:23 -05:00
Anis 88ac03cce0 Merge pull request #1690 from John3/fixDatablockPhysicsShape
fix create datablock for physicsshapes.
2016-08-07 03:08:15 +02:00
Anis 4c59f39c09 Merge pull request #1642 from Azaezel/globalAccumulation
level-wide accumulation assignment
2016-08-07 02:31:45 +02:00
Anis 61418b1772 Merge pull request #1683 from John3/wrongPathMiniCLTask
Fix wrong folder path for cmake libbullet. Folder MiniCLTask and scalar
2016-08-07 02:29:41 +02:00
Anis 585c5d5afe Merge pull request #1717 from Duion/patch-3
fixes footsteps missing when no impactSoundId
2016-08-07 02:27:05 +02:00
Anis 70d868ca43 Merge pull request #1710 from Azaezel/terrainblend_revert
adresses #1704: partial reversion to 3.8 specs regarding layer blending.
2016-08-07 01:16:20 +02:00
Anis a12a41b4fd Merge pull request #1714 from Azaezel/c4101_cleanup
addresses C4101 warnings ('identifier' : unreferenced local variable)
2016-08-07 00:44:19 +02:00
Anis 0010a7c654 Merge pull request #1692 from rextimmy/cmake_vs_startup
CMake support for VS_STARTUP_PROJECT
2016-08-07 00:43:21 +02:00
Anis 1c761ac136 Merge pull request #1695 from Bloodknight/extra_define_fix
Tidy up unnecessary #define
2016-08-07 00:40:57 +02:00
Anis e13513f059 Merge pull request #1713 from Azaezel/c4189_cleanup
adresses C4189 warnings
2016-08-07 00:38:51 +02:00
Anis 29625a9ede Merge pull request #1705 from Azaezel/cubeColorCleanup
3.9 fix: corrects improperly applied specularpower
2016-08-06 23:52:57 +02:00
Areloch 79f8b819ea Merge pull request #1715 from Duion/patch-1
Change back "enabled" values to lowercase
2016-08-01 22:49:16 -05:00
Areloch fcefb863a5 Merge pull request #1718 from Azaezel/reportAug
file name reporting for 'sampler not defined' and rtParams error reports.
2016-08-01 22:45:43 -05:00
Areloch 09c8ad99aa Merge pull request #1719 from Azaezel/samplerShenanigans
dx9 samplernames for fixed function replication shaders
2016-08-01 22:44:26 -05:00
Areloch 33c98a78e2 Merge pull request #1720 from Azaezel/littleLinkLost
navmesh file load error-fix
2016-08-01 22:44:18 -05:00
Areloch 3771d1cb22 Merge pull request #1716 from Duion/patch-2
changes "Rotation" instead of "rotation" #1702
2016-08-01 22:44:08 -05:00
Azaezel 6a5820d3a2 navmesh file load error-fix
don't try to read 0 length buffers
2016-08-01 17:22:19 -05:00
Azaezel 758306c661 dx9 samplernames for fixed function replication shaders 2016-08-01 10:37:30 -05:00
Azaezel aae017fcc3 file name reporting for 'sampler not defined' and rtParams error reports. 2016-08-01 08:49:36 -05:00
Duion 0336a681ab fixes footsteps missing when no impactSoundId
fix  for this issue https://github.com/GarageGames/Torque3D/issues/1709
2016-07-31 20:15:46 +02:00
Duion 1a405264c2 changes "Rotation" instead of "rotation" #1702
Changes back "Rotation =" values in mission files to the old "rotation =" since all other values are also lowercase.
2016-07-31 19:40:06 +02:00
Duion 4b7eea5de0 Change back "enabled" values to lowercase
I noticed in 3.9 when opening and re-saving my mission files that all values that had "enabled = 1" written in the datablock like the spawnSpheres were changed to "Enabled =1" instead.
This changes it back to produce lowercase output.
Don't know if this is the right way, but it works, it disturbed me a bit in my version control that every mission I touched was updated with hundreds of changes on "enabled" into "Enabled" while all other entries are lowercase.
2016-07-31 19:25:35 +02:00
Azaezel db50887c05 addresses C4101 warnings ('identifier' : unreferenced local variable) 2016-07-31 11:00:37 -05:00