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Torque3D - Game Engine
The core of this issue was the unlock on the GFXGLTextureObject Few other bug fixes around setting a texture binding to 0, notice in clear function we now also clear the glprogram and the buffers. This seems to fix most of the warnings around id 131204 This warning was triggered every frame, now it just triggers when a shader expects a texture but none is active. |
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| My Projects | ||
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| Tools | ||
| .editorconfig | ||
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| .gitignore | ||
| .travis.yml | ||
| CMakeLists.txt | ||
| CODE_OF_CONDUCT.md | ||
| CONTRIBUTING.md | ||
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| vcpkg.json | ||
Torque3D
MIT Licensed Open Source version of Torque3D from GarageGames
Build Status:
More Information
Extras: Torque3D Resources | Awesome Torque3D
Pre-compiled Version
In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the Torque3D Binaries repo.
Legacy Links
- Legacy Repository
- GarageGames forum
- GarageGames professional services
- Project Manager repository
- Offline documentation repository