mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-06-10 23:44:01 +00:00
point rightclick prefab at the same method as the button
This commit is contained in:
parent
e5e687e83b
commit
df0971d0dd
1 changed files with 1 additions and 1 deletions
|
|
@ -2101,7 +2101,7 @@ function EditorTree::onRightMouseUp( %this, %itemId, %mouse, %obj )
|
|||
%popup.item[ 0 ] = "Delete" TAB "" TAB "EditorMenuEditDelete();";
|
||||
%popup.item[ 1 ] = "Group" TAB "" TAB "EWorldEditor.addSimGroup( true );";
|
||||
%popup.item[ 2 ] = "-";
|
||||
%popup.item[ 3 ] = "Make selected a Prefab" TAB "" TAB "EWorldEditor.makeSelectionPrefab();";
|
||||
%popup.item[ 3 ] = "Make selected a Prefab" TAB "" TAB "EditorMakePrefab();";
|
||||
%popup.item[ 4 ] = "Bake selected into Mesh" TAB "" TAB "AssetBrowser.setupCreateNewAsset(\"ShapeAsset\", AssetBrowser.selectedModule, \"makeSelectedAMesh\");";
|
||||
%popup.item[ 5 ] = "-";
|
||||
%popup.item[ 6 ] = "Make selected a Sub-Level" TAB "" TAB "MakeSelectionASublevel();";
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue