Anis
8c50cc70c3
Merge pull request #1186 from MusicMonkey5555/tcp-additions
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Tcp additions
2016-02-25 16:28:34 +01:00
Anis
63e56ec666
Merge pull request #1432 from Azaezel/extract-reactive_rigids
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Backend correction for the rigid vs rigid collision resolver:
2016-02-25 16:06:39 +01:00
Anis
a31dea224c
Merge pull request #1525 from TheDushan/ImmutableBuffers
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Added immutable vertex and index buffers.
2016-02-25 15:38:07 +01:00
Anis
740c999c19
compile fix
2016-02-25 15:26:52 +01:00
Anis
f39f7a80c8
Update gfxGLDevice.cpp
2016-02-25 15:26:25 +01:00
Azaezel
554a871df9
Merge branch 'development' into navMess2
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Conflicts:
Engine/source/navigation/navMesh.cpp
2016-02-21 15:27:12 -06:00
rextimmy
2383e8e43e
Fix for TerrainFeatGLSL getProcessIndex() signed mismatch
2016-02-21 22:24:05 +10:00
rextimmy
36daca8d8e
Corrected FeatureSet::getNextFeatureIndex and ShaderFeature::getProcessIndex signed mismatch.
2016-02-21 15:10:58 +10:00
Dušan Jocić
28d303c5ea
Added immutable vertex and index buffers.
2016-02-20 21:28:18 +01:00
Anis
6a2d394d90
Merge pull request #1348 from hpvb/intel-mesa-compile-fix
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Fix running on Linux / Intel Mesa drivers
2016-02-20 14:50:22 +01:00
Azaezel
612d932372
Revert "Update navMesh.cpp"
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This reverts commit f3ff199554 .
2016-02-19 17:34:27 -06:00
Anis
cebfc81d7f
Merge pull request #1496 from camporter/linux_compat_fixes
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Fix case sensitivity and Platform::fileDelete
2016-02-19 16:50:27 +01:00
Anis
92e5cb3528
Merge pull request #1381 from Azaezel/debugdraw
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From Dušan Jocić: additional debugdraw entries.
2016-02-19 16:29:29 +01:00
Anis
9acf487f03
Merge pull request #1332 from Azaezel/guiRelativeYresizes
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initial aspect ratio maintaining relative gui scaling
2016-02-19 00:46:20 +01:00
Anis
6f47cb7dfa
Update guiControl.h
2016-02-19 00:34:07 +01:00
Anis
9a2a5b2a90
compile fix.
2016-02-18 16:49:06 +01:00
Anis
d08c0df85d
Merge pull request #1512 from Lopuska/OpenGL_FullScreen_Clean
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[OpenGL - Win32] This fix a bug during resolution change.
2016-02-18 15:26:21 +01:00
Anis
fe5bf90153
Merge pull request #1102 from Azaezel/mipmap_emission
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extraneous mipmap generation prune
2016-02-17 19:02:15 +01:00
Anis
664f6c0639
Merge pull request #1518 from Azaezel/mathUtilsMangle
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http://stackoverflow.com/questions/8461832/explicit-qualification-in- …
2016-02-16 19:19:19 +01:00
Areloch
4ccef9acf7
Merge pull request #1517 from Azaezel/AccessGranted
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Looks good.
2016-02-16 09:34:50 -06:00
Anis
09ae25a567
Merge pull request #1516 from Azaezel/vsprintf_Variant
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vsprintf replacement with engine vairant
2016-02-16 14:55:47 +01:00
Areloch
cb22357eb2
Merge pull request #1461 from Azaezel/textureLinearization
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Diffuse/albedo texture linearization
2016-02-16 01:23:16 -06:00
Areloch
98b3d3294d
Merge of PR #855
2016-02-16 00:23:02 -06:00
Azaezel
f8c4dd9d1d
http://stackoverflow.com/questions/8461832/explicit-qualification-in-declaration
2016-02-15 19:08:03 -06:00
Azaezel
db4755a00f
namespace conflict resolution
2016-02-15 19:05:09 -06:00
Azaezel
d25b03cd52
vsprintf replacement with engine vairant
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resolves first issue in
https://github.com/GarageGames/Torque3D/issues/1515#issuecomment-184446719
2016-02-15 18:12:56 -06:00
Anis
f30aac3655
Merge pull request #1424 from rextimmy/fmod_crash_fix
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Changed order of fmodex library unload.
