Commit graph

3499 commits

Author SHA1 Message Date
Areloch
79f8b819ea Merge pull request #1715 from Duion/patch-1
Change back "enabled" values to lowercase
2016-08-01 22:49:16 -05:00
Areloch
fcefb863a5 Merge pull request #1718 from Azaezel/reportAug
file name reporting for 'sampler not defined' and rtParams error reports.
2016-08-01 22:45:43 -05:00
Areloch
09c8ad99aa Merge pull request #1719 from Azaezel/samplerShenanigans
dx9 samplernames for fixed function replication shaders
2016-08-01 22:44:26 -05:00
Areloch
33c98a78e2 Merge pull request #1720 from Azaezel/littleLinkLost
navmesh file load error-fix
2016-08-01 22:44:18 -05:00
Areloch
3771d1cb22 Merge pull request #1716 from Duion/patch-2
changes "Rotation" instead of "rotation" #1702
2016-08-01 22:44:08 -05:00
Azaezel
6a5820d3a2 navmesh file load error-fix
don't try to read 0 length buffers
2016-08-01 17:22:19 -05:00
Azaezel
758306c661 dx9 samplernames for fixed function replication shaders 2016-08-01 10:37:30 -05:00
Azaezel
aae017fcc3 file name reporting for 'sampler not defined' and rtParams error reports. 2016-08-01 08:49:36 -05:00
Duion
0336a681ab fixes footsteps missing when no impactSoundId
fix  for this issue https://github.com/GarageGames/Torque3D/issues/1709
2016-07-31 20:15:46 +02:00
Duion
1a405264c2 changes "Rotation" instead of "rotation" #1702
Changes back "Rotation =" values in mission files to the old "rotation =" since all other values are also lowercase.
2016-07-31 19:40:06 +02:00
Duion
4b7eea5de0 Change back "enabled" values to lowercase
I noticed in 3.9 when opening and re-saving my mission files that all values that had "enabled = 1" written in the datablock like the spawnSpheres were changed to "Enabled =1" instead.
This changes it back to produce lowercase output.
Don't know if this is the right way, but it works, it disturbed me a bit in my version control that every mission I touched was updated with hundreds of changes on "enabled" into "Enabled" while all other entries are lowercase.
2016-07-31 19:25:35 +02:00
Azaezel
db50887c05 addresses C4101 warnings ('identifier' : unreferenced local variable) 2016-07-31 11:00:37 -05:00
Azaezel
76fe7937ce adresses C4189 warnings ('identifier' : local variable is initialized but not referenced) 2016-07-31 10:46:52 -05:00
Azaezel
a0c0f5766f adresses #1704: partial reversion to 3.8 specs regarding layer blending. 2016-07-29 11:26:44 -05:00
Marc Chapman
56691e1f62 Added undo define and checks 2016-07-29 17:14:59 +01:00
Areloch
3b3e0c7db5 Tweaks the detail textures for the terrain to work better with the linear pipeline. 2016-07-27 23:45:32 -05:00
Azaezel
21d1bfa64c 3.9 fix: on the hlsl side: corrects improperly applied specularpower
(slider in conjunction with cubemap). gl side kills a redundant test
2016-07-27 16:48:55 -05:00
Marc Chapman
5d6ab545da Tidy up unnecessary #define 2016-07-18 21:55:22 +01:00
rextimmy
7c011cdd27 CMake support for VS_STARTUP_PROJECT 2016-07-16 12:14:31 +10:00
John3
4936567c0d removed to allow create server side "TSShape and PhysicsCollisionRef" 2016-07-15 19:45:17 -05:00
John3
17df1362bd fix create datablock for physicsshapes. 2016-07-13 19:54:02 -05:00
Areloch
84efee0048 Merge pull request #1686 from GarageGames/development
Release 3.9
2016-07-12 08:56:01 -05:00
Areloch
5fa8504568 Merge pull request #1685 from Areloch/maxRainDropBatch
Precipitation maxVBDrops correction.
