..
app
Update version reporting to 3.5.1
2014-03-03 17:22:06 -05:00
cinterface
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
collision
Remove Interior Object format (DIF)
2013-04-05 12:39:26 -04:00
component
Moved platform input event files under new input directory
2013-01-23 02:37:37 -05:00
console
Fix for ArrayObject sorting
2013-11-11 18:51:53 -05:00
core
ITickable supports object deletion
2013-11-08 17:31:52 -05:00
environment
Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
2014-04-13 17:57:40 +02:00
forest
SceneCullingState with culling and camera frustum
2013-11-07 15:07:16 -05:00
gfx
Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
2014-04-13 17:57:40 +02:00
gui
Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
2014-04-13 17:57:40 +02:00
i18n
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
lighting
Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
2014-04-13 17:57:40 +02:00
main
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
materials
Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
2014-04-13 17:57:40 +02:00
math
SceneCullingState with culling and camera frustum
2013-11-07 15:07:16 -05:00
navigation
Check whether findNearestPoly actually did find a poly.
2013-11-09 12:14:30 +11:00
platform
Fix for simulated Oculus Rift
2013-11-12 18:49:21 -05:00
platformMac
Bug fixes for alternative zip layout and define to toggle it on
2013-02-28 16:46:46 -05:00
platformPOSIX
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
platformWin32
Support graphic cards with 2GB+ VRAM
2013-11-12 01:02:15 -05:00
platformX86UNIX
Changes to have Linux dedicated compiling again
2013-05-08 06:55:51 +00:00
postFx
Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
2014-04-13 17:57:40 +02:00
renderInstance
Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
2014-04-13 17:57:40 +02:00
scene
SceneCullingState with culling and camera frustum
2013-11-07 15:07:16 -05:00
sfx
Remove namespace from header
2013-07-28 12:55:52 -05:00
shaderGen
Blinn-Phong Specular Changes
2013-10-29 15:10:23 -04:00
sim
Gamepad and joystick dead zone fix
2013-09-27 12:40:54 -04:00
T3D
Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
2014-04-13 17:57:40 +02:00
terrain
Merge pull request #449 from Phantom139/uuidreplacement
2013-10-09 12:31:47 -07:00
ts
Fix for DTS Vertex Paint and 2nd UV with LODs
2013-11-05 16:50:25 -05:00
unit
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
util
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
windowManager
GFX now handles non-default adapters
2013-04-09 12:50:17 -04:00
ggEndOfLineFix.txt
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00