Areloch
7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
2016-07-08 22:48:24 -05:00
Areloch
911b2735d7
Flipa the i386 preprocessor flag to use __i386__, which is appraently more standard.
2016-07-08 21:33:30 -05:00
Areloch
887ccb2ac1
Merge pull request #1676 from Areloch/whatismynamespace
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Removes an extraneous Namespace usage
2016-07-07 00:16:34 -05:00
Areloch
e79e5eb616
Merge pull request #1608 from irei1as/patch-1
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Set textures as bitmapctrl in script
2016-07-07 00:16:01 -05:00
Areloch
511746828e
Merge pull request #1583 from Azaezel/particleEditorExtension
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exposes several datablock entries to the particle editor gui subsystem
2016-07-06 22:58:49 -05:00
Areloch
ef3162616b
Removes an extraneous Namespace usage on a function declaration that could cause compiler errors.
2016-07-06 22:48:17 -05:00
Areloch
59637bb1c7
Adds a sanity check in the event we don't actually have any animation frames generated.
2016-07-06 22:30:19 -05:00
Areloch
db319e58e5
Merge pull request #1632 from Azaezel/localizationAugs
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localization augmentations via rlranft RE:
2016-07-06 22:22:39 -05:00
Areloch
679d94d170
Merge pull request #1663 from Azaezel/rainleak
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corrects corruption in precipitation class
2016-07-06 20:10:43 -05:00
Areloch
95e4d99bb6
Merge pull request #1675 from Azaezel/guiBitmapColoration
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adds bitmap coloration to:
2016-07-06 20:10:16 -05:00
Areloch
b3adaf7f96
Merge pull request #1672 from Areloch/SDLPopupMenus
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Sdl popup menus
2016-07-06 13:17:23 -05:00
Azaezel
f8368cd7e9
adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance)
2016-07-06 02:15:46 -05:00
Areloch
51049b6e8c
Fixes the member-of-class check order to properly sort the context. Also fixes a bug with the spacer entries being filtered from the popup menu, which threw off the selection.
2016-07-06 00:46:16 -05:00
Areloch
b012ffff17
Merge pull request #1673 from Areloch/physicsFindContactCleanup
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Removes the body for the physicsBody's findContact
2016-07-05 00:37:15 -05:00
Areloch
65716b31b9
Merge pull request #1670 from rextimmy/dx9_generic_shaders
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GFXD3D9Device generic shader support.
2016-07-05 00:37:03 -05:00
Areloch
46308aaaa3
Merge pull request #1669 from Azaezel/guiBitmapBarCtrl
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New: GuiBitmapBarCtrl
2016-07-05 00:22:04 -05:00
Areloch
e4461f9751
Merge pull request #1674 from Azaezel/guiAnimBitmapCtrl_simple
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new: guiAnimBitmapCtrl
2016-07-05 00:20:07 -05:00
Azaezel
01051e4182
new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run.
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also supports:
either specific frames, a range to play, or a mix (string)
fps specification, (int)
loop, (bool)
pausing, (bool)
reverse (bool)
play (bool)
and has callbacks for onLoop, onCompleted, and onFrame (index and actual frame passed along)
2016-07-04 20:44:42 -05:00
Areloch
fd7f8e5c8c
Merge pull request #1657 from John3/fixAimOffset
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Correct AIPlayer aim.
2016-07-04 18:11:37 -05:00
Areloch
34ad0c39d5
Removes the body for the physicsBody's findContact function until it's ready to be finished/used with the entity/component stuff.
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This corrects an error for PhysX compilation due to unready code being inadvertently added in with the e/c update.
2016-07-04 16:19:08 -05:00
Areloch
906cc0ef39
Forgot copyright header.
2016-07-04 16:02:49 -05:00
Areloch
818b617972
Implements the right-mouse popup menus in the editor in SDL to make it match to Windows.
