Torque3D/Engine/source/math
2016-09-02 05:10:46 +01:00
..
test proper fix for https://github.com/GarageGames/Torque3D/issues/1197 2015-02-15 15:20:32 -06:00
util Oculus VR DK2 Support 2015-05-06 23:09:51 +01:00
mAngAxis.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mAngAxis.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mathIO.h The class is designed as a general-purpose rotation/orientation class to make it easy to work with rotations and swap between math types as easily as possible. 2016-05-12 00:45:16 -05:00
mathTypes.cpp Adds some console methods to the non-class namespace Rotation for some convenient utility functions for dealing with rotations. 2016-05-16 16:03:24 -05:00
mathTypes.h The class is designed as a general-purpose rotation/orientation class to make it easy to work with rotations and swap between math types as easily as possible. 2016-05-12 00:45:16 -05:00
mathUtils.cpp Rolls back OGL Projection correction. 2016-05-06 16:45:18 -05:00
mathUtils.h shadow caching 2015-10-13 18:12:19 -05:00
mBox.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
mBox.h Fix axis check in Box3F::extend method 2016-05-13 12:09:40 +01:00
mBoxBase.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mConsoleFunctions.cpp restored old signature of mRound as it's used from scripts. 2016-02-26 18:41:29 +01:00
mConstants.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mEase.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mEase.h Issue found with PVS-Studio: 2015-07-13 23:45:55 -05:00
mIntersector.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mMath.h Git apparently forgot to commit ALL the changes. 2016-05-12 23:49:06 -05:00
mMath_ASM.asm Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mMath_C.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mMathAltivec.cpp Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 2013-08-04 16:58:59 -05:00
mMathAMD.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mMathAMD_ASM.asm Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mMathFn.h Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
mMathSSE.cpp Added x64 check for SSE Intrinsic functions 2016-09-02 05:10:46 +01:00
mMathSSE_ASM.asm Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mMatrix.cpp Fixed angle conversion issues 2015-02-03 12:16:06 -08:00
mMatrix.h C4458 declaration hides class member. 2015-07-23 20:13:04 +10:00
mOrientedBox.cpp Fix for Issue #136 for Zoning Bug 2012-11-08 18:19:33 -05:00
mOrientedBox.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mPlane.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mPlane.h Little optimization in mPlane, originally by Winterleaf 2014-11-05 21:17:12 +11:00
mPlaneSet.h Fixed Return value from false to 0 (which is U32) 2014-11-05 21:13:01 +11:00
mPlaneTransformer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mPlaneTransformer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mPoint.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mPoint2.h shadow caching 2015-10-13 18:12:19 -05:00
mPoint3.h credit to @MusicMonkey5555 for spotting. asserts for Div/NULLs with mutli-element classes 2015-08-12 03:41:49 -05:00
mPoint4.h zero() method added to all point classes 2013-04-09 11:38:48 -04:00
mPolyhedron.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mPolyhedron.h Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
mPolyhedron.impl.h Fixes the drawUtil rendering of polyhedrons by correcting the index ordering to work with triangleStrip as opposed to Fan. 2016-05-22 23:51:58 -05:00
mQuadPatch.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
mQuadPatch.h Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
mQuat.cpp Optimized code 2015-02-12 11:00:25 -08:00
mQuat.h Update mQuat.h 2016-02-15 18:50:18 +01:00
mRandom.cpp U32 MRandomLCG::randI() was using longs 2015-09-09 15:22:19 -05:00
mRandom.h U32 MRandomLCG::randI() was using longs 2015-09-09 15:22:19 -05:00
mRandomDeck.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mRandomSet.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mRect.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mRect.h Fix for RectF::intersectTriangle() 2013-11-06 14:17:44 -05:00
mRotation.cpp changes "Rotation" instead of "rotation" #1702 2016-07-31 19:40:06 +02:00
mRotation.h The class is designed as a general-purpose rotation/orientation class to make it easy to work with rotations and swap between math types as easily as possible. 2016-05-12 00:45:16 -05:00
mSilhouetteExtractor.h Source changes needed for Linux build. 2012-09-23 15:31:56 +04:00
mSolver.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mSphere.cpp Addresses roughly half of the C4189 errors though the following methodologies: 2015-07-29 03:03:27 -05:00
mSphere.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
mSplinePatch.cpp Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
mSplinePatch.h Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
mTransform.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00