mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
Merge pull request #1695 from Bloodknight/extra_define_fix
Tidy up unnecessary #define
This commit is contained in:
commit
1c761ac136
|
|
@ -407,7 +407,7 @@ bool GameConnection::readConnectAccept(BitStream *stream, const char **errorStri
|
|||
void GameConnection::writeConnectRequest(BitStream *stream)
|
||||
{
|
||||
Parent::writeConnectRequest(stream);
|
||||
stream->writeString(GameString);
|
||||
stream->writeString(TORQUE_APP_NAME);
|
||||
stream->write(CurrentProtocolVersion);
|
||||
stream->write(MinRequiredProtocolVersion);
|
||||
stream->writeString(mJoinPassword);
|
||||
|
|
@ -424,7 +424,7 @@ bool GameConnection::readConnectRequest(BitStream *stream, const char **errorStr
|
|||
U32 currentProtocol, minProtocol;
|
||||
char gameString[256];
|
||||
stream->readString(gameString);
|
||||
if(dStrcmp(gameString, GameString))
|
||||
if(dStrcmp(gameString, TORQUE_APP_NAME))
|
||||
{
|
||||
*errorString = "CHR_GAME";
|
||||
return false;
|
||||
|
|
|
|||
|
|
@ -55,8 +55,6 @@ class MoveList;
|
|||
struct Move;
|
||||
struct AuthInfo;
|
||||
|
||||
#define GameString TORQUE_APP_NAME
|
||||
|
||||
const F32 MinCameraFov = 1.f; ///< min camera FOV
|
||||
const F32 MaxCameraFov = 179.f; ///< max camera FOV
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue