mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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commit
b3adaf7f96
184
Engine/source/gui/editor/guiPopupMenuCtrl.cpp
Normal file
184
Engine/source/gui/editor/guiPopupMenuCtrl.cpp
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@ -0,0 +1,184 @@
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
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||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "gui/editor/guiPopupMenuCtrl.h"
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#include "gfx/gfxDrawUtil.h"
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#include "gfx/primBuilder.h"
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#include "gui/core/guiCanvas.h"
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GuiPopupMenuBackgroundCtrl::GuiPopupMenuBackgroundCtrl(GuiPopupMenuTextListCtrl *textList)
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{
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mTextList = textList;
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mTextList->mBackground = this;
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}
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void GuiPopupMenuBackgroundCtrl::onMouseDown(const GuiEvent &event)
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{
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mTextList->setSelectedCell(Point2I(-1, -1));
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close();
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}
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void GuiPopupMenuBackgroundCtrl::onMouseMove(const GuiEvent &event)
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{
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}
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void GuiPopupMenuBackgroundCtrl::onMouseDragged(const GuiEvent &event)
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{
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}
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void GuiPopupMenuBackgroundCtrl::close()
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{
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getRoot()->removeObject(this);
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}
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GuiPopupMenuTextListCtrl::GuiPopupMenuTextListCtrl()
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{
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isSubMenu = false; // Added
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mMenu = NULL;
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mMenuBar = NULL;
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mPopup = NULL;
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}
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void GuiPopupMenuTextListCtrl::onRenderCell(Point2I offset, Point2I cell, bool selected, bool mouseOver)
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{
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if (dStrcmp(mList[cell.y].text + 3, "-\t")) // Was: dStrcmp(mList[cell.y].text + 2, "-\t")) but has been changed to take into account the submenu flag
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Parent::onRenderCell(offset, cell, selected, mouseOver);
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else
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{
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S32 yp = offset.y + mCellSize.y / 2;
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GFX->getDrawUtil()->drawLine(offset.x, yp, offset.x + mCellSize.x, yp, ColorI(128, 128, 128));
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GFX->getDrawUtil()->drawLine(offset.x, yp + 1, offset.x + mCellSize.x, yp + 1, ColorI(255, 255, 255));
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}
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// now see if there's a bitmap...
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U8 idx = mList[cell.y].text[0];
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if (idx != 1)
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{
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// there's a bitmap...
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U32 index = U32(idx - 2) * 3;
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if (!mList[cell.y].active)
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index += 2;
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else if (selected || mouseOver)
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index++;
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if (mProfile->mBitmapArrayRects.size() > index)
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{
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RectI rect = mProfile->mBitmapArrayRects[index];
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Point2I off = maxBitmapSize - rect.extent;
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off /= 2;
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GFX->getDrawUtil()->clearBitmapModulation();
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GFX->getDrawUtil()->drawBitmapSR(mProfile->mTextureObject, offset + off, rect);
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}
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}
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// Check if this is a submenu
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idx = mList[cell.y].text[1];
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if (idx != 1)
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{
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// This is a submenu, so draw an arrow
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S32 left = offset.x + mCellSize.x - 12;
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S32 right = left + 8;
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S32 top = mCellSize.y / 2 + offset.y - 4;
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S32 bottom = top + 8;
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S32 middle = top + 4;
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PrimBuild::begin(GFXTriangleList, 3);
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if (selected || mouseOver)
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PrimBuild::color(mProfile->mFontColorHL);
