Commit graph

177 commits

Author SHA1 Message Date
Areloch 383d27f2ec The class is designed as a general-purpose rotation/orientation class to make it easy to work with rotations and swap between math types as easily as possible. 2016-05-12 00:45:16 -05:00
Areloch 6a40b8bb84 Merge pull request #1559 from rextimmy/dx11_clean
Direct3D11 Support
2016-03-29 00:51:23 -05:00
Anis 935bddca35 Merge pull request #1556 from Azaezel/splineSpelunking
Path editor display augmentations.
2016-03-22 12:57:49 +01:00
rextimmy 41e5caf22b Direct3D11 Engine/source changes 2016-03-20 21:52:11 +10:00
Anis 87f62c427c removed triangle fan draw on color picker 2016-03-04 22:18:12 +01:00
Azaezel 7a60056365 Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced 2016-02-21 16:07:51 -06:00
Anis 304c33e525 removed tabs 2016-02-21 22:55:45 +01:00
Azaezel bc433e7c30 Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced 2016-02-21 15:31:09 -06:00
Azaezel ca2ffea6cd Merge branch 'development' of https://github.com/GarageGames/Torque3D into ColorPickerAdvanced 2016-02-21 15:30:54 -06:00
Anis 5c2bfbf82e Update guiColorPicker.h 2016-02-21 22:10:17 +01:00
Anis aed2e0b5b6 Update guiColorPicker.cpp 2016-02-21 22:09:14 +01:00
Anis 9acf487f03 Merge pull request #1332 from Azaezel/guiRelativeYresizes
initial aspect ratio maintaining relative gui scaling
2016-02-19 00:46:20 +01:00
Anis 6f47cb7dfa Update guiControl.h 2016-02-19 00:34:07 +01:00
Anis df283a2709 Update guiTypes.cpp 2016-02-18 23:33:46 +01:00
Anis 3ca67b3148 Update guiTypes.h 2016-02-18 23:32:19 +01:00
Anis c4590f6e3d Update guiTextEditCtrl.cpp 2016-02-18 23:30:09 +01:00
Areloch ff2df5c43f Merge pull request #1478 from Areloch/VolFog2
Volumetric Fog Take 2
2016-01-15 11:22:25 -06:00
Robert MacGregor d6226a71ca Fix NULL pointer deref crashes in WorldEditor::selectObject & WorldEditor::unSelectObject 2015-12-02 01:47:29 -05:00
Areloch a90eb9762b Re-submission of the Volumetric Fog PR, with cleanup. 2015-12-01 00:10:13 -06:00
Areloch dbe870f8e5 Merge pull request #1433 from Azaezel/CommandControl
The TypeCommand type brings up a full notepad-esque interface.
2015-11-13 00:31:22 -06:00
Areloch 1a009d6dd3 Merge pull request #1443 from Areloch/TAM_Implementation
TAML, Assets and Modules implementation
2015-11-12 23:54:27 -06:00
Azaezel 1c23583fba world editor spline lerp display. advancedist controls size between steps. highlighted the tip of the arrows 2015-11-02 15:12:49 -06:00
Areloch 165cdb64e9 Merge pull request #1322 from Areloch/String_isEmpty_Convert
Replace uses of dStrIsEmpty with new String::isEmpty
2015-10-31 23:40:13 -05:00
Areloch 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems.
Only has example and shape assets currently.
2015-10-13 15:19:36 -05:00
Azaezel ad5a7dfe0b The TypeCommand type brings up a full notepad-esque interface.
http://i.imgur.com/fB44GBl.png
2015-10-06 17:00:07 -05:00
Azaezel 1d442c9f84 void GuiTextEditCtrl::execConsoleCallback() reversion
see https://github.com/GarageGames/Torque3D/issues/1408
2015-09-16 12:55:27 -05:00
Areloch bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict 2015-09-03 22:58:57 -05:00
Areloch b1d2ba8412 Merge pull request #1379 from Azaezel/C4189
C4189 warning cleanups
2015-09-02 19:46:28 -05:00
Areloch b54f41e36d Merge pull request #1378 from Areloch/PVS_Cleanup_595
Properly testing pointer vars aren't null before using them.
2015-08-22 23:17:43 -05:00
Azaezel 8f8c17e997 optimization 2015-08-21 03:07:41 -05:00
Azaezel 240219c423 clarify var-usage via naming 2015-08-21 03:06:47 -05:00
Areloch b614d87e78 Fixes the menubar functionality when using SDL.
This resolves menu order, cleanup and close/re-open issues, as well as crashes on close.

