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handle missing virtual destructors
clang translation: destructinplace needs to know what to erase.
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@ -57,7 +57,7 @@ struct Move
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bool trigger[MaxTriggerKeys];
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Move();
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virtual ~Move() {};
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virtual void pack(BitStream *stream, const Move * move = NULL);
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virtual void unpack(BitStream *stream, const Move * move = NULL);
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virtual void clamp();
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@ -263,7 +263,7 @@ class TheoraTexture : private IOutputStream< TheoraTextureFrame* >,
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///
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AsyncState( const ThreadSafeRef< OggInputStream >& oggStream, bool looping = false );
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virtual ~AsyncState() {};
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/// Return the Theora decoder substream.
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OggTheoraDecoder* getTheora() const { return mTheoraDecoder; }
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