Torque3D/Engine/source
Areloch ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes
Standardizes Gamemodes to be an actual class with data and utility functions that can be parsed
Adds inspector field handling for selecting gamemodes
Updated Scene class to work with Gamemodes for the gamemode field
Updates editor suite elements to be able to create SubScenes, SceneGroups and Gamemodes
Adds ability to convert SimGroup to SubScene
Updates BaseUI's chooselevel menu to have gamemode selection and filters shown levels based on selected gamemode
2024-09-01 16:39:00 -05:00
..
afx rest of virtuals removed 2024-03-18 18:40:22 +00:00
app revert ThreadPool rename 2024-05-12 21:59:18 +01:00
assets crashfix work for hot-editing shape assets tied to tsstatics 2024-04-06 14:48:22 -05:00
cinterface Expose SimObjectPtr C-API functions using EngineAPI 2023-10-08 17:36:51 -05:00
collision backup 2024-05-20 12:21:37 +01:00
console corrections: 2024-07-24 20:43:36 -05:00
core Update uuid.cpp 2024-07-23 13:36:49 +01:00
environment rest of virtuals removed 2024-03-18 18:40:22 +00:00
forest rest of virtuals removed 2024-03-18 18:40:22 +00:00
gfx handle missing virtual destructors 2024-06-10 13:20:09 -05:00
gui Implementation of Subscenes, SceneGroups and Gamemodes 2024-09-01 16:39:00 -05:00
i18n Console Refactor 2023-09-13 10:33:20 +02:00
lighting remove glowbin as it's own render pass 2024-05-30 17:29:42 -05:00
main _get_current_locale needs #include <locale.h> 2023-07-22 09:49:43 -05:00
materials let normal maps handle raw file locations (imposter support) 2024-08-22 18:16:19 -05:00
math typofix 2024-04-10 16:27:30 -05:00
module file write clarifications 2024-06-10 13:15:27 -05:00
navigation Update duDebugDrawTorque.cpp 2024-07-22 21:40:57 +01:00
persistence file write clarifications 2024-06-10 13:15:27 -05:00
platform revert ThreadPool rename 2024-05-12 21:59:18 +01:00
platformMac main dir 2023-10-20 22:23:38 +01:00
platformPOSIX Update POSIXFileio.cpp 2023-07-27 21:48:13 +01:00
platformSDL Merge pull request #1234 from marauder2k9-torque/virtuals-override 2024-03-21 10:43:26 -05:00
platformWin32 working vhacd 2024-05-12 14:43:56 +01:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx shift capturing from a globalMacro to a sceneRenderstate S32 2024-04-16 13:51:41 -05:00
renderInstance remove glowbin as it's own render pass 2024-05-30 17:29:42 -05:00
scene Implementation of Subscenes, SceneGroups and Gamemodes 2024-09-01 16:39:00 -05:00
sfx fix packing 2024-08-04 14:54:25 +01:00
shaderGen remove glowbin as it's own render pass 2024-05-30 17:29:42 -05:00
sim rest of virtuals removed 2024-03-18 18:40:22 +00:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D Implementation of Subscenes, SceneGroups and Gamemodes 2024-09-01 16:39:00 -05:00
terrain rest of virtuals removed 2024-03-18 18:40:22 +00:00
testing revert ThreadPool rename 2024-05-12 21:59:18 +01:00
ts backwards compat 2024-05-16 21:21:34 +01:00
util file write clarifications 2024-06-10 13:15:27 -05:00
Verve Console Refactor 2023-09-13 10:33:20 +02:00
windowManager rest of virtuals removed 2024-03-18 18:40:22 +00:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
CMakeLists.txt fix packing 2024-08-04 14:54:25 +01:00
ggEndOfLineFix.txt