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else
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PrimBuild::color(mProfile->mFontColor);
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PrimBuild::vertex2i(left, top);
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PrimBuild::vertex2i(right, middle);
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PrimBuild::vertex2i(left, bottom);
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PrimBuild::end();
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}
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}
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bool GuiPopupMenuTextListCtrl::onKeyDown(const GuiEvent &event)
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{
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//if the control is a dead end, don't process the input:
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if (!mVisible || !mActive || !mAwake)
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return false;
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//see if the key down is a <return> or not
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if (event.modifier == 0)
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{
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if (event.keyCode == KEY_RETURN)
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{
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mBackground->close();
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return true;
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}
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else if (event.keyCode == KEY_ESCAPE)
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{
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mSelectedCell.set(-1, -1);
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mBackground->close();
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return true;
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}
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}
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//otherwise, pass the event to it's parent
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return Parent::onKeyDown(event);
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}
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void GuiPopupMenuTextListCtrl::onMouseDown(const GuiEvent &event)
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{
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Parent::onMouseDown(event);
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}
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void GuiPopupMenuTextListCtrl::onMouseUp(const GuiEvent &event)
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{
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Parent::onMouseUp(event);
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S32 selectionIndex = getSelectedCell().y;
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if (selectionIndex != -1)
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{
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GuiMenuBar::MenuItem *list = mMenu->firstMenuItem;
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while (selectionIndex && list)
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{
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list = list->nextMenuItem;
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selectionIndex--;
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}
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if (list)
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{
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if (list->enabled)
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dAtob(Con::executef(mPopup, "onSelectItem", Con::getIntArg(getSelectedCell().y), list->text ? list->text : ""));
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}
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}
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mSelectedCell.set(-1, -1);
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mBackground->close();
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}
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void GuiPopupMenuTextListCtrl::onCellHighlighted(Point2I cell)
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{
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// If this text list control is part of a submenu, then don't worry about
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// passing this along
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if (!isSubMenu)
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{
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RectI globalbounds(getBounds());
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Point2I globalpoint = localToGlobalCoord(globalbounds.point);
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globalbounds.point = globalpoint;
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}
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}
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85
Engine/source/gui/editor/guiPopupMenuCtrl.h
Normal file
85
Engine/source/gui/editor/guiPopupMenuCtrl.h
Normal file
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@ -0,0 +1,85 @@
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
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||||
//-----------------------------------------------------------------------------
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#pragma once
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#ifndef GUI_POPUP_MENU_CTRL_H
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#define GUI_POPUP_MENU_CTRL_H
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#ifndef _GUITEXTLISTCTRL_H_
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#include "gui/controls/guiTextListCtrl.h"
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#endif
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#ifndef _GUIMENUBAR_H_
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#include "gui/editor/guiMenuBar.h"
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#endif
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#ifndef _POPUPMENU_H_
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#include "platform/menus/popupMenu.h"
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#endif
