Update guiTypes.h

This commit is contained in:
Anis 2016-02-18 23:32:19 +01:00
parent c4590f6e3d
commit 3ca67b3148

View file

@ -385,6 +385,7 @@ public:
ColorI mFillColor; ///< Fill color, this is used to fill the bounds of the control if it is opaque
ColorI mFillColorHL; ///< This is used instead of mFillColor if the object is highlighted
ColorI mFillColorNA; ///< This is used instead of mFillColor if the object is not active or disabled
ColorI mFillColorERR; ///< This is used instead of mFillColor if the object has an error or is invalid
ColorI mFillColorSEL; ///< This is used instead of mFillColor if the object is selected
S32 mBorder; ///< For most controls, if mBorder is > 0 a border will be drawn, some controls use this to draw different types of borders however @see guiDefaultControlRender.cc