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Update ImageAsset.h
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@ -660,15 +660,16 @@ public:
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if (imageAssetId == ImageAsset::smNoImageAssetFallback) \
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{ \
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ImageAsset* privateImage = new ImageAsset(); \
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privateImage->mpModuleDefinition = ModuleDatabase->findLoadedModule("Core"); \
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privateImage->setImageFile(_in); \
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imageAssetId = AssetDatabase.addPrivateAsset(privateImage); \
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} \
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} \
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m##name##Asset[index] = imageAssetId; \
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m##name##Asset = imageAssetId; \
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} \
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else \
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{ \
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m##name##Asset[index] = _in; \
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m##name##Asset = _in; \
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} \
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setMaskBits(mask); \
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}; \
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