Torque3D/Engine/source/T3D
Areloch ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes
Standardizes Gamemodes to be an actual class with data and utility functions that can be parsed
Adds inspector field handling for selecting gamemodes
Updated Scene class to work with Gamemodes for the gamemode field
Updates editor suite elements to be able to create SubScenes, SceneGroups and Gamemodes
Adds ability to convert SimGroup to SubScene
Updates BaseUI's chooselevel menu to have gamemode selection and filters shown levels based on selected gamemode
2024-09-01 16:39:00 -05:00
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assets Implementation of Subscenes, SceneGroups and Gamemodes 2024-09-01 16:39:00 -05:00
decal virtuals removed 2024-03-18 18:13:00 +00:00
examples virtuals removed 2024-03-18 18:13:00 +00:00
fps virtuals removed 2024-03-18 18:13:00 +00:00
fx Update particleEmitter.h 2024-07-22 21:37:51 +01:00
gameBase handle missing virtual destructors 2024-06-10 13:20:09 -05:00
lighting Test PR for generating cubemap mips 2024-04-18 07:56:52 +01:00
physics virtuals removed 2024-03-18 18:13:00 +00:00
sceneComponent Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfx various warnings 2024-07-22 20:59:48 +01:00
turret virtuals removed 2024-03-18 18:13:00 +00:00
vehicles virtuals removed 2024-03-18 18:13:00 +00:00
accumulationVolume.cpp Optimize container bin lookups 2023-09-26 12:03:51 -05:00
accumulationVolume.h virtuals removed 2024-03-18 18:13:00 +00:00
aiClient.cpp Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
aiClient.h virtuals removed 2024-03-18 18:13:00 +00:00
aiConnection.cpp Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 2018-04-20 22:09:58 +02:00
aiConnection.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
aiPlayer.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
aiPlayer.h virtuals removed 2024-03-18 18:13:00 +00:00
camera.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
camera.h virtuals removed 2024-03-18 18:13:00 +00:00
cameraSpline.cpp pathshape cleanups and callbacks 2022-07-27 16:35:09 -05:00
cameraSpline.h pathshape cleanups and callbacks 2022-07-27 16:35:09 -05:00
containerQuery.cpp enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces. 2017-07-27 01:10:20 +01:00
containerQuery.h clang: constructor initialization order 2016-10-14 18:16:55 -05:00
convexShape.cpp Update convexShape.cpp 2024-01-20 04:15:04 +00:00
convexShape.h virtuals removed 2024-03-18 18:13:00 +00:00
debris.cpp Properly call endGroup instead of addGroup 2023-10-08 17:36:51 -05:00
debris.h virtuals removed 2024-03-18 18:13:00 +00:00
gameFunctions.cpp Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
gameFunctions.h Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum. 2017-07-07 02:55:56 -05:00
gameMode.cpp Implementation of Subscenes, SceneGroups and Gamemodes 2024-09-01 16:39:00 -05:00
gameMode.h Implementation of Subscenes, SceneGroups and Gamemodes 2024-09-01 16:39:00 -05:00
gameTSCtrl.cpp Removing stuff pertaining to demo modes and trials, as they're redundant now. 2015-07-01 23:36:56 -05:00
gameTSCtrl.h virtuals removed 2024-03-18 18:13:00 +00:00
groundPlane.cpp backup 2024-05-20 12:21:37 +01:00
groundPlane.h virtuals removed 2024-03-18 18:13:00 +00:00
guiMaterialPreview.cpp fix guishapeedpreview not displaying IBL 2024-02-10 13:36:55 -06:00
guiMaterialPreview.h virtuals removed 2024-03-18 18:13:00 +00:00
guiNoMouseCtrl.cpp virtuals removed 2024-03-18 18:13:00 +00:00
guiObjectView.cpp virtuals removed 2024-03-18 18:13:00 +00:00
guiObjectView.h virtuals removed 2024-03-18 18:13:00 +00:00
item.cpp add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
item.h virtuals removed 2024-03-18 18:13:00 +00:00
levelInfo.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
levelInfo.h virtuals removed 2024-03-18 18:13:00 +00:00
lightAnimData.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
lightAnimData.h virtuals removed 2024-03-18 18:13:00 +00:00
lightBase.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
