Anis
2794f18d78
Merge pull request #1730 from Azaezel/copyConstructorCorruption
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accutex was left out of the copy constructor for TSRenderState.
2016-08-08 18:03:57 +02:00
Azaezel
3553ed0bf1
accutex was left out of the copy constructor for TSRenderState.
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caused issues with https://github.com/GarageGames/Torque3D/pull/1711
2016-08-08 09:03:16 -05:00
John3
a6dcf6ee09
added path @dottools
2016-08-07 08:06:38 -05:00
Areloch
79358ee4be
Fix to include a needed include for the accumulation volume stuffs
2016-08-07 01:35:23 -05:00
Anis
88ac03cce0
Merge pull request #1690 from John3/fixDatablockPhysicsShape
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fix create datablock for physicsshapes.
2016-08-07 03:08:15 +02:00
Anis
4c59f39c09
Merge pull request #1642 from Azaezel/globalAccumulation
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level-wide accumulation assignment
2016-08-07 02:31:45 +02:00
Anis
585c5d5afe
Merge pull request #1717 from Duion/patch-3
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fixes footsteps missing when no impactSoundId
2016-08-07 02:27:05 +02:00
Anis
70d868ca43
Merge pull request #1710 from Azaezel/terrainblend_revert
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adresses #1704 : partial reversion to 3.8 specs regarding layer blending.
2016-08-07 01:16:20 +02:00
Anis
a12a41b4fd
Merge pull request #1714 from Azaezel/c4101_cleanup
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addresses C4101 warnings ('identifier' : unreferenced local variable)
2016-08-07 00:44:19 +02:00
Anis
1c761ac136
Merge pull request #1695 from Bloodknight/extra_define_fix
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Tidy up unnecessary #define
2016-08-07 00:40:57 +02:00
Anis
e13513f059
Merge pull request #1713 from Azaezel/c4189_cleanup
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adresses C4189 warnings
2016-08-07 00:38:51 +02:00
Anis
29625a9ede
Merge pull request #1705 from Azaezel/cubeColorCleanup
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3.9 fix: corrects improperly applied specularpower
2016-08-06 23:52:57 +02:00
Areloch
79f8b819ea
Merge pull request #1715 from Duion/patch-1
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Change back "enabled" values to lowercase
2016-08-01 22:49:16 -05:00
Areloch
fcefb863a5
Merge pull request #1718 from Azaezel/reportAug
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file name reporting for 'sampler not defined' and rtParams error reports.
2016-08-01 22:45:43 -05:00
Areloch
09c8ad99aa
Merge pull request #1719 from Azaezel/samplerShenanigans
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dx9 samplernames for fixed function replication shaders
2016-08-01 22:44:26 -05:00
Areloch
33c98a78e2
Merge pull request #1720 from Azaezel/littleLinkLost
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navmesh file load error-fix
2016-08-01 22:44:18 -05:00
Azaezel
6a5820d3a2
navmesh file load error-fix
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don't try to read 0 length buffers
2016-08-01 17:22:19 -05:00
Azaezel
758306c661
dx9 samplernames for fixed function replication shaders
2016-08-01 10:37:30 -05:00
Azaezel
aae017fcc3
file name reporting for 'sampler not defined' and rtParams error reports.
2016-08-01 08:49:36 -05:00
Duion
0336a681ab
fixes footsteps missing when no impactSoundId
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fix for this issue https://github.com/GarageGames/Torque3D/issues/1709
2016-07-31 20:15:46 +02:00
Duion
1a405264c2
changes "Rotation" instead of "rotation" #1702
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Changes back "Rotation =" values in mission files to the old "rotation =" since all other values are also lowercase.
2016-07-31 19:40:06 +02:00
Duion
4b7eea5de0
Change back "enabled" values to lowercase
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I noticed in 3.9 when opening and re-saving my mission files that all values that had "enabled = 1" written in the datablock like the spawnSpheres were changed to "Enabled =1" instead.
This changes it back to produce lowercase output.
Don't know if this is the right way, but it works, it disturbed me a bit in my version control that every mission I touched was updated with hundreds of changes on "enabled" into "Enabled" while all other entries are lowercase.
2016-07-31 19:25:35 +02:00
Azaezel
db50887c05
addresses C4101 warnings ('identifier' : unreferenced local variable)
2016-07-31 11:00:37 -05:00
Azaezel
76fe7937ce
adresses C4189 warnings ('identifier' : local variable is initialized but not referenced)
2016-07-31 10:46:52 -05:00
Azaezel
a0c0f5766f
adresses #1704 : partial reversion to 3.8 specs regarding layer blending.
