mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
Eliminate DefineConsoleMethod
This commit is contained in:
parent
e718841467
commit
76908eae3c
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@ -418,7 +418,7 @@ void AIClient::onAdd( const char *nameSpace ) {
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/**
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* Sets the move speed for an AI object
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*/
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DefineConsoleMethod( AIClient, setMoveSpeed, void, (F32 speed), , "ai.setMoveSpeed( float );" )
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DefineEngineMethod( AIClient, setMoveSpeed, void, (F32 speed), , "ai.setMoveSpeed( float );" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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ai->setMoveSpeed( speed );
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@ -427,7 +427,7 @@ DefineConsoleMethod( AIClient, setMoveSpeed, void, (F32 speed), , "ai.setMoveSpe
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/**
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* Stops all AI movement, halt!
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*/
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DefineConsoleMethod( AIClient, stop, void, (),, "ai.stop();" )
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DefineEngineMethod( AIClient, stop, void, (),, "ai.stop();" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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ai->setMoveMode( AIClient::ModeStop );
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@ -436,7 +436,7 @@ DefineConsoleMethod( AIClient, stop, void, (),, "ai.stop();" )
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/**
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* Tells the AI to aim at the location provided
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*/
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DefineConsoleMethod( AIClient, setAimLocation, void, (Point3F v), , "ai.setAimLocation( x y z );" )
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DefineEngineMethod( AIClient, setAimLocation, void, (Point3F v), , "ai.setAimLocation( x y z );" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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@ -446,7 +446,7 @@ DefineConsoleMethod( AIClient, setAimLocation, void, (Point3F v), , "ai.setAimLo
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/**
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* Tells the AI to move to the location provided
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*/
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DefineConsoleMethod( AIClient, setMoveDestination, void, (Point3F v), , "ai.setMoveDestination( x y z );" )
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DefineEngineMethod( AIClient, setMoveDestination, void, (Point3F v), , "ai.setMoveDestination( x y z );" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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@ -456,7 +456,7 @@ DefineConsoleMethod( AIClient, setMoveDestination, void, (Point3F v), , "ai.setM
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/**
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* Returns the point the AI is aiming at
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*/
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DefineConsoleMethod( AIClient, getAimLocation, Point3F, (),, "ai.getAimLocation();" )
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DefineEngineMethod( AIClient, getAimLocation, Point3F, (),, "ai.getAimLocation();" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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return ai->getAimLocation();
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@ -465,7 +465,7 @@ DefineConsoleMethod( AIClient, getAimLocation, Point3F, (),, "ai.getAimLocation(
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/**
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* Returns the point the AI is set to move to
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*/
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DefineConsoleMethod( AIClient, getMoveDestination, Point3F, (),, "ai.getMoveDestination();" )
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DefineEngineMethod( AIClient, getMoveDestination, Point3F, (),, "ai.getMoveDestination();" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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return ai->getMoveDestination();
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@ -474,7 +474,7 @@ DefineConsoleMethod( AIClient, getMoveDestination, Point3F, (),, "ai.getMoveDest
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/**
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* Sets the bots target object
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*/
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DefineConsoleMethod( AIClient, setTargetObject, void, (const char * objName), , "ai.setTargetObject( obj );" )
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DefineEngineMethod( AIClient, setTargetObject, void, (const char * objName), , "ai.setTargetObject( obj );" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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@ -489,7 +489,7 @@ DefineConsoleMethod( AIClient, setTargetObject, void, (const char * objName), ,
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/**
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* Gets the object the AI is targeting
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*/
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DefineConsoleMethod( AIClient, getTargetObject, S32, (),, "ai.getTargetObject();" )
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DefineEngineMethod( AIClient, getTargetObject, S32, (),, "ai.getTargetObject();" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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@ -499,7 +499,7 @@ DefineConsoleMethod( AIClient, getTargetObject, S32, (),, "ai.getTargetObject();
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/**
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* Tells the bot the mission is cycling
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*/
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DefineConsoleMethod( AIClient, missionCycleCleanup, void, (),, "ai.missionCycleCleanup();" )
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DefineEngineMethod( AIClient, missionCycleCleanup, void, (),, "ai.missionCycleCleanup();" )
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{
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AIClient *ai = static_cast<AIClient*>( object );
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ai->missionCycleCleanup();
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@ -508,7 +508,7 @@ DefineConsoleMethod( AIClient, missionCycleCleanup, void, (),, "ai.missionCycleC
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/**
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* Sets the AI to run mode
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*/
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DefineConsoleMethod( AIClient, move, void, (),, "ai.move();" )
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DefineEngineMethod( AIClient, move, void, (),, "ai.move();" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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ai->setMoveMode( AIClient::ModeMove );
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@ -517,7 +517,7 @@ DefineConsoleMethod( AIClient, move, void, (),, "ai.move();" )
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/**
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* Gets the AI's location in the world
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*/
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DefineConsoleMethod( AIClient, getLocation, Point3F, (),, "ai.getLocation();" )
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DefineEngineMethod( AIClient, getLocation, Point3F, (),, "ai.getLocation();" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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return ai->getLocation();
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@ -559,7 +559,7 @@ DefineEngineFunction( aiAddPlayer, S32, (const char * name, const char * ns), ("
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/**
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* Tells the AI to move forward 100 units...TEST FXN
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*/
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DefineConsoleMethod( AIClient, moveForward, void, (),, "ai.moveForward();" )
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DefineEngineMethod( AIClient, moveForward, void, (),, "ai.moveForward();" )
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{
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AIClient *ai = static_cast<AIClient *>( object );
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@ -160,7 +160,7 @@ ConsoleFunction(aiConnect, S32 , 2, 20, "(...)"
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//-----------------------------------------------------------------------------
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DefineConsoleMethod(AIConnection, setMove, void, (const char * field, F32 value), ,"(string field, float value)"
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DefineEngineMethod(AIConnection, setMove, void, (const char * field, F32 value), ,"(string field, float value)"
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"Set a field on the current move.\n\n"
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"@param field One of {'x','y','z','yaw','pitch','roll'}\n"
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"@param value Value to set field to.")
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@ -190,7 +190,7 @@ DefineConsoleMethod(AIConnection, setMove, void, (const char * field, F32 value)
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object->setMove(&move);
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}
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DefineConsoleMethod(AIConnection,getMove,F32, (const char * field), ,"(string field)"
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DefineEngineMethod(AIConnection,getMove,F32, (const char * field), ,"(string field)"
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"Get the given field of a move.\n\n"
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"@param field One of {'x','y','z','yaw','pitch','roll'}\n"
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"@returns The requested field on the current move.")
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@ -212,7 +212,7 @@ DefineConsoleMethod(AIConnection,getMove,F32, (const char * field), ,"(string fi
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}
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DefineConsoleMethod(AIConnection,setFreeLook,void,(bool isFreeLook), ,"(bool isFreeLook)"
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DefineEngineMethod(AIConnection,setFreeLook,void,(bool isFreeLook), ,"(bool isFreeLook)"
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"Enable/disable freelook on the current move.")
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{
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Move move = object->getMove();
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@ -220,7 +220,7 @@ DefineConsoleMethod(AIConnection,setFreeLook,void,(bool isFreeLook), ,"(bool isF
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object->setMove(&move);
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}
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DefineConsoleMethod(AIConnection, getFreeLook, bool, (), ,"getFreeLook()"
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DefineEngineMethod(AIConnection, getFreeLook, bool, (), ,"getFreeLook()"
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"Is freelook on for the current move?")
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{
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return object->getMove().freeLook;
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@ -229,7 +229,7 @@ DefineConsoleMethod(AIConnection, getFreeLook, bool, (), ,"getFreeLook()"
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//-----------------------------------------------------------------------------
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DefineConsoleMethod(AIConnection,setTrigger,void, (S32 idx, bool set), ,"(int trigger, bool set)"
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DefineEngineMethod(AIConnection,setTrigger,void, (S32 idx, bool set), ,"(int trigger, bool set)"
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"Set a trigger.")
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{
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if (idx >= 0 && idx < MaxTriggerKeys)
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@ -240,7 +240,7 @@ DefineConsoleMethod(AIConnection,setTrigger,void, (S32 idx, bool set), ,"(int tr
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}
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}
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DefineConsoleMethod(AIConnection,getTrigger,bool, (S32 idx), ,"(int trigger)"
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DefineEngineMethod(AIConnection,getTrigger,bool, (S32 idx), ,"(int trigger)"
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"Is the given trigger set?")
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{
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if (idx >= 0 && idx < MaxTriggerKeys)
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@ -251,7 +251,7 @@ DefineConsoleMethod(AIConnection,getTrigger,bool, (S32 idx), ,"(int trigger)"
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//-----------------------------------------------------------------------------
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DefineConsoleMethod(AIConnection,getAddress,const char*,(), ,"")
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DefineEngineMethod(AIConnection,getAddress,const char*,(), ,"")
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{
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// Override the netConnection method to return to indicate
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// this is an ai connection.
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@ -1251,7 +1251,7 @@ ConsoleDocFragment _setAimObject(
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"void setAimObject(GameBase targetObject, Point3F offset);"
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);
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DefineConsoleMethod( AIPlayer, setAimObject, void, ( const char * objName, Point3F offset ), (Point3F::Zero), "( GameBase obj, [Point3F offset] )"
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DefineEngineMethod( AIPlayer, setAimObject, void, ( const char * objName, Point3F offset ), (Point3F::Zero), "( GameBase obj, [Point3F offset] )"
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"Sets the bot's target object. Optionally set an offset from target location."
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"@hide")
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{
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@ -30,7 +30,7 @@ ConsoleMethod(CameraComponent, getMode, const char*, 2, 2, "() - We get the firs
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return "fly";
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}
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DefineConsoleMethod(CameraComponent, getForwardVector, VectorF, (), ,
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DefineEngineMethod(CameraComponent, getForwardVector, VectorF, (), ,
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"Get the number of static fields on the object.\n"
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"@return The number of static fields defined on the object.")
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{
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@ -44,7 +44,7 @@ DefineConsoleMethod(CameraComponent, getForwardVector, VectorF, (), ,
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return returnVec;
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}
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DefineConsoleMethod(CameraComponent, getRightVector, VectorF, (), ,
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DefineEngineMethod(CameraComponent, getRightVector, VectorF, (), ,
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"Get the number of static fields on the object.\n"
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"@return The number of static fields defined on the object.")
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{
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@ -58,7 +58,7 @@ DefineConsoleMethod(CameraComponent, getRightVector, VectorF, (), ,
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return returnVec;
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}
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DefineConsoleMethod(CameraComponent, getUpVector, VectorF, (), ,
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DefineEngineMethod(CameraComponent, getUpVector, VectorF, (), ,
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"Get the number of static fields on the object.\n"
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"@return The number of static fields defined on the object.")
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{
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@ -72,14 +72,14 @@ DefineConsoleMethod(CameraComponent, getUpVector, VectorF, (), ,
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return returnVec;
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}
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DefineConsoleMethod(CameraComponent, setForwardVector, void, (VectorF newForward), (VectorF(0, 0, 0)),
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DefineEngineMethod(CameraComponent, setForwardVector, void, (VectorF newForward), (VectorF(0, 0, 0)),
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"Get the number of static fields on the object.\n"
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"@return The number of static fields defined on the object.")
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{
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object->setForwardVector(newForward);
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}
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DefineConsoleMethod(CameraComponent, getWorldPosition, Point3F, (), ,
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DefineEngineMethod(CameraComponent, getWorldPosition, Point3F, (), ,
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"Get the number of static fields on the object.\n"
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"@return The number of static fields defined on the object.")
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{
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@ -24,21 +24,21 @@
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#include "T3D/components/collision/collisionComponent.h"
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#include "materials/baseMatInstance.h"
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DefineConsoleMethod(CollisionComponent, getNumberOfContacts, S32, (), ,
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DefineEngineMethod(CollisionComponent, getNumberOfContacts, S32, (), ,
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"Gets the number of contacts this collider has hit.\n"
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"@return The number of static fields defined on the object.")
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{
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return object->getCollisionList()->getCount();
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}
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DefineConsoleMethod(CollisionComponent, getBestContact, S32, (), ,
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DefineEngineMethod(CollisionComponent, getBestContact, S32, (), ,
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"Gets the number of contacts this collider has hit.\n"
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"@return The number of static fields defined on the object.")
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{
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return 0;
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}
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DefineConsoleMethod(CollisionComponent, getContactNormal, Point3F, (), ,
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DefineEngineMethod(CollisionComponent, getContactNormal, Point3F, (), ,
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"Gets the number of contacts this collider has hit.\n"
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"@return The number of static fields defined on the object.")
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{
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@ -53,7 +53,7 @@ DefineConsoleMethod(CollisionComponent, getContactNormal, Point3F, (), ,
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return Point3F::Zero;
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}
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DefineConsoleMethod(CollisionComponent, getContactMaterial, S32, (), ,
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DefineEngineMethod(CollisionComponent, getContactMaterial, S32, (), ,
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"Gets the number of contacts this collider has hit.\n"
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"@return The number of static fields defined on the object.")
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{
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@ -69,7 +69,7 @@ DefineConsoleMethod(CollisionComponent, getContactMaterial, S32, (), ,
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return 0;
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}
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DefineConsoleMethod(CollisionComponent, getContactObject, S32, (), ,
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DefineEngineMethod(CollisionComponent, getContactObject, S32, (), ,
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"Gets the number of contacts this collider has hit.\n"
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"@return The number of static fields defined on the object.")
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{
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@ -81,7 +81,7 @@ DefineConsoleMethod(CollisionComponent, getContactObject, S32, (), ,
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return 0;
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}
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DefineConsoleMethod(CollisionComponent, getContactPoint, Point3F, (), ,
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DefineEngineMethod(CollisionComponent, getContactPoint, Point3F, (), ,
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"Gets the number of contacts this collider has hit.\n"
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"@return The number of static fields defined on the object.")
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{
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@ -96,7 +96,7 @@ DefineConsoleMethod(CollisionComponent, getContactPoint, Point3F, (), ,
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return Point3F::Zero;
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}
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DefineConsoleMethod(CollisionComponent, getContactTime, S32, (), ,
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DefineEngineMethod(CollisionComponent, getContactTime, S32, (), ,
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"Gets the number of contacts this collider has hit.\n"
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"@return The number of static fields defined on the object.")
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{
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@ -633,7 +633,7 @@ ConsoleMethod(Component, endGroup, void, 2, 2, "()\n"
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object->endFieldGroup();
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}
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DefineConsoleMethod(Component, addComponentField, void, (String fieldName, String fieldDesc, String fieldType, String defValue, String userData, bool hidden),
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DefineEngineMethod(Component, addComponentField, void, (String fieldName, String fieldDesc, String fieldType, String defValue, String userData, bool hidden),
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("", "", "", "", "", false),
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"Get the number of static fields on the object.\n"
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"@return The number of static fields defined on the object.")
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@ -678,7 +678,7 @@ ConsoleMethod(Component, setComponentield, const char *, 3, 3, "(int index) - Ge
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return buf;
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}
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DefineConsoleMethod(Component, getComponentFieldType, const char *, (String fieldName), ,
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DefineEngineMethod(Component, getComponentFieldType, const char *, (String fieldName), ,
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"Get the number of static fields on the object.\n"
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"@return The number of static fields defined on the object.")
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{
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@ -1800,7 +1800,7 @@ DefineEngineMethod(Entity, setBox, void,
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}
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/*DefineConsoleMethod(Entity, callOnComponents, void, (const char* functionName), ,
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/*DefineEngineMethod(Entity, callOnComponents, void, (const char* functionName), ,
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"Get the number of static fields on the object.\n"
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"@return The number of static fields defined on the object.")
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{
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@ -1875,7 +1875,7 @@ ConsoleMethod(Entity, getComponentByIndex, S32, 3, 3, "(int index) - Gets a part
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return (comp != NULL) ? comp->getId() : 0;
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}
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DefineConsoleMethod(Entity, getComponent, S32, (String componentName), (""),
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DefineEngineMethod(Entity, getComponent, S32, (String componentName), (""),
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"Get the number of static fields on the object.\n"
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"@return The number of static fields defined on the object.")
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{
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@ -1916,7 +1916,7 @@ ConsoleMethod(Entity, getComponentCount, S32, 2, 2, "() - Get the count of behav
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return object->getComponentCount();
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}
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DefineConsoleMethod(Entity, setComponentDirty, void, (S32 componentID, bool forceUpdate), (0, false),
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DefineEngineMethod(Entity, setComponentDirty, void, (S32 componentID, bool forceUpdate), (0, false),
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"Get the number of static fields on the object.\n"
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"@return The number of static fields defined on the object.")
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{
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@ -1925,7 +1925,7 @@ DefineConsoleMethod(Entity, setComponentDirty, void, (S32 componentID, bool forc
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object->setComponentDirty(comp, forceUpdate);*/
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}
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DefineConsoleMethod(Entity, getMoveVector, VectorF, (),,
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DefineEngineMethod(Entity, getMoveVector, VectorF, (),,
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"Get the number of static fields on the object.\n"
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"@return The number of static fields defined on the object.")
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{
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@ -1939,7 +1939,7 @@ DefineConsoleMethod(Entity, getMoveVector, VectorF, (),,
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return VectorF::Zero;
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}
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DefineConsoleMethod(Entity, getMoveRotation, VectorF, (), ,
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DefineEngineMethod(Entity, getMoveRotation, VectorF, (), ,
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"Get the number of static fields on the object.\n"
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"@return The number of static fields defined on the object.")
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{
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@ -1953,7 +1953,7 @@ DefineConsoleMethod(Entity, getMoveRotation, VectorF, (), ,
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return VectorF::Zero;
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}
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DefineConsoleMethod(Entity, getMoveTrigger, bool, (S32 triggerNum), (0),
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DefineEngineMethod(Entity, getMoveTrigger, bool, (S32 triggerNum), (0),
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"Get the number of static fields on the object.\n"
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"@return The number of static fields defined on the object.")
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{
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@ -1974,28 +1974,28 @@ DefineEngineMethod(Entity, getForwardVector, VectorF, (), ,
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return forVec;
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}
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DefineConsoleMethod(Entity, setForwardVector, void, (VectorF newForward), (VectorF(0,0,0)),
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DefineEngineMethod(Entity, setForwardVector, void, (VectorF newForward), (VectorF(0,0,0)),
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"Get the number of static fields on the object.\n"
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"@return The number of static fields defined on the object.")
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{
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object->setForwardVector(newForward);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(Entity, lookAt, void, (Point3F lookPosition),,
|
||||
DefineEngineMethod(Entity, lookAt, void, (Point3F lookPosition),,
|
||||
"Get the number of static fields on the object.\n"
|
||||
"@return The number of static fields defined on the object.")
|
||||
{
|
||||
//object->setForwardVector(newForward);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(Entity, rotateTo, void, (Point3F lookPosition, F32 degreePerSecond), (1.0),
|
||||
DefineEngineMethod(Entity, rotateTo, void, (Point3F lookPosition, F32 degreePerSecond), (1.0),
|
||||
"Get the number of static fields on the object.\n"
|
||||
"@return The number of static fields defined on the object.")
|
||||
{
|
||||
//object->setForwardVector(newForward);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(Entity, notify, void, (String signalFunction, String argA, String argB, String argC, String argD, String argE),
|
||||
DefineEngineMethod(Entity, notify, void, (String signalFunction, String argA, String argB, String argC, String argD, String argE),
|
||||
("", "", "", "", "", ""),
|
||||
"Triggers a signal call to all components for a certain function.")
|
||||
{
|
||||
|
|
|
|||
|
|
@ -440,7 +440,7 @@ static ConsoleDocFragment _lbplayAnimation2(
|
|||
"void playAnimation(LightAnimData anim);"
|
||||
);
|
||||
|
||||
DefineConsoleMethod( LightBase, playAnimation, void, (const char * anim), (""), "( [LightAnimData anim] )\t"
|
||||
DefineEngineMethod( LightBase, playAnimation, void, (const char * anim), (""), "( [LightAnimData anim] )\t"
|
||||
"Plays a light animation on the light. If no LightAnimData is passed the "
|
||||
"existing one is played."
|
||||
"@hide")
|
||||
|
|
@ -484,7 +484,7 @@ void LightBase::playAnimation( LightAnimData *animData )
|
|||
}
|
||||
}
|
||||
|
||||
DefineConsoleMethod( LightBase, pauseAnimation, void, (), , "Stops the light animation." )
|
||||
DefineEngineMethod( LightBase, pauseAnimation, void, (), , "Stops the light animation." )
|
||||
{
|
||||
object->pauseAnimation();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -494,7 +494,7 @@ ConsoleDocFragment _SpawnSpherespawnObject1(
|
|||
"bool spawnObject(string additionalProps);"
|
||||
);
|
||||
|
||||
DefineConsoleMethod(SpawnSphere, spawnObject, S32, (String additionalProps), ,
|
||||
DefineEngineMethod(SpawnSphere, spawnObject, S32, (String additionalProps), ,
|
||||
"([string additionalProps]) Spawns the object based on the SpawnSphere's "
|
||||
"class, datablock, properties, and script settings. Allows you to pass in "
|
||||
"extra properties."
|
||||
|
|
|
|||
|
|
@ -238,7 +238,7 @@ void PhysicsDebrisData::unpackData(BitStream* stream)
|
|||
shapeName = stream->readSTString();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( PhysicsDebrisData, preload, void, (), ,
|
||||
DefineEngineMethod( PhysicsDebrisData, preload, void, (), ,
|
||||
"@brief Loads some information to have readily available at simulation time.\n\n"
|
||||
"Forces generation of shaders, materials, and other data used by the %PhysicsDebris object. "
|
||||
"This function should be used while a level is loading in order to shorten "
|
||||
|
|
|
|||
|
|
@ -314,7 +314,7 @@ void StaticShape::unpackUpdate(NetConnection *connection, BitStream *bstream)
|
|||
// This appears to be legacy T2 stuff
|
||||
// Marked internal, as this is flagged to be deleted
|
||||
// [8/1/2010 mperry]
|
||||
DefineConsoleMethod( StaticShape, setPoweredState, void, (bool isPowered), , "(bool isPowered)"
|
||||
DefineEngineMethod( StaticShape, setPoweredState, void, (bool isPowered), , "(bool isPowered)"
|
||||
"@internal")
|
||||
{
|
||||
if(!object->isServerObject())
|
||||
|
|
@ -322,7 +322,7 @@ DefineConsoleMethod( StaticShape, setPoweredState, void, (bool isPowered), , "(b
|
|||
object->setPowered(isPowered);
|
||||
}
|
||||
|
||||
DefineConsoleMethod( StaticShape, getPoweredState, bool, (), , "@internal")
|
||||
DefineEngineMethod( StaticShape, getPoweredState, bool, (), , "@internal")
|
||||
{
|
||||
if(!object->isServerObject())
|
||||
return(false);
|
||||
|
|
|
|||
|
|
@ -59,7 +59,7 @@ DefineEngineMethod(AssetQuery, set, bool, (S32 queryId), ,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod(AssetQuery, getCount, S32, (), ,
|
||||
DefineEngineMethod(AssetQuery, getCount, S32, (), ,
|
||||
"Gets the count of asset Id results.\n"
|
||||
"@return (int)The count of asset Id results.\n")
|
||||
{
|
||||
|
|
@ -68,7 +68,7 @@ DefineConsoleMethod(AssetQuery, getCount, S32, (), ,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod(AssetQuery, getAsset, const char*, (S32 resultIndex), (-1),
|
||||
DefineEngineMethod(AssetQuery, getAsset, const char*, (S32 resultIndex), (-1),
|
||||
"Gets the asset Id at the specified query result index.\n"
|
||||
"@param resultIndex The query result index to use.\n"
|
||||
"@return (assetId)The asset Id at the specified index or NULL if not valid.\n")
|
||||
|
|
|
|||
|
|
@ -571,7 +571,7 @@ DefineEngineMethod( SimXMLDocument, attribute, const char*, ( const char* attrib
|
|||
}
|
||||
|
||||
// These two methods don't make a lot of sense the way TS works. Leaving them in for backwards-compatibility.
|
||||
DefineConsoleMethod( SimXMLDocument, attributeF32, F32, (const char * attributeName), , "(string attributeName)"
|
||||
DefineEngineMethod( SimXMLDocument, attributeF32, F32, (const char * attributeName), , "(string attributeName)"
|
||||
"@brief Get float attribute from the current Element on the stack.\n\n"
|
||||
"@param attributeName Name of attribute to retrieve.\n"
|
||||
"@return The value of the given attribute in the form of a float.\n"
|
||||
|
|
@ -580,7 +580,7 @@ DefineConsoleMethod( SimXMLDocument, attributeF32, F32, (const char * attributeN
|
|||
return dAtof( object->attribute( attributeName ) );
|
||||
}
|
||||
|
||||
DefineConsoleMethod(SimXMLDocument, attributeS32, S32, (const char * attributeName), , "(string attributeName)"
|
||||
DefineEngineMethod(SimXMLDocument, attributeS32, S32, (const char * attributeName), , "(string attributeName)"
|
||||
"@brief Get int attribute from the current Element on the stack.\n\n"
|
||||
"@param attributeName Name of attribute to retrieve.\n"
|
||||
"@return The value of the given attribute in the form of an integer.\n"
|
||||
|
|
|
|||
|
|
@ -225,7 +225,7 @@ void ConsoleLogger::log( const char *consoleLine )
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( ConsoleLogger, attach, bool, (), , "() Attaches the logger to the console and begins writing to file"
|
||||
DefineEngineMethod( ConsoleLogger, attach, bool, (), , "() Attaches the logger to the console and begins writing to file"
|
||||
"@tsexample\n"
|
||||
"// Create the logger\n"
|
||||
"// Will automatically start writing to testLogging.txt with normal priority\n"
|
||||
|
|
@ -247,7 +247,7 @@ DefineConsoleMethod( ConsoleLogger, attach, bool, (), , "() Attaches the logger
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( ConsoleLogger, detach, bool, (), , "() Detaches the logger from the console and stops writing to file"
|
||||
DefineEngineMethod( ConsoleLogger, detach, bool, (), , "() Detaches the logger from the console and stops writing to file"
|
||||
"@tsexample\n"
|
||||
"// Create the logger\n"
|
||||
"// Will automatically start writing to testLogging.txt with normal priority\n"
|
||||
|
|
|
|||
|
|
@ -861,7 +861,7 @@ public:
|
|||
// these macros can be removed and all definitions that make use of them can be removed
|
||||
// as well.