It also modifies the look slightly to look closer to the windows menubar to keep a cohesive look regardless of platform.
2015-08-04 22:57:25 -05:00
Azaezel 555610f69f Addresses roughly half of the C4189 errors though the following methodologies:
1) truly unused vars removed
2) vars leading to remmed out code for debugging remmed in turn.

left out:
vars in macros.
2015-07-29 03:03:27 -05:00
Areloch 3a18819e1e Issue found by PVS Studio:
Several instances where we utilize a pointer variable without properly testing that they aren't null first.
2015-07-28 23:25:09 -05:00
Azaezel 2238dd66da From Dušan Jocić: early out of treeview entries to prevent crashes
"when you change some item or remove, it does not resize the array and in that way it create problem with value"
2015-07-28 18:35:11 -05:00
Daniel Buckmaster d268199f4f Merge pull request #1339 from Areloch/Remove_Demo_Mode_Checks
Remove demo and trial checks
2015-07-23 20:33:31 +10:00
Areloch 527c3790d6 Issue found with PVS-Studio:
Many instances where we would create a object via a new call, and then check that it was non-null.

This is redundant, as if we ever were in a situation where new failed, we'd be crashing left and right already, so the additional check is wasted processing.
2015-07-21 23:22:21 -05:00
Daniel Buckmaster 4f2f1ca4e1 Merge pull request #1356 from Areloch/PVS_Cleanup_813
Convert un-modified function arguments to const references.
2015-07-20 22:55:22 +10:00
MusicMonkey5555 a22672dd7a Update guiConsoleTextCtrl.cpp
Removed redundant assignment.
2015-07-17 16:40:39 -07:00
Daniel Buckmaster c2e5dc3345 Merge remote-tracking branch 'bpay/clang-cl-build-fixes' into development
Conflicts:
	Engine/source/T3D/shapeBase.h
2015-07-17 16:55:12 +10:00
Areloch 11398bb04e Issue found with PVS-Studio:
A lot of instances where some function args are not actually modified in any way, meaning that it is better for performance to convert them into const references. This prevents an additional copy, which can help performance.
2015-07-16 22:02:18 -05:00
Daniel Buckmaster 86e0e67496 Merge pull request #1352 from Areloch/PVS_Cleanup_807
Unnecessarily repeated expressions
2015-07-16 15:45:32 +10:00
Areloch 5c688260d5 Issue found with PVS-Studio:
Many places utilize post-incrementation with iterators, but it's better performance to use pre-incrementation.

Resolved by changing the iter++ instances to ++iter;
2015-07-13 23:08:17 -05:00
Areloch 2002d74b78 Issue found with PVS-Studio:
Many instances of a function or expression being used repeatedly, which can lower performance.

Fixed it in these cases by creating on local var, reference or pointer that's used instead.
2015-07-13 22:51:17 -05:00
Areloch 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 2015-07-01 23:36:56 -05:00
Lopuska 03109c9d6d Color Picker 2015-06-24 20:36:30 -05:00
Azaezel 138d34e31c renames for clarity: relativeToYL changed to aspectLeft ect. also by request, vertsizing options for down the line when mobile is supported.. 2015-06-24 17:18:36 -05:00
Azaezel 6b0c6ae8ac adds 3 new horizontal relative gui entries for dealing with swapping elements between 4:3 and 16:9 aspect ratios. "relativeToYL" maintains the initial aspect ratio, keeping the leftmost edge the same, "relativeToYR" also shifts it so the right hand side is shifted over so that edge would match, and "relativeToYC" takes/adds space from both sides 2015-06-24 14:26:23 -05:00
James Urquhart efc47ed757 Basic fix for stereo rendering without a display device 2015-06-21 20:59:41 +01:00
Areloch 6e8fa7215a Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense. 2015-06-06 17:40:49 -05:00