Torque3D/Engine/source/environment
LuisAntonRebollo 33742599b3 Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
OpenGL and DirectX11 not support FFP, and GFDevice::disableShaders has not the necessary information to decide the shader to be used.

GFDevice::SetupGenericShaders is used instead of GFDevice::disableShaders.

GFDevice::disableShaders will be deprecated on T3D 4.0
2014-04-13 17:57:40 +02:00
..
editors Fix for Issue #88 for River Editor Snapping 2012-10-16 12:30:54 -04:00
basicClouds.cpp Remove hard coded paths pass 1 2013-01-30 14:09:23 -05:00
basicClouds.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
cloudLayer.cpp added checks for valid pointers after locking 2013-06-30 17:51:38 +02:00
cloudLayer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
decalRoad.cpp SceneCullingState with culling and camera frustum 2013-11-07 15:07:16 -05:00
decalRoad.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
meshRoad.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
meshRoad.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
nodeListManager.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
nodeListManager.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
river.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
river.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
scatterSky.cpp SceneCullingState with culling and camera frustum 2013-11-07 15:07:16 -05:00
scatterSky.h ScatterSky source line endings fix 2013-04-23 10:39:03 -04:00
skyBox.cpp added checks for valid pointers after locking 2013-06-30 17:51:38 +02:00
skyBox.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sun.cpp added checks for valid pointers after locking 2013-06-30 17:51:38 +02:00
sun.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
timeOfDay.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
timeOfDay.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
waterBlock.cpp Remove Interior Object format (DIF) 2013-04-05 12:39:26 -04:00
waterBlock.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
waterObject.cpp Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines. 2014-04-13 17:57:40 +02:00
waterObject.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
waterPlane.cpp SceneCullingState with culling and camera frustum 2013-11-07 15:07:16 -05:00
waterPlane.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00