|
||||
|
||||
#define DefineConsoleMethod( className, name, returnType, args, defaultArgs, usage ) \
|
||||
#define DefineEngineMethod( className, name, returnType, args, defaultArgs, usage ) \
|
||||
struct _ ## className ## name ## frame \
|
||||
{ \
|
||||
typedef className ObjectType; \
|
||||
|
|
|
|||
|
|
@ -123,7 +123,7 @@ static char* suppressSpaces(const char* in_pname)
|
|||
//-----------------------------------------------------------------------------
|
||||
// Query Groups.
|
||||
//-----------------------------------------------------------------------------
|
||||
DefineConsoleMethod(FieldBrushObject, queryGroups, const char*, (const char* simObjName), , "(simObject) Query available static-field groups for selected object./\n"
|
||||
DefineEngineMethod(FieldBrushObject, queryGroups, const char*, (const char* simObjName), , "(simObject) Query available static-field groups for selected object./\n"
|
||||
"@param simObject Object to query static-field groups on.\n"
|
||||
"@return Space-seperated static-field group list.")
|
||||
{
|
||||
|
|
@ -191,7 +191,7 @@ DefineConsoleMethod(FieldBrushObject, queryGroups, const char*, (const char* sim
|
|||
//-----------------------------------------------------------------------------
|
||||
// Query Fields.
|
||||
//-----------------------------------------------------------------------------
|
||||
DefineConsoleMethod(FieldBrushObject, queryFields, const char*, (const char* simObjName, const char* groupList), (""), "(simObject, [groupList]) Query available static-fields for selected object./\n"
|
||||
DefineEngineMethod(FieldBrushObject, queryFields, const char*, (const char* simObjName, const char* groupList), (""), "(simObject, [groupList]) Query available static-fields for selected object./\n"
|
||||
"@param simObject Object to query static-fields on.\n"
|
||||
"@param groupList groups to filter static-fields against.\n"
|
||||
"@return Space-seperated static-field list.")
|
||||
|
|
@ -366,7 +366,7 @@ DefineConsoleMethod(FieldBrushObject, queryFields, const char*, (const char* sim
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copy Fields.
|
||||
//-----------------------------------------------------------------------------
|
||||
DefineConsoleMethod(FieldBrushObject, copyFields, void, (const char* simObjName, const char* pFieldList), (""), "(simObject, [fieldList]) Copy selected static-fields for selected object./\n"
|
||||
DefineEngineMethod(FieldBrushObject, copyFields, void, (const char* simObjName, const char* pFieldList), (""), "(simObject, [fieldList]) Copy selected static-fields for selected object./\n"
|
||||
"@param simObject Object to copy static-fields from.\n"
|
||||
"@param fieldList fields to filter static-fields against.\n"
|
||||
"@return No return value.")
|
||||
|
|
@ -500,7 +500,7 @@ void FieldBrushObject::copyFields( SimObject* pSimObject, const char* fieldList
|
|||
//-----------------------------------------------------------------------------
|
||||
// Paste Fields.
|
||||
//-----------------------------------------------------------------------------
|
||||
DefineConsoleMethod(FieldBrushObject, pasteFields, void, (const char* simObjName), , "(simObject) Paste copied static-fields to selected object./\n"
|
||||
DefineEngineMethod(FieldBrushObject, pasteFields, void, (const char* simObjName), , "(simObject) Paste copied static-fields to selected object./\n"
|
||||
"@param simObject Object to paste static-fields to.\n"
|
||||
"@return No return value.")
|
||||
{
|
||||
|
|
|
|||
|
|
@ -2190,14 +2190,14 @@ void PersistenceManager::deleteObjectsFromFile(const char* fileName)
|
|||
clearAll();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( PersistenceManager, deleteObjectsFromFile, void, ( const char * fileName ), , "( fileName )"
|
||||
DefineEngineMethod( PersistenceManager, deleteObjectsFromFile, void, ( const char * fileName ), , "( fileName )"
|
||||
"Delete all of the objects that are created from the given file." )
|
||||
{
|
||||
// Delete Objects.
|
||||
object->deleteObjectsFromFile( fileName );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( PersistenceManager, setDirty, void, ( const char * objName, const char * fileName ), (""), "(SimObject object, [filename])"
|
||||
DefineEngineMethod( PersistenceManager, setDirty, void, ( const char * objName, const char * fileName ), (""), "(SimObject object, [filename])"
|
||||
"Mark an existing SimObject as dirty (will be written out when saveDirty() is called).")
|
||||
{
|
||||
SimObject *dirtyObject = NULL;
|
||||
|
|
@ -2226,7 +2226,7 @@ DefineConsoleMethod( PersistenceManager, setDirty, void, ( const char * objName
|
|||
}
|
||||
}
|
||||
|
||||
DefineConsoleMethod( PersistenceManager, removeDirty, void, ( const char * objName ), , "(SimObject object)"
|
||||
DefineEngineMethod( PersistenceManager, removeDirty, void, ( const char * objName ), , "(SimObject object)"
|
||||
"Remove a SimObject from the dirty list.")
|
||||
{
|
||||
SimObject *dirtyObject = NULL;
|
||||
|
|
@ -2243,7 +2243,7 @@ DefineConsoleMethod( PersistenceManager, removeDirty, void, ( const char * objNa
|
|||
object->removeDirty(dirtyObject);
|
||||
}
|
||||
|
||||
DefineConsoleMethod( PersistenceManager, isDirty, bool, ( const char * objName ), , "(SimObject object)"
|
||||
DefineEngineMethod( PersistenceManager, isDirty, bool, ( const char * objName ), , "(SimObject object)"
|
||||
"Returns true if the SimObject is on the dirty list.")
|
||||
{
|
||||
SimObject *dirtyObject = NULL;
|
||||
|
|
@ -2262,19 +2262,19 @@ DefineConsoleMethod( PersistenceManager, isDirty, bool, ( const char * objName )
|
|||
return false;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( PersistenceManager, hasDirty, bool, (), , "()"
|
||||
DefineEngineMethod( PersistenceManager, hasDirty, bool, (), , "()"
|
||||
"Returns true if the manager has dirty objects to save." )
|
||||
{
|
||||
return object->hasDirty();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( PersistenceManager, getDirtyObjectCount, S32, (), , "()"
|
||||
DefineEngineMethod( PersistenceManager, getDirtyObjectCount, S32, (), , "()"
|
||||
"Returns the number of dirty objects." )
|
||||
{
|
||||
return object->getDirtyList().size();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( PersistenceManager, getDirtyObject, S32, (S32 index), , "( index )"
|
||||
DefineEngineMethod( PersistenceManager, getDirtyObject, S32, (S32 index), , "( index )"
|
||||
"Returns the ith dirty object." )
|
||||
{
|
||||
if ( index < 0 || index >= object->getDirtyList().size() )
|
||||
|
|
@ -2290,7 +2290,7 @@ DefineConsoleMethod( PersistenceManager, getDirtyObject, S32, (S32 index), , "(
|
|||
return ( dirtyObject.getObject() ) ? dirtyObject.getObject()->getId() : 0;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( PersistenceManager, listDirty, void, (), , "()"
|
||||
DefineEngineMethod( PersistenceManager, listDirty, void, (), , "()"
|
||||
"Prints the dirty list to the console.")
|
||||
{
|
||||
const PersistenceManager::DirtyList dirtyList = object->getDirtyList();
|
||||
|
|
@ -2318,13 +2318,13 @@ DefineConsoleMethod( PersistenceManager, listDirty, void, (), , "()"
|
|||
}
|
||||
}
|
||||
|
||||
DefineConsoleMethod( PersistenceManager, saveDirty, bool, (), , "()"
|
||||
DefineEngineMethod( PersistenceManager, saveDirty, bool, (), , "()"
|
||||
"Saves all of the SimObject's on the dirty list to their respective files.")
|
||||
{
|
||||
return object->saveDirty();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( PersistenceManager, saveDirtyObject, bool, (const char * objName), , "(SimObject object)"
|
||||
DefineEngineMethod( PersistenceManager, saveDirtyObject, bool, (const char * objName), , "(SimObject object)"
|
||||
"Save a dirty SimObject to it's file.")
|
||||
{
|
||||
SimObject *dirtyObject = NULL;
|
||||
|
|
@ -2342,13 +2342,13 @@ DefineConsoleMethod( PersistenceManager, saveDirtyObject, bool, (const char * ob
|
|||
return false;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( PersistenceManager, clearAll, void, (), , "()"
|
||||
DefineEngineMethod( PersistenceManager, clearAll, void, (), , "()"
|
||||
"Clears all the tracked objects without saving them." )
|
||||
{
|
||||
object->clearAll();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( PersistenceManager, removeObjectFromFile, void, (const char * objName, const char * filename),("") , "(SimObject object, [filename])"
|
||||
DefineEngineMethod( PersistenceManager, removeObjectFromFile, void, (const char * objName, const char * filename),("") , "(SimObject object, [filename])"
|
||||
"Remove an existing SimObject from a file (can optionally specify a different file than \
|
||||
the one it was created in.")
|
||||
{
|
||||
|
|
@ -2371,7 +2371,7 @@ DefineConsoleMethod( PersistenceManager, removeObjectFromFile, void, (const char
|
|||
}
|
||||
}
|
||||
|
||||
DefineConsoleMethod( PersistenceManager, removeField, void, (const char * objName, const char * fieldName), , "(SimObject object, string fieldName)"
|
||||
DefineEngineMethod( PersistenceManager, removeField, void, (const char * objName, const char * fieldName), , "(SimObject object, string fieldName)"
|
||||
"Remove a specific field from an object declaration.")
|
||||
{
|
||||
SimObject *dirtyObject = NULL;
|
||||
|
|
|
|||
|
|
@ -428,7 +428,7 @@ void SimDataBlock::write(Stream &stream, U32 tabStop, U32 flags)
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimDataBlock, reloadOnLocalClient, void, (),,
|
||||
DefineEngineMethod( SimDataBlock, reloadOnLocalClient, void, (),,
|
||||
"Reload the datablock. This can only be used with a local client configuration." )
|
||||
{
|
||||
// Make sure we're running a local client.
|
||||
|
|
|
|||
|
|
@ -2271,7 +2271,7 @@ DefineEngineMethod( SimObject, dumpGroupHierarchy, void, (),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, isMethod, bool, ( const char* methodName ),,
|
||||
DefineEngineMethod( SimObject, isMethod, bool, ( const char* methodName ),,
|
||||
"Test whether the given method is defined on this object.\n"
|
||||
"@param The name of the method.\n"
|
||||
"@return True if the object implements the given method." )
|
||||
|
|
@ -2291,7 +2291,7 @@ DefineEngineMethod( SimObject, isChildOfGroup, bool, ( SimGroup* group ),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, getClassNamespace, const char*, (),,
|
||||
DefineEngineMethod( SimObject, getClassNamespace, const char*, (),,
|
||||
"Get the name of the class namespace assigned to this object.\n"
|
||||
"@return The name of the 'class' namespace." )
|
||||
{
|
||||
|
|
@ -2300,7 +2300,7 @@ DefineConsoleMethod( SimObject, getClassNamespace, const char*, (),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, getSuperClassNamespace, const char*, (),,
|
||||
DefineEngineMethod( SimObject, getSuperClassNamespace, const char*, (),,
|
||||
"Get the name of the superclass namespace assigned to this object.\n"
|
||||
"@return The name of the 'superClass' namespace." )
|
||||
{
|
||||
|
|
@ -2309,7 +2309,7 @@ DefineConsoleMethod( SimObject, getSuperClassNamespace, const char*, (),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, setClassNamespace, void, ( const char* name ),,
|
||||
DefineEngineMethod( SimObject, setClassNamespace, void, ( const char* name ),,
|
||||
"Assign a class namespace to this object.\n"
|
||||
"@param name The name of the 'class' namespace for this object." )
|
||||
{
|
||||
|
|
@ -2318,7 +2318,7 @@ DefineConsoleMethod( SimObject, setClassNamespace, void, ( const char* name ),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, setSuperClassNamespace, void, ( const char* name ),,
|
||||
DefineEngineMethod( SimObject, setSuperClassNamespace, void, ( const char* name ),,
|
||||
"Assign a superclass namespace to this object.\n"
|
||||
"@param name The name of the 'superClass' namespace for this object." )
|
||||
{
|
||||
|
|
@ -2345,7 +2345,7 @@ DefineEngineMethod( SimObject, setIsSelected, void, ( bool state ), ( true ),
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, isExpanded, bool, (),,
|
||||
DefineEngineMethod( SimObject, isExpanded, bool, (),,
|
||||
"Get whether the object has been marked as expanded. (in editor)\n"
|
||||
"@return True if the object is marked expanded." )
|
||||
{
|
||||
|
|
@ -2354,7 +2354,7 @@ DefineConsoleMethod( SimObject, isExpanded, bool, (),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, setIsExpanded, void, ( bool state ), ( true ),
|
||||
DefineEngineMethod( SimObject, setIsExpanded, void, ( bool state ), ( true ),
|
||||
"Set whether the object has been marked as expanded. (in editor)\n"
|
||||
"@param state True if the object is to be marked expanded; false if not." )
|
||||
{
|
||||
|
|
@ -2363,7 +2363,7 @@ DefineConsoleMethod( SimObject, setIsExpanded, void, ( bool state ), ( true ),
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, getFilename, const char*, (),,
|
||||
DefineEngineMethod( SimObject, getFilename, const char*, (),,
|
||||
"Returns the filename the object is attached to.\n"
|
||||
"@return The name of the file the object is associated with; usually the file the object was loaded from." )
|
||||
{
|
||||
|
|
@ -2372,7 +2372,7 @@ DefineConsoleMethod( SimObject, getFilename, const char*, (),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, setFilename, void, ( const char* fileName ),,
|
||||
DefineEngineMethod( SimObject, setFilename, void, ( const char* fileName ),,
|
||||
"Sets the object's file name and path\n"
|
||||
"@param fileName The name of the file to associate this object with." )
|
||||
{
|
||||
|
|
@ -2381,7 +2381,7 @@ DefineConsoleMethod( SimObject, setFilename, void, ( const char* fileName ),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, getDeclarationLine, S32, (),,
|
||||
DefineEngineMethod( SimObject, getDeclarationLine, S32, (),,
|
||||
"Get the line number at which the object is defined in its file.\n\n"
|
||||
"@return The line number of the object's definition in script.\n"
|
||||
"@see getFilename()")
|
||||
|
|
@ -2418,7 +2418,7 @@ DefineEngineFunction( debugEnumInstances, void, ( const char* className, const c
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, assignFieldsFrom, void, ( SimObject* fromObject ),,
|
||||
DefineEngineMethod( SimObject, assignFieldsFrom, void, ( SimObject* fromObject ),,
|
||||
"Copy fields from another object onto this one. The objects must "
|
||||
"be of same type. Everything from the object will overwrite what's "
|
||||
"in this object; extra fields in this object will remain. This "
|
||||
|
|
@ -2439,7 +2439,7 @@ DefineEngineMethod( SimObject, assignPersistentId, void, (),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, getCanSave, bool, (),,
|
||||
DefineEngineMethod( SimObject, getCanSave, bool, (),,
|
||||
"Get whether the object will be included in saves.\n"
|
||||
"@return True if the object will be saved; false otherwise." )
|
||||
{
|
||||
|
|
@ -2448,7 +2448,7 @@ DefineConsoleMethod( SimObject, getCanSave, bool, (),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, setCanSave, void, ( bool value ), ( true ),
|
||||
DefineEngineMethod( SimObject, setCanSave, void, ( bool value ), ( true ),
|
||||
"Set whether the object will be included in saves.\n"
|
||||
"@param value If true, the object will be included in saves; if false, it will be excluded." )
|
||||
{
|
||||
|
|
@ -2529,7 +2529,7 @@ DefineEngineMethod( SimObject, setHidden, void, ( bool value ), ( true ),
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, dumpMethods, ArrayObject*, (),,
|
||||
DefineEngineMethod( SimObject, dumpMethods, ArrayObject*, (),,
|
||||
"List the methods defined on this object.\n\n"
|
||||
"Each description is a newline-separated vector with the following elements:\n"
|
||||
"- Minimum number of arguments.\n"
|
||||
|
|
@ -2776,7 +2776,7 @@ DefineEngineMethod( SimObject, dump, void, ( bool detailed ), ( false ),
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, save, bool, ( const char* fileName, bool selectedOnly, const char* preAppendString ), ( false, "" ),
|
||||
DefineEngineMethod( SimObject, save, bool, ( const char* fileName, bool selectedOnly, const char* preAppendString ), ( false, "" ),
|
||||
"Save out the object to the given file.\n"
|
||||
"@param fileName The name of the file to save to."
|
||||
"@param selectedOnly If true, only objects marked as selected will be saved out.\n"
|
||||
|
|
@ -2808,7 +2808,7 @@ DefineEngineMethod( SimObject, getName, const char*, (),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, getClassName, const char*, (),,
|
||||
DefineEngineMethod( SimObject, getClassName, const char*, (),,
|
||||
"Get the name of the C++ class which the object is an instance of.\n"
|
||||
"@return The name of the C++ class of the object." )
|
||||
{
|
||||
|
|
@ -2818,7 +2818,7 @@ DefineConsoleMethod( SimObject, getClassName, const char*, (),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, isField, bool, ( const char* fieldName ),,
|
||||
DefineEngineMethod( SimObject, isField, bool, ( const char* fieldName ),,
|
||||
"Test whether the given field is defined on this object.\n"
|
||||
"@param fieldName The name of the field.\n"
|
||||
"@return True if the object implements the given field." )
|
||||
|
|
@ -2828,7 +2828,7 @@ DefineConsoleMethod( SimObject, isField, bool, ( const char* fieldName ),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, getFieldValue, const char*, ( const char* fieldName, S32 index ), ( -1 ),
|
||||
DefineEngineMethod( SimObject, getFieldValue, const char*, ( const char* fieldName, S32 index ), ( -1 ),
|
||||
"Return the value of the given field on this object.\n"
|
||||
"@param fieldName The name of the field. If it includes a field index, the index is parsed out.\n"
|
||||
"@param index Optional parameter to specify the index of an array field separately.\n"
|
||||
|
|
@ -2872,7 +2872,7 @@ DefineConsoleMethod( SimObject, getFieldValue, const char*, ( const char* fieldN
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, setFieldValue, bool, ( const char* fieldName, const char* value, S32 index ), ( -1 ),
|
||||
DefineEngineMethod( SimObject, setFieldValue, bool, ( const char* fieldName, const char* value, S32 index ), ( -1 ),
|
||||
"Set the value of the given field on this object.\n"
|
||||
"@param fieldName The name of the field to assign to. If it includes an array index, the index will be parsed out.\n"
|
||||
"@param value The new value to assign to the field.\n"
|
||||
|
|
@ -2919,7 +2919,7 @@ DefineConsoleMethod( SimObject, setFieldValue, bool, ( const char* fieldName, co
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, getFieldType, const char*, ( const char* fieldName ),,
|
||||
DefineEngineMethod( SimObject, getFieldType, const char*, ( const char* fieldName ),,
|
||||
"Get the console type code of the given field.\n"
|
||||
"@return The numeric type code for the underlying console type of the given field." )
|
||||
{
|
||||
|
|
@ -2934,7 +2934,7 @@ DefineConsoleMethod( SimObject, getFieldType, const char*, ( const char* fieldNa
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, setFieldType, void, ( const char* fieldName, const char* type ),,
|
||||
DefineEngineMethod( SimObject, setFieldType, void, ( const char* fieldName, const char* type ),,
|
||||
"Set the console type code for the given field.\n"
|
||||
"@param fieldName The name of the dynamic field to change to type for.\n"
|
||||
"@param type The name of the console type.\n"
|
||||
|
|
@ -2974,7 +2974,7 @@ DefineEngineMethod( SimObject, getInternalName, const char*, (),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, dumpClassHierarchy, void, (),,
|
||||
DefineEngineMethod( SimObject, dumpClassHierarchy, void, (),,
|
||||
"Dump the native C++ class hierarchy of this object's C++ class to the console." )
|
||||
{
|
||||
object->dumpClassHierarchy();
|
||||
|
|
@ -2982,7 +2982,7 @@ DefineConsoleMethod( SimObject, dumpClassHierarchy, void, (),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, isMemberOfClass, bool, ( const char* className ),,
|
||||
DefineEngineMethod( SimObject, isMemberOfClass, bool, ( const char* className ),,
|
||||
"Test whether this object is a member of the specified class.\n"
|
||||
"@param className Name of a native C++ class.\n"
|
||||
"@return True if this object is an instance of the given C++ class or any of its super classes." )
|
||||
|
|
@ -3004,7 +3004,7 @@ DefineConsoleMethod( SimObject, isMemberOfClass, bool, ( const char* className )
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, isInNamespaceHierarchy, bool, ( const char* name ),,
|
||||
DefineEngineMethod( SimObject, isInNamespaceHierarchy, bool, ( const char* name ),,
|
||||
"Test whether the namespace of this object is a direct or indirect child to the given namespace.\n"
|
||||
"@param name The name of a namespace.\n"
|
||||
"@return True if the given namespace name is within the namespace hierarchy of this object." )
|
||||
|
|
@ -3039,7 +3039,7 @@ DefineEngineMethod( SimObject, getGroup, SimGroup*, (),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, delete, void, (),,
|
||||
DefineEngineMethod( SimObject, delete, void, (),,
|
||||
"Delete and remove the object." )
|
||||
{
|
||||
object->deleteObject();
|
||||
|
|
@ -3067,7 +3067,7 @@ ConsoleMethod( SimObject,schedule, S32, 4, 0, "( float time, string method, stri
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, getDynamicFieldCount, S32, (),,
|
||||
DefineEngineMethod( SimObject, getDynamicFieldCount, S32, (),,
|
||||
"Get the number of dynamic fields defined on the object.\n"
|
||||
"@return The number of dynamic fields defined on the object." )
|
||||
{
|
||||
|
|
@ -3081,7 +3081,7 @@ DefineConsoleMethod( SimObject, getDynamicFieldCount, S32, (),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, getDynamicField, const char*, ( S32 index ),,
|
||||
DefineEngineMethod( SimObject, getDynamicField, const char*, ( S32 index ),,
|
||||
"Get a value of a dynamic field by index.\n"
|
||||
"@param index The index of the dynamic field.\n"
|
||||
"@return The value of the dynamic field at the given index or \"\"." )
|
||||
|
|
@ -3113,7 +3113,7 @@ DefineConsoleMethod( SimObject, getDynamicField, const char*, ( S32 index ),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, getFieldCount, S32, (),,
|
||||
DefineEngineMethod( SimObject, getFieldCount, S32, (),,
|
||||
"Get the number of static fields on the object.\n"
|
||||
"@return The number of static fields defined on the object." )
|
||||
{
|
||||
|
|
@ -3135,7 +3135,7 @@ DefineConsoleMethod( SimObject, getFieldCount, S32, (),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimObject, getField, const char*, ( S32 index ),,
|
||||
DefineEngineMethod( SimObject, getField, const char*, ( S32 index ),,
|
||||
"Retrieve the value of a static field by index.\n"
|
||||
"@param index The index of the static field.\n"
|
||||
"@return The value of the static field with the given index or \"\"." )
|
||||
|
|
|
|||
|
|
@ -187,7 +187,7 @@ void SimPersistSet::addObject( SimObject* object )
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimPersistSet, resolvePersistentIds, void, (), , "() - Try to bind unresolved persistent IDs in the set." )
|
||||
DefineEngineMethod( SimPersistSet, resolvePersistentIds, void, (), , "() - Try to bind unresolved persistent IDs in the set." )
|
||||
{
|
||||
object->resolvePIDs();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -954,7 +954,7 @@ DefineEngineMethod( SimSet, clear, void, (),,
|
|||
//-----------------------------------------------------------------------------
|
||||
|
||||
//UNSAFE; don't want this in the new API
|
||||
DefineConsoleMethod( SimSet, deleteAllObjects, void, (), , "() Delete all objects in the set." )
|
||||
DefineEngineMethod( SimSet, deleteAllObjects, void, (), , "() Delete all objects in the set." )
|
||||
{
|
||||
object->deleteAllObjects();
|
||||
}
|
||||
|
|
@ -1026,7 +1026,7 @@ DEFINE_CALLIN( fnSimSet_getCountRecursive, getCountRecursive, SimSet, U32, ( Sim
|
|||
return set->sizeRecursive();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( SimSet, getFullCount, S32, (), , "() Get the number of direct and indirect child objects contained in the set.\n"
|
||||
DefineEngineMethod( SimSet, getFullCount, S32, (), , "() Get the number of direct and indirect child objects contained in the set.\n"
|
||||
"@return The number of objects contained in the set as well as in other sets contained directly or indirectly in the set." )
|
||||
{
|
||||
return object->sizeRecursive();
|
||||
|
|
@ -1122,7 +1122,7 @@ DefineEngineMethod( SimSet, pushToBack, void, ( SimObject* obj ),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( SimSet, sort, void, ( const char * callbackFunction ), , "( string callbackFunction ) Sort the objects in the set using the given comparison function.\n"
|
||||
DefineEngineMethod( SimSet, sort, void, ( const char * callbackFunction ), , "( string callbackFunction ) Sort the objects in the set using the given comparison function.\n"
|
||||
"@param callbackFunction Name of a function that takes two object arguments A and B and returns -1 if A is less, 1 if B is less, and 0 if both are equal." )
|
||||
{
|
||||
object->scriptSort( callbackFunction );
|
||||
|
|
|
|||
|
|
@ -484,7 +484,7 @@ static ConsoleDocFragment _FileObjectwriteObject2(
|
|||
"FileObject",
|
||||
"void writeObject( SimObject* object, string prepend);");
|
||||
|
||||
DefineConsoleMethod( FileObject, writeObject, void, (const char * simName, const char * objName), (""), "FileObject.writeObject(SimObject, object prepend)"
|
||||
DefineEngineMethod( FileObject, writeObject, void, (const char * simName, const char * objName), (""), "FileObject.writeObject(SimObject, object prepend)"
|
||||
"@hide")
|
||||
{
|
||||
SimObject* obj = Sim::findObject( simName );
|
||||
|
|
|
|||
|
|
@ -1185,67 +1185,67 @@ void GuiMeshRoadEditorCtrl::matchTerrainToRoad()
|
|||
// with the terrain underneath it.
