Commit graph

7479 commits

Author SHA1 Message Date
marauder2k7
7af992970a Update ImageAsset.cpp
update getAssetIdByFilename to also check the imageFile of the asset
This helps match filenames for assets created privately such as probe bakes and targets
2025-03-26 18:51:44 +00:00
marauder2k7
b630442683 Update assetManager.cpp
stop crash when dumping declared assets if the asset is private
2025-03-26 17:34:25 +00:00
marauder2k7
086db03bbc Update ImageAsset.h 2025-03-26 15:42:26 +00:00
marauder2k7
f59ccc3f99 Update ImageAsset.h 2025-03-26 15:41:53 +00:00
marauder2k7
465c79f39d Update ImageAsset.h
update macros to share target functionality
add extra check to see if image asset exists.
2025-03-26 15:07:07 +00:00
marauder2k7
d86962d1fd requirements for postfx
update to handle posteffects with image_asset_refactor
2025-03-26 14:31:11 +00:00
marauder2k7
e1a2a6d9f9 fix material editor
material editor now handles named targets propertly when loading
also update preview image in material editor
2025-03-26 10:55:54 +00:00
marauder2k7
16d219769f set preview image
set the image asset preview image for namedTargets
2025-03-26 10:12:14 +00:00
marauder2k7
bab7878ca6 give named target a fallback
we need to give named target a fallback image so references are kept when a named target is not ready.
2025-03-26 09:12:06 +00:00
marauder2k7
9f2ab5a64e Update particleEmitter.cpp
null check around asset
2025-03-26 07:57:14 +00:00
marauder2k7
9ff4c84bc8 Merge remote-tracking branch 'upstream/development' into imageAsset_refactor_rev3 2025-03-25 21:02:57 +00:00
Brian Roberts
5436429e05
Merge pull request #1425 from Azaezel/alpha41/forwardFix
fix forward cubemip
2025-03-25 14:28:01 -05:00
Brian Roberts
6ffe7500cd
Merge pull request #1423 from Olathuss/gametsctrl-mouserefactor
Gametsctrl mouserefactor
2025-03-25 14:25:49 -05:00
AzaezelX
5e79c01208 fix forward cubemip
in case of temporary loss of the probe array, fall back to a (slightly) less arbitrary probemanager mip level as oposed to assuming 1 mip exists
2025-03-25 14:25:29 -05:00
marauder2k7
6c2b4f8979 null handling 2025-03-25 19:14:05 +00:00
marauder2k7
987ff90467 named target functionality 2025-03-25 18:22:26 +00:00
Olathuss
3dabbc83ff Fixed callbacks to replace char* with Point classes
Replacing char* in callbacks with Point2I and Point3F classes for better readability and overhead
2025-03-25 11:07:14 -06:00
Olathuss
df5ffd9e10 Remove extraneous function
Remove extraneous function makeScriptCall which is no longer used.
2025-03-25 10:47:35 -06:00
marauder2k7
6640cae0d7 Update cubemapData.cpp
missed checks, and loop should be inner
2025-03-25 14:34:28 +00:00
Brian Roberts
42eda97364
Merge pull request #1424 from Azaezel/alpha41/brdfFixes
unmangle brdfTexture. again.
2025-03-24 18:18:29 -05:00
AzaezelX
5666373447 unmangle brdfTexture. again.
also correct roughnessToMipLevel, specular tinting and missing horizon correction
2025-03-24 18:18:12 -05:00
marauder2k7
15503cbf7c Update cubemapData.cpp 2025-03-24 22:18:18 +00:00
marauder2k7
b2fe48ab8d more merge conflicts
fixed more merge conflicts (afxZodiac and MaterialDefinition)
Updated cubemapdata to use refactor asset
added new part to image_asset macro to create a private asset if the file exists.