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class GuiPopupMenuBackgroundCtrl;
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class GuiPopupMenuTextListCtrl : public GuiTextListCtrl
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{
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friend class GuiPopupMenuBackgroundCtrl;
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private:
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typedef GuiTextListCtrl Parent;
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GuiPopupMenuBackgroundCtrl* mBackground;
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public:
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bool isSubMenu; // Indicates that this text list is in a submenu
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Point2I maxBitmapSize;
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GuiMenuBar::Menu* mMenu;
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GuiMenuBar* mMenuBar;
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PopupMenu* mPopup;
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GuiPopupMenuTextListCtrl();
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// GuiControl overloads:
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bool onKeyDown(const GuiEvent &event);
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void onMouseDown(const GuiEvent &event);
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void onMouseUp(const GuiEvent &event);
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void onRenderCell(Point2I offset, Point2I cell, bool selected, bool mouseOver);
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virtual void onCellHighlighted(Point2I cell); // Added
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};
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class GuiPopupMenuBackgroundCtrl : public GuiControl
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{
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typedef GuiControl Parent;
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protected:
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GuiPopupMenuTextListCtrl *mTextList;
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public:
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GuiPopupMenuBackgroundCtrl(GuiPopupMenuTextListCtrl* textList);
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void onMouseDown(const GuiEvent &event);
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void onMouseMove(const GuiEvent &event);
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void onMouseDragged(const GuiEvent &event);
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void close();
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};
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#endif
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51
Engine/source/platformSDL/menus/guiPlatformGenericMenuBar.h
Normal file
51
Engine/source/platformSDL/menus/guiPlatformGenericMenuBar.h
Normal file
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@ -0,0 +1,51 @@
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
|
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// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
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#pragma once
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#include "gui/editor/guiMenuBar.h"
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#include "platformSDL/menus/PlatformSDLPopupMenuData.h"
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#include "platform/menus/popupMenu.h"
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class GuiPlatformGenericMenuBar : public GuiMenuBar
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{
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typedef GuiMenuBar Parent;
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public:
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DECLARE_CONOBJECT(GuiPlatformGenericMenuBar);
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virtual void menuItemSelected(Menu *menu, MenuItem *item)
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{
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AssertFatal(menu && item, "");
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PopupMenu *popupMenu = PlatformPopupMenuData::mMenuMap[menu];
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AssertFatal(popupMenu, "");
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popupMenu->handleSelect(item->id);
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Parent::menuItemSelected(menu, item);
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}
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protected:
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/// menu id / item id
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Map<CompoundKey<U32, U32>, String> mCmds;
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};
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@ -31,6 +31,8 @@
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#include "platformSDL/menus/PlatformSDLPopupMenuData.h"
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#include "platformSDL/menus/guiPlatformGenericMenuBar.h"
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#ifdef TORQUE_SDL
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//-----------------------------------------------------------------------------
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|
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@ -44,30 +46,6 @@
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Map<GuiMenuBar::Menu*, PopupMenu*> PlatformPopupMenuData::mMenuMap;
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|
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class GuiPlatformGenericMenuBar : public GuiMenuBar
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{
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typedef GuiMenuBar Parent;
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public:
|
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DECLARE_CONOBJECT(GuiPlatformGenericMenuBar);
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|
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virtual void menuItemSelected(Menu *menu, MenuItem *item)
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{
|
