marauder2k7
4fa4233ae4
Merge remote-tracking branch 'upstream/development' into development
2026-04-18 19:19:37 +01:00
Brian Roberts
12dddd07b5
Merge pull request #1711 from marauder2k9-torque/GLFix-BlackTerrain-issue
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OPENGL: Terrain doesnt render correctly
2026-04-11 18:12:37 -05:00
marauder2k7
a78c0b4309
Update bitmapPng.cpp
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update bitmapPng reading from libpng to have context in warnings and errors, also add a bit of a better structure around the read and write functions.
Interlaced PNG's were never being accounted for before so add the png_set_interlace_handling for interlaced pngs
2026-04-10 17:41:27 +01:00
marauder2k7
f622d97224
Update gfxGLDevice.cpp
2026-04-10 17:00:58 +01:00
marauder2k7
dead75f458
Update gfxGLDevice.cpp
2026-04-10 16:48:30 +01:00
Brian Roberts
c672bf080b
Merge pull request #1710 from Azaezel/alpha41/fixFlakeyField
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for some reason undo was comming in as a global method. so no temp vars
2026-04-10 10:23:08 -05:00
marauder2k7
02b3f3d0a1
Update gfxGLDevice.cpp
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clearing the active program caused issues during a target bake as we call glClear after setting the shader etc. As this warning id 131204 seems to be a product of doing this, everything i read up on it says it is safe to silence it.
2026-04-10 08:34:59 +01:00
marauder2k7
93b5a8d22e
Terrain doesnt render correctly
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The core of this issue was the unlock on the GFXGLTextureObject
Few other bug fixes around setting a texture binding to 0, notice in clear function we now also clear the glprogram and the buffers. This seems to fix most of the warnings around id 131204
This warning was triggered every frame, now it just triggers when a shader expects a texture but none is active.
2026-04-10 06:42:45 +01:00
AzaezelX
d6e370508f
for some reason undo was comming in as a global method. so no temp vars
2026-04-09 23:59:52 -05:00
Areloch
5796f0ea07
Merge pull request #1709 from Azaezel/alpha41/DampDir
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dampness rework
2026-04-08 23:42:38 -05:00
Areloch
0820cff8e2
Merge pull request #1705 from Azaezel/alpha41/soundsQuickfix
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quick fix for misc sounds
2026-04-08 23:42:28 -05:00
Areloch
4fe0dd05b4
Merge pull request #1682 from marauder2k9-torque/RefBase-refactor
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RefBase classes refactored to use smart pointers
2026-04-08 23:42:19 -05:00
AzaezelX
d85bbc0a1f
account for translucencies
2026-04-08 19:27:43 -05:00
AzaezelX
5690c64ef6
dampness rework
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more respect for gravity, fewer texture lookups
2026-04-06 16:55:55 -05:00
Brian Roberts
ed5f6848c8
Merge pull request #1704 from Azaezel/alpha41/fixPrefabBind
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point rightclick prefab at the same method as the button
2026-04-05 11:20:25 -05:00
marauder2k7
fcbb72866c
Merge remote-tracking branch 'upstream/development' into development
2026-04-05 12:50:23 +01:00
Brian Roberts
8a71d925d0
Merge pull request #1707 from Azaezel/logVersion
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update format
2026-04-04 17:49:29 -05:00
AzaezelX
a8bc8e92b8
update format
2026-04-04 17:47:58 -05:00
Brian Roberts
cbe3fdf10e
Merge pull request #1706 from Azaezel/logVersion
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embed application info in console.logs
2026-04-04 17:22:03 -05:00
AzaezelX
e8193d1cc3
embed application info in console.logs
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ap name [ap version] [engine version]
2026-04-04 17:21:42 -05:00
AzaezelX
9ca436d193
quick fix for misc sounds
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player and vehicle were not loading some of thier sounds.
we'll want to revisit this with a more comprehensive solution in the future, but this will at least allow folks to use the systems in place
2026-04-04 15:21:47 -05:00
AzaezelX
df0971d0dd
point rightclick prefab at the same method as the button
2026-04-02 17:31:19 -05:00
Brian Roberts
e7b4a0f1dc
Merge pull request #1703 from TorqueGameEngines/revert-1691-alpha41/projectileProjection
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Revert "client projectile origin tweak"
2026-04-01 16:07:42 -05:00
Brian Roberts
6c94836654
Revert "client projectile origin tweak"
2026-04-01 16:06:43 -05:00
Brian Roberts
63f5944e30
Merge pull request #1702 from Azaezel/alpha41/fixVerveCrash
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fix verve editor crash
2026-03-30 23:08:09 -05:00
AzaezelX
3fe67fb850
fix verve editor crash
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if for some reason, function VerveEditor::CreateField( %targetStack, %fieldName, %fieldType ) is called without a %fieldType, the eval call was crashing. this fixes the imediate issue, but I'd advise followup tracing.