2016-07-29 11:26:44 -05:00
Azaezel
21d1bfa64c
3.9 fix: on the hlsl side: corrects improperly applied specularpower
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(slider in conjunction with cubemap). gl side kills a redundant test
2016-07-27 16:48:55 -05:00
Marc Chapman
5d6ab545da
Tidy up unnecessary #define
2016-07-18 21:55:22 +01:00
John3
4936567c0d
removed to allow create server side "TSShape and PhysicsCollisionRef"
2016-07-15 19:45:17 -05:00
John3
17df1362bd
fix create datablock for physicsshapes.
2016-07-13 19:54:02 -05:00
Areloch
e06018aeea
Properly initiates the max number of drops per batch to avoid possible corruption issues.
2016-07-11 22:27:27 -05:00
Areloch
7372c89dc7
Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
2016-07-08 22:48:24 -05:00
Areloch
911b2735d7
Flipa the i386 preprocessor flag to use __i386__, which is appraently more standard.
2016-07-08 21:33:30 -05:00
Areloch
887ccb2ac1
Merge pull request #1676 from Areloch/whatismynamespace
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Removes an extraneous Namespace usage
2016-07-07 00:16:34 -05:00
Areloch
e79e5eb616
Merge pull request #1608 from irei1as/patch-1
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Set textures as bitmapctrl in script
2016-07-07 00:16:01 -05:00
Areloch
511746828e
Merge pull request #1583 from Azaezel/particleEditorExtension
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exposes several datablock entries to the particle editor gui subsystem
2016-07-06 22:58:49 -05:00
Areloch
ef3162616b
Removes an extraneous Namespace usage on a function declaration that could cause compiler errors.
2016-07-06 22:48:17 -05:00
Areloch
59637bb1c7
Adds a sanity check in the event we don't actually have any animation frames generated.
2016-07-06 22:30:19 -05:00
Areloch
db319e58e5
Merge pull request #1632 from Azaezel/localizationAugs
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localization augmentations via rlranft RE:
2016-07-06 22:22:39 -05:00
Areloch
679d94d170
Merge pull request #1663 from Azaezel/rainleak
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corrects corruption in precipitation class
2016-07-06 20:10:43 -05:00
Areloch
95e4d99bb6
Merge pull request #1675 from Azaezel/guiBitmapColoration
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adds bitmap coloration to:
2016-07-06 20:10:16 -05:00
Areloch
b3adaf7f96
Merge pull request #1672 from Areloch/SDLPopupMenus
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Sdl popup menus
2016-07-06 13:17:23 -05:00
Azaezel
f8368cd7e9
adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance)
2016-07-06 02:15:46 -05:00
Areloch
51049b6e8c
Fixes the member-of-class check order to properly sort the context. Also fixes a bug with the spacer entries being filtered from the popup menu, which threw off the selection.
2016-07-06 00:46:16 -05:00
Areloch
b012ffff17
Merge pull request #1673 from Areloch/physicsFindContactCleanup
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Removes the body for the physicsBody's findContact
2016-07-05 00:37:15 -05:00
Areloch
65716b31b9
Merge pull request #1670 from rextimmy/dx9_generic_shaders
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GFXD3D9Device generic shader support.
2016-07-05 00:37:03 -05:00
Areloch
46308aaaa3
Merge pull request #1669 from Azaezel/guiBitmapBarCtrl
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New: GuiBitmapBarCtrl
2016-07-05 00:22:04 -05:00
Areloch
e4461f9751
Merge pull request #1674 from Azaezel/guiAnimBitmapCtrl_simple
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new: guiAnimBitmapCtrl
2016-07-05 00:20:07 -05:00
Azaezel
01051e4182
new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run.
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also supports:
either specific frames, a range to play, or a mix (string)
fps specification, (int)
loop, (bool)
pausing, (bool)
reverse (bool)
play (bool)
and has callbacks for onLoop, onCompleted, and onFrame (index and actual frame passed along)
2016-07-04 20:44:42 -05:00
Areloch
fd7f8e5c8c
Merge pull request #1657 from John3/fixAimOffset
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Correct AIPlayer aim.
2016-07-04 18:11:37 -05:00
Areloch
34ad0c39d5
Removes the body for the physicsBody's findContact function until it's ready to be finished/used with the entity/component stuff.
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This corrects an error for PhysX compilation due to unready code being inadvertently added in with the e/c update.
2016-07-04 16:19:08 -05:00