2016-07-11 22:29:37 -05:00
Areloch
e06018aeea Properly initiates the max number of drops per batch to avoid possible corruption issues. 2016-07-11 22:27:27 -05:00
John3
4c7e8aac82 Fix wrong folder path for cmake libbullet. Folder MiniCLTask and scalar 2016-07-10 21:15:35 -05:00
Areloch
10df58f716 Duplicating changes in the tools folder over to the Empty template for parity. 2016-07-09 20:08:25 -05:00
Areloch
03a3d7fefd Merge pull request #1678 from Areloch/LinCaseSenxitivityfixNumber203
Fix a few more case sensitivity issues
2016-07-09 18:30:18 -05:00
Areloch
a2a4b1c5e3 more case sensitivity corrections. 2016-07-09 16:07:57 -05:00
Areloch
8424f99052 Some case sensitivity fixes. 2016-07-09 14:57:42 -05:00
Areloch
ea0ba04a9c Merge pull request #1677 from Areloch/i386FlagFlip
Flips the i386 flag to __i386__
2016-07-09 12:39:01 -05:00
Areloch
7372c89dc7 Corrections suggested by timmy for both consistency, and making sure to catch all potential types. 2016-07-08 22:48:24 -05:00
Areloch
911b2735d7 Flipa the i386 preprocessor flag to use __i386__, which is appraently more standard. 2016-07-08 21:33:30 -05:00
Areloch
2d934032ea Adds a check so if we're trying to hit a named target, it doesn't spam the console with errors about not finding the diffuse texture. 2016-07-07 00:52:57 -05:00
Areloch
887ccb2ac1 Merge pull request #1676 from Areloch/whatismynamespace
Removes an extraneous Namespace usage
2016-07-07 00:16:34 -05:00
Areloch
e79e5eb616 Merge pull request #1608 from irei1as/patch-1
Set textures as bitmapctrl in script
2016-07-07 00:16:01 -05:00
Areloch
511746828e Merge pull request #1583 from Azaezel/particleEditorExtension
exposes several datablock entries to the particle editor gui subsystem
2016-07-06 22:58:49 -05:00
Areloch
ef3162616b Removes an extraneous Namespace usage on a function declaration that could cause compiler errors. 2016-07-06 22:48:17 -05:00
Areloch
59637bb1c7 Adds a sanity check in the event we don't actually have any animation frames generated. 2016-07-06 22:30:19 -05:00
Areloch
db319e58e5 Merge pull request #1632 from Azaezel/localizationAugs
localization augmentations via rlranft RE:
2016-07-06 22:22:39 -05:00
Areloch
679d94d170 Merge pull request #1663 from Azaezel/rainleak
corrects corruption in precipitation class
2016-07-06 20:10:43 -05:00
Areloch
95e4d99bb6 Merge pull request #1675 from Azaezel/guiBitmapColoration
adds bitmap coloration to:
2016-07-06 20:10:16 -05:00
Areloch
b3adaf7f96 Merge pull request #1672 from Areloch/SDLPopupMenus
Sdl popup menus
2016-07-06 13:17:23 -05:00
Azaezel
f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) 2016-07-06 02:15:46 -05:00
Areloch
51049b6e8c Fixes the member-of-class check order to properly sort the context. Also fixes a bug with the spacer entries being filtered from the popup menu, which threw off the selection. 2016-07-06 00:46:16 -05:00
Areloch
b012ffff17 Merge pull request #1673 from Areloch/physicsFindContactCleanup
Removes the body for the physicsBody's findContact
2016-07-05 00:37:15 -05:00
Areloch
65716b31b9 Merge pull request #1670 from rextimmy/dx9_generic_shaders
GFXD3D9Device generic shader support.
2016-07-05 00:37:03 -05:00
Areloch
46308aaaa3 Merge pull request #1669 from Azaezel/guiBitmapBarCtrl
New: GuiBitmapBarCtrl
2016-07-05 00:22:04 -05:00
Areloch
e4461f9751 Merge pull request #1674 from Azaezel/guiAnimBitmapCtrl_simple
new: guiAnimBitmapCtrl
2016-07-05 00:20:07 -05:00
Azaezel
01051e4182 new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run.
also supports:
either specific frames, a range to play, or a mix (string)
fps specification, (int)
loop, (bool)
pausing, (bool)
reverse (bool)
 play (bool)
and has callbacks for onLoop, onCompleted, and onFrame (index and actual frame passed along)
2016-07-04 20:44:42 -05:00
Areloch
fd7f8e5c8c Merge pull request #1657 from John3/fixAimOffset
Correct AIPlayer aim.
2016-07-04 18:11:37 -05:00