2016-02-16 00:26:47 +01:00
Anis
168a2fe029
Merge pull request #1419 from irei1as/patch-1
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mQuat.h change to fix QuatF::angleBetween
2016-02-16 00:22:39 +01:00
irei1as
6891d348af
Update mQuat.h
2016-02-15 18:50:18 +01:00
irei1as
39613c0d87
Optimized
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You're right. If the normalized quaternions are in a variable or something for normal uses it's just a waste to force the change hidden inside again.
2016-02-15 18:43:56 +01:00
Anis
74c189681c
Merge pull request #1504 from Lopuska/patch-16
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ResourceLeakFix for OpenGL
2016-02-15 14:08:44 +01:00
Anis
b009d678fa
Merge pull request #1505 from Azaezel/OcclusionQueryFixGL_Clean
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courtessy @Lopuska: opengl occlusion query fix
2016-02-15 14:07:09 +01:00
Anis
7aeec65a3b
Update win32Window.cpp
2016-02-13 20:27:30 +01:00
Anis
f3ff199554
Update navMesh.cpp
2016-02-13 18:50:11 +01:00
Areloch
eebb1852f0
Merge pull request #1507 from RoundedIcon/PlayerScalingFix
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Works nicely.
2016-02-13 11:17:28 -06:00
RoundedIcon
7924f056bd
Fix for collision issues with scaled players
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Players scaled after their creation have collision issues with terrain.
Changing this bit of code fixes those issues for downsized players, even
when shrunk to 10% of their original size.
2016-02-01 16:58:39 -07:00
Azaezel
0f173df0d4
setDetailFromDistance aspect ratio friendly adjustment
2016-01-28 00:42:08 -06:00
Azaezel
23c4b52e1f
courtessy @Lopuska: opengl occlusion query fix
2016-01-18 00:28:09 -06:00
Anis
e2d789e87d
Update gfxGLTextureTarget.cpp
2016-01-18 06:17:20 +01:00
Anis
ca31ef3f1a
Update gfxGLWindowTarget.cpp
2016-01-18 06:15:07 +01:00
Anis
500a237892
Update gfxGLWindowTarget.h
2016-01-18 05:56:00 +01:00
Anis
c3ef59e39c
Update gfxGLWindowTarget.cpp
2016-01-18 05:55:48 +01:00
Anis
0728282287
Update gfxGLTextureTarget.cpp
2016-01-18 05:55:36 +01:00
Anis
58a604d363
Update gfxGLCircularVolatileBuffer.h
2016-01-18 05:49:05 +01:00
Areloch
6235f63deb
Merge pull request #1395 from Azaezel/AssertDivNULL
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credit to @MusicMonkey5555 for spotting. asserts for Div/NULLs
2016-01-16 17:53:00 -06:00
Areloch
32ec7f0ef6
Merge pull request #1474 from Azaezel/navMess
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mDirtyTiles changed from std::queue to a vector
2016-01-16 17:21:49 -06:00
Areloch
41038ec9ae
Merge pull request #1502 from Lopuska/patch-1
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Glow buffer graphic corruption fix on OpenGL.
2016-01-16 13:07:06 -06:00
Areloch
ff2df5c43f
Merge pull request #1478 from Areloch/VolFog2
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Volumetric Fog Take 2
2016-01-15 11:22:25 -06:00
Anis
cae97cac37
Glow buffer graphic corruption fix on OpenGL.
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Caused by a wrong target size. (probably it was ok on the very old OpenGL 1.5 version)
Before fix, wrong behaviour:
http://goo.gl/dik7Ia
After fix, all right:
http://goo.gl/IsrckM
2016-01-14 23:51:35 +01:00
Cameron Porter
4c17d4bb49
Fix case sensitivity and Platform::fileDelete
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for linux and OSX. Correct a couple of warnings and errors preventing builds on linux.
2016-01-09 00:37:45 -06:00