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AssertFatal(menu && item, "");
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|
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PopupMenu *popupMenu = PlatformPopupMenuData::mMenuMap[ menu ];
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AssertFatal(popupMenu, "");
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popupMenu->handleSelect( item->id );
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Parent::menuItemSelected(menu, item);
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}
|
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|
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protected:
|
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/// menu id / item id
|
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Map<CompoundKey<U32, U32>, String> mCmds;
|
||||
|
||||
};
|
||||
|
||||
IMPLEMENT_CONOBJECT(GuiPlatformGenericMenuBar);
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|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@
|
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#ifdef TORQUE_SDL
|
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|
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#include "platform/menus/popupMenu.h"
|
||||
#include "platform/menus//menuBar.h"
|
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#include "platform/menus/menuBar.h"
|
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#include "console/consoleTypes.h"
|
||||
#include "gui/core/guiCanvas.h"
|
||||
#include "core/util/safeDelete.h"
|
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|
|
@ -37,10 +37,25 @@
|
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#include "platformSDL/menus/PlatformSDLPopupMenuData.h"
|
||||
#include "console/engineAPI.h"
|
||||
|
||||
#include "platformSDL/menus/guiPlatformGenericMenuBar.h"
|
||||
#include "gui/editor/guiPopupMenuCtrl.h"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Platform Menu Data
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
GuiPlatformGenericMenuBar* findMenuBarCtrl()
|
||||
{
|
||||
GuiControl* control;
|
||||
Sim::findObject("PlatformGenericMenubar", control);
|
||||
AssertFatal(control, "");
|
||||
if (!control)
|
||||
return NULL;
|
||||
|
||||
GuiPlatformGenericMenuBar* menuBar;
|
||||
menuBar = dynamic_cast<GuiPlatformGenericMenuBar*>(control->findObjectByInternalName(StringTable->insert("menubar"), true));
|
||||
AssertFatal(menuBar, "");
|
||||
return menuBar;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
|
@ -84,7 +99,9 @@ void PopupMenu::createPlatformMenu()
|
|||
S32 PopupMenu::insertItem(S32 pos, const char *title, const char* accelerator, const char* cmd)
|
||||
{
|
||||
GuiMenuBar::MenuItem *item = GuiMenuBar::findMenuItem( mData->mMenuGui, title );
|
||||
if(item)
|
||||
|
||||
//We'll make a special exception for the spacer items
|
||||
if(item && dStrcmp(title, ""))
|
||||
{
|
||||
setItem( pos, title, accelerator, cmd);
|
||||
return pos;
|
||||
|
|
@ -215,8 +232,133 @@ bool PopupMenu::handleSelect(U32 command, const char *text /* = NULL */)
|
|||
|
||||
void PopupMenu::showPopup(GuiCanvas *owner, S32 x /* = -1 */, S32 y /* = -1 */)
|
||||
{
|
||||
if(owner == NULL || isAttachedToMenuBar())
|
||||
if(owner == NULL)
|
||||
return;
|
||||
|
||||
GuiControl* editorGui;
|
||||
Sim::findObject("EditorGui", editorGui);
|
||||
|
||||
if (editorGui)
|
||||
{
|
||||
GuiPopupMenuTextListCtrl* textList;
|
||||
GuiPopupMenuBackgroundCtrl* backgroundCtrl;
|
||||
Sim::findObject("PopUpMenuControl", backgroundCtrl);
|
||||
|
||||
GuiControlProfile* profile;
|
||||
Sim::findObject("GuiMenubarProfile", profile);
|
||||
|
||||
if (!profile)
|
||||
return;
|
||||
|
||||
if (!backgroundCtrl)
|
||||
{
|
||||
textList = new GuiPopupMenuTextListCtrl();
|
||||
|
||||
textList->registerObject();
|
||||
|
||||
backgroundCtrl = new GuiPopupMenuBackgroundCtrl(textList);
|
||||
|
||||
backgroundCtrl->registerObject("PopUpMenuControl");
|
||||
|
||||
textList->setControlProfile(profile);
|
||||
|
||||
backgroundCtrl->addObject(textList);
|
||||
}
|
||||
else
|
||||
{
|
||||
textList = dynamic_cast<GuiPopupMenuTextListCtrl*>(backgroundCtrl->first());
|
||||
}
|
||||
|
||||
if (!backgroundCtrl || !textList)
|
||||
return;
|
||||
|
||||
owner->pushDialogControl(backgroundCtrl, 10);
|
||||
|
||||
backgroundCtrl->setExtent(editorGui->getExtent());
|
||||
|
||||
textList->clear();
|
||||
textList->mMenu = mData->mMenuGui;
|
||||
textList->mMenuBar = findMenuBarCtrl();
|
||||
textList->mPopup = this;
|
||||
|
||||
S32 textWidth = 0, width = 0;
|
||||
S32 acceleratorWidth = 0;
|
||||
GFont *font = profile->mFont;
|
||||
|
||||
Point2I maxBitmapSize = Point2I(0, 0);
|
||||
|
||||
S32 numBitmaps = profile->mBitmapArrayRects.size();
|
||||
if (numBitmaps)
|
||||
{
|
||||
RectI *bitmapBounds = profile->mBitmapArrayRects.address();
|
||||
for (S32 i = 0; i < numBitmaps; i++)
|
||||
{
|
||||
if (bitmapBounds[i].extent.x > maxBitmapSize.x)
|
||||
maxBitmapSize.x = bitmapBounds[i].extent.x;
|
||||
if (bitmapBounds[i].extent.y > maxBitmapSize.y)
|
||||
maxBitmapSize.y = bitmapBounds[i].extent.y;
|
||||
}
|
||||
}
|
||||
|
||||
for (GuiMenuBar::MenuItem *walk = mData->mMenuGui->firstMenuItem; walk; walk = walk->nextMenuItem)
|
||||
{
|
||||
if (!walk->visible)
|
||||
continue;
|
||||
|
||||
S32 iTextWidth = font->getStrWidth(walk->text);
|
||||
S32 iAcceleratorWidth = walk->accelerator ? font->getStrWidth(walk->accelerator) : 0;
|
||||
|
||||
if (iTextWidth > textWidth)
|
||||
textWidth = iTextWidth;
|
||||
if (iAcceleratorWidth > acceleratorWidth)
|
||||
acceleratorWidth = iAcceleratorWidth;
|
||||
}
|
||||
width = textWidth + acceleratorWidth + maxBitmapSize.x * 2 + 2 + 4;
|
||||
|
||||
textList->setCellSize(Point2I(width, font->getHeight() + 2));
|
||||
textList->clearColumnOffsets();
|
||||
textList->addColumnOffset(-1); // add an empty column in for the bitmap index.
|
||||
textList->addColumnOffset(maxBitmapSize.x + 1);
|
||||
textList->addColumnOffset(maxBitmapSize.x + 1 + textWidth + 4);
|
||||
|
||||
U32 entryCount = 0;
|
||||
|
||||
for (GuiMenuBar::MenuItem *walk = mData->mMenuGui->firstMenuItem; walk; walk = walk->nextMenuItem)
|
||||
{
|
||||
if (!walk->visible)
|
||||
continue;
|
||||
|
||||
char buf[512];
|
||||
|
||||
// If this menu item is a submenu, then set the isSubmenu to 2 to indicate
|
||||
// an arrow should be drawn. Otherwise set the isSubmenu normally.
