Update gfxGLTextureTarget.cpp

This commit is contained in:
Anis 2016-01-18 05:55:36 +01:00
parent 58a604d363
commit 0728282287

View file

@ -163,6 +163,10 @@ void _GFXGLTextureTargetFBOImpl::applyState()
PRESERVE_FRAMEBUFFER();
glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
bool drawbufs[16];
int bufsize = 0;
for (int i = 0; i < 16; i++)
drawbufs[i] = false;
bool hasColor = false;
for(int i = 0; i < GFXGL->getNumRenderTargets(); ++i)
{
@ -200,6 +204,20 @@ void _GFXGLTextureTargetFBOImpl::applyState()
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
}
GLenum *buf = new GLenum[bufsize];
int count = 0;
for (int i = 0; i < bufsize; i++)
{
if (drawbufs[i])
{
buf[count] = GL_COLOR_ATTACHMENT0 + i;
count++;
}
}
glDrawBuffers(bufsize, buf);
delete[] buf;
CHECK_FRAMEBUFFER_STATUS();
}
@ -260,7 +278,10 @@ GFXGLTextureTarget::GFXGLTextureTarget() : mCopyFboSrc(0), mCopyFboDst(0)
GFXGLTextureTarget::~GFXGLTextureTarget()
{
GFXTextureManager::removeEventDelegate( this, &GFXGLTextureTarget::_onTextureEvent );
GFXTextureManager::removeEventDelegate(this, &GFXGLTextureTarget::_onTextureEvent);
glDeleteFramebuffers(1, &mCopyFboSrc);
glDeleteFramebuffers(1, &mCopyFboDst);
}
const Point2I GFXGLTextureTarget::getSize()