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiMeshRoadEditorCtrl, deleteNode, void, (), , "deleteNode()" )
|
||||
DefineEngineMethod( GuiMeshRoadEditorCtrl, deleteNode, void, (), , "deleteNode()" )
|
||||
{
|
||||
object->deleteSelectedNode();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiMeshRoadEditorCtrl, getMode, const char*, (), , "" )
|
||||
DefineEngineMethod( GuiMeshRoadEditorCtrl, getMode, const char*, (), , "" )
|
||||
{
|
||||
return object->getMode();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiMeshRoadEditorCtrl, setMode, void, (const char * mode), , "setMode( String mode )" )
|
||||
DefineEngineMethod( GuiMeshRoadEditorCtrl, setMode, void, (const char * mode), , "setMode( String mode )" )
|
||||
{
|
||||
String newMode = ( mode );
|
||||
object->setMode( newMode );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiMeshRoadEditorCtrl, getNodeWidth, F32, (), , "" )
|
||||
DefineEngineMethod( GuiMeshRoadEditorCtrl, getNodeWidth, F32, (), , "" )
|
||||
{
|
||||
return object->getNodeWidth();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiMeshRoadEditorCtrl, setNodeWidth, void, ( F32 width ), , "" )
|
||||
DefineEngineMethod( GuiMeshRoadEditorCtrl, setNodeWidth, void, ( F32 width ), , "" )
|
||||
{
|
||||
object->setNodeWidth( width );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiMeshRoadEditorCtrl, getNodeDepth, F32, (), , "" )
|
||||
DefineEngineMethod( GuiMeshRoadEditorCtrl, getNodeDepth, F32, (), , "" )
|
||||
{
|
||||
return object->getNodeDepth();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiMeshRoadEditorCtrl, setNodeDepth, void, ( F32 depth ), , "" )
|
||||
DefineEngineMethod( GuiMeshRoadEditorCtrl, setNodeDepth, void, ( F32 depth ), , "" )
|
||||
{
|
||||
object->setNodeDepth( depth );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiMeshRoadEditorCtrl, getNodePosition, Point3F, (), , "" )
|
||||
DefineEngineMethod( GuiMeshRoadEditorCtrl, getNodePosition, Point3F, (), , "" )
|
||||
{
|
||||
|
||||
return object->getNodePosition();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiMeshRoadEditorCtrl, setNodePosition, void, (Point3F pos), , "" )
|
||||
DefineEngineMethod( GuiMeshRoadEditorCtrl, setNodePosition, void, (Point3F pos), , "" )
|
||||
{
|
||||
|
||||
object->setNodePosition( pos );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiMeshRoadEditorCtrl, getNodeNormal, Point3F, (), , "" )
|
||||
DefineEngineMethod( GuiMeshRoadEditorCtrl, getNodeNormal, Point3F, (), , "" )
|
||||
{
|
||||
|
||||
return object->getNodeNormal();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiMeshRoadEditorCtrl, setNodeNormal, void, (Point3F normal), , "" )
|
||||
DefineEngineMethod( GuiMeshRoadEditorCtrl, setNodeNormal, void, (Point3F normal), , "" )
|
||||
{
|
||||
|
||||
object->setNodeNormal( normal );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiMeshRoadEditorCtrl, setSelectedRoad, void, (const char * objName), (""), "" )
|
||||
DefineEngineMethod( GuiMeshRoadEditorCtrl, setSelectedRoad, void, (const char * objName), (""), "" )
|
||||
{
|
||||
if ( String::isEmpty(objName) )
|
||||
object->setSelectedRoad(NULL);
|
||||
|
|
@ -1257,7 +1257,7 @@ DefineConsoleMethod( GuiMeshRoadEditorCtrl, setSelectedRoad, void, (const char *
|
|||
}
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiMeshRoadEditorCtrl, getSelectedRoad, S32, (), , "" )
|
||||
DefineEngineMethod( GuiMeshRoadEditorCtrl, getSelectedRoad, S32, (), , "" )
|
||||
{
|
||||
MeshRoad *road = object->getSelectedRoad();
|
||||
if ( !road )
|
||||
|
|
@ -1266,14 +1266,14 @@ DefineConsoleMethod( GuiMeshRoadEditorCtrl, getSelectedRoad, S32, (), , "" )
|
|||
return road->getId();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiMeshRoadEditorCtrl, regenerate, void, (), , "" )
|
||||
DefineEngineMethod( GuiMeshRoadEditorCtrl, regenerate, void, (), , "" )
|
||||
{
|
||||
MeshRoad *road = object->getSelectedRoad();
|
||||
if ( road )
|
||||
road->regenerate();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiMeshRoadEditorCtrl, matchTerrainToRoad, void, (), , "" )
|
||||
DefineEngineMethod( GuiMeshRoadEditorCtrl, matchTerrainToRoad, void, (), , "" )
|
||||
{
|
||||
object->matchTerrainToRoad();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1393,66 +1393,66 @@ void GuiRiverEditorCtrl::_renderSelectedRiver( ObjectRenderInst *ri, SceneRender
|
|||
}
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRiverEditorCtrl, deleteNode, void, (), , "deleteNode()" )
|
||||
DefineEngineMethod( GuiRiverEditorCtrl, deleteNode, void, (), , "deleteNode()" )
|
||||
{
|
||||
object->deleteSelectedNode();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRiverEditorCtrl, getMode, const char*, (), , "" )
|
||||
DefineEngineMethod( GuiRiverEditorCtrl, getMode, const char*, (), , "" )
|
||||
{
|
||||
return object->getMode();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRiverEditorCtrl, setMode, void, ( const char * mode ), , "setMode( String mode )" )
|
||||
DefineEngineMethod( GuiRiverEditorCtrl, setMode, void, ( const char * mode ), , "setMode( String mode )" )
|
||||
{
|
||||
String newMode = ( mode );
|
||||
object->setMode( newMode );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRiverEditorCtrl, getNodeWidth, F32, (), , "" )
|
||||
DefineEngineMethod( GuiRiverEditorCtrl, getNodeWidth, F32, (), , "" )
|
||||
{
|
||||
return object->getNodeWidth();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRiverEditorCtrl, setNodeWidth, void, ( F32 width ), , "" )
|
||||
DefineEngineMethod( GuiRiverEditorCtrl, setNodeWidth, void, ( F32 width ), , "" )
|
||||
{
|
||||
object->setNodeWidth( width );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRiverEditorCtrl, getNodeDepth, F32, (), , "" )
|
||||
DefineEngineMethod( GuiRiverEditorCtrl, getNodeDepth, F32, (), , "" )
|
||||
{
|
||||
return object->getNodeDepth();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRiverEditorCtrl, setNodeDepth, void, ( F32 depth ), , "" )
|
||||
DefineEngineMethod( GuiRiverEditorCtrl, setNodeDepth, void, ( F32 depth ), , "" )
|
||||
{
|
||||
object->setNodeDepth( depth );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRiverEditorCtrl, getNodePosition, Point3F, (), , "" )
|
||||
DefineEngineMethod( GuiRiverEditorCtrl, getNodePosition, Point3F, (), , "" )
|
||||
{
|
||||
|
||||
return object->getNodePosition();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRiverEditorCtrl, setNodePosition, void, (Point3F pos), , "" )
|
||||
DefineEngineMethod( GuiRiverEditorCtrl, setNodePosition, void, (Point3F pos), , "" )
|
||||
{
|
||||
object->setNodePosition( pos );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRiverEditorCtrl, getNodeNormal, Point3F, (), , "" )
|
||||
DefineEngineMethod( GuiRiverEditorCtrl, getNodeNormal, Point3F, (), , "" )
|
||||
{
|
||||
|
||||
return object->getNodeNormal();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRiverEditorCtrl, setNodeNormal, void, (Point3F normal), , "" )
|
||||
DefineEngineMethod( GuiRiverEditorCtrl, setNodeNormal, void, (Point3F normal), , "" )
|
||||
{
|
||||
|
||||
object->setNodeNormal( normal );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRiverEditorCtrl, setSelectedRiver, void, (const char * objName), (""), "" )
|
||||
DefineEngineMethod( GuiRiverEditorCtrl, setSelectedRiver, void, (const char * objName), (""), "" )
|
||||
{
|
||||
if (dStrcmp( objName,"" )==0)
|
||||
object->setSelectedRiver(NULL);
|
||||
|
|
@ -1464,7 +1464,7 @@ DefineConsoleMethod( GuiRiverEditorCtrl, setSelectedRiver, void, (const char * o
|
|||
}
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRiverEditorCtrl, getSelectedRiver, S32, (), , "" )
|
||||
DefineEngineMethod( GuiRiverEditorCtrl, getSelectedRiver, S32, (), , "" )
|
||||
{
|
||||
River *river = object->getSelectedRiver();
|
||||
if ( !river )
|
||||
|
|
@ -1473,7 +1473,7 @@ DefineConsoleMethod( GuiRiverEditorCtrl, getSelectedRiver, S32, (), , "" )
|
|||
return river->getId();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRiverEditorCtrl, regenerate, void, (), , "" )
|
||||
DefineEngineMethod( GuiRiverEditorCtrl, regenerate, void, (), , "" )
|
||||
{
|
||||
River *river = object->getSelectedRiver();
|
||||
if ( river )
|
||||
|
|
|
|||
|
|
@ -1037,45 +1037,45 @@ void GuiRoadEditorCtrl::submitUndo( const UTF8 *name )
|
|||
undoMan->addAction( action );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRoadEditorCtrl, deleteNode, void, (), , "deleteNode()" )
|
||||
DefineEngineMethod( GuiRoadEditorCtrl, deleteNode, void, (), , "deleteNode()" )
|
||||
{
|
||||
object->deleteSelectedNode();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRoadEditorCtrl, getMode, const char*, (), , "" )
|
||||
DefineEngineMethod( GuiRoadEditorCtrl, getMode, const char*, (), , "" )
|
||||
{
|
||||
return object->getMode();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRoadEditorCtrl, setMode, void, ( const char * mode ), , "setMode( String mode )" )
|
||||
DefineEngineMethod( GuiRoadEditorCtrl, setMode, void, ( const char * mode ), , "setMode( String mode )" )
|
||||
{
|
||||
String newMode = ( mode );
|
||||
object->setMode( newMode );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRoadEditorCtrl, getNodeWidth, F32, (), , "" )
|
||||
DefineEngineMethod( GuiRoadEditorCtrl, getNodeWidth, F32, (), , "" )
|
||||
{
|
||||
return object->getNodeWidth();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRoadEditorCtrl, setNodeWidth, void, ( F32 width ), , "" )
|
||||
DefineEngineMethod( GuiRoadEditorCtrl, setNodeWidth, void, ( F32 width ), , "" )
|
||||
{
|
||||
object->setNodeWidth( width );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRoadEditorCtrl, getNodePosition, Point3F, (), , "" )
|
||||
DefineEngineMethod( GuiRoadEditorCtrl, getNodePosition, Point3F, (), , "" )
|
||||
{
|
||||
|
||||
return object->getNodePosition();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRoadEditorCtrl, setNodePosition, void, ( Point3F pos ), , "" )
|
||||
DefineEngineMethod( GuiRoadEditorCtrl, setNodePosition, void, ( Point3F pos ), , "" )
|
||||
{
|
||||
|
||||
object->setNodePosition( pos );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRoadEditorCtrl, setSelectedRoad, void, ( const char * pathRoad ), (""), "" )
|
||||
DefineEngineMethod( GuiRoadEditorCtrl, setSelectedRoad, void, ( const char * pathRoad ), (""), "" )
|
||||
{
|
||||
if (dStrcmp( pathRoad,"")==0 )
|
||||
object->setSelectedRoad(NULL);
|
||||
|
|
@ -1087,7 +1087,7 @@ DefineConsoleMethod( GuiRoadEditorCtrl, setSelectedRoad, void, ( const char * pa
|
|||
}
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRoadEditorCtrl, getSelectedRoad, S32, (), , "" )
|
||||
DefineEngineMethod( GuiRoadEditorCtrl, getSelectedRoad, S32, (), , "" )
|
||||
{
|
||||
DecalRoad *road = object->getSelectedRoad();
|
||||
if ( road )
|
||||
|
|
@ -1096,12 +1096,12 @@ DefineConsoleMethod( GuiRoadEditorCtrl, getSelectedRoad, S32, (), , "" )
|
|||
return NULL;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRoadEditorCtrl, getSelectedNode, S32, (), , "" )
|
||||
DefineEngineMethod( GuiRoadEditorCtrl, getSelectedNode, S32, (), , "" )
|
||||
{
|
||||
return object->getSelectedNode();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiRoadEditorCtrl, deleteRoad, void, (), , "" )
|
||||
DefineEngineMethod( GuiRoadEditorCtrl, deleteRoad, void, (), , "" )
|
||||
{
|
||||
object->deleteSelectedRoad();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -640,7 +640,7 @@ BaseMatInstance* SkyBox::_getMaterialInstance()
|
|||
return mMatInstance;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( SkyBox, postApply, void, (), , "")
|
||||
DefineEngineMethod( SkyBox, postApply, void, (), , "")
|
||||
{
|
||||
object->inspectPostApply();
|
||||
}
|
||||
|
|
@ -558,12 +558,12 @@ void Sun::_onUnselected()
|
|||
Parent::_onUnselected();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(Sun, apply, void, (), , "")
|
||||
DefineEngineMethod(Sun, apply, void, (), , "")
|
||||
{
|
||||
object->inspectPostApply();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(Sun, animate, void, ( F32 duration, F32 startAzimuth, F32 endAzimuth, F32 startElevation, F32 endElevation ), , "animate( F32 duration, F32 startAzimuth, F32 endAzimuth, F32 startElevation, F32 endElevation )")
|
||||
DefineEngineMethod(Sun, animate, void, ( F32 duration, F32 startAzimuth, F32 endAzimuth, F32 startElevation, F32 endElevation ), , "animate( F32 duration, F32 startAzimuth, F32 endAzimuth, F32 startElevation, F32 endElevation )")
|
||||
{
|
||||
|
||||
object->animate(duration, startAzimuth, endAzimuth, startElevation, endElevation);
|
||||
|
|
|
|||
|
|
@ -187,7 +187,7 @@ bool ForestBrush::containsItemData( const ForestItemData *inData )
|
|||
return false;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( ForestBrush, containsItemData, bool, ( const char * obj ), , "( ForestItemData obj )" )
|
||||
DefineEngineMethod( ForestBrush, containsItemData, bool, ( const char * obj ), , "( ForestItemData obj )" )
|
||||
{
|
||||
ForestItemData *data = NULL;
|
||||
if ( !Sim::findObject( obj, data ) )
|
||||
|
|
|
|||
|
|
@ -682,7 +682,7 @@ bool ForestBrushTool::getGroundAt( const Point3F &worldPt, F32 *zValueOut, Vecto
|
|||
return true;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( ForestBrushTool, collectElements, void, (), , "" )
|
||||
DefineEngineMethod( ForestBrushTool, collectElements, void, (), , "" )
|
||||
{
|
||||
object->collectElements();
|
||||
}
|
||||
|
|
@ -370,24 +370,24 @@ bool ForestEditorCtrl::isDirty()
|
|||
return foundDirty;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( ForestEditorCtrl, updateActiveForest, void, (), , "()" )
|
||||
DefineEngineMethod( ForestEditorCtrl, updateActiveForest, void, (), , "()" )
|
||||
{
|
||||
object->updateActiveForest( true );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( ForestEditorCtrl, setActiveTool, void, ( const char * toolName ), , "( ForestTool tool )" )
|
||||
DefineEngineMethod( ForestEditorCtrl, setActiveTool, void, ( const char * toolName ), , "( ForestTool tool )" )
|
||||
{
|
||||
ForestTool *tool = dynamic_cast<ForestTool*>( Sim::findObject( toolName ) );
|
||||
object->setActiveTool( tool );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( ForestEditorCtrl, getActiveTool, S32, (), , "()" )
|
||||
DefineEngineMethod( ForestEditorCtrl, getActiveTool, S32, (), , "()" )
|
||||
{
|
||||
ForestTool *tool = object->getActiveTool();
|
||||
return tool ? tool->getId() : 0;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( ForestEditorCtrl, deleteMeshSafe, void, ( const char * obj ), , "( ForestItemData obj )" )
|
||||
DefineEngineMethod( ForestEditorCtrl, deleteMeshSafe, void, ( const char * obj ), , "( ForestItemData obj )" )
|
||||
{
|
||||
ForestItemData *db;
|
||||
if ( !Sim::findObject( obj, db ) )
|
||||
|
|
@ -396,12 +396,12 @@ DefineConsoleMethod( ForestEditorCtrl, deleteMeshSafe, void, ( const char * obj
|
|||
object->deleteMeshSafe( db );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( ForestEditorCtrl, isDirty, bool, (), , "" )
|
||||
DefineEngineMethod( ForestEditorCtrl, isDirty, bool, (), , "" )
|
||||
{
|
||||
return object->isDirty();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(ForestEditorCtrl, setActiveForest, void, (const char * obj), , "( Forest obj )")
|
||||
DefineEngineMethod(ForestEditorCtrl, setActiveForest, void, (const char * obj), , "( Forest obj )")
|
||||
{
|
||||
Forest *forestObject;
|
||||
if (!Sim::findObject(obj, forestObject))
|
||||
|
|
|
|||
|
|
@ -563,32 +563,32 @@ void ForestSelectionTool::onUndoAction()
|
|||
mBounds.intersect( mSelection[i].getWorldBox() );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( ForestSelectionTool, getSelectionCount, S32, (), , "" )
|
||||
DefineEngineMethod( ForestSelectionTool, getSelectionCount, S32, (), , "" )
|
||||
{
|
||||
return object->getSelectionCount();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( ForestSelectionTool, deleteSelection, void, (), , "" )
|
||||
DefineEngineMethod( ForestSelectionTool, deleteSelection, void, (), , "" )
|
||||
{
|
||||
object->deleteSelection();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( ForestSelectionTool, clearSelection, void, (), , "" )
|
||||
DefineEngineMethod( ForestSelectionTool, clearSelection, void, (), , "" )
|
||||
{
|
||||
object->clearSelection();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( ForestSelectionTool, cutSelection, void, (), , "" )
|
||||
DefineEngineMethod( ForestSelectionTool, cutSelection, void, (), , "" )
|
||||
{
|
||||
object->cutSelection();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( ForestSelectionTool, copySelection, void, (), , "" )
|
||||
DefineEngineMethod( ForestSelectionTool, copySelection, void, (), , "" )
|
||||
{
|
||||
object->copySelection();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( ForestSelectionTool, pasteSelection, void, (), , "" )
|
||||
DefineEngineMethod( ForestSelectionTool, pasteSelection, void, (), , "" )
|
||||
{
|
||||
object->pasteSelection();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -361,22 +361,22 @@ void Forest::saveDataFile( const char *path )
|
|||
mData->write( mDataFileName );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( Forest, saveDataFile, void, (const char * path), (""), "saveDataFile( [path] )" )
|
||||
DefineEngineMethod( Forest, saveDataFile, void, (const char * path), (""), "saveDataFile( [path] )" )
|
||||
{
|
||||
object->saveDataFile( path );
|
||||
}
|
||||
|
||||
DefineConsoleMethod(Forest, isDirty, bool, (), , "()")
|
||||
DefineEngineMethod(Forest, isDirty, bool, (), , "()")
|
||||
{
|
||||
return object->getData() && object->getData()->isDirty();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(Forest, regenCells, void, (), , "()")
|
||||
DefineEngineMethod(Forest, regenCells, void, (), , "()")
|
||||
{
|
||||
object->getData()->regenCells();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(Forest, clear, void, (), , "()" )
|
||||
DefineEngineMethod(Forest, clear, void, (), , "()" )
|
||||
{
|
||||
object->clear();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -191,7 +191,7 @@ void TheoraTextureObject::play()
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( TheoraTextureObject, play, void, (),,
|
||||
DefineEngineMethod( TheoraTextureObject, play, void, (),,
|
||||
"Start playback of the video." )
|
||||
{
|
||||
object->play();
|
||||
|
|
@ -199,7 +199,7 @@ DefineConsoleMethod( TheoraTextureObject, play, void, (),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( TheoraTextureObject, stop, void, (),,
|
||||
DefineEngineMethod( TheoraTextureObject, stop, void, (),,
|
||||
"Stop playback of the video." )
|
||||
{
|
||||
object->stop();
|
||||
|
|
@ -207,7 +207,7 @@ DefineConsoleMethod( TheoraTextureObject, stop, void, (),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( TheoraTextureObject, pause, void, (),,
|
||||
DefineEngineMethod( TheoraTextureObject, pause, void, (),,
|
||||
"Pause playback of the video." )
|
||||
{
|
||||
object->pause();
|
||||
|
|
|
|||
|
|
@ -92,17 +92,17 @@ void GuiToolboxButtonCtrl::onSleep()
|
|||
|
||||
//-------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiToolboxButtonCtrl, setNormalBitmap, void, ( const char * name ), , "( filepath name ) sets the bitmap that shows when the button is active")
|
||||
DefineEngineMethod( GuiToolboxButtonCtrl, setNormalBitmap, void, ( const char * name ), , "( filepath name ) sets the bitmap that shows when the button is active")
|
||||
{
|
||||
object->setNormalBitmap(name);
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiToolboxButtonCtrl, setLoweredBitmap, void, ( const char * name ), , "( filepath name ) sets the bitmap that shows when the button is disabled")
|
||||
DefineEngineMethod( GuiToolboxButtonCtrl, setLoweredBitmap, void, ( const char * name ), , "( filepath name ) sets the bitmap that shows when the button is disabled")
|
||||
{
|
||||
object->setLoweredBitmap(name);
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiToolboxButtonCtrl, setHoverBitmap, void, ( const char * name ), , "( filepath name ) sets the bitmap that shows when the button is disabled")
|
||||
DefineEngineMethod( GuiToolboxButtonCtrl, setHoverBitmap, void, ( const char * name ), , "( filepath name ) sets the bitmap that shows when the button is disabled")
|
||||
{
|
||||
object->setHoverBitmap(name);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -261,7 +261,7 @@ static ConsoleDocFragment _sGuiBitmapCtrlSetBitmap2(
|
|||
|
||||
|
||||
//"Set the bitmap displayed in the control. Note that it is limited in size, to 256x256."
