Commit graph

198 commits

Author SHA1 Message Date
Azaezel
714bf1afba flips dx11, opengl, and sdl2 on by default now that those are no longer experimental. also seperates out the dedicated flag for compilation on windows 2016-08-25 16:53:09 -05:00
Anis
61418b1772 Merge pull request #1683 from John3/wrongPathMiniCLTask
Fix wrong folder path for cmake libbullet. Folder MiniCLTask and scalar
2016-08-07 02:29:41 +02:00
rextimmy
7c011cdd27 CMake support for VS_STARTUP_PROJECT 2016-07-16 12:14:31 +10:00
John3
4c7e8aac82 Fix wrong folder path for cmake libbullet. Folder MiniCLTask and scalar 2016-07-10 21:15:35 -05:00
Areloch
3a73344abb Resolves merging-order conflicts for the vehicle physics PR, as well as correcting cmake not blacklisting the componentGroup files if TORQUE_EXPERIMENTAL_EC was flipped off. 2016-06-05 19:17:34 -05:00
Areloch
510b726f6f Final Linux compliance changes(renames, tweaks for gcc compliance, etc) 2016-05-29 00:58:02 -05:00
Areloch
ec8882c3c8 Ensuring all names are the correct casing for Linux 2016-05-26 01:37:14 -05:00
Areloch
f54fde9c6b Missing the preprocessor define in the project generation. 2016-05-19 23:42:38 -05:00
Areloch
03e6228e56 Adjusts the CMAKE install script to not install the E/C-related template files if that's not set as a flag. 2016-05-17 23:58:34 -05:00
Areloch
b04ad52b5d Ensure that inclusion of any entity/component stuff is properly bracketed with the preprocessor check. 2016-05-15 10:11:46 -05:00
Areloch
a63a636d03 Fixes the blacklist filter in the event we aren't using SDL to avoid including an unwanted file dialog codefile. 2016-05-05 22:59:17 -05:00
Areloch
e8bc70e514 Merge pull request #1567 from JeffProgrammer/epoxy
Added Epoxy in favor of GLEW
2016-05-05 19:40:59 -05:00
rextimmy
f1c8286c2f Fix for Epoxy to work with SDL and VS 2015 2016-05-04 10:05:34 +10:00
Areloch
ec6f9c05a6 Integrates the nativeFileDialog library to enable native file dialogs on the major platforms. It is activated with SDL. 2016-04-30 15:48:33 -05:00
Jeff Hutchinson
fddc00b39b Merge branch 'development-gg' into epoxy 2016-04-17 23:59:42 -04:00
Areloch
131090f1b7 Made the cmake SDL flag a regular, non-advanced option so that it's not hidden from the base setup on Windows. 2016-04-06 21:21:55 -05:00
Areloch
6a40b8bb84 Merge pull request #1559 from rextimmy/dx11_clean
Direct3D11 Support
2016-03-29 00:51:23 -05:00
Jeff Hutchinson
b89d2a116e cmake for epoxy and rip glew 2016-03-25 13:38:40 -04:00
Jeff Hutchinson
e9efc05ebb fix release build compile with MSVC 2015 (finally) 2016-03-24 14:22:45 -04:00
rextimmy
bd60f3be1a Direct3D11 CMake and Project Generator files. 2016-03-20 21:55:40 +10:00
Areloch
00ca1e8692 Merge pull request #1464 from Azaezel/bulletModule
bullet module
2015-11-14 15:40:59 -06:00
Azaezel
b48802c6c4 bullet module
verified extract from https://github.com/GarageGames/Torque3D/pull/1146
2015-11-14 11:28:21 -06:00
Areloch
1f72245772 Some cleanup and adding in the necessary changes to cmake. 2015-10-13 15:50:30 -05:00
Areloch
7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems.
Only has example and shape assets currently.
2015-10-13 15:19:36 -05:00
wcb
845ec9c452 CMake NMake fix to place exe in game directory 2015-09-23 19:46:36 -04:00
Areloch
31afbedfb6 Merge pull request #1346 from eightyeight/fix-threadpool-tests 2015-08-21 00:07:55 -05:00
Azaezel
6d121299ec -wall leads to incredibly long compile times (we're talking 5 minutes vs 80, here) 2015-08-03 17:09:53 -05:00
Daniel Buckmaster
d68c9036bf Include thread tests in CMake. 2015-07-05 14:11:58 +10:00
Daniel Buckmaster
39f0e269d6 Merge pull request #1328 from GarageGames/release-3.7
Release 3.7
2015-06-24 19:00:57 +10:00
James Urquhart
3a457749ec Oculus VR DK2 Support
- Updated to work with 0.5.x SDK
- Uses Oculus Rendering rather than PostFX
- Stereo rendering refactored so more rendering info is grabbed from the DisplayDevice
- Implements an Offscreen Canvas for in-game gui with oculus
- Message dialogs and metrics display can now go to the OffScreen Canvas (if oculus demo is setup correctly)
2015-05-06 23:09:51 +01:00
Daniel Buckmaster
4a705c875c Move the Vagrant config into a distro-specific folder. 2015-04-19 16:18:03 +10:00
Luis Anton Rebollo
8f94614a6e Merge pull request #1169 from eightyeight/add-vagrant
Add Vagrant config
2015-03-15 01:26:18 +01:00
Luis Anton Rebollo
c73355bcd6 Merge pull request #1049 from cornytrace/VS2012-Support
Add VS2012 support to projectgenerator
2015-03-14 22:43:37 +01:00
LuisAntonRebollo
30bf15f4ee Fix Linux rpath. Changed to use $ORIGIN. 2015-03-08 20:40:35 +01:00
LuisAntonRebollo
265d1a540a Fix Linux rpath. 2015-03-07 22:41:00 +01:00
Adam Beer
86b8b39978 Update vc2k8_lib_proj.tpl 2015-02-15 13:29:59 -05:00
Adam Beer
8d66817e36 Update vc2010_lib_proj.tpl 2015-02-15 13:28:12 -05:00
Daniel Buckmaster
f821898857 Also turn unit tests on 2015-02-08 17:57:27 +11:00
Daniel Buckmaster
2416297b12 Separate GUI config. 2015-02-07 17:03:04 +11:00
Daniel Buckmaster
7252c69738 Readme will be replaced by wiki tutorial. 2015-02-07 14:27:10 +11:00
Daniel Buckmaster
4ea5ac8659 Default navigation module on in CMake 2015-02-07 14:07:30 +11:00
Daniel Buckmaster
7d3a76ab13 Start to work on Vagrant readme. 2015-02-07 13:20:45 +11:00
Daniel Buckmaster
2c0b941b31 Formatting. 2015-02-07 13:20:23 +11:00
Daniel Buckmaster
877aadd68e 64-bit is more common and works fine. 2015-02-07 13:20:10 +11:00
Daniel Buckmaster
f01596554a Discovered a new dependency. 2015-02-02 17:07:12 +11:00
Daniel Buckmaster
d6ce1c3601 Does not exist. 2015-02-02 17:07:06 +11:00
Daniel Buckmaster
abea882862 No GUI mode for now. 2015-02-02 17:06:48 +11:00
Daniel Buckmaster
05fba1f110 Reorganised. 2015-02-01 22:01:12 +11:00
Daniel Buckmaster
db06ffec7d Started to work on Vagrant configuration. 2015-02-01 21:22:05 +11:00
LuisAntonRebollo
1dacf7b04e Fix torqueConfig.h TORQUE_FRAME_SIZE. 2015-01-31 19:34:14 +01:00