2026-03-30 23:07:21 -05:00
AzaezelX
e5e687e83b
Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into development
2026-03-30 10:22:09 -05:00
Brian Roberts
e56b23e63d
Merge pull request #1701 from Azaezel/alpha41/imageAssetAugs
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image asset popup augs
2026-03-24 19:05:11 -05:00
Brian Roberts
1ee72ff9bd
Merge pull request #1699 from Azaezel/alpha41/decalEd_pill
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fix decal editor bounds and decalmanager raycast
2026-03-24 19:04:58 -05:00
Brian Roberts
ebaacadeb9
Merge pull request #1700 from marauder2k9-torque/TSShape-HasAccumulation
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fix for hasaccumulation exception
2026-03-24 19:04:44 -05:00
AzaezelX
a5e850b546
image asset popup augs
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create terrain texures asset context popup
create Material context to spin up a mat
2026-03-23 16:46:13 -05:00
marauder2k7
4a0a7d2b10
fix for hasaccumulation exception
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There is an exception on teardown usually during a debug build that is caused during shapeBase onRemove calling hasAccumulation.
This fix reorders the hasAccumulation check to be before shapebase calls Parent::onRemove, and also hard sets the mMaterialList to NULL when setMaterialList is called
2026-03-23 12:22:54 +00:00
marauder2k7
9c56b98757
Merge remote-tracking branch 'upstream/development' into development
2026-03-23 12:21:20 +00:00
Areloch
b742f399e4
Merge pull request #1692 from Azaezel/alpha41/controllerCreaceCorrections
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controler hardening
2026-03-22 21:39:40 -05:00
AzaezelX
215830ca55
fix decal editor bounds and decalmanager raycast
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we weren't accounting for texRects for decal atlases
2026-03-22 21:31:39 -05:00
Brian Roberts
53a0667e9c
Merge pull request #1698 from Azaezel/alpha41/particleED_pill
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fix particle editor
2026-03-22 16:29:04 -05:00
AzaezelX
7d95bfdd0f
fix particle editor
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from steve_yorkshire - https://discord.com/channels/358091480004558848/783127087820439582/1485388241224863848
2026-03-22 16:26:43 -05:00
Brian Roberts
64a7855c95
Merge pull request #1697 from Azaezel/alpha41/fixSSAO
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ssao typofix
2026-03-22 11:59:23 -05:00
AzaezelX
46b912a481
ssao typofix
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hat tip: steve_yorkshire- https://discord.com/channels/358091480004558848/783127087820439582/1485316295888077020
2026-03-22 11:47:20 -05:00
Brian Roberts
1e2a3ffcf0
Merge pull request #1691 from Azaezel/alpha41/projectileProjection
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client projectile origin tweak
2026-03-19 16:02:25 -05:00
Brian Roberts
75e0cdc7bb
Merge pull request #1695 from Azaezel/alpha41/matrixWork
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matrix work
2026-03-19 14:31:05 -05:00
AzaezelX
dbea2bc636
supress oversenstivie apple-only check on the al side
2026-03-19 13:45:17 -05:00
Brian Roberts
b8e5a89ed6
Merge pull request #1696 from Azaezel/alpha41/strayStringCmp
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emtpy char* check correction
2026-03-19 12:46:27 -05:00
AzaezelX
0005774075
pick up missed strays
2026-03-19 12:06:30 -05:00
AzaezelX
f04f387bc4
ditch general swizzle mask. use the singular
2026-03-19 11:03:12 -05:00
AzaezelX
135f59ab82
Revert "add missing v_swizzle_mask"
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This reverts commit decab9210b .
2026-03-19 11:01:20 -05:00
AzaezelX
decab9210b
add missing v_swizzle_mask
2026-03-19 10:04:23 -05:00
AzaezelX
64ceec1060
emtpy char* check correction
2026-03-18 20:21:48 -05:00
AzaezelX
6fb3c84073
update
2026-03-18 19:34:30 -05:00
AzaezelX
11d8df4866
matrix work
2026-03-18 19:32:37 -05:00