|
||||
DefineConsoleMethod( GuiBitmapCtrl, setBitmap, void, ( const char * fileRoot, bool resize), ( false),
|
||||
DefineEngineMethod( GuiBitmapCtrl, setBitmap, void, ( const char * fileRoot, bool resize), ( false),
|
||||
"( String filename | String filename, bool resize ) Assign an image to the control.\n\n"
|
||||
"@hide" )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -658,17 +658,17 @@ void GuiColorPickerCtrl::setScriptValue(const char *value)
|
|||
setValue(newValue);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiColorPickerCtrl, getSelectorPos, Point2I, (), , "Gets the current position of the selector")
|
||||
DefineEngineMethod(GuiColorPickerCtrl, getSelectorPos, Point2I, (), , "Gets the current position of the selector")
|
||||
{
|
||||
return object->getSelectorPos();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiColorPickerCtrl, setSelectorPos, void, (Point2I newPos), , "Sets the current position of the selector")
|
||||
DefineEngineMethod(GuiColorPickerCtrl, setSelectorPos, void, (Point2I newPos), , "Sets the current position of the selector")
|
||||
{
|
||||
object->setSelectorPos(newPos);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiColorPickerCtrl, updateColor, void, (), , "Forces update of pick color")
|
||||
DefineEngineMethod(GuiColorPickerCtrl, updateColor, void, (), , "Forces update of pick color")
|
||||
{
|
||||
object->updateColor();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -379,18 +379,18 @@ void GuiFileTreeCtrl::recurseInsert( Item* parent, StringTableEntry path )
|
|||
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiFileTreeCtrl, getSelectedPath, const char*, (), , "getSelectedPath() - returns the currently selected path in the tree")
|
||||
DefineEngineMethod( GuiFileTreeCtrl, getSelectedPath, const char*, (), , "getSelectedPath() - returns the currently selected path in the tree")
|
||||
{
|
||||
const String& path = object->getSelectedPath();
|
||||
return Con::getStringArg( path );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiFileTreeCtrl, setSelectedPath, bool, (const char * path), , "setSelectedPath(path) - expands the tree to the specified path")
|
||||
DefineEngineMethod( GuiFileTreeCtrl, setSelectedPath, bool, (const char * path), , "setSelectedPath(path) - expands the tree to the specified path")
|
||||
{
|
||||
return object->setSelectedPath( path );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiFileTreeCtrl, reload, void, (), , "() - Reread the directory tree hierarchy." )
|
||||
DefineEngineMethod( GuiFileTreeCtrl, reload, void, (), , "() - Reread the directory tree hierarchy." )
|
||||
{
|
||||
object->updateTree();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -601,7 +601,7 @@ void GuiGradientCtrl::sortColorRange()
|
|||
dQsort( mAlphaRange.address(), mAlphaRange.size(), sizeof(ColorRange), _numIncreasing);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiGradientCtrl, getColorCount, S32, (), , "Get color count")
|
||||
DefineEngineMethod(GuiGradientCtrl, getColorCount, S32, (), , "Get color count")
|
||||
{
|
||||
if( object->getDisplayMode() == GuiGradientCtrl::pHorizColorRange )
|
||||
return object->mColorRange.size();
|
||||
|
|
@ -611,7 +611,7 @@ DefineConsoleMethod(GuiGradientCtrl, getColorCount, S32, (), , "Get color count"
|
|||
return 0;
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiGradientCtrl, getColor, LinearColorF, (S32 idx), , "Get color value")
|
||||
DefineEngineMethod(GuiGradientCtrl, getColor, LinearColorF, (S32 idx), , "Get color value")
|
||||
{
|
||||
|
||||
if( object->getDisplayMode() == GuiGradientCtrl::pHorizColorRange )
|
||||
|
|
|
|||
|
|
@ -167,7 +167,7 @@ void GuiMaterialCtrl::onRender( Point2I offset, const RectI &updateRect )
|
|||
GFX->setTexture( 0, NULL );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiMaterialCtrl, setMaterial, bool, ( const char * materialName ), , "( string materialName )"
|
||||
DefineEngineMethod( GuiMaterialCtrl, setMaterial, bool, ( const char * materialName ), , "( string materialName )"
|
||||
"Set the material to be displayed in the control." )
|
||||
{
|
||||
return object->setMaterial( materialName );
|
||||
|
|
|
|||
|
|
@ -300,82 +300,82 @@ void GuiPopUpMenuCtrl::initPersistFields(void)
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrl, add, void, (const char * name, S32 idNum, U32 scheme), ("", -1, 0), "(string name, int idNum, int scheme=0)")
|
||||
DefineEngineMethod( GuiPopUpMenuCtrl, add, void, (const char * name, S32 idNum, U32 scheme), ("", -1, 0), "(string name, int idNum, int scheme=0)")
|
||||
{
|
||||
object->addEntry(name, idNum, scheme);
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrl, addScheme, void, (U32 id, ColorI fontColor, ColorI fontColorHL, ColorI fontColorSEL), ,
|
||||
DefineEngineMethod( GuiPopUpMenuCtrl, addScheme, void, (U32 id, ColorI fontColor, ColorI fontColorHL, ColorI fontColorSEL), ,
|
||||
"(int id, ColorI fontColor, ColorI fontColorHL, ColorI fontColorSEL)")
|
||||
{
|
||||
|
||||
object->addScheme( id, fontColor, fontColorHL, fontColorSEL );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrl, getText, const char*, (), , "")
|
||||
DefineEngineMethod( GuiPopUpMenuCtrl, getText, const char*, (), , "")
|
||||
{
|
||||
return object->getText();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrl, clear, void, (), , "Clear the popup list.")
|
||||
DefineEngineMethod( GuiPopUpMenuCtrl, clear, void, (), , "Clear the popup list.")
|
||||
{
|
||||
object->clear();
|
||||
}
|
||||
|
||||
//FIXME: clashes with SimSet.sort
|
||||
DefineConsoleMethod(GuiPopUpMenuCtrl, sort, void, (), , "Sort the list alphabetically.")
|
||||
DefineEngineMethod(GuiPopUpMenuCtrl, sort, void, (), , "Sort the list alphabetically.")
|
||||
{
|
||||
object->sort();
|
||||
}
|
||||
|
||||
// Added to sort the entries by ID
|
||||
DefineConsoleMethod(GuiPopUpMenuCtrl, sortID, void, (), , "Sort the list by ID.")
|
||||
DefineEngineMethod(GuiPopUpMenuCtrl, sortID, void, (), , "Sort the list by ID.")
|
||||
{
|
||||
object->sortID();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrl, forceOnAction, void, (), , "")
|
||||
DefineEngineMethod( GuiPopUpMenuCtrl, forceOnAction, void, (), , "")
|
||||
{
|
||||
object->onAction();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrl, forceClose, void, (), , "")
|
||||
DefineEngineMethod( GuiPopUpMenuCtrl, forceClose, void, (), , "")
|
||||
{
|
||||
object->closePopUp();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrl, getSelected, S32, (), , "Gets the selected index")
|
||||
DefineEngineMethod( GuiPopUpMenuCtrl, getSelected, S32, (), , "Gets the selected index")
|
||||
{
|
||||
return object->getSelected();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrl, setSelected, void, (S32 id, bool scriptCallback), (true), "(int id, [scriptCallback=true])")
|
||||
DefineEngineMethod( GuiPopUpMenuCtrl, setSelected, void, (S32 id, bool scriptCallback), (true), "(int id, [scriptCallback=true])")
|
||||
{
|
||||
object->setSelected( id, scriptCallback );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrl, setFirstSelected, void, (bool scriptCallback), (true), "([scriptCallback=true])")
|
||||
DefineEngineMethod( GuiPopUpMenuCtrl, setFirstSelected, void, (bool scriptCallback), (true), "([scriptCallback=true])")
|
||||
{
|
||||
object->setFirstSelected( scriptCallback );
|
||||
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrl, setNoneSelected, void, (), , "")
|
||||
DefineEngineMethod( GuiPopUpMenuCtrl, setNoneSelected, void, (), , "")
|
||||
{
|
||||
object->setNoneSelected();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrl, getTextById, const char*, (S32 id), , "(int id)")
|
||||
DefineEngineMethod( GuiPopUpMenuCtrl, getTextById, const char*, (S32 id), , "(int id)")
|
||||
{
|
||||
return(object->getTextById(id));
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrl, changeTextById, void, ( S32 id, const char * text ), , "( int id, string text )" )
|
||||
DefineEngineMethod( GuiPopUpMenuCtrl, changeTextById, void, ( S32 id, const char * text ), , "( int id, string text )" )
|
||||
{
|
||||
object->setEntryText( id, text );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrl, setEnumContent, void, (const char * className, const char * enumName), , "(string class, string enum)"
|
||||
DefineEngineMethod( GuiPopUpMenuCtrl, setEnumContent, void, (const char * className, const char * enumName), , "(string class, string enum)"
|
||||
"This fills the popup with a classrep's field enumeration type info.\n\n"
|
||||
"More of a helper function than anything. If console access to the field list is added, "
|
||||
"at least for the enumerated types, then this should go away..")
|
||||
|
|
@ -429,20 +429,20 @@ DefineConsoleMethod( GuiPopUpMenuCtrl, setEnumContent, void, (const char * class
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrl, findText, S32, (const char * text), , "(string text)"
|
||||
DefineEngineMethod( GuiPopUpMenuCtrl, findText, S32, (const char * text), , "(string text)"
|
||||
"Returns the position of the first entry containing the specified text or -1 if not found.")
|
||||
{
|
||||
return( object->findText( text ) );
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrl, size, S32, (), , "Get the size of the menu - the number of entries in it.")
|
||||
DefineEngineMethod( GuiPopUpMenuCtrl, size, S32, (), , "Get the size of the menu - the number of entries in it.")
|
||||
{
|
||||
return( object->getNumEntries() );
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrl, replaceText, void, (bool doReplaceText), , "(bool doReplaceText)")
|
||||
DefineEngineMethod( GuiPopUpMenuCtrl, replaceText, void, (bool doReplaceText), , "(bool doReplaceText)")
|
||||
{
|
||||
object->replaceText(S32(doReplaceText));
|
||||
}
|
||||
|
|
@ -532,7 +532,7 @@ void GuiPopUpMenuCtrl::clearEntry( S32 entry )
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrl, clearEntry, void, (S32 entry), , "(S32 entry)")
|
||||
DefineEngineMethod( GuiPopUpMenuCtrl, clearEntry, void, (S32 entry), , "(S32 entry)")
|
||||
{
|
||||
object->clearEntry(entry);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -364,7 +364,7 @@ ConsoleDocFragment _GuiPopUpMenuCtrlExAdd(
|
|||
"void add(string name, S32 idNum, S32 scheme=0);"
|
||||
);
|
||||
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrlEx, add, void, (const char * name, S32 idNum, U32 scheme), ("", -1, 0), "(string name, int idNum, int scheme=0)")
|
||||
DefineEngineMethod( GuiPopUpMenuCtrlEx, add, void, (const char * name, S32 idNum, U32 scheme), ("", -1, 0), "(string name, int idNum, int scheme=0)")
|
||||
{
|
||||
object->addEntry(name, idNum, scheme);
|
||||
}
|
||||
|
|
@ -525,7 +525,7 @@ ConsoleDocFragment _GuiPopUpMenuCtrlExsetSelected(
|
|||
"setSelected(int id, bool scriptCallback=true);"
|
||||
);
|
||||
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrlEx, setSelected, void, (S32 id, bool scriptCallback), (true), "(int id, [scriptCallback=true])"
|
||||
DefineEngineMethod( GuiPopUpMenuCtrlEx, setSelected, void, (S32 id, bool scriptCallback), (true), "(int id, [scriptCallback=true])"
|
||||
"@hide")
|
||||
{
|
||||
object->setSelected( id, scriptCallback );
|
||||
|
|
@ -539,7 +539,7 @@ ConsoleDocFragment _GuiPopUpMenuCtrlExsetFirstSelected(
|
|||
);
|
||||
|
||||
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrlEx, setFirstSelected, void, (bool scriptCallback), (true), "([scriptCallback=true])"
|
||||
DefineEngineMethod( GuiPopUpMenuCtrlEx, setFirstSelected, void, (bool scriptCallback), (true), "([scriptCallback=true])"
|
||||
"@hide")
|
||||
{
|
||||
object->setFirstSelected( scriptCallback );
|
||||
|
|
@ -561,7 +561,7 @@ DefineEngineMethod( GuiPopUpMenuCtrlEx, getTextById, const char*, (S32 id),,
|
|||
}
|
||||
|
||||
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrlEx, getColorById, ColorI, (S32 id), ,
|
||||
DefineEngineMethod( GuiPopUpMenuCtrlEx, getColorById, ColorI, (S32 id), ,
|
||||
"@brief Get color of an entry's box\n\n"
|
||||
"@param id ID number of entry to query\n\n"
|
||||
"@return ColorI in the format of \"Red Green Blue Alpha\", each of with is a value between 0 - 255")
|
||||
|
|
@ -572,7 +572,7 @@ DefineConsoleMethod( GuiPopUpMenuCtrlEx, getColorById, ColorI, (S32 id), ,
|
|||
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrlEx, setEnumContent, void, ( const char * className, const char * enumName ), ,
|
||||
DefineEngineMethod( GuiPopUpMenuCtrlEx, setEnumContent, void, ( const char * className, const char * enumName ), ,
|
||||
"@brief This fills the popup with a classrep's field enumeration type info.\n\n"
|
||||
"More of a helper function than anything. If console access to the field list is added, "
|
||||
"at least for the enumerated types, then this should go away.\n\n"
|
||||
|
|
@ -628,7 +628,7 @@ DefineConsoleMethod( GuiPopUpMenuCtrlEx, setEnumContent, void, ( const char * cl
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrlEx, findText, S32, (const char * text), , "(string text)"
|
||||
DefineEngineMethod( GuiPopUpMenuCtrlEx, findText, S32, (const char * text), , "(string text)"
|
||||
"Returns the id of the first entry containing the specified text or -1 if not found."
|
||||
"@param text String value used for the query\n\n"
|
||||
"@return Numerical ID of entry containing the text.")
|
||||
|
|
@ -637,7 +637,7 @@ DefineConsoleMethod( GuiPopUpMenuCtrlEx, findText, S32, (const char * text), , "
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrlEx, size, S32, (), ,
|
||||
DefineEngineMethod( GuiPopUpMenuCtrlEx, size, S32, (), ,
|
||||
"@brief Get the size of the menu\n\n"
|
||||
"@return Number of entries in the menu\n")
|
||||
{
|
||||
|
|
@ -645,7 +645,7 @@ DefineConsoleMethod( GuiPopUpMenuCtrlEx, size, S32, (), ,
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrlEx, replaceText, void, (S32 boolVal), ,
|
||||
DefineEngineMethod( GuiPopUpMenuCtrlEx, replaceText, void, (S32 boolVal), ,
|
||||
"@brief Flag that causes each new text addition to replace the current entry\n\n"
|
||||
"@param True to turn on replacing, false to disable it")
|
||||
{
|
||||
|
|
@ -737,7 +737,7 @@ void GuiPopUpMenuCtrlEx::clearEntry( S32 entry )
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
DefineConsoleMethod( GuiPopUpMenuCtrlEx, clearEntry, void, (S32 entry), , "(S32 entry)")
|
||||
DefineEngineMethod( GuiPopUpMenuCtrlEx, clearEntry, void, (S32 entry), , "(S32 entry)")
|
||||
{
|
||||
object->clearEntry(entry);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2139,7 +2139,7 @@ ConsoleDocFragment _pushDialog(
|
|||
"void pushDialog( GuiControl ctrl, int layer=0, bool center=false);"
|
||||
);
|
||||
|
||||
DefineConsoleMethod( GuiCanvas, pushDialog, void, (const char * ctrlName, S32 layer, bool center), ( 0, false), "(GuiControl ctrl, int layer=0, bool center=false)"
|
||||
DefineEngineMethod( GuiCanvas, pushDialog, void, (const char * ctrlName, S32 layer, bool center), ( 0, false), "(GuiControl ctrl, int layer=0, bool center=false)"
|
||||
"@hide")
|
||||
{
|
||||
GuiControl *gui;
|
||||
|
|
@ -2176,7 +2176,7 @@ ConsoleDocFragment _popDialog2(
|
|||
"void popDialog();"
|
||||
);
|
||||
|
||||
DefineConsoleMethod( GuiCanvas, popDialog, void, (GuiControl * gui), (nullAsType<GuiControl*>()), "(GuiControl ctrl=NULL)"
|
||||
DefineEngineMethod( GuiCanvas, popDialog, void, (GuiControl * gui), (nullAsType<GuiControl*>()), "(GuiControl ctrl=NULL)"
|
||||
"@hide")
|
||||
{
|
||||
if (gui)
|
||||
|
|
@ -2204,7 +2204,7 @@ ConsoleDocFragment _popLayer2(
|
|||
"void popLayer(S32 layer);"
|
||||
);
|
||||
|
||||
DefineConsoleMethod( GuiCanvas, popLayer, void, (S32 layer), (0), "(int layer)"
|
||||
DefineEngineMethod( GuiCanvas, popLayer, void, (S32 layer), (0), "(int layer)"
|
||||
"@hide")
|
||||
{
|
||||
|
||||
|
|
@ -2362,7 +2362,7 @@ ConsoleDocFragment _setCursorPos2(
|
|||
"bool setCursorPos( F32 posX, F32 posY);"
|
||||
);
|
||||
|
||||
DefineConsoleMethod( GuiCanvas, setCursorPos, void, (Point2I pos), , "(Point2I pos)"
|
||||
DefineEngineMethod( GuiCanvas, setCursorPos, void, (Point2I pos), , "(Point2I pos)"
|
||||
"@hide")
|
||||
{
|
||||
|
||||
|
|
@ -2647,7 +2647,7 @@ DefineEngineMethod( GuiCanvas, setWindowPosition, void, ( Point2I position ),,
|
|||
object->getPlatformWindow()->setPosition( position );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiCanvas, isFullscreen, bool, (), , "() - Is this canvas currently fullscreen?" )
|
||||
DefineEngineMethod( GuiCanvas, isFullscreen, bool, (), , "() - Is this canvas currently fullscreen?" )
|
||||
{
|
||||
if (Platform::getWebDeployment())
|
||||
return false;
|
||||
|
|
@ -2658,14 +2658,14 @@ DefineConsoleMethod( GuiCanvas, isFullscreen, bool, (), , "() - Is this canvas c
|
|||
return object->getPlatformWindow()->getVideoMode().fullScreen;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiCanvas, minimizeWindow, void, (), , "() - minimize this canvas' window." )
|
||||
DefineEngineMethod( GuiCanvas, minimizeWindow, void, (), , "() - minimize this canvas' window." )
|
||||
{
|
||||
PlatformWindow* window = object->getPlatformWindow();
|
||||
if ( window )
|
||||
window->minimize();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiCanvas, isMinimized, bool, (), , "()" )
|
||||
DefineEngineMethod( GuiCanvas, isMinimized, bool, (), , "()" )
|
||||
{
|
||||
PlatformWindow* window = object->getPlatformWindow();
|
||||
if ( window )
|
||||
|
|
@ -2674,7 +2674,7 @@ DefineConsoleMethod( GuiCanvas, isMinimized, bool, (), , "()" )
|
|||
return false;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiCanvas, isMaximized, bool, (), , "()" )
|
||||
DefineEngineMethod( GuiCanvas, isMaximized, bool, (), , "()" )
|
||||
{
|
||||
PlatformWindow* window = object->getPlatformWindow();
|
||||
if ( window )
|
||||
|
|
@ -2683,21 +2683,21 @@ DefineConsoleMethod( GuiCanvas, isMaximized, bool, (), , "()" )
|
|||
return false;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiCanvas, maximizeWindow, void, (), , "() - maximize this canvas' window." )
|
||||
DefineEngineMethod( GuiCanvas, maximizeWindow, void, (), , "() - maximize this canvas' window." )
|
||||
{
|
||||
PlatformWindow* window = object->getPlatformWindow();
|
||||
if ( window )
|
||||
window->maximize();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiCanvas, restoreWindow, void, (), , "() - restore this canvas' window." )
|
||||
DefineEngineMethod( GuiCanvas, restoreWindow, void, (), , "() - restore this canvas' window." )
|
||||
{
|
||||
PlatformWindow* window = object->getPlatformWindow();
|
||||
if( window )
|
||||
window->restore();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiCanvas, setFocus, void, (), , "() - Claim OS input focus for this canvas' window.")
|
||||
DefineEngineMethod( GuiCanvas, setFocus, void, (), , "() - Claim OS input focus for this canvas' window.")
|
||||
{
|
||||
PlatformWindow* window = object->getPlatformWindow();
|
||||
if( window )
|
||||
|
|
@ -2712,7 +2712,7 @@ DefineEngineMethod( GuiCanvas, setMenuBar, void, ( GuiControl* menu ),,
|
|||
return object->setMenuBar( menu );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiCanvas, setVideoMode, void,
|
||||
DefineEngineMethod( GuiCanvas, setVideoMode, void,
|
||||
(U32 width, U32 height, bool fullscreen, U32 bitDepth, U32 refreshRate, U32 antialiasLevel),
|
||||
( false, 0, 0, 0),
|
||||
"(int width, int height, bool fullscreen, [int bitDepth], [int refreshRate], [int antialiasLevel] )\n"
|
||||
|
|
|
|||
|
|
@ -2898,7 +2898,7 @@ static ConsoleDocFragment _sGuiControlSetExtent2(
|
|||
"GuiControl", // The class to place the method in; use NULL for functions.
|
||||
"void setExtent( Point2I p );" ); // The definition string.
|
||||
|
||||
DefineConsoleMethod( GuiControl, setExtent, void, ( const char* extOrX, const char* y ), (""),
|
||||
DefineEngineMethod( GuiControl, setExtent, void, ( const char* extOrX, const char* y ), (""),
|
||||
"( Point2I p | int x, int y ) Set the width and height of the control.\n\n"
|
||||
"@hide" )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -66,13 +66,13 @@ DbgFileView::DbgFileView()
|
|||
mSize.set(1, 0);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(DbgFileView, setCurrentLine, void, (S32 line, bool selected), , "(int line, bool selected)"
|
||||
DefineEngineMethod(DbgFileView, setCurrentLine, void, (S32 line, bool selected), , "(int line, bool selected)"
|
||||
"Set the current highlighted line.")
|
||||
{
|
||||
object->setCurrentLine(line, selected);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(DbgFileView, getCurrentLine, const char *, (), , "()"
|
||||
DefineEngineMethod(DbgFileView, getCurrentLine, const char *, (), , "()"
|
||||
"Get the currently executing file and line, if any.\n\n"
|
||||
"@returns A string containing the file, a tab, and then the line number."
|
||||
" Use getField() with this.")
|
||||
|
|
@ -84,38 +84,38 @@ DefineConsoleMethod(DbgFileView, getCurrentLine, const char *, (), , "()"
|
|||
return ret;
|
||||
}
|
||||
|
||||
DefineConsoleMethod(DbgFileView, open, bool, (const char * filename), , "(string filename)"
|
||||
DefineEngineMethod(DbgFileView, open, bool, (const char * filename), , "(string filename)"
|
||||
"Open a file for viewing.\n\n"
|
||||
"@note This loads the file from the local system.")
|
||||
{
|
||||
return object->openFile(filename);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(DbgFileView, clearBreakPositions, void, (), , "()"
|
||||
DefineEngineMethod(DbgFileView, clearBreakPositions, void, (), , "()"
|
||||
"Clear all break points in the current file.")
|
||||
{
|
||||
object->clearBreakPositions();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(DbgFileView, setBreakPosition, void, (U32 line), , "(int line)"
|
||||
DefineEngineMethod(DbgFileView, setBreakPosition, void, (U32 line), , "(int line)"
|
||||
"Set a breakpoint at the specified line.")
|
||||
{
|
||||
object->setBreakPosition(line);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(DbgFileView, setBreak, void, (U32 line), , "(int line)"
|
||||
DefineEngineMethod(DbgFileView, setBreak, void, (U32 line), , "(int line)"
|
||||
"Set a breakpoint at the specified line.")
|
||||
{
|
||||
object->setBreakPointStatus(line, true);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(DbgFileView, removeBreak, void, (U32 line), , "(int line)"
|
||||
DefineEngineMethod(DbgFileView, removeBreak, void, (U32 line), , "(int line)"
|
||||
"Remove a breakpoint from the specified line.")
|
||||
{
|
||||
object->setBreakPointStatus(line, false);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(DbgFileView, findString, bool, (const char * findThis), , "(string findThis)"
|
||||
DefineEngineMethod(DbgFileView, findString, bool, (const char * findThis), , "(string findThis)"
|
||||
"Find the specified string in the currently viewed file and "
|
||||
"scroll it into view.")
|
||||
{
|
||||
|
|
|
|||
|
|
@ -2468,7 +2468,7 @@ void GuiEditCtrl::startMouseGuideDrag( guideAxis axis, U32 guideIndex, bool lock
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, getContentControl, S32, (), , "() - Return the toplevel control edited inside the GUI editor." )
|
||||
DefineEngineMethod( GuiEditCtrl, getContentControl, S32, (), , "() - Return the toplevel control edited inside the GUI editor." )
|
||||
{
|
||||
GuiControl* ctrl = object->getContentControl();
|
||||
if( ctrl )
|
||||
|
|
@ -2479,7 +2479,7 @@ DefineConsoleMethod( GuiEditCtrl, getContentControl, S32, (), , "() - Return the
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, setContentControl, void, (GuiControl *ctrl ), , "( GuiControl ctrl ) - Set the toplevel control to edit in the GUI editor." )
|
||||
DefineEngineMethod( GuiEditCtrl, setContentControl, void, (GuiControl *ctrl ), , "( GuiControl ctrl ) - Set the toplevel control to edit in the GUI editor." )
|
||||
{
|
||||
if (ctrl)
|
||||
object->setContentControl(ctrl);
|
||||
|
|
@ -2487,7 +2487,7 @@ DefineConsoleMethod( GuiEditCtrl, setContentControl, void, (GuiControl *ctrl ),
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, addNewCtrl, void, (GuiControl *ctrl), , "(GuiControl ctrl)")
|
||||
DefineEngineMethod( GuiEditCtrl, addNewCtrl, void, (GuiControl *ctrl), , "(GuiControl ctrl)")
|
||||
{
|
||||
if (ctrl)
|
||||
object->addNewControl(ctrl);
|
||||
|
|
@ -2495,28 +2495,28 @@ DefineConsoleMethod( GuiEditCtrl, addNewCtrl, void, (GuiControl *ctrl), , "(GuiC
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, addSelection, void, (S32 id), , "selects a control.")
|
||||
DefineEngineMethod( GuiEditCtrl, addSelection, void, (S32 id), , "selects a control.")
|
||||
{
|
||||
object->addSelection(id);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, removeSelection, void, (S32 id), , "deselects a control.")
|
||||
DefineEngineMethod( GuiEditCtrl, removeSelection, void, (S32 id), , "deselects a control.")
|
||||
{
|
||||
object->removeSelection(id);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, clearSelection, void, (), , "Clear selected controls list.")
|
||||
DefineEngineMethod( GuiEditCtrl, clearSelection, void, (), , "Clear selected controls list.")