lightBase.h virtuals removed 2024-03-18 18:13:00 +00:00
lightDescription.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
lightDescription.h virtuals removed 2024-03-18 18:13:00 +00:00
lightFlareData.cpp add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
lightFlareData.h virtuals removed 2024-03-18 18:13:00 +00:00
missionArea.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
missionArea.h virtuals removed 2024-03-18 18:13:00 +00:00
missionMarker.cpp spawnsphere %this tracking 2023-03-01 17:49:10 -06:00
missionMarker.h virtuals removed 2024-03-18 18:13:00 +00:00
notesObject.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
notesObject.h virtuals removed 2024-03-18 18:13:00 +00:00
objectTypes.h corrections: 2024-07-24 20:43:36 -05:00
occlusionVolume.cpp PolyhedronVectorData core membervar cleanups 2018-03-14 15:18:00 -05:00
occlusionVolume.h virtuals removed 2024-03-18 18:13:00 +00:00
pathCamera.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
pathCamera.h virtuals removed 2024-03-18 18:13:00 +00:00
pathShape.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
pathShape.h virtuals removed 2024-03-18 18:13:00 +00:00
physicalZone.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
physicalZone.h virtuals removed 2024-03-18 18:13:00 +00:00
player.cpp roll back player animation picking 2024-07-26 10:25:02 -05:00
player.h virtuals removed 2024-03-18 18:13:00 +00:00
pointLight.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
pointLight.h virtuals removed 2024-03-18 18:13:00 +00:00
portal.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
portal.h virtuals removed 2024-03-18 18:13:00 +00:00
prefab.cpp getPrefabByCHild should skip NULLs 2024-04-15 13:20:09 -05:00
prefab.h virtuals removed 2024-03-18 18:13:00 +00:00
projectile.cpp sound safeties and future notes 2023-02-26 17:26:43 -06:00
projectile.h virtuals removed 2024-03-18 18:13:00 +00:00
proximityMine.cpp ID10T error 2024-07-22 21:12:48 +01:00
proximityMine.h virtuals removed 2024-03-18 18:13:00 +00:00
resource.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
rigid.cpp restitution sumation review: average, don't multiply 2023-12-29 00:26:26 -06:00
rigid.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
rigidShape.cpp dial back overly agressive setRest 2024-02-01 17:47:30 -06:00
rigidShape.h virtuals removed 2024-03-18 18:13:00 +00:00
Scene.cpp Implementation of Subscenes, SceneGroups and Gamemodes 2024-09-01 16:39:00 -05:00
Scene.h Implementation of Subscenes, SceneGroups and Gamemodes 2024-09-01 16:39:00 -05:00
SceneGroup.cpp Implementation of Subscenes, SceneGroups and Gamemodes 2024-09-01 16:39:00 -05:00
SceneGroup.h Implementation of Subscenes, SceneGroups and Gamemodes 2024-09-01 16:39:00 -05:00
scopeAlwaysShape.cpp hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2023-11-09 16:09:27 -06:00
shapeBase.cpp * Fixes description for a few Scene methods 2024-02-03 23:42:26 -06:00
shapeBase.h virtuals removed 2024-03-18 18:13:00 +00:00
shapeCollision.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shapeImage.cpp fix light emission point for shapebaseimaged 2024-08-07 11:02:46 -05:00
spotLight.cpp clamp spot angle to 179, 2024-02-23 11:52:43 -06:00
spotLight.h virtuals removed 2024-03-18 18:13:00 +00:00
staticShape.cpp add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
staticShape.h virtuals removed 2024-03-18 18:13:00 +00:00
SubScene.cpp Implementation of Subscenes, SceneGroups and Gamemodes 2024-09-01 16:39:00 -05:00
SubScene.h Implementation of Subscenes, SceneGroups and Gamemodes 2024-09-01 16:39:00 -05:00
trigger.cpp Exposes the SceneObjectTypeMasks as an enum type, allowing it to be utilized in inspectors. 2024-05-04 09:56:04 -05:00
trigger.h virtuals removed 2024-03-18 18:13:00 +00:00
tsStatic.cpp uneeeded 2024-04-06 16:48:02 -05:00
tsStatic.h need to set state to ok post-load and pre-changesignal callback 2024-04-06 16:39:31 -05:00
zone.cpp Basic zone code refactor using lists instead of linked lists 2023-09-26 12:03:51 -05:00
zone.h virtuals removed 2024-03-18 18:13:00 +00:00