2016-07-04 16:01:49 -05:00
Areloch
95c0bcd411
Merge pull request #1671 from John3/fixFatalOutRange
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Fix bug #1664 by @Areloch
2016-07-03 11:42:13 -05:00
John3
f71e13a686
Fix bug #1664 by @Areloch
2016-07-03 07:23:45 -05:00
Areloch
df18fda338
Merge pull request #1631 from John3/RapidFiring_setImageTrigger
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Fix for rapid firing setImageTrigger(0,1); issue #1630
2016-07-02 15:57:19 -05:00
rextimmy
7d82877f4e
GFXD3D9Device generic shader support.
2016-07-02 17:08:28 +10:00
Areloch
35c4df3066
Merge pull request #1668 from Azaezel/revisedNsightWorkaround
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revised torque_nsight_workaround
2016-06-30 20:40:58 -05:00
Azaezel
36ec6c1b59
New: GuiBitmapBarCtrl
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clipped bitmap. by default clips the right hand side based on (the percent entry/100).
options:
vertical clips the bottom
flipClip inverts direction (so vertical off would remove bits from the left, vertical on from the top)
2016-06-30 15:51:03 -05:00
Areloch
48aed0e0ca
Merge pull request #1667 from Azaezel/divnullbadmmmmkay
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raycast division safety
2016-06-29 00:30:07 -05:00
Azaezel
47366068c1
revised torque_nsight_workaround
2016-06-27 19:35:40 -05:00
Azaezel
c67ba876d0
raycast division safety - corrects issues with awesomium and the guionobject resources relating to WYSIWYG casts.
2016-06-27 13:48:11 -05:00
Areloch
387e28a1e0
Merge pull request #1660 from Azaezel/knockOffKnotNetleak
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suppresses a leak potentially caused by Knot::mType||Knot::mPath entr…
2016-06-27 01:17:28 -05:00
Azaezel
2723bfbc91
corrects corruption in precipitation class
2016-06-23 11:44:17 -05:00
Azaezel
a0dc2adff8
suppresses a leak potentially caused by Knot::mType||Knot::mPath entries.
2016-06-21 20:53:08 -05:00
Areloch
68d44c4c30
Merge pull request #1645 from Areloch/NewObjectPointerCleanup
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New object pointer cleanup
2016-06-21 05:11:03 -05:00
Areloch
b7882e7280
Merge pull request #1653 from Areloch/twiLightZone
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Corrects culling of point/spot lights
2016-06-21 05:10:53 -05:00
Areloch
963ef1ecdb
Merge pull request #1654 from Azaezel/shape_mounting
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Shape mounting
2016-06-20 13:15:35 -05:00
Areloch
69244a8577
Readded some missed brackets
2016-06-20 13:14:19 -05:00
Areloch
810ac82eae
Adds a missed cleanup for currentNewObj.
2016-06-20 12:34:07 -05:00
John3
9dadd28ab8
Correct Bot aim.
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http://forums.torque3d.org/viewtopic.php?f=11&t=673&p=5718#p5718
2016-06-19 10:03:15 -05:00
OTHGMars
8c2d5ee82c
RigidShape Mounting
2016-06-17 10:41:04 -05:00
OTHGMars
a9f77c4ffd
TSStatic Mounting
2016-06-17 10:40:22 -05:00
OTHGMars
937b8830e1
Vehicle Mounting
2016-06-17 10:36:37 -05:00
OTHGMars
a27fddc29a
Turret Mounting
2016-06-17 10:36:36 -05:00
OTHGMars
037ee82982
Player Mounting
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Removes the z axis rotation for consistency with other mounted object types.
2016-06-17 10:36:35 -05:00
OTHGMars
a285b7b07b
SpawnSphere Mounting
2016-06-17 10:36:34 -05:00
OTHGMars
3afd5461c6
Camera Mounting
2016-06-17 10:36:33 -05:00
OTHGMars
cd3b080526
Item Mounting
2016-06-17 10:36:32 -05:00
OTHGMars
c39ca2c25e
StaticShape Mounting
2016-06-17 10:36:31 -05:00
OTHGMars
b5a957dfdc
ShapeBase Mounting
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Added mount transforms to ShapeBase
2016-06-17 10:36:30 -05:00