|
||||
{
|
||||
object->clearSelection();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, select, void, (GuiControl *ctrl), , "(GuiControl ctrl)")
|
||||
DefineEngineMethod( GuiEditCtrl, select, void, (GuiControl *ctrl), , "(GuiControl ctrl)")
|
||||
{
|
||||
if (ctrl)
|
||||
object->setSelection(ctrl, false);
|
||||
|
|
@ -2524,7 +2524,7 @@ DefineConsoleMethod( GuiEditCtrl, select, void, (GuiControl *ctrl), , "(GuiContr
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, setCurrentAddSet, void, (GuiControl *addSet), , "(GuiControl ctrl)")
|
||||
DefineEngineMethod( GuiEditCtrl, setCurrentAddSet, void, (GuiControl *addSet), , "(GuiControl ctrl)")
|
||||
{
|
||||
if (addSet)
|
||||
object->setCurrentAddSet(addSet);
|
||||
|
|
@ -2532,7 +2532,7 @@ DefineConsoleMethod( GuiEditCtrl, setCurrentAddSet, void, (GuiControl *addSet),
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, getCurrentAddSet, S32, (), , "Returns the set to which new controls will be added")
|
||||
DefineEngineMethod( GuiEditCtrl, getCurrentAddSet, S32, (), , "Returns the set to which new controls will be added")
|
||||
{
|
||||
const GuiControl* add = object->getCurrentAddSet();
|
||||
return add ? add->getId() : 0;
|
||||
|
|
@ -2540,49 +2540,49 @@ DefineConsoleMethod( GuiEditCtrl, getCurrentAddSet, S32, (), , "Returns the set
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, toggle, void, (), , "Toggle activation.")
|
||||
DefineEngineMethod( GuiEditCtrl, toggle, void, (), , "Toggle activation.")
|
||||
{
|
||||
object->setEditMode( !object->isActive() );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, justify, void, (U32 mode), , "(int mode)" )
|
||||
DefineEngineMethod( GuiEditCtrl, justify, void, (U32 mode), , "(int mode)" )
|
||||
{
|
||||
object->justifySelection( (GuiEditCtrl::Justification)mode );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, bringToFront, void, (), , "")
|
||||
DefineEngineMethod( GuiEditCtrl, bringToFront, void, (), , "")
|
||||
{
|
||||
object->bringToFront();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, pushToBack, void, (), , "")
|
||||
DefineEngineMethod( GuiEditCtrl, pushToBack, void, (), , "")
|
||||
{
|
||||
object->pushToBack();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, deleteSelection, void, (), , "() - Delete the selected controls.")
|
||||
DefineEngineMethod( GuiEditCtrl, deleteSelection, void, (), , "() - Delete the selected controls.")
|
||||
{
|
||||
object->deleteSelection();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, moveSelection, void, (S32 dx, S32 dy), , "Move all controls in the selection by (dx,dy) pixels.")
|
||||
DefineEngineMethod( GuiEditCtrl, moveSelection, void, (S32 dx, S32 dy), , "Move all controls in the selection by (dx,dy) pixels.")
|
||||
{
|
||||
object->moveAndSnapSelection(Point2I(dx, dy));
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, saveSelection, void, (const char * filename), (nullAsType<const char*>()), "( string fileName=null ) - Save selection to file or clipboard.")
|
||||
DefineEngineMethod( GuiEditCtrl, saveSelection, void, (const char * filename), (nullAsType<const char*>()), "( string fileName=null ) - Save selection to file or clipboard.")
|
||||
{
|
||||
|
||||
object->saveSelection( filename );
|
||||
|
|
@ -2590,7 +2590,7 @@ DefineConsoleMethod( GuiEditCtrl, saveSelection, void, (const char * filename),
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, loadSelection, void, (const char * filename), (nullAsType<const char*>()), "( string fileName=null ) - Load selection from file or clipboard.")
|
||||
DefineEngineMethod( GuiEditCtrl, loadSelection, void, (const char * filename), (nullAsType<const char*>()), "( string fileName=null ) - Load selection from file or clipboard.")
|
||||
{
|
||||
|
||||
object->loadSelection( filename );
|
||||
|
|
@ -2598,7 +2598,7 @@ DefineConsoleMethod( GuiEditCtrl, loadSelection, void, (const char * filename),
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, selectAll, void, (), , "()")
|
||||
DefineEngineMethod( GuiEditCtrl, selectAll, void, (), , "()")
|
||||
{
|
||||
object->selectAll();
|
||||
}
|
||||
|
|
@ -2613,14 +2613,14 @@ DefineEngineMethod( GuiEditCtrl, getSelection, SimSet*, (),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, getNumSelected, S32, (), , "() - Return the number of controls currently selected." )
|
||||
DefineEngineMethod( GuiEditCtrl, getNumSelected, S32, (), , "() - Return the number of controls currently selected." )
|
||||
{
|
||||
return object->getNumSelected();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, getSelectionGlobalBounds, const char*, (), , "() - Returns global bounds of current selection as vector 'x y width height'." )
|
||||
DefineEngineMethod( GuiEditCtrl, getSelectionGlobalBounds, const char*, (), , "() - Returns global bounds of current selection as vector 'x y width height'." )
|
||||
{
|
||||
RectI bounds = object->getSelectionGlobalBounds();
|
||||
String str = String::ToString( "%i %i %i %i", bounds.point.x, bounds.point.y, bounds.extent.x, bounds.extent.y );
|
||||
|
|
@ -2633,7 +2633,7 @@ DefineConsoleMethod( GuiEditCtrl, getSelectionGlobalBounds, const char*, (), , "
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, selectParents, void, ( bool addToSelection ), (false), "( bool addToSelection=false ) - Select parents of currently selected controls." )
|
||||
DefineEngineMethod( GuiEditCtrl, selectParents, void, ( bool addToSelection ), (false), "( bool addToSelection=false ) - Select parents of currently selected controls." )
|
||||
{
|
||||
|
||||
object->selectParents( addToSelection );
|
||||
|
|
@ -2641,7 +2641,7 @@ DefineConsoleMethod( GuiEditCtrl, selectParents, void, ( bool addToSelection ),
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, selectChildren, void, ( bool addToSelection ), (false), "( bool addToSelection=false ) - Select children of currently selected controls." )
|
||||
DefineEngineMethod( GuiEditCtrl, selectChildren, void, ( bool addToSelection ), (false), "( bool addToSelection=false ) - Select children of currently selected controls." )
|
||||
{
|
||||
|
||||
object->selectChildren( addToSelection );
|
||||
|
|
@ -2657,14 +2657,14 @@ DefineEngineMethod( GuiEditCtrl, getTrash, SimGroup*, (),,
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod(GuiEditCtrl, setSnapToGrid, void, (U32 gridsize), , "GuiEditCtrl.setSnapToGrid(gridsize)")
|
||||
DefineEngineMethod(GuiEditCtrl, setSnapToGrid, void, (U32 gridsize), , "GuiEditCtrl.setSnapToGrid(gridsize)")
|
||||
{
|
||||
object->setSnapToGrid(gridsize);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, readGuides, void, ( GuiControl* ctrl, S32 axis ), (-1), "( GuiControl ctrl [, int axis ] ) - Read the guides from the given control." )
|
||||
DefineEngineMethod( GuiEditCtrl, readGuides, void, ( GuiControl* ctrl, S32 axis ), (-1), "( GuiControl ctrl [, int axis ] ) - Read the guides from the given control." )
|
||||
{
|
||||
// Find the control.
|
||||
|
||||
|
|
@ -2694,7 +2694,7 @@ DefineConsoleMethod( GuiEditCtrl, readGuides, void, ( GuiControl* ctrl, S32 axis
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, writeGuides, void, ( GuiControl* ctrl, S32 axis ), ( -1), "( GuiControl ctrl [, int axis ] ) - Write the guides to the given control." )
|
||||
DefineEngineMethod( GuiEditCtrl, writeGuides, void, ( GuiControl* ctrl, S32 axis ), ( -1), "( GuiControl ctrl [, int axis ] ) - Write the guides to the given control." )
|
||||
{
|
||||
// Find the control.
|
||||
|
||||
|
|
@ -2724,7 +2724,7 @@ DefineConsoleMethod( GuiEditCtrl, writeGuides, void, ( GuiControl* ctrl, S32 axi
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, clearGuides, void, ( S32 axis ), (-1), "( [ int axis ] ) - Clear all currently set guide lines." )
|
||||
DefineEngineMethod( GuiEditCtrl, clearGuides, void, ( S32 axis ), (-1), "( [ int axis ] ) - Clear all currently set guide lines." )
|
||||
{
|
||||
if( axis != -1 )
|
||||
{
|
||||
|
|
@ -2745,7 +2745,7 @@ DefineConsoleMethod( GuiEditCtrl, clearGuides, void, ( S32 axis ), (-1), "( [ in
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, fitIntoParents, void, (bool width, bool height), (true, true), "( bool width=true, bool height=true ) - Fit selected controls into their parents." )
|
||||
DefineEngineMethod( GuiEditCtrl, fitIntoParents, void, (bool width, bool height), (true, true), "( bool width=true, bool height=true ) - Fit selected controls into their parents." )
|
||||
{
|
||||
|
||||
object->fitIntoParents( width, height );
|
||||
|
|
@ -2753,7 +2753,7 @@ DefineConsoleMethod( GuiEditCtrl, fitIntoParents, void, (bool width, bool height
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiEditCtrl, getMouseMode, const char*, (), , "() - Return the current mouse mode." )
|
||||
DefineEngineMethod( GuiEditCtrl, getMouseMode, const char*, (), , "() - Return the current mouse mode." )
|
||||
{
|
||||
switch( object->getMouseMode() )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -60,7 +60,7 @@ void GuiFilterCtrl::initPersistFields()
|
|||
Parent::initPersistFields();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiFilterCtrl, getValue, const char*, (), , "Return a tuple containing all the values in the filter."
|
||||
DefineEngineMethod( GuiFilterCtrl, getValue, const char*, (), , "Return a tuple containing all the values in the filter."
|
||||
"@internal")
|
||||
{
|
||||
static char buffer[512];
|
||||
|
|
@ -89,7 +89,7 @@ ConsoleMethod( GuiFilterCtrl, setValue, void, 3, 20, "(f1, f2, ...)"
|
|||
object->set(filter);
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiFilterCtrl, identity, void, (), , "Reset the filtering."
|
||||
DefineEngineMethod( GuiFilterCtrl, identity, void, (), , "Reset the filtering."
|
||||
"@internal")
|
||||
{
|
||||
object->identity();
|
||||
|
|
|
|||
|
|
@ -1486,7 +1486,7 @@ PopupMenu* GuiMenuBar::findMenu(StringTableEntry barTitle)
|
|||
//-----------------------------------------------------------------------------
|
||||
// Console Methods
|
||||
//-----------------------------------------------------------------------------
|
||||
DefineConsoleMethod(GuiMenuBar, attachToCanvas, void, (const char *canvas, S32 pos), , "(GuiCanvas, pos)")
|
||||
DefineEngineMethod(GuiMenuBar, attachToCanvas, void, (const char *canvas, S32 pos), , "(GuiCanvas, pos)")
|
||||
{
|
||||
GuiCanvas* canv = dynamic_cast<GuiCanvas*>(Sim::findObject(canvas));
|
||||
if (canv)
|
||||
|
|
@ -1495,7 +1495,7 @@ DefineConsoleMethod(GuiMenuBar, attachToCanvas, void, (const char *canvas, S32 p
|
|||
}
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiMenuBar, removeFromCanvas, void, (), , "()")
|
||||
DefineEngineMethod(GuiMenuBar, removeFromCanvas, void, (), , "()")
|
||||
{
|
||||
GuiCanvas* canvas = object->getRoot();
|
||||
|
||||
|
|
@ -1503,23 +1503,23 @@ DefineConsoleMethod(GuiMenuBar, removeFromCanvas, void, (), , "()")
|
|||
canvas->setMenuBar(nullptr);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiMenuBar, getMenuCount, S32, (), , "()")
|
||||
DefineEngineMethod(GuiMenuBar, getMenuCount, S32, (), , "()")
|
||||
{
|
||||
return object->getMenuListCount();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiMenuBar, getMenu, S32, (S32 index), (0), "(Index)")
|
||||
DefineEngineMethod(GuiMenuBar, getMenu, S32, (S32 index), (0), "(Index)")
|
||||
{
|
||||
return object->getMenu(index)->getId();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
DefineConsoleMethod(GuiMenuBar, insert, void, (SimObject* pObject, S32 pos), (nullAsType<SimObject*>(), -1), "(object, pos) insert object at position")
|
||||
DefineEngineMethod(GuiMenuBar, insert, void, (SimObject* pObject, S32 pos), (nullAsType<SimObject*>(), -1), "(object, pos) insert object at position")
|
||||
{
|
||||
object->insert(pObject, pos);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiMenuBar, findMenu, S32, (const char* barTitle), (""), "(barTitle)")
|
||||
DefineEngineMethod(GuiMenuBar, findMenu, S32, (const char* barTitle), (""), "(barTitle)")
|
||||
{
|
||||
StringTableEntry barTitleStr = StringTable->insert(barTitle);
|
||||
PopupMenu* menu = object->findMenu(barTitleStr);
|
||||
|
|
|
|||
|
|
@ -1004,7 +1004,7 @@ bool GuiParticleGraphCtrl::renderGraphTooltip(Point2I cursorPos, StringTableEntr
|
|||
return true;
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setSelectedPoint, void, (S32 point), , "(int point)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setSelectedPoint, void, (S32 point), , "(int point)"
|
||||
"Set the selected point on the graph.\n"
|
||||
"@return No return value")
|
||||
{
|
||||
|
|
@ -1016,7 +1016,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setSelectedPoint, void, (S32 point), ,
|
|||
object->setSelectedPoint( point );
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setSelectedPlot, void, (S32 plotID), , "(int plotID)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setSelectedPlot, void, (S32 plotID), , "(int plotID)"
|
||||
"Set the selected plot (a.k.a. graph)."
|
||||
"@return No return value" )
|
||||
{
|
||||
|
|
@ -1028,7 +1028,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setSelectedPlot, void, (S32 plotID), ,
|
|||
object->setSelectedPlot( plotID );
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, clearGraph, void, (S32 plotID), , "(int plotID)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, clearGraph, void, (S32 plotID), , "(int plotID)"
|
||||
"Clear the graph of the given plot."
|
||||
"@return No return value")
|
||||
{
|
||||
|
|
@ -1040,14 +1040,14 @@ DefineConsoleMethod(GuiParticleGraphCtrl, clearGraph, void, (S32 plotID), , "(in
|
|||
object->clearGraph( plotID );
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, clearAllGraphs, void, (), , "()"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, clearAllGraphs, void, (), , "()"
|
||||
"Clear all of the graphs."
|
||||
"@return No return value")
|
||||
{
|
||||
object->clearAllGraphs();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, addPlotPoint, S32, (S32 plotID, F32 x, F32 y, bool setAdded), (true), "(int plotID, float x, float y, bool setAdded = true;)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, addPlotPoint, S32, (S32 plotID, F32 x, F32 y, bool setAdded), (true), "(int plotID, float x, float y, bool setAdded = true;)"
|
||||
"Add a data point to the given plot."
|
||||
"@return")
|
||||
{
|
||||
|
|
@ -1060,7 +1060,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, addPlotPoint, S32, (S32 plotID, F32 x,
|
|||
return object->addPlotPoint( plotID, Point2F(x, y), setAdded);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, insertPlotPoint, void, (S32 plotID, S32 i, F32 x, F32 y), , "(int plotID, int i, float x, float y)\n"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, insertPlotPoint, void, (S32 plotID, S32 i, F32 x, F32 y), , "(int plotID, int i, float x, float y)\n"
|
||||
"Insert a data point to the given plot and plot position.\n"
|
||||
"@param plotID The plot you want to access\n"
|
||||
"@param i The data point.\n"
|
||||
|
|
@ -1075,7 +1075,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, insertPlotPoint, void, (S32 plotID, S3
|
|||
object->insertPlotPoint( plotID, i, Point2F(x, y));
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, changePlotPoint, S32, (S32 plotID, S32 i, F32 x, F32 y), , "(int plotID, int i, float x, float y)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, changePlotPoint, S32, (S32 plotID, S32 i, F32 x, F32 y), , "(int plotID, int i, float x, float y)"
|
||||
"Change a data point to the given plot and plot position.\n"
|
||||
"@param plotID The plot you want to access\n"
|
||||
"@param i The data point.\n"
|
||||
|
|
@ -1090,21 +1090,21 @@ DefineConsoleMethod(GuiParticleGraphCtrl, changePlotPoint, S32, (S32 plotID, S32
|
|||
return object->changePlotPoint( plotID, i, Point2F(x, y));
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, getSelectedPlot, S32, (), , "() "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, getSelectedPlot, S32, (), , "() "
|
||||
"Gets the selected Plot (a.k.a. graph).\n"
|
||||
"@return The plot's ID.")
|
||||
{
|
||||
return object->getSelectedPlot();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, getSelectedPoint, S32, (), , "()"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, getSelectedPoint, S32, (), , "()"
|
||||
"Gets the selected Point on the Plot (a.k.a. graph)."
|
||||
"@return The last selected point ID")
|
||||
{
|
||||
return object->getSelectedPoint();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, isExistingPoint, bool, (S32 plotID, S32 samples), , "(int plotID, int samples)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, isExistingPoint, bool, (S32 plotID, S32 samples), , "(int plotID, int samples)"
|
||||
"@return Returns true or false whether or not the point in the plot passed is an existing point.")
|
||||
{
|
||||
|
||||
|
|
@ -1119,7 +1119,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, isExistingPoint, bool, (S32 plotID, S3
|
|||
return object->isExistingPoint(plotID, samples);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, getPlotPoint, Point2F, (S32 plotID, S32 samples), , "(int plotID, int samples)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, getPlotPoint, Point2F, (S32 plotID, S32 samples), , "(int plotID, int samples)"
|
||||
"Get a data point from the plot specified, samples from the start of the graph."
|
||||
"@return The data point ID")
|
||||
{
|
||||
|
|
@ -1137,7 +1137,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, getPlotPoint, Point2F, (S32 plotID, S3
|
|||
return object->getPlotPoint(plotID, samples);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, getPlotIndex, S32, (S32 plotID, F32 x, F32 y), , "(int plotID, float x, float y)\n"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, getPlotIndex, S32, (S32 plotID, F32 x, F32 y), , "(int plotID, float x, float y)\n"
|
||||
"Gets the index of the point passed on the plotID passed (graph ID).\n"
|
||||
"@param plotID The plot you wish to check.\n"
|
||||
"@param x,y The coordinates of the point to get.\n"
|
||||
|
|
@ -1151,7 +1151,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, getPlotIndex, S32, (S32 plotID, F32 x,
|
|||
return object->getPlotIndex(plotID, x, y);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, getGraphColor, LinearColorF, (S32 plotID), , "(int plotID)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, getGraphColor, LinearColorF, (S32 plotID), , "(int plotID)"
|
||||
"Get the color of the graph passed."
|
||||
"@return Returns the color of the graph as a string of RGB values formatted as \"R G B\"")
|
||||
{
|
||||
|
|
@ -1165,7 +1165,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, getGraphColor, LinearColorF, (S32 plot
|
|||
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, getGraphMin, Point2F, (S32 plotID), , "(int plotID) "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, getGraphMin, Point2F, (S32 plotID), , "(int plotID) "
|
||||
"Get the minimum values of the graph ranges.\n"
|
||||
"@return Returns the minimum of the range formatted as \"x-min y-min\"")
|
||||
{
|
||||
|
|
@ -1177,7 +1177,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, getGraphMin, Point2F, (S32 plotID), ,
|
|||
return object->getGraphMin(plotID);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, getGraphMax, Point2F, (S32 plotID), , "(int plotID) "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, getGraphMax, Point2F, (S32 plotID), , "(int plotID) "
|
||||
"Get the maximum values of the graph ranges.\n"
|
||||
"@return Returns the maximum of the range formatted as \"x-max y-max\"")
|
||||
{
|
||||
|
|
@ -1190,7 +1190,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, getGraphMax, Point2F, (S32 plotID), ,
|
|||
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, getGraphName, const char*, (S32 plotID), , "(int plotID) "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, getGraphName, const char*, (S32 plotID), , "(int plotID) "
|
||||
"Get the name of the graph passed.\n"
|
||||
"@return Returns the name of the plot")
|
||||
{
|
||||
|
|
@ -1207,7 +1207,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, getGraphName, const char*, (S32 plotID
|
|||
return retBuffer;
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMin, void, (S32 plotID, F32 minX, F32 minY), , "(int plotID, float minX, float minY) "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setGraphMin, void, (S32 plotID, F32 minX, F32 minY), , "(int plotID, float minX, float minY) "
|
||||
"Set the min values of the graph of plotID.\n"
|
||||
"@param plotID The plot to modify\n"
|
||||
"@param minX,minY The minimum bound of the value range.\n"
|
||||
|
|
@ -1223,7 +1223,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMin, void, (S32 plotID, F32 mi
|
|||
object->setGraphMin(plotID, Point2F(minX, minY));
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMinX, void, (S32 plotID, F32 minX), , "(int plotID, float minX) "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setGraphMinX, void, (S32 plotID, F32 minX), , "(int plotID, float minX) "
|
||||
"Set the min X value of the graph of plotID.\n"
|
||||
"@param plotID The plot to modify.\n"
|
||||
"@param minX The minimum x value.\n"
|
||||
|
|
@ -1239,7 +1239,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMinX, void, (S32 plotID, F32 m
|
|||
object->setGraphMinX(plotID, minX);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMinY, void, (S32 plotID, F32 minX), , "(int plotID, float minY) "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setGraphMinY, void, (S32 plotID, F32 minX), , "(int plotID, float minY) "
|
||||
"Set the min Y value of the graph of plotID."
|
||||
"@param plotID The plot to modify.\n"
|
||||
"@param minY The minimum y value.\n"
|
||||
|
|
@ -1255,7 +1255,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMinY, void, (S32 plotID, F32 m
|
|||
object->setGraphMinY(plotID, minX);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMax, void, (S32 plotID, F32 maxX, F32 maxY), , "(int plotID, float maxX, float maxY) "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setGraphMax, void, (S32 plotID, F32 maxX, F32 maxY), , "(int plotID, float maxX, float maxY) "
|
||||
"Set the max values of the graph of plotID."
|
||||
"@param plotID The plot to modify\n"
|
||||
"@param maxX,maxY The maximum bound of the value range.\n"
|
||||
|
|
@ -1271,7 +1271,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMax, void, (S32 plotID, F32 ma
|
|||
object->setGraphMax(plotID, Point2F(maxX, maxY));
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMaxX, void, (S32 plotID, F32 maxX), , "(int plotID, float maxX)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setGraphMaxX, void, (S32 plotID, F32 maxX), , "(int plotID, float maxX)"
|
||||
"Set the max X value of the graph of plotID."
|
||||
"@param plotID The plot to modify.\n"
|
||||
"@param maxX The maximum x value.\n"
|
||||
|
|
@ -1287,7 +1287,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMaxX, void, (S32 plotID, F32 m
|
|||
object->setGraphMaxX(plotID, maxX);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMaxY, void, (S32 plotID, F32 maxX), , "(int plotID, float maxY)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setGraphMaxY, void, (S32 plotID, F32 maxX), , "(int plotID, float maxY)"
|
||||
"Set the max Y value of the graph of plotID."
|
||||
"@param plotID The plot to modify.\n"
|
||||
"@param maxY The maximum y value.\n"
|
||||
|
|
@ -1303,7 +1303,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setGraphMaxY, void, (S32 plotID, F32 m
|
|||
object->setGraphMaxY(plotID, maxX);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setGraphHidden, void, (S32 plotID, bool isHidden), , "(int plotID, bool isHidden)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setGraphHidden, void, (S32 plotID, bool isHidden), , "(int plotID, bool isHidden)"
|
||||
"Set whether the graph number passed is hidden or not."
|
||||
"@return No return value.")
|
||||
{
|
||||
|
|
@ -1317,7 +1317,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setGraphHidden, void, (S32 plotID, boo
|
|||
object->setGraphHidden(plotID, isHidden);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setAutoGraphMax, void, (bool autoMax), , "(bool autoMax) "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setAutoGraphMax, void, (bool autoMax), , "(bool autoMax) "
|
||||
"Set whether the max will automatically be set when adding points "
|
||||
"(ie if you add a value over the current max, the max is increased to that value).\n"
|
||||
"@return No return value.")
|
||||
|
|
@ -1325,35 +1325,35 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setAutoGraphMax, void, (bool autoMax),
|
|||
object->setAutoGraphMax(autoMax);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setAutoRemove, void, (bool autoRemove), , "(bool autoRemove) "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setAutoRemove, void, (bool autoRemove), , "(bool autoRemove) "
|
||||
"Set whether or not a point should be deleted when you drag another one over it."
|
||||
"@return No return value.")
|
||||
{
|
||||
object->setAutoRemove(autoRemove);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setRenderAll, void, (bool autoRemove), , "(bool renderAll)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setRenderAll, void, (bool autoRemove), , "(bool renderAll)"
|
||||
"Set whether or not a position should be rendered on every point or just the last selected."
|
||||
"@return No return value.")
|
||||
{
|
||||
object->setRenderAll(autoRemove);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setPointXMovementClamped, void, (bool autoRemove), , "(bool clamped)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setPointXMovementClamped, void, (bool autoRemove), , "(bool clamped)"
|
||||
"Set whether the x position of the selected graph point should be clamped"
|
||||
"@return No return value.")
|
||||
{
|
||||
object->setPointXMovementClamped(autoRemove);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setRenderGraphTooltip, void, (bool autoRemove), , "(bool renderGraphTooltip)"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setRenderGraphTooltip, void, (bool autoRemove), , "(bool renderGraphTooltip)"
|
||||
"Set whether or not to render the graph tooltip."
|
||||
"@return No return value.")