updated reflectionProbe errors to actual function name where the error occurs.
2025-03-24 21:50:04 +00:00
marauder2k7
0da0903599
Merge branch 'development' into imageAsset_refactor_rev3 2025-03-24 20:07:06 +00:00
marauder2k7
e16a66f363 Revert "sound asset refactor init"
This reverts commit 2bf2da74a0.
2025-03-24 19:58:52 +00:00
Olathuss
32bc068f7f Added PlatformTimer for mouse callbacks
Added PlatformTimer to GameTSCtrl to limit mouse move/drag callbacks.
2025-03-24 12:04:36 -06:00
Brian Roberts
d0d0a39fcd
Merge pull request #1421 from Azaezel/alpha41/cryingSkies
handle feeding a cubemap via 2d textures
2025-03-24 11:32:33 -05:00
AzaezelX
61e4107c39 handle feeding a cubemap via 2d textures
courtessey marauder
2025-03-24 11:32:09 -05:00
Brian Roberts
ce0059613a
Merge pull request #1420 from Azaezel/alpha41/twsitedMetal
correct further flaws with albedo handling
2025-03-23 20:54:05 -05:00
AzaezelX
9d7fdab193 correct further flaws with albedo handling 2025-03-23 20:53:32 -05:00
Brian Roberts
5636ebc457
Merge pull request #1419 from Azaezel/alpha41/twsitedMetal
clean up brdf
2025-03-22 13:38:34 -05:00
AzaezelX
61dbbf7102 clean up brdf
it was loading in the wrong colorspace, and there as a mix of texture/textureLOD refs leading to inconsistencies
2025-03-22 13:38:09 -05:00
Brian Roberts
3b2f8be521
Merge pull request #1418 from Azaezel/alpha41/twsitedMetal
specular review
2025-03-22 10:54:29 -05:00
AzaezelX
42710ec6f0 specular review
cleanup of various calcs
2025-03-22 10:00:45 -05:00
Brian Roberts
77e336627b
Merge pull request #1416 from marauder2k9-torque/Fix-CubemapBaking-Resizing
fix and cleanup
2025-03-20 11:29:32 -05:00
marauder2k7
c476b292a6 Update gfxD3D11Cubemap.cpp
put arraySize check back in
2025-03-20 15:51:39 +00:00
marauder2k7
ef856e23fa fix and cleanup 2025-03-20 15:26:52 +00:00
Brian Roberts
7d0ba641ce
Merge pull request #1415 from Azaezel/alpha41/forceDetailfix
fix forceDetail
2025-03-19 18:08:52 -05:00
AzaezelX
b4eb885aae fix forceDetail
it can safely be a negative number.
2025-03-19 18:08:37 -05:00
Brian Roberts
903c987d53
Merge pull request #1414 from Azaezel/alpha41/validValidators
further validator cleanups
2025-03-18 14:06:48 -05:00
AzaezelX
fcd2d38deb further validator cleanups
bump default fidelity from 0,0001 to 0.01
fix F32Range. needs to go from - to +, not smallest to largest positive value
fix several misasigned validator ranges. most of which use some form of -1 default to do a Special Thing
2025-03-18 14:06:33 -05:00
Brian Roberts
1ebe48edbd
Merge pull request #1413 from Azaezel/alpha41/validValidators
consolidate addfieldV method contents to avoid duplication
2025-03-18 10:43:42 -05:00
AzaezelX
011a8906ff skip trying to be clever and just report the variable name being checked directly 2025-03-18 03:13:37 -05:00
AzaezelX
55ac453ab9 guiProfile.border has specific usage cases for -2, so use the full negative range
clarify a bit what fieldindex is being asigned
2025-03-18 01:23:33 -05:00
AzaezelX
ffe83b1d2d use the same renderpriority range across all cases 2025-03-18 01:18:37 -05:00
AzaezelX
44b0d896b8 consolidate addfieldV method contents to avoid duplication
report *what* field is an invalid console type
prune down floating point fuzzed validators to 0
default the visual fidelity to POINT_EPSILON (0.0001) rather than 1/FLT_MAX
use the bit(bitcount) macro for legibility
fix breakangle
2025-03-17 22:39:01 -05:00
Olathuss
d0f5c2e0db
Merge branch 'TorqueGameEngines:development' into gametsctrl-mouserefactor 2025-03-15 13:49:58 -06:00
Brian Roberts
bab30568eb
Merge pull request #1409 from Azaezel/alpha41/soImpulsive
skip out on impulses that have no chance of moving the object
2025-03-14 13:59:44 -05:00
Brian Roberts
6c69fada24
Merge pull request #1412 from marauder2k9-torque/development
fix cmake finders on linux
2025-03-14 13:59:30 -05:00
marauder2k7
b8cd25cc0a fix cmake finders on linux 2025-03-14 14:31:11 +00:00