Lukas Aldershaab
9c4191702c
Properly specify type of console types with a different native type
2020-11-15 21:32:29 +01:00
Lukas Joergensen
b76a3fa508
Correct name of EaseF param in struct EngineAPI export
2020-11-15 21:30:45 +01:00
Lukas Joergensen
a241d27b58
Expand EngineAPI type definitions
2020-11-15 21:30:45 +01:00
Lukas Aldershaab
973fd44c6a
Profile editor for the meshRoad object
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credit to Ryan Mounts (RDM)
found originally at http://www.garagegames.com/community/forums/viewthread/105391
2020-10-04 00:19:43 +02:00
Areloch
8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
2020-09-19 18:25:10 -05:00
Areloch
247c0eb34a
Moves the delta-based rounding function Verve used up into the engine so it wouldn't override the regular mRound function. Now is mRoundDelta.
2020-07-18 02:53:34 -05:00
AzaezelX
ebb7ed1b78
uninitialized variables-math
2020-05-11 16:17:40 -05:00
AzaezelX
022b87cac2
from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces.
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also a bit of backend work to normalize those later once we've proof-of-concepted the calcs
2019-09-06 14:25:17 -05:00
AzaezelX
dd1470202d
Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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# Conflicts:
# Engine/source/gfx/D3D11/gfxD3D11Device.cpp
# Engine/source/lighting/lightManager.cpp
# Templates/Full/game/levels/Empty Room.mis
# Templates/Full/game/levels/Empty Terrain.mis
2019-05-01 23:18:31 -05:00
suncaller
265e64f6fc
Clean up MSVC warning [C4305]: truncation from 'double' to 'F32'
2019-02-02 23:07:44 -05:00
Azaezel
1eed979a9c
Merge branch 'method_Unmangle' into PBR_PR
2018-12-12 14:54:22 -06:00
Areloch
6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
2018-12-09 14:48:50 -06:00
OTHGMars
2ed30ffeae
Adds Clamp to QuatF::dot()
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Clamps output of QuatF::dot() to [-1, 1].
2018-09-24 18:56:46 -04:00
Areloch
b4a1d18f42
Core implementation of Physical Based Rendering.
2018-09-15 20:19:57 -05:00
Azaezel
b0b2b1314a
member var conversion error that oddly didn't crop up till mac testing.
2018-07-04 18:26:14 -05:00
Azaezel
13334b4d5c
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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# Conflicts:
# Engine/source/sfx/sfxSystem.cpp
2018-04-23 10:08:14 -05:00
Lukas Joergensen
76908eae3c
Eliminate DefineConsoleMethod
2018-04-17 21:01:50 +02:00
Lukas Joergensen
e718841467
Eliminate DefineConsoleFunction
2018-04-17 20:54:08 +02:00
Areloch
bc1b506205
Merge pull request #2146 from Azaezel/specializationShenanigans
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changes find, swap, for_each, and delete_pointer from global to t3d namespace
2018-04-17 03:02:03 -05:00
Azaezel
c386e90348
further membervar issue with PolyhedronFixedVectorData template found with clang.
2018-04-01 17:48:10 -05:00
Azaezel
cffc9d3afe
doubleup on Q defintion for baycentric coord calcs
2018-03-14 17:38:44 -05:00
Azaezel
300d9eefbf
ease member vars tagged as member vars
2018-03-14 15:45:45 -05:00
Azaezel
d979cf9d2d
PolyhedronVectorData core membervar cleanups
2018-03-14 15:18:00 -05:00
Azaezel
d57287cf75
adds an mWrap and mWrapF method for cycling values to within a given range.
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examples of usage would be say, keeping a rotation within 360 degrees, or hitting a tile boundary and resetting the offset
2018-01-16 13:40:09 -06:00
Azaezel
01f0d5cfca
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
2017-12-27 22:57:47 -06:00
Areloch
0fde97f254
Corrects the documentation.