|
||||
{
|
||||
object->setRenderGraphTooltip(autoRemove);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, setGraphName, void, (S32 plotID, const char * graphName), , "(int plotID, string graphName) "
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, setGraphName, void, (S32 plotID, const char * graphName), , "(int plotID, string graphName) "
|
||||
"Set the name of the given plot.\n"
|
||||
"@param plotID The plot to modify.\n"
|
||||
"@param graphName The name to set on the plot.\n"
|
||||
|
|
@ -1369,7 +1369,7 @@ DefineConsoleMethod(GuiParticleGraphCtrl, setGraphName, void, (S32 plotID, const
|
|||
object->setGraphName(plotID, graphName);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiParticleGraphCtrl, resetSelectedPoint, void, (), , "()"
|
||||
DefineEngineMethod(GuiParticleGraphCtrl, resetSelectedPoint, void, (), , "()"
|
||||
"This will reset the currently selected point to nothing."
|
||||
"@return No return value.")
|
||||
{
|
||||
|
|
|
|||
|
|
@ -524,7 +524,7 @@ ConsoleMethod(GuiInspectorComponentGroup, removeDynamicField, void, 3, 3, "")
|
|||
{
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiInspectorComponentGroup, getComponent, S32, (), ,"")
|
||||
DefineEngineMethod(GuiInspectorComponentGroup, getComponent, S32, (), ,"")
|
||||
{
|
||||
return object->getComponent()->getId();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -316,7 +316,7 @@ void GuiInspectorDynamicField::_executeSelectedCallback()
|
|||
Con::executef( mInspector, "onFieldSelected", mDynField->slotName, "TypeDynamicField" );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiInspectorDynamicField, renameField, void, (const char* newDynamicFieldName),, "field.renameField(newDynamicFieldName);" )
|
||||
DefineEngineMethod( GuiInspectorDynamicField, renameField, void, (const char* newDynamicFieldName),, "field.renameField(newDynamicFieldName);" )
|
||||
{
|
||||
object->renameField( newDynamicFieldName );
|
||||
}
|
||||
|
|
|
|||
|
|
@ -188,7 +188,7 @@ void GuiInspectorDynamicGroup::updateAllFields()
|
|||
inspectGroup();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiInspectorDynamicGroup, inspectGroup, bool, (), , "Refreshes the dynamic fields in the inspector.")
|
||||
DefineEngineMethod(GuiInspectorDynamicGroup, inspectGroup, bool, (), , "Refreshes the dynamic fields in the inspector.")
|
||||
{
|
||||
return object->inspectGroup();
|
||||
}
|
||||
|
|
@ -263,11 +263,11 @@ void GuiInspectorDynamicGroup::addDynamicField()
|
|||
instantExpand();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiInspectorDynamicGroup, addDynamicField, void, (), , "obj.addDynamicField();" )
|
||||
DefineEngineMethod( GuiInspectorDynamicGroup, addDynamicField, void, (), , "obj.addDynamicField();" )
|
||||
{
|
||||
object->addDynamicField();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiInspectorDynamicGroup, removeDynamicField, void, (), , "" )
|
||||
DefineEngineMethod( GuiInspectorDynamicGroup, removeDynamicField, void, (), , "" )
|
||||
{
|
||||
}
|
||||
|
|
|
|||
|
|
@ -688,59 +688,59 @@ void GuiInspectorField::_setFieldDocs( StringTableEntry docs )
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiInspectorField, getInspector, S32, (), , "() - Return the GuiInspector to which this field belongs." )
|
||||
DefineEngineMethod( GuiInspectorField, getInspector, S32, (), , "() - Return the GuiInspector to which this field belongs." )
|
||||
{
|
||||
return object->getInspector()->getId();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiInspectorField, getInspectedFieldName, const char*, (), , "() - Return the name of the field edited by this inspector field." )
|
||||
DefineEngineMethod( GuiInspectorField, getInspectedFieldName, const char*, (), , "() - Return the name of the field edited by this inspector field." )
|
||||
{
|
||||
return object->getFieldName();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiInspectorField, getInspectedFieldType, const char*, (), , "() - Return the type of the field edited by this inspector field." )
|
||||
DefineEngineMethod( GuiInspectorField, getInspectedFieldType, const char*, (), , "() - Return the type of the field edited by this inspector field." )
|
||||
{
|
||||
return object->getFieldType();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiInspectorField, apply, void, ( const char * newValue, bool callbacks ), (true), "( string newValue, bool callbacks=true ) - Set the field's value. Suppress callbacks for undo if callbacks=false." )
|
||||
DefineEngineMethod( GuiInspectorField, apply, void, ( const char * newValue, bool callbacks ), (true), "( string newValue, bool callbacks=true ) - Set the field's value. Suppress callbacks for undo if callbacks=false." )
|
||||
{
|
||||
object->setData( newValue, callbacks );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiInspectorField, applyWithoutUndo, void, (const char * data), , "() - Set field value without recording undo (same as 'apply( value, false )')." )
|
||||
DefineEngineMethod( GuiInspectorField, applyWithoutUndo, void, (const char * data), , "() - Set field value without recording undo (same as 'apply( value, false )')." )
|
||||
{
|
||||
object->setData( data, false );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiInspectorField, getData, const char*, (), , "() - Return the value currently displayed on the field." )
|
||||
DefineEngineMethod( GuiInspectorField, getData, const char*, (), , "() - Return the value currently displayed on the field." )
|
||||
{
|
||||
return object->getData();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( GuiInspectorField, reset, void, (), , "() - Reset to default value." )
|
||||
DefineEngineMethod( GuiInspectorField, reset, void, (), , "() - Reset to default value." )
|
||||
{
|
||||
object->resetData();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiInspectorField, setCaption, void, (String newCaption),, "() - Reset to default value.")
|
||||
DefineEngineMethod(GuiInspectorField, setCaption, void, (String newCaption),, "() - Reset to default value.")
|
||||
{
|
||||
object->setCaption(StringTable->insert(newCaption.c_str()));
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiInspectorField, setEditControl, void, (GuiControl* editCtrl), (nullAsType<GuiControl*>()), "() - Reset to default value.")
|
||||
DefineEngineMethod(GuiInspectorField, setEditControl, void, (GuiControl* editCtrl), (nullAsType<GuiControl*>()), "() - Reset to default value.")
|
||||
{
|
||||
object->setEditControl(editCtrl);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -250,12 +250,12 @@ GuiInspectorField* GuiInspectorVariableGroup::createInspectorField()
|
|||
return NULL;
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiInspectorVariableGroup, createInspectorField, GuiInspectorField*, (),, "createInspectorField()")
|
||||
DefineEngineMethod(GuiInspectorVariableGroup, createInspectorField, GuiInspectorField*, (),, "createInspectorField()")
|
||||
{
|
||||
return object->createInspectorField();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiInspectorVariableGroup, addInspectorField, void, (GuiInspectorField* field), (nullAsType<GuiInspectorField*>()), "addInspectorField( GuiInspectorFieldObject )")
|
||||
DefineEngineMethod(GuiInspectorVariableGroup, addInspectorField, void, (GuiInspectorField* field), (nullAsType<GuiInspectorField*>()), "addInspectorField( GuiInspectorFieldObject )")
|
||||
{
|
||||
object->addInspectorField(field);
|
||||
}
|
||||
|
|
@ -216,17 +216,17 @@ void GuiVariableInspector::setFieldEnabled(const char* name, bool enabled)
|
|||
}
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiVariableInspector, startGroup, void, (const char* name),, "startGroup( groupName )")
|
||||
DefineEngineMethod(GuiVariableInspector, startGroup, void, (const char* name),, "startGroup( groupName )")
|
||||
{
|
||||
object->startGroup(name);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiVariableInspector, endGroup, void, (),, "endGroup()")
|
||||
DefineEngineMethod(GuiVariableInspector, endGroup, void, (),, "endGroup()")
|
||||
{
|
||||
object->endGroup();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiVariableInspector, addField, void, (const char* name, const char* label, const char* typeName,
|
||||
DefineEngineMethod(GuiVariableInspector, addField, void, (const char* name, const char* label, const char* typeName,
|
||||
const char* description, const char* defaultValue, const char* dataValues, SimObject* ownerObj),
|
||||
("","","","","", "", nullAsType<SimObject*>()), "addField( fieldName/varName, fieldLabel, fieldTypeName, description, defaultValue, defaultValues, ownerObject )")
|
||||
{
|
||||
|
|
@ -236,7 +236,7 @@ DefineConsoleMethod(GuiVariableInspector, addField, void, (const char* name, con
|
|||
object->addField(name, label, typeName, description, defaultValue, dataValues, ownerObj);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiVariableInspector, addCallbackField, void, (const char* name, const char* label, const char* typeName,
|
||||
DefineEngineMethod(GuiVariableInspector, addCallbackField, void, (const char* name, const char* label, const char* typeName,
|
||||
const char* description, const char* defaultValue, const char* dataValues, const char* callbackName, SimObject* ownerObj),
|
||||
("", "", "", "", "", "", nullAsType<SimObject*>()), "addField( fieldName/varName, fieldLabel, fieldTypeName, description, defaultValue, defaultValues, callbackName, ownerObject )")
|
||||
{
|
||||
|
|
@ -246,22 +246,22 @@ DefineConsoleMethod(GuiVariableInspector, addCallbackField, void, (const char* n
|
|||
object->addCallbackField(name, label, typeName, description, defaultValue, dataValues, callbackName, ownerObj);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiVariableInspector, update, void, (), , "update()")
|
||||
DefineEngineMethod(GuiVariableInspector, update, void, (), , "update()")
|
||||
{
|
||||
object->update();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiVariableInspector, clearFields, void, (), , "clearFields()")
|
||||
DefineEngineMethod(GuiVariableInspector, clearFields, void, (), , "clearFields()")
|
||||
{
|
||||
object->clearFields();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiVariableInspector, setFieldEnabled, void, (const char* fieldName, bool isEnabled), (true), "setFieldEnabled( fieldName, isEnabled )")
|
||||
DefineEngineMethod(GuiVariableInspector, setFieldEnabled, void, (const char* fieldName, bool isEnabled), (true), "setFieldEnabled( fieldName, isEnabled )")
|
||||
{
|
||||
object->setFieldEnabled(fieldName, isEnabled);
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiVariableInspector, loadVars, void, ( const char * searchString ), , "loadVars( searchString )" )
|
||||
DefineEngineMethod( GuiVariableInspector, loadVars, void, ( const char * searchString ), , "loadVars( searchString )" )
|
||||
{
|
||||
object->loadVars( searchString );
|
||||
}
|
||||
|
|
@ -445,17 +445,17 @@ void PopupMenu::hidePopupSubmenus()
|
|||
//-----------------------------------------------------------------------------
|
||||
// Console Methods
|
||||
//-----------------------------------------------------------------------------
|
||||
DefineConsoleMethod(PopupMenu, insertItem, S32, (S32 pos, const char * title, const char * accelerator, const char* cmd), ("", "", ""), "(pos[, title][, accelerator][, cmd])")
|
||||
DefineEngineMethod(PopupMenu, insertItem, S32, (S32 pos, const char * title, const char * accelerator, const char* cmd), ("", "", ""), "(pos[, title][, accelerator][, cmd])")
|
||||
{
|
||||
return object->insertItem(pos, title, accelerator, cmd);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(PopupMenu, removeItem, void, (S32 pos), , "(pos)")
|
||||
DefineEngineMethod(PopupMenu, removeItem, void, (S32 pos), , "(pos)")
|
||||
{
|
||||
object->removeItem(pos);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(PopupMenu, insertSubMenu, S32, (S32 pos, String title, String subMenu), , "(pos, title, subMenu)")
|
||||
DefineEngineMethod(PopupMenu, insertSubMenu, S32, (S32 pos, String title, String subMenu), , "(pos, title, subMenu)")
|
||||
{
|
||||
PopupMenu *mnu = dynamic_cast<PopupMenu *>(Sim::findObject(subMenu));
|
||||
if(mnu == NULL)
|
||||
|
|
@ -466,40 +466,40 @@ DefineConsoleMethod(PopupMenu, insertSubMenu, S32, (S32 pos, String title, Strin
|
|||
return object->insertSubMenu(pos, title, mnu);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(PopupMenu, setItem, bool, (S32 pos, const char * title, const char * accelerator, const char *cmd), (""), "(pos, title[, accelerator][, cmd])")
|
||||
DefineEngineMethod(PopupMenu, setItem, bool, (S32 pos, const char * title, const char * accelerator, const char *cmd), (""), "(pos, title[, accelerator][, cmd])")
|
||||
{
|
||||
return object->setItem(pos, title, accelerator, cmd);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod(PopupMenu, enableItem, void, (S32 pos, bool enabled), , "(pos, enabled)")
|
||||
DefineEngineMethod(PopupMenu, enableItem, void, (S32 pos, bool enabled), , "(pos, enabled)")
|
||||
{
|
||||
object->enableItem(pos, enabled);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(PopupMenu, checkItem, void, (S32 pos, bool checked), , "(pos, checked)")
|
||||
DefineEngineMethod(PopupMenu, checkItem, void, (S32 pos, bool checked), , "(pos, checked)")
|
||||
{
|
||||
object->checkItem(pos, checked);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(PopupMenu, checkRadioItem, void, (S32 firstPos, S32 lastPos, S32 checkPos), , "(firstPos, lastPos, checkPos)")
|
||||
DefineEngineMethod(PopupMenu, checkRadioItem, void, (S32 firstPos, S32 lastPos, S32 checkPos), , "(firstPos, lastPos, checkPos)")
|
||||
{
|
||||
object->checkRadioItem(firstPos, lastPos, checkPos);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(PopupMenu, isItemChecked, bool, (S32 pos), , "(pos)")
|
||||
DefineEngineMethod(PopupMenu, isItemChecked, bool, (S32 pos), , "(pos)")
|
||||
{
|
||||
return object->isItemChecked(pos);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(PopupMenu, getItemCount, S32, (), , "()")
|
||||
DefineEngineMethod(PopupMenu, getItemCount, S32, (), , "()")
|
||||
{
|
||||
return object->getItemCount();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
DefineConsoleMethod(PopupMenu, showPopup, void, (const char * canvasName, S32 x, S32 y), ( -1, -1), "(Canvas,[x, y])")
|
||||
DefineEngineMethod(PopupMenu, showPopup, void, (const char * canvasName, S32 x, S32 y), ( -1, -1), "(Canvas,[x, y])")
|
||||
{
|
||||
GuiCanvas *pCanvas = dynamic_cast<GuiCanvas*>(Sim::findObject(canvasName));
|
||||
object->showPopup(pCanvas, x, y);
|
||||
|
|
|
|||
|
|
@ -177,13 +177,13 @@ ConsoleDocClass( GuiIdleCamFadeBitmapCtrl,
|
|||
"This is going to be deprecated, and any useful code ported to FadeinBitmap\n\n"
|
||||
"@internal");
|
||||
|
||||
DefineConsoleMethod(GuiIdleCamFadeBitmapCtrl, fadeIn, void, (), , "()"
|
||||
DefineEngineMethod(GuiIdleCamFadeBitmapCtrl, fadeIn, void, (), , "()"
|
||||
"@internal")
|
||||
{
|
||||
object->fadeIn();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(GuiIdleCamFadeBitmapCtrl, fadeOut, void, (), , "()"
|
||||
DefineEngineMethod(GuiIdleCamFadeBitmapCtrl, fadeOut, void, (), , "()"
|
||||
"@internal")
|
||||
{
|
||||
object->fadeOut();
|
||||
|
|
|
|||
|
|
@ -59,7 +59,7 @@ static ConsoleDocFragment _setProcessTicks(
|
|||
"void setProcessTicks( bool tick )"
|
||||
);
|
||||
|
||||
DefineConsoleMethod( GuiTickCtrl, setProcessTicks, void, (bool tick), (true), "( [tick = true] ) - This will set this object to either be processing ticks or not" )
|
||||
DefineEngineMethod( GuiTickCtrl, setProcessTicks, void, (bool tick), (true), "( [tick = true] ) - This will set this object to either be processing ticks or not" )
|
||||
{
|
||||
object->setProcessTicks(tick);
|
||||
}
|
||||
|
|
@ -258,7 +258,7 @@ static ConsoleDocFragment _MessageVectordump2(
|
|||
"MessageVector",
|
||||
"void dump( string filename, string header);");
|
||||
|
||||
DefineConsoleMethod( MessageVector, dump, void, (const char * filename, const char * header), (""), "(string filename, string header=NULL)"
|
||||
DefineEngineMethod( MessageVector, dump, void, (const char * filename, const char * header), (""), "(string filename, string header=NULL)"
|
||||
"Dump the message vector to a file, optionally prefixing a header."
|
||||
"@hide")
|
||||
{
|
||||
|
|
|
|||
|
|
@ -219,7 +219,7 @@ void CreatorTree::sort()
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
DefineConsoleMethod( CreatorTree, addGroup, S32, (S32 group, const char * name, const char * value), , "(string group, string name, string value)")
|
||||
DefineEngineMethod( CreatorTree, addGroup, S32, (S32 group, const char * name, const char * value), , "(string group, string name, string value)")
|
||||
{
|
||||
CreatorTree::Node * grp = object->findNode(group);
|
||||
|
||||
|
|
@ -236,7 +236,7 @@ DefineConsoleMethod( CreatorTree, addGroup, S32, (S32 group, const char * name,
|
|||
return(node ? node->getId() : -1);
|
||||
}
|
||||
|
||||
DefineConsoleMethod( CreatorTree, addItem, S32, (S32 group, const char * name, const char * value), , "(Node group, string name, string value)")
|
||||
DefineEngineMethod( CreatorTree, addItem, S32, (S32 group, const char * name, const char * value), , "(Node group, string name, string value)")
|
||||
{
|
||||
CreatorTree::Node * grp = object->findNode(group);
|
||||
|
||||
|
|
@ -249,7 +249,7 @@ DefineConsoleMethod( CreatorTree, addItem, S32, (S32 group, const char * name, c
|
|||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
DefineConsoleMethod( CreatorTree, fileNameMatch, bool, (const char * world, const char * type, const char * filename), , "(string world, string type, string filename)")
|
||||
DefineEngineMethod( CreatorTree, fileNameMatch, bool, (const char * world, const char * type, const char * filename), , "(string world, string type, string filename)")
|
||||
{
|
||||
// argv[2] - world short
|
||||
// argv[3] - type short
|
||||
|
|
@ -269,12 +269,12 @@ DefineConsoleMethod( CreatorTree, fileNameMatch, bool, (const char * world, cons
|
|||
return(!dStrnicmp(filename+1, type, typeLen));
|
||||
}
|
||||
|
||||
DefineConsoleMethod( CreatorTree, getSelected, S32, (), , "Return a handle to the currently selected item.")
|
||||
DefineEngineMethod( CreatorTree, getSelected, S32, (), , "Return a handle to the currently selected item.")
|
||||
{
|
||||
return(object->getSelected());
|
||||
}
|
||||
|
||||
DefineConsoleMethod( CreatorTree, isGroup, bool, (const char * group), , "(Group g)")
|
||||
DefineEngineMethod( CreatorTree, isGroup, bool, (const char * group), , "(Group g)")
|
||||
{
|
||||
CreatorTree::Node * node = object->findNode(dAtoi(group));
|
||||
if(node && node->isGroup())
|
||||
|
|
@ -282,24 +282,24 @@ DefineConsoleMethod( CreatorTree, isGroup, bool, (const char * group), , "(Group
|
|||
return(false);
|
||||
}
|
||||
|
||||
DefineConsoleMethod( CreatorTree, getName, const char*, (const char * item), , "(Node item)")
|
||||
DefineEngineMethod( CreatorTree, getName, const char*, (const char * item), , "(Node item)")
|
||||
{
|
||||
CreatorTree::Node * node = object->findNode(dAtoi(item));
|
||||
return(node ? node->mName : 0);
|
||||
}
|
||||
|
||||
DefineConsoleMethod( CreatorTree, getValue, const char*, (S32 nodeValue), , "(Node n)")
|
||||
DefineEngineMethod( CreatorTree, getValue, const char*, (S32 nodeValue), , "(Node n)")
|
||||
{
|
||||
CreatorTree::Node * node = object->findNode(nodeValue);
|
||||
return(node ? node->mValue : 0);
|
||||
}
|
||||
|
||||
DefineConsoleMethod( CreatorTree, clear, void, (), , "Clear the tree.")
|
||||
DefineEngineMethod( CreatorTree, clear, void, (), , "Clear the tree.")
