Areloch
34ad0c39d5
Removes the body for the physicsBody's findContact function until it's ready to be finished/used with the entity/component stuff.
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This corrects an error for PhysX compilation due to unready code being inadvertently added in with the e/c update.
2016-07-04 16:19:08 -05:00
Areloch
906cc0ef39
Forgot copyright header.
2016-07-04 16:02:49 -05:00
Areloch
818b617972
Implements the right-mouse popup menus in the editor in SDL to make it match to Windows.
2016-07-04 16:01:49 -05:00
Areloch
95c0bcd411
Merge pull request #1671 from John3/fixFatalOutRange
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Fix bug #1664 by @Areloch
2016-07-03 11:42:13 -05:00
John3
f71e13a686
Fix bug #1664 by @Areloch
2016-07-03 07:23:45 -05:00
Areloch
df18fda338
Merge pull request #1631 from John3/RapidFiring_setImageTrigger
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Fix for rapid firing setImageTrigger(0,1); issue #1630
2016-07-02 15:57:19 -05:00
rextimmy
7d82877f4e
GFXD3D9Device generic shader support.
2016-07-02 17:08:28 +10:00
Areloch
35c4df3066
Merge pull request #1668 from Azaezel/revisedNsightWorkaround
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revised torque_nsight_workaround
2016-06-30 20:40:58 -05:00
Azaezel
36ec6c1b59
New: GuiBitmapBarCtrl
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clipped bitmap. by default clips the right hand side based on (the percent entry/100).
options:
vertical clips the bottom
flipClip inverts direction (so vertical off would remove bits from the left, vertical on from the top)
2016-06-30 15:51:03 -05:00
Areloch
2478aacd47
Merge pull request #1661 from John3/enableDemoRec
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Enable demo rec
2016-06-30 00:52:10 -05:00
John3
100e18d232
forget the empty template XD added delete demo function
2016-06-29 19:21:01 -05:00
John3
c822d13109
added deleteDemo function
2016-06-29 19:16:25 -05:00
Areloch
48aed0e0ca
Merge pull request #1667 from Azaezel/divnullbadmmmmkay
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raycast division safety
2016-06-29 00:30:07 -05:00
Azaezel
47366068c1
revised torque_nsight_workaround
2016-06-27 19:35:40 -05:00
Azaezel
c67ba876d0
raycast division safety - corrects issues with awesomium and the guionobject resources relating to WYSIWYG casts.
2016-06-27 13:48:11 -05:00
Areloch
387e28a1e0
Merge pull request #1660 from Azaezel/knockOffKnotNetleak
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suppresses a leak potentially caused by Knot::mType||Knot::mPath entr…
2016-06-27 01:17:28 -05:00
Azaezel
2723bfbc91
corrects corruption in precipitation class
2016-06-23 11:44:17 -05:00
John3
9b8f0eee44
added "how to use". Added delete button (Disabled right now)
2016-06-21 22:09:06 -05:00
John3
4699a2142b
Enable to play recorded gameplay demo from main menu.
2016-06-21 22:06:09 -05:00
Azaezel
a0dc2adff8
suppresses a leak potentially caused by Knot::mType||Knot::mPath entries.
2016-06-21 20:53:08 -05:00
Areloch
64fab756f8
Merge pull request #1659 from rextimmy/linux_vizshader_fixes
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Linux vix shader fixes
2016-06-21 12:36:12 -05:00
Areloch
6dec090324
Merge pull request #1658 from John3/correctedDescription
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Corrected "Pref::Server::ConnectionError" description.
2016-06-21 11:57:10 -05:00
Areloch
68d44c4c30
Merge pull request #1645 from Areloch/NewObjectPointerCleanup
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New object pointer cleanup
2016-06-21 05:11:03 -05:00
Areloch
b7882e7280
Merge pull request #1653 from Areloch/twiLightZone
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Corrects culling of point/spot lights
2016-06-21 05:10:53 -05:00
rextimmy
59f1c331c1
Linux vix shader fixes
2016-06-21 17:02:44 +10:00
John3
0966037211
added $appName
2016-06-20 20:07:03 -05:00
John3
afcbe83a26
Corrected "Pref::Server::ConnectionError" description.
2016-06-20 19:30:54 -05:00
Azaezel
e0e1cbb3be
force a volume refresh on levelinfo AccuTexture change
2016-06-20 17:02:34 -05:00
Azaezel
9a4acc8a46
initial assignment cleanup (also shapebase for staticShape et al)
2016-06-20 16:47:01 -05:00
Areloch
963ef1ecdb
Merge pull request #1654 from Azaezel/shape_mounting
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Shape mounting
2016-06-20 13:15:35 -05:00
Areloch
69244a8577
Readded some missed brackets
2016-06-20 13:14:19 -05:00
Areloch
810ac82eae
Adds a missed cleanup for currentNewObj.
2016-06-20 12:34:07 -05:00
Areloch
88f0318baa
Merge pull request #1644 from Bradan/development
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Fixed compile errors on linux (obvious programming faults).
2016-06-19 21:38:27 -05:00
Azaezel
2237a13679
memleak fix
2016-06-19 16:59:16 -05:00
John3
9dadd28ab8
Correct Bot aim.
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http://forums.torque3d.org/viewtopic.php?f=11&t=673&p=5718#p5718
2016-06-19 10:03:15 -05:00
Areloch
80dcf3eba5
Merge pull request #1643 from Azaezel/TriggerTrouble
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corrects https://github.com/GarageGames/Torque3D/issues/1273
2016-06-18 11:54:41 -05:00
Areloch
f94c59e918
Merge pull request #1652 from John3/cleanup_unused
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Cleanup unused functions
2016-06-18 11:29:42 -05:00
Azaezel
e9039b2261
Revert "Mounting demo script"
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This reverts commit fb1fb5b7f39e4acb5a474789443cbe66b00cc414.
2016-06-17 10:41:38 -05:00
Azaezel
161cdcb02d
Revert "Updated demo script"
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This reverts commit b288411d1f16d499f59ac89a5070dc88889ed043.
2016-06-17 10:41:06 -05:00
OTHGMars
b8565b2b80
Updated demo script
2016-06-17 10:41:05 -05:00
OTHGMars
8c2d5ee82c
RigidShape Mounting
2016-06-17 10:41:04 -05:00
OTHGMars
16c547306f
Mounting demo script
2016-06-17 10:41:03 -05:00
OTHGMars
a9f77c4ffd
TSStatic Mounting
2016-06-17 10:40:22 -05:00
OTHGMars
937b8830e1
Vehicle Mounting
2016-06-17 10:36:37 -05:00
OTHGMars
a27fddc29a
Turret Mounting
2016-06-17 10:36:36 -05:00
OTHGMars
037ee82982
Player Mounting
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Removes the z axis rotation for consistency with other mounted object types.
2016-06-17 10:36:35 -05:00
OTHGMars
a285b7b07b
SpawnSphere Mounting
2016-06-17 10:36:34 -05:00
OTHGMars
3afd5461c6
Camera Mounting
2016-06-17 10:36:33 -05:00
OTHGMars
cd3b080526
Item Mounting
2016-06-17 10:36:32 -05:00
OTHGMars
c39ca2c25e
StaticShape Mounting
2016-06-17 10:36:31 -05:00