|
||||
char isSubmenu = 1;
|
||||
if (walk->isSubmenu)
|
||||
isSubmenu = 2;
|
||||
|
||||
char bitmapIndex = 1;
|
||||
if (walk->bitmapIndex >= 0 && (walk->bitmapIndex * 3 <= profile->mBitmapArrayRects.size()))
|
||||
bitmapIndex = walk->bitmapIndex + 2;
|
||||
dSprintf(buf, sizeof(buf), "%c%c\t%s\t%s", bitmapIndex, isSubmenu, walk->text, walk->accelerator ? walk->accelerator : "");
|
||||
textList->addEntry(entryCount, buf);
|
||||
|
||||
if (!walk->enabled)
|
||||
textList->setEntryActive(entryCount, false);
|
||||
|
||||
entryCount++;
|
||||
}
|
||||
|
||||
Point2I pos = owner->getCursorPos();
|
||||
textList->setPosition(pos);
|
||||
|
||||
//nudge in if we'd overshoot the screen
|
||||
S32 widthDiff = (textList->getPosition().x + textList->getExtent().x) - backgroundCtrl->getWidth();
|
||||
if (widthDiff > 0)
|
||||
{
|
||||
Point2I popupPos = textList->getPosition();
|
||||
textList->setPosition(popupPos.x - widthDiff, popupPos.y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
|
|
|||
|
|
@ -1619,7 +1619,7 @@ function EditorTree::onRightMouseUp( %this, %itemId, %mouse, %obj )
|
|||
}
|
||||
|
||||
// Open context menu if this is a SimGroup
|
||||
else if( %obj.isMemberOfClass( "SimGroup" ) )
|
||||
else if( !%obj.isMemberOfClass( "SceneObject" ) )
|
||||
{
|
||||
%popup = ETSimGroupContextPopup;
|
||||
if( !isObject( %popup ) )
|
||||
|
|
@ -1643,20 +1643,6 @@ function EditorTree::onRightMouseUp( %this, %itemId, %mouse, %obj )
|
|||
|
||||
object = -1;
|
||||
};
|
||||
|
||||
if(%obj.isMemberOfClass("Entity"))
|
||||
{
|
||||
%popup = ETEntityContextPopup;
|
||||
if( !isObject( %popup ) )
|
||||
%popup = new PopupMenu( ETEntityContextPopup : ETSimGroupContextPopup )
|
||||
{
|
||||
superClass = "MenuBuilder";
|
||||
isPopup = "1";
|
||||
|
||||
item[ 12 ] = "-";
|
||||
item[ 13 ] = "Convert to Game Object" TAB "" TAB "EWorldEditor.createGameObject( %this.object );";
|
||||
};
|
||||
}
|
||||
|
||||
%popup.object = %obj;
|
||||
|
||||
|
|
@ -1689,9 +1675,23 @@ function EditorTree::onRightMouseUp( %this, %itemId, %mouse, %obj )
|
|||
|
||||
object = -1;
|
||||
};
|
||||
|
||||
if(%obj.isMemberOfClass("Entity"))
|
||||
{
|
||||
%popup = ETEntityContextPopup;
|
||||
if( !isObject( %popup ) )
|
||||
%popup = new PopupMenu( ETEntityContextPopup : ETSimGroupContextPopup )
|
||||
{
|
||||
superClass = "MenuBuilder";
|
||||
isPopup = "1";
|
||||
|
||||
item[ 12 ] = "-";
|
||||
item[ 13 ] = "Convert to Game Object" TAB "" TAB "EWorldEditor.createGameObject( %this.object );";
|
||||
};
|
||||
}
|
||||
|
||||
// Specialized version for ConvexShapes.
|
||||
if( %obj.isMemberOfClass( "ConvexShape" ) )
|
||||
else if( %obj.isMemberOfClass( "ConvexShape" ) )
|
||||
{
|
||||
%popup = ETConvexShapeContextPopup;
|
||||
if( !isObject( %popup ) )
|
||||
|
|
|
|||
Loading…
Reference in a new issue