|
||||
{
|
||||
object->clear();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( CreatorTree, getParent, S32, (S32 nodeValue), , "(Node n)")
|
||||
DefineEngineMethod( CreatorTree, getParent, S32, (S32 nodeValue), , "(Node n)")
|
||||
{
|
||||
CreatorTree::Node * node = object->findNode(nodeValue);
|
||||
if(node && node->mParent)
|
||||
|
|
|
|||
|
|
@ -128,7 +128,7 @@ static GameBase * getControlObj()
|
|||
return(control);
|
||||
}
|
||||
|
||||
DefineConsoleMethod( EditManager, setBookmark, void, (S32 val), , "(int slot)")
|
||||
DefineEngineMethod( EditManager, setBookmark, void, (S32 val), , "(int slot)")
|
||||
{
|
||||
if(val < 0 || val > 9)
|
||||
return;
|
||||
|
|
@ -138,7 +138,7 @@ DefineConsoleMethod( EditManager, setBookmark, void, (S32 val), , "(int slot)")
|
|||
object->mBookmarks[val] = control->getTransform();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( EditManager, gotoBookmark, void, (S32 val), , "(int slot)")
|
||||
DefineEngineMethod( EditManager, gotoBookmark, void, (S32 val), , "(int slot)")
|
||||
{
|
||||
if(val < 0 || val > 9)
|
||||
return;
|
||||
|
|
@ -148,17 +148,17 @@ DefineConsoleMethod( EditManager, gotoBookmark, void, (S32 val), , "(int slot)")
|
|||
control->setTransform(object->mBookmarks[val]);
|
||||
}
|
||||
|
||||
DefineConsoleMethod( EditManager, editorEnabled, void, (), , "Perform the onEditorEnabled callback on all SimObjects and set gEditingMission true" )
|
||||
DefineEngineMethod( EditManager, editorEnabled, void, (), , "Perform the onEditorEnabled callback on all SimObjects and set gEditingMission true" )
|
||||
{
|
||||
object->editorEnabled();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( EditManager, editorDisabled, void, (), , "Perform the onEditorDisabled callback on all SimObjects and set gEditingMission false" )
|
||||
DefineEngineMethod( EditManager, editorDisabled, void, (), , "Perform the onEditorDisabled callback on all SimObjects and set gEditingMission false" )
|
||||
{
|
||||
object->editorDisabled();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( EditManager, isEditorEnabled, bool, (), , "Return the value of gEditingMission." )
|
||||
DefineEngineMethod( EditManager, isEditorEnabled, bool, (), , "Return the value of gEditingMission." )
|
||||
{
|
||||
return gEditingMission;
|
||||
}
|
||||
|
|
@ -2179,43 +2179,43 @@ void GuiConvexEditorCtrl::splitSelectedFace()
|
|||
updateGizmoPos();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiConvexEditorCtrl, hollowSelection, void, (), , "" )
|
||||
DefineEngineMethod( GuiConvexEditorCtrl, hollowSelection, void, (), , "" )
|
||||
{
|
||||
object->hollowSelection();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiConvexEditorCtrl, recenterSelection, void, (), , "" )
|
||||
DefineEngineMethod( GuiConvexEditorCtrl, recenterSelection, void, (), , "" )
|
||||
{
|
||||
object->recenterSelection();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiConvexEditorCtrl, hasSelection, S32, (), , "" )
|
||||
DefineEngineMethod( GuiConvexEditorCtrl, hasSelection, S32, (), , "" )
|
||||
{
|
||||
return object->hasSelection();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiConvexEditorCtrl, handleDelete, void, (), , "" )
|
||||
DefineEngineMethod( GuiConvexEditorCtrl, handleDelete, void, (), , "" )
|
||||
{
|
||||
object->handleDelete();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiConvexEditorCtrl, handleDeselect, void, (), , "" )
|
||||
DefineEngineMethod( GuiConvexEditorCtrl, handleDeselect, void, (), , "" )
|
||||
{
|
||||
object->handleDeselect();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiConvexEditorCtrl, dropSelectionAtScreenCenter, void, (), , "" )
|
||||
DefineEngineMethod( GuiConvexEditorCtrl, dropSelectionAtScreenCenter, void, (), , "" )
|
||||
{
|
||||
object->dropSelectionAtScreenCenter();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiConvexEditorCtrl, selectConvex, void, (ConvexShape *convex), , "( ConvexShape )" )
|
||||
DefineEngineMethod( GuiConvexEditorCtrl, selectConvex, void, (ConvexShape *convex), , "( ConvexShape )" )
|
||||
{
|
||||
if (convex)
|
||||
object->setSelection( convex, -1 );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiConvexEditorCtrl, splitSelectedFace, void, (), , "" )
|
||||
DefineEngineMethod( GuiConvexEditorCtrl, splitSelectedFace, void, (), , "" )
|
||||
{
|
||||
object->splitSelectedFace();
|
||||
}
|
||||
|
|
@ -784,12 +784,12 @@ void GuiDecalEditorCtrl::setMode( String mode, bool sourceShortcut = false )
|
|||
Con::executef( this, "paletteSync", mMode );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiDecalEditorCtrl, deleteSelectedDecal, void, (), , "deleteSelectedDecal()" )
|
||||
DefineEngineMethod( GuiDecalEditorCtrl, deleteSelectedDecal, void, (), , "deleteSelectedDecal()" )
|
||||
{
|
||||
object->deleteSelectedDecal();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiDecalEditorCtrl, deleteDecalDatablock, void, ( const char * datablock ), , "deleteSelectedDecalDatablock( String datablock )" )
|
||||
DefineEngineMethod( GuiDecalEditorCtrl, deleteDecalDatablock, void, ( const char * datablock ), , "deleteSelectedDecalDatablock( String datablock )" )
|
||||
{
|
||||
String lookupName( datablock );
|
||||
if( lookupName == String::EmptyString )
|
||||
|
|
@ -798,22 +798,22 @@ DefineConsoleMethod( GuiDecalEditorCtrl, deleteDecalDatablock, void, ( const cha
|
|||
object->deleteDecalDatablock( lookupName );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiDecalEditorCtrl, setMode, void, ( String newMode ), , "setMode( String mode )()" )
|
||||
DefineEngineMethod( GuiDecalEditorCtrl, setMode, void, ( String newMode ), , "setMode( String mode )()" )
|
||||
{
|
||||
object->setMode( newMode );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiDecalEditorCtrl, getMode, const char*, (), , "getMode()" )
|
||||
DefineEngineMethod( GuiDecalEditorCtrl, getMode, const char*, (), , "getMode()" )
|
||||
{
|
||||
return object->mMode;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiDecalEditorCtrl, getDecalCount, S32, (), , "getDecalCount()" )
|
||||
DefineEngineMethod( GuiDecalEditorCtrl, getDecalCount, S32, (), , "getDecalCount()" )
|
||||
{
|
||||
return gDecalManager->mDecalInstanceVec.size();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiDecalEditorCtrl, getDecalTransform, const char*, ( U32 id ), , "getDecalTransform()" )
|
||||
DefineEngineMethod( GuiDecalEditorCtrl, getDecalTransform, const char*, ( U32 id ), , "getDecalTransform()" )
|
||||
{
|
||||
DecalInstance *decalInstance = gDecalManager->mDecalInstanceVec[id];
|
||||
|
||||
|
|
@ -835,7 +835,7 @@ DefineConsoleMethod( GuiDecalEditorCtrl, getDecalTransform, const char*, ( U32 i
|
|||
return returnBuffer;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiDecalEditorCtrl, getDecalLookupName, const char*, ( U32 id ), , "getDecalLookupName( S32 )()" )
|
||||
DefineEngineMethod( GuiDecalEditorCtrl, getDecalLookupName, const char*, ( U32 id ), , "getDecalLookupName( S32 )()" )
|
||||
{
|
||||
DecalInstance *decalInstance = gDecalManager->mDecalInstanceVec[id];
|
||||
if( decalInstance == NULL )
|
||||
|
|
@ -844,7 +844,7 @@ DefineConsoleMethod( GuiDecalEditorCtrl, getDecalLookupName, const char*, ( U32
|
|||
return decalInstance->mDataBlock->lookupName;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiDecalEditorCtrl, selectDecal, void, ( U32 id ), , "selectDecal( S32 )()" )
|
||||
DefineEngineMethod( GuiDecalEditorCtrl, selectDecal, void, ( U32 id ), , "selectDecal( S32 )()" )
|
||||
{
|
||||
DecalInstance *decalInstance = gDecalManager->mDecalInstanceVec[id];
|
||||
if( decalInstance == NULL )
|
||||
|
|
@ -853,7 +853,7 @@ DefineConsoleMethod( GuiDecalEditorCtrl, selectDecal, void, ( U32 id ), , "selec
|
|||
object->selectDecal( decalInstance );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiDecalEditorCtrl, editDecalDetails, void, ( U32 id, Point3F pos, Point3F tan,F32 size ), , "editDecalDetails( S32 )()" )
|
||||
DefineEngineMethod( GuiDecalEditorCtrl, editDecalDetails, void, ( U32 id, Point3F pos, Point3F tan,F32 size ), , "editDecalDetails( S32 )()" )
|
||||
{
|
||||
DecalInstance *decalInstance = gDecalManager->mDecalInstanceVec[id];
|
||||
if( decalInstance == NULL )
|
||||
|
|
@ -872,14 +872,14 @@ DefineConsoleMethod( GuiDecalEditorCtrl, editDecalDetails, void, ( U32 id, Point
|
|||
gDecalManager->notifyDecalModified( decalInstance );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiDecalEditorCtrl, getSelectionCount, S32, (), , "" )
|
||||
DefineEngineMethod( GuiDecalEditorCtrl, getSelectionCount, S32, (), , "" )
|
||||
{
|
||||
if ( object->mSELDecal != NULL )
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiDecalEditorCtrl, retargetDecalDatablock, void, ( const char * dbFrom, const char * dbTo ), , "" )
|
||||
DefineEngineMethod( GuiDecalEditorCtrl, retargetDecalDatablock, void, ( const char * dbFrom, const char * dbTo ), , "" )
|
||||
{
|
||||
if( dStrcmp( dbFrom, "" ) != 0 && dStrcmp( dbTo, "" ) != 0 )
|
||||
object->retargetDecalDatablock( dbFrom, dbTo );
|
||||
|
|
|
|||
|
|
@ -95,7 +95,7 @@ void GuiMissionAreaEditorCtrl::setSelectedMissionArea( MissionArea *missionArea
|
|||
Con::executef( this, "onMissionAreaSelected" );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiMissionAreaEditorCtrl, setSelectedMissionArea, void, (const char * missionAreaName), (""), "" )
|
||||
DefineEngineMethod( GuiMissionAreaEditorCtrl, setSelectedMissionArea, void, (const char * missionAreaName), (""), "" )
|
||||
{
|
||||
if ( dStrcmp( missionAreaName, "" )==0 )
|
||||
object->setSelectedMissionArea(NULL);
|
||||
|
|
@ -107,7 +107,7 @@ DefineConsoleMethod( GuiMissionAreaEditorCtrl, setSelectedMissionArea, void, (co
|
|||
}
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiMissionAreaEditorCtrl, getSelectedMissionArea, const char*, (), , "" )
|
||||
DefineEngineMethod( GuiMissionAreaEditorCtrl, getSelectedMissionArea, const char*, (), , "" )
|
||||
{
|
||||
MissionArea *missionArea = object->getSelectedMissionArea();
|
||||
if ( !missionArea )
|
||||
|
|
|
|||
|
|
@ -88,35 +88,35 @@ void GuiTerrPreviewCtrl::initPersistFields()
|
|||
}
|
||||
|
||||
|
||||
DefineConsoleMethod( GuiTerrPreviewCtrl, reset, void, (), , "Reset the view of the terrain.")
|
||||
DefineEngineMethod( GuiTerrPreviewCtrl, reset, void, (), , "Reset the view of the terrain.")
|
||||
{
|
||||
object->reset();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiTerrPreviewCtrl, setRoot, void, (), , "Add the origin to the root and reset the origin.")
|
||||
DefineEngineMethod( GuiTerrPreviewCtrl, setRoot, void, (), , "Add the origin to the root and reset the origin.")
|
||||
{
|
||||
object->setRoot();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiTerrPreviewCtrl, getRoot, Point2F, (), , "Return a Point2F representing the position of the root.")
|
||||
DefineEngineMethod( GuiTerrPreviewCtrl, getRoot, Point2F, (), , "Return a Point2F representing the position of the root.")
|
||||
{
|
||||
return object->getRoot();
|
||||
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiTerrPreviewCtrl, setOrigin, void, (Point2F pos), , "(float x, float y)"
|
||||
DefineEngineMethod( GuiTerrPreviewCtrl, setOrigin, void, (Point2F pos), , "(float x, float y)"
|
||||
"Set the origin of the view.")
|
||||
{
|
||||
object->setOrigin( pos );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiTerrPreviewCtrl, getOrigin, Point2F, (), , "Return a Point2F containing the position of the origin.")
|
||||
DefineEngineMethod( GuiTerrPreviewCtrl, getOrigin, Point2F, (), , "Return a Point2F containing the position of the origin.")
|
||||
{
|
||||
return object->getOrigin();
|
||||
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiTerrPreviewCtrl, getValue, const char*, (), , "Returns a 4-tuple containing: root_x root_y origin_x origin_y")
|
||||
DefineEngineMethod( GuiTerrPreviewCtrl, getValue, const char*, (), , "Returns a 4-tuple containing: root_x root_y origin_x origin_y")
|
||||
{
|
||||
Point2F r = object->getRoot();
|
||||
Point2F o = object->getOrigin();
|
||||
|
|
@ -126,7 +126,7 @@ DefineConsoleMethod( GuiTerrPreviewCtrl, getValue, const char*, (), , "Returns a
|
|||
return valuebuf;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( GuiTerrPreviewCtrl, setValue, void, (const char * tuple), , "Accepts a 4-tuple in the same form as getValue returns.\n\n"
|
||||
DefineEngineMethod( GuiTerrPreviewCtrl, setValue, void, (const char * tuple), , "Accepts a 4-tuple in the same form as getValue returns.\n\n"
|
||||
"@see GuiTerrPreviewCtrl::getValue()")
|
||||
{
|
||||
Point2F r,o;
|
||||
|
|
|
|||
|
|
@ -795,7 +795,7 @@ void TerrainSmoothAction::smooth( TerrainBlock *terrain, F32 factor, U32 steps )
|
|||
redo();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainSmoothAction, smooth, void, ( TerrainBlock *terrain, F32 factor, U32 steps ), , "( TerrainBlock obj, F32 factor, U32 steps )")
|
||||
DefineEngineMethod( TerrainSmoothAction, smooth, void, ( TerrainBlock *terrain, F32 factor, U32 steps ), , "( TerrainBlock obj, F32 factor, U32 steps )")
|
||||
{
|
||||
if (terrain)
|
||||
object->smooth( terrain, factor, mClamp( steps, 1, 13 ) );
|
||||
|
|
|
|||
|
|
@ -2403,7 +2403,7 @@ void TerrainEditor::reorderMaterial( S32 index, S32 orderPos )
|
|||
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, attachTerrain, void, (const char * terrain), (""), "(TerrainBlock terrain)")
|
||||
DefineEngineMethod( TerrainEditor, attachTerrain, void, (const char * terrain), (""), "(TerrainBlock terrain)")
|
||||
{
|
||||
SimSet * missionGroup = dynamic_cast<SimSet*>(Sim::findObject("MissionGroup"));
|
||||
if (!missionGroup)
|
||||
|
|
@ -2459,12 +2459,12 @@ DefineConsoleMethod( TerrainEditor, attachTerrain, void, (const char * terrain),
|
|||
}
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, getTerrainBlockCount, S32, (), , "()")
|
||||
DefineEngineMethod( TerrainEditor, getTerrainBlockCount, S32, (), , "()")
|
||||
{
|
||||
return object->getTerrainBlockCount();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, getTerrainBlock, S32, (S32 index), , "(S32 index)")
|
||||
DefineEngineMethod( TerrainEditor, getTerrainBlock, S32, (S32 index), , "(S32 index)")
|
||||
{
|
||||
TerrainBlock* tb = object->getTerrainBlock(index);
|
||||
if(!tb)
|
||||
|
|
@ -2473,7 +2473,7 @@ DefineConsoleMethod( TerrainEditor, getTerrainBlock, S32, (S32 index), , "(S32 i
|
|||
return tb->getId();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(TerrainEditor, getTerrainBlocksMaterialList, const char *, (), , "() gets the list of current terrain materials for all terrain blocks.")
|
||||
DefineEngineMethod(TerrainEditor, getTerrainBlocksMaterialList, const char *, (), , "() gets the list of current terrain materials for all terrain blocks.")
|
||||
{
|
||||
Vector<StringTableEntry> list;
|
||||
object->getTerrainBlocksMaterialList(list);
|
||||
|
|
@ -2502,23 +2502,23 @@ DefineConsoleMethod(TerrainEditor, getTerrainBlocksMaterialList, const char *, (
|
|||
return ret;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, setBrushType, void, (String type), , "(string type)"
|
||||
DefineEngineMethod( TerrainEditor, setBrushType, void, (String type), , "(string type)"
|
||||
"One of box, ellipse, selection.")
|
||||
{
|
||||
object->setBrushType(type);
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, getBrushType, const char*, (), , "()")
|
||||
DefineEngineMethod( TerrainEditor, getBrushType, const char*, (), , "()")
|
||||
{
|
||||
return object->getBrushType();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, setBrushSize, void, ( S32 w, S32 h), (0), "(int w [, int h])")
|
||||
DefineEngineMethod( TerrainEditor, setBrushSize, void, ( S32 w, S32 h), (0), "(int w [, int h])")
|
||||
{
|
||||
object->setBrushSize( w, h==0?w:h );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, getBrushSize, const char*, (), , "()")
|
||||
DefineEngineMethod( TerrainEditor, getBrushSize, const char*, (), , "()")
|
||||
{
|
||||
Point2I size = object->getBrushSize();
|
||||
|
||||
|
|
@ -2528,74 +2528,74 @@ DefineConsoleMethod( TerrainEditor, getBrushSize, const char*, (), , "()")
|
|||
return ret;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, setBrushPressure, void, (F32 pressure), , "(float pressure)")
|
||||
DefineEngineMethod( TerrainEditor, setBrushPressure, void, (F32 pressure), , "(float pressure)")
|
||||
{
|
||||
object->setBrushPressure( pressure );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, getBrushPressure, F32, (), , "()")
|
||||
DefineEngineMethod( TerrainEditor, getBrushPressure, F32, (), , "()")
|
||||
{
|
||||
return object->getBrushPressure();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, setBrushSoftness, void, (F32 softness), , "(float softness)")
|
||||
DefineEngineMethod( TerrainEditor, setBrushSoftness, void, (F32 softness), , "(float softness)")
|
||||
{
|
||||
object->setBrushSoftness( softness );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, getBrushSoftness, F32, (), , "()")
|
||||
DefineEngineMethod( TerrainEditor, getBrushSoftness, F32, (), , "()")
|
||||
{
|
||||
|
||||
return object->getBrushSoftness();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, getBrushPos, const char*, (), , "Returns a Point2I.")
|
||||
DefineEngineMethod( TerrainEditor, getBrushPos, const char*, (), , "Returns a Point2I.")
|
||||
{
|
||||
return object->getBrushPos();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, setBrushPos, void, (Point2I pos), , "Location")
|
||||
DefineEngineMethod( TerrainEditor, setBrushPos, void, (Point2I pos), , "Location")
|
||||
{
|
||||
|
||||
object->setBrushPos(pos);
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, setAction, void, (const char * action_name), , "(string action_name)")
|
||||
DefineEngineMethod( TerrainEditor, setAction, void, (const char * action_name), , "(string action_name)")
|
||||
{
|
||||
object->setAction(action_name);
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, getActionName, const char*, (U32 index), , "(int num)")
|
||||
DefineEngineMethod( TerrainEditor, getActionName, const char*, (U32 index), , "(int num)")
|
||||
{
|
||||
return (object->getActionName(index));
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, getNumActions, S32, (), , "")
|
||||
DefineEngineMethod( TerrainEditor, getNumActions, S32, (), , "")
|
||||
{
|
||||
return(object->getNumActions());
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, getCurrentAction, const char*, (), , "")
|
||||
DefineEngineMethod( TerrainEditor, getCurrentAction, const char*, (), , "")
|
||||
{
|
||||
return object->getCurrentAction();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, resetSelWeights, void, (bool clear), , "(bool clear)")
|
||||
DefineEngineMethod( TerrainEditor, resetSelWeights, void, (bool clear), , "(bool clear)")
|
||||
{
|
||||
object->resetSelWeights(clear);
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, clearSelection, void, (), , "")
|
||||
DefineEngineMethod( TerrainEditor, clearSelection, void, (), , "")
|
||||
{
|
||||
object->clearSelection();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, processAction, void, (String action), (""), "(string action=NULL)")
|
||||
DefineEngineMethod( TerrainEditor, processAction, void, (String action), (""), "(string action=NULL)")
|
||||
{
|
||||
object->processAction(action);
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, getActiveTerrain, S32, (), , "")
|
||||
DefineEngineMethod( TerrainEditor, getActiveTerrain, S32, (), , "")
|
||||
{
|
||||
S32 ret = 0;
|
||||
|
||||
|
|
@ -2607,27 +2607,27 @@ DefineConsoleMethod( TerrainEditor, getActiveTerrain, S32, (), , "")
|
|||
return ret;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, getNumTextures, S32, (), , "")
|
||||
DefineEngineMethod( TerrainEditor, getNumTextures, S32, (), , "")
|
||||
{
|
||||
return object->getNumTextures();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, markEmptySquares, void, (), , "")
|
||||
DefineEngineMethod( TerrainEditor, markEmptySquares, void, (), , "")
|
||||
{
|
||||
object->markEmptySquares();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, mirrorTerrain, void, (S32 mirrorIndex), , "")
|
||||
DefineEngineMethod( TerrainEditor, mirrorTerrain, void, (S32 mirrorIndex), , "")
|
||||
{
|
||||
object->mirrorTerrain(mirrorIndex);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(TerrainEditor, setTerraformOverlay, void, (bool overlayEnable), , "(bool overlayEnable) - sets the terraformer current heightmap to draw as an overlay over the current terrain.")
|
||||
DefineEngineMethod(TerrainEditor, setTerraformOverlay, void, (bool overlayEnable), , "(bool overlayEnable) - sets the terraformer current heightmap to draw as an overlay over the current terrain.")
|
||||
{
|
||||
// XA: This one needs to be implemented :)
|
||||
}
|
||||
|
||||
DefineConsoleMethod(TerrainEditor, updateMaterial, bool, ( U32 index, String matName ), ,
|
||||
DefineEngineMethod(TerrainEditor, updateMaterial, bool, ( U32 index, String matName ), ,
|
||||
"( int index, string matName )\n"
|
||||
"Changes the material name at the index." )
|
||||
{
|
||||
|
|
@ -2645,7 +2645,7 @@ DefineConsoleMethod(TerrainEditor, updateMaterial, bool, ( U32 index, String mat
|
|||
return true;
|
||||
}
|
||||
|
||||
DefineConsoleMethod(TerrainEditor, addMaterial, S32, ( String matName ), ,
|
||||
DefineEngineMethod(TerrainEditor, addMaterial, S32, ( String matName ), ,
|
||||
"( string matName )\n"
|
||||
"Adds a new material." )
|
||||
{
|
||||
|
|
@ -2660,7 +2660,7 @@ DefineConsoleMethod(TerrainEditor, addMaterial, S32, ( String matName ), ,
|
|||
return true;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, removeMaterial, void, ( S32 index ), , "( int index ) - Remove the material at the given index." )
|
||||
DefineEngineMethod( TerrainEditor, removeMaterial, void, ( S32 index ), , "( int index ) - Remove the material at the given index." )
|
||||
{
|
||||
TerrainBlock *terr = object->getClientTerrain();
|
||||
if ( !terr )
|
||||
|
|
@ -2689,7 +2689,7 @@ DefineConsoleMethod( TerrainEditor, removeMaterial, void, ( S32 index ), , "( in
|
|||
object->setGridUpdateMinMax();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(TerrainEditor, getMaterialCount, S32, (), ,
|
||||
DefineEngineMethod(TerrainEditor, getMaterialCount, S32, (), ,
|
||||
"Returns the current material count." )
|
||||
{
|
||||
TerrainBlock *terr = object->getClientTerrain();
|
||||
|
|
@ -2699,7 +2699,7 @@ DefineConsoleMethod(TerrainEditor, getMaterialCount, S32, (), ,
|
|||
return 0;
|
||||
}
|
||||
|
||||
DefineConsoleMethod(TerrainEditor, getMaterials, const char *, (), , "() gets the list of current terrain materials.")
|
||||
DefineEngineMethod(TerrainEditor, getMaterials, const char *, (), , "() gets the list of current terrain materials.")
|
||||
{
|
||||
TerrainBlock *terr = object->getClientTerrain();
|
||||
if ( !terr )
|
||||
|
|
@ -2716,7 +2716,7 @@ DefineConsoleMethod(TerrainEditor, getMaterials, const char *, (), , "() gets th
|
|||
return ret;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, getMaterialName, const char*, (S32 index), , "( int index ) - Returns the name of the material at the given index." )
|
||||
DefineEngineMethod( TerrainEditor, getMaterialName, const char*, (S32 index), , "( int index ) - Returns the name of the material at the given index." )
|
||||
{
|
||||
TerrainBlock *terr = object->getClientTerrain();
|
||||
if ( !terr )
|
||||
|
|
@ -2732,7 +2732,7 @@ DefineConsoleMethod( TerrainEditor, getMaterialName, const char*, (S32 index), ,
|
|||
return Con::getReturnBuffer( name );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, getMaterialIndex, S32, ( String name ), , "( string name ) - Returns the index of the material with the given name or -1." )
|
||||
DefineEngineMethod( TerrainEditor, getMaterialIndex, S32, ( String name ), , "( string name ) - Returns the index of the material with the given name or -1." )
|
||||
{
|
||||
TerrainBlock *terr = object->getClientTerrain();
|
||||
if ( !terr )
|
||||
|
|
@ -2747,13 +2747,13 @@ DefineConsoleMethod( TerrainEditor, getMaterialIndex, S32, ( String name ), , "(
|
|||
return -1;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, reorderMaterial, void, ( S32 index, S32 orderPos ), , "( int index, int order ) "
|
||||
DefineEngineMethod( TerrainEditor, reorderMaterial, void, ( S32 index, S32 orderPos ), , "( int index, int order ) "
|
||||
"- Reorder material at the given index to the new position, changing the order in which it is rendered / blended." )
|
||||
{
|
||||
object->reorderMaterial( index, orderPos );
|
||||
}
|
||||
|
||||
DefineConsoleMethod(TerrainEditor, getTerrainUnderWorldPoint, S32, (const char * ptOrX, const char * Y, const char * Z), ("", "", ""),
|
||||
DefineEngineMethod(TerrainEditor, getTerrainUnderWorldPoint, S32, (const char * ptOrX, const char * Y, const char * Z), ("", "", ""),
|
||||
"(x/y/z) Gets the terrain block that is located under the given world point.\n"
|
||||
"@param x/y/z The world coordinates (floating point values) you wish to query at. "
|
||||
"These can be formatted as either a string (\"x y z\") or separately as (x, y, z)\n"
|
||||
|
|
@ -2822,12 +2822,12 @@ void TerrainEditor::initPersistFields()
|
|||
Parent::initPersistFields();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, getSlopeLimitMinAngle, F32, (), , "")
|
||||
DefineEngineMethod( TerrainEditor, getSlopeLimitMinAngle, F32, (), , "")
|
||||
{
|
||||
return object->mSlopeMinAngle;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, setSlopeLimitMinAngle, F32, (F32 angle), , "")
|
||||
DefineEngineMethod( TerrainEditor, setSlopeLimitMinAngle, F32, (F32 angle), , "")
|
||||
{
|
||||
if ( angle < 0.0f )
|
||||
angle = 0.0f;
|
||||
|
|
@ -2838,12 +2838,12 @@ DefineConsoleMethod( TerrainEditor, setSlopeLimitMinAngle, F32, (F32 angle), , "
|
|||
return angle;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, getSlopeLimitMaxAngle, F32, (), , "")
|
||||
DefineEngineMethod( TerrainEditor, getSlopeLimitMaxAngle, F32, (), , "")
|
||||
{
|
||||
return object->mSlopeMaxAngle;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainEditor, setSlopeLimitMaxAngle, F32, (F32 angle), , "")
|
||||
DefineEngineMethod( TerrainEditor, setSlopeLimitMaxAngle, F32, (F32 angle), , "")
|
||||
{
|
||||
if ( angle > 90.0f )
|
||||
angle = 90.0f;
|
||||
|
|
|
|||
|
|
@ -3252,7 +3252,7 @@ DefineEngineMethod( WorldEditor, getActiveSelection, S32, (),,
|
|||
return object->getActiveSelectionSet()->getId();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( WorldEditor, setActiveSelection, void, ( WorldEditorSelection* selection), ,
|
||||
DefineEngineMethod( WorldEditor, setActiveSelection, void, ( WorldEditorSelection* selection), ,
|
||||
"Set the currently active WorldEditorSelection object.\n"
|
||||
"@param selection A WorldEditorSelectionSet object to use for the selection container.")