2017-10-17 21:50:53 -05:00
Areloch
1407f3953c
Tweaks the asMatrixF for RotationF, as well as exposes additional console methods for rotation manipulation
2017-10-15 03:41:26 -05:00
rextimmy
54970b0ad6
Corrects OpenGL projection matrix
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Corrects OpenGL glPolygonOffset values
Corrects Direct3D11 DepthBias values
2017-08-25 13:13:47 +10:00
Areloch
c2c34cdd5d
Adds the getSignedAngleBetweenVectors function, which is like the existing getAngleBetweenVectors, but will returned a signed angle value, which helps to inform the full 360 angle, rather than the 'nearest 180'.
2017-02-19 23:00:54 -06:00
rextimmy
11532e10cc
Add log2 function to mMathFn.h
2017-01-16 15:35:25 +10:00
Areloch
31ed509c1c
Adds some helpful utility math functions.
2016-11-28 22:42:29 -06:00
Areloch
1a851f167d
Merge pull request #1807 from Azaezel/boxBaseBorked
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clang catch: boxBase's getPlanePointIndex method wasn't returning values in all cases.
2016-10-24 01:28:25 -05:00
Areloch
6cc7bcd2e0
Merge pull request #1805 from Azaezel/startRightEndRight
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clang: constructor initialization order
2016-10-19 08:39:12 -05:00
Areloch
65f25cb0e6
Merge pull request #1796 from Azaezel/notSoEasy
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retooled circular ease methods
2016-10-18 22:41:31 -05:00
Areloch
121d65215e
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
2016-10-17 01:00:12 -05:00
Azaezel
8d4dd14144
clang catch: boxBase's getPlanePointIndex method wasn't returning values in all cases.
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assertfatal doesn't do anything in release builds, so also added a failure enum.
2016-10-16 15:31:56 -05:00
Azaezel
fbfd3ed8ed
clang: constructor initialization order
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while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
2016-10-14 18:16:55 -05:00
Azaezel
2f5321ddfb
tabs/space + transcription typofix
2016-10-14 13:40:53 -05:00
Azaezel
d50762cbef
self modifying variables made clang unhappy. retooled circular ease methods
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basis: http://gizma.com/easing/#circ1
2016-10-14 13:00:27 -05:00
RexTimmy
dd64004eaf
MacOS platform support.
2016-09-28 11:09:48 +10:00
Areloch
7e4095d610
Merge pull request #1688 from jamesu/dx11_openvr_pr
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Basic OpenVR Support code
2016-09-14 00:24:20 -05:00
James Urquhart
c6d2456a7c
Fix lens flares in VR
2016-09-11 22:42:42 +01:00
James Urquhart
14628e3937
Fix setNearFarDist for off-center projections
2016-09-11 22:42:42 +01:00
Marc Chapman
00cf5ab577
Added x64 check for SSE Intrinsic functions
2016-09-02 05:10:46 +01:00
Duion
1a405264c2
changes "Rotation" instead of "rotation" #1702
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Changes back "Rotation =" values in mission files to the old "rotation =" since all other values are also lowercase.
2016-07-31 19:40:06 +02:00
Areloch
8a7159c00e
Fixes the drawUtil rendering of polyhedrons by correcting the index ordering to work with triangleStrip as opposed to Fan.
2016-05-22 23:51:58 -05:00
Areloch
65f51a89d8
Merge pull request #1595 from Areloch/EpoxyProjectMatrixFix
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Rolls back OGL Projection correction.
2016-05-20 00:23:45 -05:00
Areloch
c1f02c05e1
Adds some console methods to the non-class namespace Rotation for some convenient utility functions for dealing with rotations.
2016-05-16 16:03:24 -05:00
Areloch
8568ed19be
Merge branch 'RotationFPR_Cleaned' of https://github.com/Areloch/Torque3D into development
2016-05-16 15:49:54 -05:00
James Urquhart
49a735e051
Fix axis check in Box3F::extend method
2016-05-13 12:09:40 +01:00