|
||||
{
|
||||
|
|
|
|||
|
|
@ -329,7 +329,7 @@ void LangTable::setCurrentLanguage(S32 langid)
|
|||
|
||||
|
||||
|
||||
DefineConsoleMethod(LangTable, addLanguage, S32, (String filename, String languageName), ("", ""),
|
||||
DefineEngineMethod(LangTable, addLanguage, S32, (String filename, String languageName), ("", ""),
|
||||
"(string filename, [string languageName])"
|
||||
"@brief Adds a language to the table\n\n"
|
||||
"@param filename Name and path to the language file\n"
|
||||
|
|
@ -343,7 +343,7 @@ DefineConsoleMethod(LangTable, addLanguage, S32, (String filename, String langua
|
|||
return object->addLanguage(scriptFilenameBuffer, (const UTF8*)languageName);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(LangTable, getString, const char *, (U32 id), ,
|
||||
DefineEngineMethod(LangTable, getString, const char *, (U32 id), ,
|
||||
"(string filename)"
|
||||
"@brief Grabs a string from the specified table\n\n"
|
||||
"If an invalid is passed, the function will attempt to "
|
||||
|
|
@ -363,14 +363,14 @@ DefineConsoleMethod(LangTable, getString, const char *, (U32 id), ,
|
|||
return "";
|
||||
}
|
||||
|
||||
DefineConsoleMethod(LangTable, setDefaultLanguage, void, (S32 langId), , "(int language)"
|
||||
DefineEngineMethod(LangTable, setDefaultLanguage, void, (S32 langId), , "(int language)"
|
||||
"@brief Sets the default language table\n\n"
|
||||
"@param language ID of the table\n")
|
||||
{
|
||||
object->setDefaultLanguage(langId);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(LangTable, setCurrentLanguage, void, (S32 langId), ,
|
||||
DefineEngineMethod(LangTable, setCurrentLanguage, void, (S32 langId), ,
|
||||
"(int language)"
|
||||
"@brief Sets the current language table for grabbing text\n\n"
|
||||
"@param language ID of the table\n")
|
||||
|
|
@ -378,14 +378,14 @@ DefineConsoleMethod(LangTable, setCurrentLanguage, void, (S32 langId), ,
|
|||
object->setCurrentLanguage(langId);
|
||||
}
|
||||
|
||||
DefineConsoleMethod(LangTable, getCurrentLanguage, S32, (), , "()"
|
||||
DefineEngineMethod(LangTable, getCurrentLanguage, S32, (), , "()"
|
||||
"@brief Get the ID of the current language table\n\n"
|
||||
"@return Numerical ID of the current language table")
|
||||
{
|
||||
return object->getCurrentLanguage();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(LangTable, getLangName, const char *, (S32 langId), , "(int language)"
|
||||
DefineEngineMethod(LangTable, getLangName, const char *, (S32 langId), , "(int language)"
|
||||
"@brief Return the readable name of the language table\n\n"
|
||||
"@param language Numerical ID of the language table to access\n\n"
|
||||
"@return String containing the name of the table, NULL if ID was invalid or name was never specified")
|
||||
|
|
@ -402,7 +402,7 @@ DefineConsoleMethod(LangTable, getLangName, const char *, (S32 langId), , "(int
|
|||
return "";
|
||||
}
|
||||
|
||||
DefineConsoleMethod(LangTable, getNumLang, S32, (), , "()"
|
||||
DefineEngineMethod(LangTable, getNumLang, S32, (), , "()"
|
||||
"@brief Used to find out how many languages are in the table\n\n"
|
||||
"@return Size of the vector containing the languages, numerical")
|
||||
{
|
||||
|
|
|
|||
|
|
@ -629,25 +629,25 @@ void Material::StageData::getFeatureSet( FeatureSet *outFeatures ) const
|
|||
}
|
||||
}
|
||||
|
||||
DefineConsoleMethod( Material, flush, void, (),,
|
||||
DefineEngineMethod( Material, flush, void, (),,
|
||||
"Flushes all material instances that use this material." )
|
||||
{
|
||||
object->flush();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( Material, reload, void, (),,
|
||||
DefineEngineMethod( Material, reload, void, (),,
|
||||
"Reloads all material instances that use this material." )
|
||||
{
|
||||
object->reload();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( Material, dumpInstances, void, (),,
|
||||
DefineEngineMethod( Material, dumpInstances, void, (),,
|
||||
"Dumps a formatted list of the currently allocated material instances for this material to the console." )
|
||||
{
|
||||
MATMGR->dumpMaterialInstances( object );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( Material, getAnimFlags, const char*, (U32 id), , "" )
|
||||
DefineEngineMethod( Material, getAnimFlags, const char*, (U32 id), , "" )
|
||||
{
|
||||
char * animFlags = Con::getReturnBuffer(512);
|
||||
|
||||
|
|
@ -688,19 +688,19 @@ DefineConsoleMethod( Material, getAnimFlags, const char*, (U32 id), , "" )
|
|||
return animFlags;
|
||||
}
|
||||
|
||||
DefineConsoleMethod(Material, getFilename, const char*, (),, "Get filename of material")
|
||||
DefineEngineMethod(Material, getFilename, const char*, (),, "Get filename of material")
|
||||
{
|
||||
SimObject *material = static_cast<SimObject *>(object);
|
||||
return material->getFilename();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( Material, isAutoGenerated, bool, (),,
|
||||
DefineEngineMethod( Material, isAutoGenerated, bool, (),,
|
||||
"Returns true if this Material was automatically generated by MaterialList::mapMaterials()" )
|
||||
{
|
||||
return object->isAutoGenerated();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( Material, setAutoGenerated, void, (bool isAutoGenerated), ,
|
||||
DefineEngineMethod( Material, setAutoGenerated, void, (bool isAutoGenerated), ,
|
||||
"setAutoGenerated(bool isAutoGenerated): Set whether or not the Material is autogenerated." )
|
||||
{
|
||||
object->setAutoGenerated(isAutoGenerated);
|
||||
|
|
|
|||
|
|
@ -64,17 +64,17 @@ void SimResponseCurve::clear()
|
|||
mCurve.clear();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( SimResponseCurve, addPoint, void, ( F32 value, F32 time ), , "addPoint( F32 value, F32 time )" )
|
||||
DefineEngineMethod( SimResponseCurve, addPoint, void, ( F32 value, F32 time ), , "addPoint( F32 value, F32 time )" )
|
||||
{
|
||||
object->addPoint( value, time );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( SimResponseCurve, getValue, F32, ( F32 time ), , "getValue( F32 time )" )
|
||||
DefineEngineMethod( SimResponseCurve, getValue, F32, ( F32 time ), , "getValue( F32 time )" )
|
||||
{
|
||||
return object->getValue( time );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( SimResponseCurve, clear, void, (), , "clear()" )
|
||||
DefineEngineMethod( SimResponseCurve, clear, void, (), , "clear()" )
|
||||
{
|
||||
object->clear();
|
||||
}
|
||||
|
|
@ -1517,7 +1517,7 @@ DefineEngineMethod( SceneObject, isGlobalBounds, bool, (),,
|
|||
return object->isGlobalBounds();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(SceneObject, setForwardVector, void, (VectorF newForward, VectorF upVector), (VectorF(0, 0, 0), VectorF(0, 0, 1)),
|
||||
DefineEngineMethod(SceneObject, setForwardVector, void, (VectorF newForward, VectorF upVector), (VectorF(0, 0, 0), VectorF(0, 0, 1)),
|
||||
"Sets the forward vector of a scene object, making it face Y+ along the new vector.\n"
|
||||
"@param The new forward vector to set.\n"
|
||||
"@param (Optional) The up vector to use to help orient the rotation.")
|
||||
|
|
|
|||
|
|
@ -1569,7 +1569,7 @@ static ConsoleDocFragment _sSetTransform2(
|
|||
"void setTransform( Point3F position, Point3F direction )"
|
||||
);
|
||||
|
||||
DefineConsoleMethod( SFXSource, setTransform, void, ( const char * position, const char * direction ), ( "" ),
|
||||
DefineEngineMethod( SFXSource, setTransform, void, ( const char * position, const char * direction ), ( "" ),
|
||||
"( vector position [, vector direction ] ) "
|
||||
"Set the position and orientation of a 3D sound source.\n"
|
||||
"@hide" )
|
||||
|
|
|
|||
|
|
@ -137,7 +137,7 @@ bool TerrainBlock::exportLayerMaps( const UTF8 *filePrefix, const String &format
|
|||
return true;
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainBlock, exportHeightMap, bool, (const char * fileNameStr, const char * format), ( "png"), "(string filename, [string format]) - export the terrain block's heightmap to a bitmap file (default: png)" )
|
||||
DefineEngineMethod( TerrainBlock, exportHeightMap, bool, (const char * fileNameStr, const char * format), ( "png"), "(string filename, [string format]) - export the terrain block's heightmap to a bitmap file (default: png)" )
|
||||
{
|
||||
UTF8 fileName[1024];
|
||||
Con::expandScriptFilename( fileName, sizeof( fileName ), fileNameStr );
|
||||
|
|
@ -145,7 +145,7 @@ DefineConsoleMethod( TerrainBlock, exportHeightMap, bool, (const char * fileName
|
|||
return object->exportHeightMap( fileName, format );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( TerrainBlock, exportLayerMaps, bool, (const char * filePrefixStr, const char * format), ( "png"), "(string filePrefix, [string format]) - export the terrain block's layer maps to bitmap files (default: png)" )
|
||||
DefineEngineMethod( TerrainBlock, exportLayerMaps, bool, (const char * filePrefixStr, const char * format), ( "png"), "(string filePrefix, [string format]) - export the terrain block's layer maps to bitmap files (default: png)" )
|
||||
{
|
||||
UTF8 filePrefix[1024];
|
||||
Con::expandScriptFilename( filePrefix, sizeof( filePrefix ), filePrefixStr );
|
||||
|
|
|
|||
|
|
@ -420,7 +420,7 @@ void EventManager::dumpSubscribers()
|
|||
//-----------------------------------------------------------------------------
|
||||
// Console Methods
|
||||
//-----------------------------------------------------------------------------
|
||||
DefineConsoleMethod( EventManager, registerEvent, bool, ( const char * evt ), , "( String event )\n"
|
||||
DefineEngineMethod( EventManager, registerEvent, bool, ( const char * evt ), , "( String event )\n"
|
||||
"Register an event with the event manager.\n"
|
||||
"@param event The event to register.\n"
|
||||
"@return Whether or not the event was registered successfully." )
|
||||
|
|
@ -428,14 +428,14 @@ DefineConsoleMethod( EventManager, registerEvent, bool, ( const char * evt ), ,
|
|||
return object->registerEvent( evt );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( EventManager, unregisterEvent, void, ( const char * evt ), , "( String event )\n"
|
||||
DefineEngineMethod( EventManager, unregisterEvent, void, ( const char * evt ), , "( String event )\n"
|
||||
"Remove an event from the EventManager.\n"
|
||||
"@param event The event to remove.\n" )
|
||||
{
|
||||
object->unregisterEvent( evt );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( EventManager, isRegisteredEvent, bool, ( const char * evt ), , "( String event )\n"
|
||||
DefineEngineMethod( EventManager, isRegisteredEvent, bool, ( const char * evt ), , "( String event )\n"
|
||||
"Check if an event is registered or not.\n"
|
||||
"@param event The event to check.\n"
|
||||
"@return Whether or not the event exists." )
|
||||
|
|
@ -443,7 +443,7 @@ DefineConsoleMethod( EventManager, isRegisteredEvent, bool, ( const char * evt )
|
|||
return object->isRegisteredEvent( evt );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( EventManager, postEvent, bool, ( const char * evt, const char * data ), (""), "( String event, String data )\n"
|
||||
DefineEngineMethod( EventManager, postEvent, bool, ( const char * evt, const char * data ), (""), "( String event, String data )\n"
|
||||
"~Trigger an event.\n"
|
||||
"@param event The event to trigger.\n"
|
||||
"@param data The data associated with the event.\n"
|
||||
|
|
@ -458,7 +458,7 @@ DefineConsoleMethod( EventManager, postEvent, bool, ( const char * evt, const ch
|
|||
return object->postEvent( evt, data );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( EventManager, subscribe, bool, ( const char * listenerName, const char * evt, const char * callback ), (""), "( SimObject listener, String event, String callback )\n\n"
|
||||
DefineEngineMethod( EventManager, subscribe, bool, ( const char * listenerName, const char * evt, const char * callback ), (""), "( SimObject listener, String event, String callback )\n\n"
|
||||
"Subscribe a listener to an event.\n"
|
||||
"@param listener The listener to subscribe.\n"
|
||||
"@param event The event to subscribe to.\n"
|
||||
|
|
@ -476,7 +476,7 @@ DefineConsoleMethod( EventManager, subscribe, bool, ( const char * listenerName,
|
|||
return object->subscribe( cbObj, evt, callback );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( EventManager, remove, void, ( const char * listenerName, const char * evt), , "( SimObject listener, String event )\n\n"
|
||||
DefineEngineMethod( EventManager, remove, void, ( const char * listenerName, const char * evt), , "( SimObject listener, String event )\n\n"
|
||||
"Remove a listener from an event.\n"
|
||||
"@param listener The listener to remove.\n"
|
||||
"@param event The event to be removed from.\n")
|
||||
|
|
@ -487,7 +487,7 @@ DefineConsoleMethod( EventManager, remove, void, ( const char * listenerName, co
|
|||
object->remove( listener, evt );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( EventManager, removeAll, void, ( const char * listenerName ), , "( SimObject listener )\n\n"
|
||||
DefineEngineMethod( EventManager, removeAll, void, ( const char * listenerName ), , "( SimObject listener )\n\n"
|
||||
"Remove a listener from all events.\n"
|
||||
"@param listener The listener to remove.\n")
|
||||
{
|
||||
|
|
@ -498,13 +498,13 @@ DefineConsoleMethod( EventManager, removeAll, void, ( const char * listenerName
|
|||
object->removeAll( listener );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( EventManager, dumpEvents, void, (), , "()\n\n"
|
||||
DefineEngineMethod( EventManager, dumpEvents, void, (), , "()\n\n"
|
||||
"Print all registered events to the console." )
|
||||
{
|
||||
object->dumpEvents();
|
||||
}
|
||||
|
||||
DefineConsoleMethod( EventManager, dumpSubscribers, void, ( const char * listenerName ), (""), "( String event )\n\n"
|
||||
DefineEngineMethod( EventManager, dumpSubscribers, void, ( const char * listenerName ), (""), "( String event )\n\n"
|
||||
"Print all subscribers to an event to the console.\n"
|
||||
"@param event The event whose subscribers are to be printed. If this parameter isn't specified, all events will be dumped." )
|
||||
{
|
||||
|
|
|
|||
|
|
@ -155,19 +155,19 @@ const char *Message::getType()
|
|||
// Console Methods
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod(Message, getType, const char *, (), , "() Get message type (script class name or C++ class name if no script defined class)")
|
||||
DefineEngineMethod(Message, getType, const char *, (), , "() Get message type (script class name or C++ class name if no script defined class)")
|
||||
{
|
||||
return object->getType();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod(Message, addReference, void, (), , "() Increment the reference count for this message")
|
||||
DefineEngineMethod(Message, addReference, void, (), , "() Increment the reference count for this message")
|
||||
{
|
||||
object->addReference();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(Message, freeReference, void, (), , "() Decrement the reference count for this message")
|
||||
DefineEngineMethod(Message, freeReference, void, (), , "() Decrement the reference count for this message")
|
||||
{
|
||||
object->freeReference();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -482,12 +482,12 @@ const char* Settings::findNextValue()
|
|||
}
|
||||
|
||||
// make sure to replace the strings
|
||||
DefineConsoleMethod(Settings, findFirstValue, const char*, ( const char* pattern, bool deepSearch, bool includeDefaults ), ("", false, false), "settingObj.findFirstValue();")
|
||||
DefineEngineMethod(Settings, findFirstValue, const char*, ( const char* pattern, bool deepSearch, bool includeDefaults ), ("", false, false), "settingObj.findFirstValue();")
|
||||
{
|
||||
return object->findFirstValue( pattern, deepSearch, includeDefaults );
|
||||
}
|
||||
|
||||
DefineConsoleMethod(Settings, findNextValue, const char*, (), , "settingObj.findNextValue();")
|
||||
DefineEngineMethod(Settings, findNextValue, const char*, (), , "settingObj.findNextValue();")
|
||||
{
|
||||
return object->findNextValue();
|
||||
}
|
||||
|
|
@ -644,7 +644,7 @@ void SettingSaveNode::buildDocument(SimXMLDocument *document, bool skipWrite)
|
|||
document->popElement();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(Settings, setValue, void, (const char * settingName, const char * value), (""), "settingObj.setValue(settingName, value);")
|
||||
DefineEngineMethod(Settings, setValue, void, (const char * settingName, const char * value), (""), "settingObj.setValue(settingName, value);")
|
||||
{
|
||||
StringTableEntry fieldName = StringTable->insert( settingName );
|
||||
|
||||
|
|
@ -654,13 +654,13 @@ DefineConsoleMethod(Settings, setValue, void, (const char * settingName, const c
|
|||
object->setValue( fieldName );
|
||||
}
|
||||
|
||||
DefineConsoleMethod(Settings, setDefaultValue, void, (const char * settingName, const char * value), , "settingObj.setDefaultValue(settingName, value);")
|
||||
DefineEngineMethod(Settings, setDefaultValue, void, (const char * settingName, const char * value), , "settingObj.setDefaultValue(settingName, value);")
|
||||
{
|
||||
StringTableEntry fieldName = StringTable->insert( settingName );
|
||||
object->setDefaultValue( fieldName, value );
|
||||
}
|
||||
|
||||
DefineConsoleMethod(Settings, value, const char*, (const char * settingName, const char * defaultValue), (""), "settingObj.value(settingName, defaultValue);")
|
||||
DefineEngineMethod(Settings, value, const char*, (const char * settingName, const char * defaultValue), (""), "settingObj.value(settingName, defaultValue);")
|
||||
{
|
||||
StringTableEntry fieldName = StringTable->insert( settingName );
|
||||
|
||||
|
|
@ -672,7 +672,7 @@ DefineConsoleMethod(Settings, value, const char*, (const char * settingName, con
|
|||
return "";
|
||||
}
|
||||
|
||||
DefineConsoleMethod(Settings, remove, void, (const char * settingName, bool includeDefaults), (false), "settingObj.remove(settingName, includeDefaults = false);")
|
||||
DefineEngineMethod(Settings, remove, void, (const char * settingName, bool includeDefaults), (false), "settingObj.remove(settingName, includeDefaults = false);")
|
||||
{
|
||||
// there's a problem with some fields not being removed properly, but works if you run it twice,
|
||||
// a temporary solution for now is simply to call the remove twice
|
||||
|
|
@ -687,27 +687,27 @@ ConsoleMethod(Settings, write, bool, 2, 2, "%success = settingObj.write();")
|
|||
return object->write();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(Settings, read, bool, (), , "%success = settingObj.read();")
|
||||
DefineEngineMethod(Settings, read, bool, (), , "%success = settingObj.read();")
|
||||
{
|
||||
return object->read();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(Settings, beginGroup, void, (const char * groupName, bool includeDefaults), (false), "settingObj.beginGroup(groupName, fromStart = false);")
|
||||
DefineEngineMethod(Settings, beginGroup, void, (const char * groupName, bool includeDefaults), (false), "settingObj.beginGroup(groupName, fromStart = false);")
|
||||
{
|
||||
object->beginGroup( groupName, includeDefaults );
|
||||
}
|
||||
|
||||
DefineConsoleMethod(Settings, endGroup, void, (), , "settingObj.endGroup();")
|
||||
DefineEngineMethod(Settings, endGroup, void, (), , "settingObj.endGroup();")
|
||||
{
|
||||
object->endGroup();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(Settings, clearGroups, void, (), , "settingObj.clearGroups();")
|
||||
DefineEngineMethod(Settings, clearGroups, void, (), , "settingObj.clearGroups();")
|
||||
{
|
||||
object->clearGroups();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(Settings, getCurrentGroups, const char*, (), , "settingObj.getCurrentGroups();")
|
||||
DefineEngineMethod(Settings, getCurrentGroups, const char*, (), , "settingObj.getCurrentGroups();")
|
||||
{
|
||||
return object->getCurrentGroups();
|
||||
}
|
||||
|
|
@ -145,7 +145,7 @@ void CompoundUndoAction::onDeleteNotify( SimObject* object )
|
|||
Parent::onDeleteNotify( object );
|
||||
}
|
||||
|
||||
DefineConsoleMethod( CompoundUndoAction, addAction, void, (const char * objName), , "addAction( UndoAction )" )
|
||||
DefineEngineMethod( CompoundUndoAction, addAction, void, (const char * objName), , "addAction( UndoAction )" )
|
||||
{
|
||||
UndoAction *action;
|
||||
if ( Sim::findObject( objName, action ) )
|
||||
|
|
@ -206,7 +206,7 @@ UndoManager& UndoManager::getDefaultManager()
|
|||
return *defaultMan;
|
||||
}
|
||||
|
||||
DefineConsoleMethod(UndoManager, clearAll, void, (),, "Clears the undo manager.")
|
||||
DefineEngineMethod(UndoManager, clearAll, void, (),, "Clears the undo manager.")
|
||||
{
|
||||
object->clearAll();
|
||||
}
|
||||
|
|
@ -344,7 +344,7 @@ void UndoManager::redo()
|
|||
(*react).redo();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(UndoManager, getUndoCount, S32, (),, "")
|
||||
DefineEngineMethod(UndoManager, getUndoCount, S32, (),, "")
|
||||
{
|
||||
return object->getUndoCount();
|
||||
}
|
||||
|
|
@ -354,7 +354,7 @@ S32 UndoManager::getUndoCount()
|
|||
return mUndoStack.size();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(UndoManager, getUndoName, const char*, (S32 index), , "(index)")
|
||||
DefineEngineMethod(UndoManager, getUndoName, const char*, (S32 index), , "(index)")
|
||||
{
|
||||
return object->getUndoName(index);
|
||||
}
|
||||
|
|
@ -367,7 +367,7 @@ const char* UndoManager::getUndoName(S32 index)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
DefineConsoleMethod(UndoManager, getUndoAction, S32, (S32 index), , "(index)")
|
||||
DefineEngineMethod(UndoManager, getUndoAction, S32, (S32 index), , "(index)")
|
||||
{
|
||||
UndoAction * action = object->getUndoAction(index);
|
||||
if ( !action )
|
||||
|
|
@ -386,7 +386,7 @@ UndoAction* UndoManager::getUndoAction(S32 index)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
DefineConsoleMethod(UndoManager, getRedoCount, S32, (),, "")
|
||||
DefineEngineMethod(UndoManager, getRedoCount, S32, (),, "")
|
||||
{
|
||||
return object->getRedoCount();
|
||||
}
|
||||
|
|
@ -396,7 +396,7 @@ S32 UndoManager::getRedoCount()
|
|||
return mRedoStack.size();
|
||||
}
|
||||
|
||||
DefineConsoleMethod(UndoManager, getRedoName, const char*, (S32 index), , "(index)")
|
||||
DefineEngineMethod(UndoManager, getRedoName, const char*, (S32 index), , "(index)")
|
||||
{
|
||||
return object->getRedoName(index);
|
||||
}
|
||||
|
|
@ -409,7 +409,7 @@ const char* UndoManager::getRedoName(S32 index)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
DefineConsoleMethod(UndoManager, getRedoAction, S32, (S32 index), , "(index)")
|
||||
DefineEngineMethod(UndoManager, getRedoAction, S32, (S32 index), , "(index)")
|
||||
{
|
||||
UndoAction * action = object->getRedoAction(index);
|
||||
|
||||
|
|
@ -501,7 +501,7 @@ void UndoManager::popCompound( bool discard )
|
|||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
DefineConsoleMethod(UndoAction, addToManager, void, (const char * undoManager), (""), "action.addToManager([undoManager])")
|
||||
DefineEngineMethod(UndoAction, addToManager, void, (const char * undoManager), (""), "action.addToManager([undoManager])")
|
||||
{
|
||||
UndoManager *theMan = NULL;
|
||||
if (!String::isEmpty(undoManager))
|
||||
|
|
@ -515,32 +515,32 @@ DefineConsoleMethod(UndoAction, addToManager, void, (const char * undoManager),
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( UndoAction, undo, void, (),, "() - Undo action contained in undo." )
|
||||
DefineEngineMethod( UndoAction, undo, void, (),, "() - Undo action contained in undo." )
|
||||
{
|
||||
object->undo();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( UndoAction, redo, void, (),, "() - Reo action contained in undo." )
|
||||
DefineEngineMethod( UndoAction, redo, void, (),, "() - Reo action contained in undo." )
|
||||
{
|
||||
object->redo();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
DefineConsoleMethod(UndoManager, undo, void, (),, "UndoManager.undo();")
|
||||
DefineEngineMethod(UndoManager, undo, void, (),, "UndoManager.undo();")
|
||||
{
|
||||
object->undo();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
DefineConsoleMethod(UndoManager, redo, void, (),, "UndoManager.redo();")
|
||||
DefineEngineMethod(UndoManager, redo, void, (),, "UndoManager.redo();")
|
||||
{
|
||||
object->redo();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
DefineConsoleMethod(UndoManager, getNextUndoName, const char *, (),, "UndoManager.getNextUndoName();")
|
||||
DefineEngineMethod(UndoManager, getNextUndoName, const char *, (),, "UndoManager.getNextUndoName();")
|
||||
{
|
||||
const char *name = object->getNextUndoName();
|
||||
if(!name)
|
||||
|
|
@ -552,7 +552,7 @@ DefineConsoleMethod(UndoManager, getNextUndoName, const char *, (),, "UndoManage
|
|||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
DefineConsoleMethod(UndoManager, getNextRedoName, const char *, (),, "UndoManager.getNextRedoName();")
|
||||
DefineEngineMethod(UndoManager, getNextRedoName, const char *, (),, "UndoManager.getNextRedoName();")
|
||||
{
|
||||
const char *name = object->getNextRedoName();
|
||||
if(!name)
|
||||
|
|
@ -565,7 +565,7 @@ DefineConsoleMethod(UndoManager, getNextRedoName, const char *, (),, "UndoManage
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( UndoManager, pushCompound, const char*, ( String name ), ("\"\""), "( string name=\"\" ) - Push a CompoundUndoAction onto the compound stack for assembly." )
|
||||
DefineEngineMethod( UndoManager, pushCompound, const char*, ( String name ), ("\"\""), "( string name=\"\" ) - Push a CompoundUndoAction onto the compound stack for assembly." )
|
||||
{
|
||||
|
||||
CompoundUndoAction* action = object->pushCompound( name );
|
||||
|
|
@ -580,7 +580,7 @@ DefineConsoleMethod( UndoManager, pushCompound, const char*, ( String name ), ("
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleMethod( UndoManager, popCompound, void, ( bool discard ), (false), "( bool discard=false ) - Pop the current CompoundUndoAction off the stack." )
|
||||
DefineEngineMethod( UndoManager, popCompound, void, ( bool discard ), (false), "( bool discard=false ) - Pop the current CompoundUndoAction off the stack." )
|
||||
{
|
||||
if( !object->getCompoundStackDepth() )
|
||||
{
|
||||
|
|
|
|||
Loading…
Reference in a new issue