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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-03 20:40:35 +00:00
Bug fixes for alternative zip layout and define to toggle it on
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parent
3df2aa64f4
commit
31036c4031
9 changed files with 46 additions and 5 deletions
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@ -29,6 +29,7 @@
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#include "app/mainLoop.h"
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#include "platform/input/event.h"
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#include "platform/typetraits.h"
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#include "core/volume.h"
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const F32 TypeTraits< F32 >::MIN = - F32_MAX;
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@ -132,8 +133,10 @@ const bool Platform::KeyboardInputExclusion::checkAgainstInput( const InputEvent
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S32 Platform::compareModifiedTimes( const char *firstPath, const char *secondPath )
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{
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FileTime firstModTime;
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if ( !getFileTimes( firstPath, NULL, &firstModTime ) )
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return -1;
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if ( !getFileTimes( firstPath, NULL, &firstModTime ) ) {
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//The reason we failed to get file times could be cause it is in a zip. Lets check.
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return Torque::FS::CompareModifiedTimes(firstPath, secondPath);
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}
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FileTime secondModTime;
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if ( !getFileTimes( secondPath, NULL, &secondModTime ) )
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@ -70,7 +70,11 @@ bool MountZips(const String &root)
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for(S32 i = 0;i < outList.size();++i)
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{
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String &zipfile = outList[i];
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#ifdef TORQUE_ZIP_DISK_LAYOUT
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mounted += (S32)Mount(root, new ZipFileSystem(zipfile, false));
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#else
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mounted += (S32)Mount(root, new ZipFileSystem(zipfile, true));
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#endif
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}
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return mounted == outList.size();
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@ -49,6 +49,8 @@
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#include "platform/profiler.h"
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#include "cinterface/cinterface.h";
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#include "core/volume.h"
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//TODO: file io still needs some work...
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#define MAX_MAC_PATH_LONG 2048
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@ -634,7 +636,10 @@ bool Platform::isFile(const char *path)
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// make sure we can stat the file
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struct stat statData;
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if( stat(path, &statData) < 0 )
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return false;
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{
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// Since file does not exist on disk see if it exists in a zip file loaded
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return Torque::FS::IsFile(path);
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}
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// now see if it's a regular file
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if( (statData.st_mode & S_IFMT) == S_IFREG)
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@ -29,6 +29,7 @@
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#include "core/strings/unicode.h"
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#include "util/tempAlloc.h"
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#include "core/util/safeDelete.h"
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#include "core/volume.h"
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// Microsoft VC++ has this POSIX header in the wrong directory
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#if defined(TORQUE_COMPILER_VISUALC)
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@ -946,7 +947,11 @@ bool Platform::isFile(const char *pFilePath)
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FindClose(handle);
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if(handle == INVALID_HANDLE_VALUE)
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return false;
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{
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// Since file does not exist on disk see if it exists in a zip file loaded
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return Torque::FS::IsFile(pFilePath);
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}
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// if the file is a Directory, Offline, System or Temporary then FALSE
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if (findData.dwFileAttributes &
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@ -56,6 +56,7 @@
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#include "core/strings/stringFunctions.h"
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#include "util/tempAlloc.h"
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#include "cinterface/cinterface.h"
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#include "core/volume.h"
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#if defined(__FreeBSD__)
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#include <sys/types.h>
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@ -980,7 +981,10 @@ bool dPathCopy(const char *fromName, const char *toName, bool nooverwrite)
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// Get file info
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struct stat fStat;
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if (stat(pFilePath, &fStat) < 0)
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return false;
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{
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// Since file does not exist on disk see if it exists in a zip file loaded
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return Torque::FS::IsFile(pFilePath);
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}
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// if the file is a "regular file" then true
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if ( (fStat.st_mode & S_IFMT) == S_IFREG)
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@ -73,6 +73,11 @@
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/// the root of the path. Requires the virtual mount system to be active.
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//#define TORQUE_DISABLE_FIND_ROOT_WITHIN_ZIP
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//Uncomment this define if you want to use the alternative zip support where you can
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//define your directories and files inside the zip just like you would on disk
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//instead of the default zip support that treats the zip as an extra directory.
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//#define TORQUE_ZIP_DISK_LAYOUT
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/// Define me if you don't want Torque to compile dso's
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#define TORQUE_NO_DSO_GENERATION
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@ -73,6 +73,11 @@
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/// the root of the path. Requires the virtual mount system to be active.
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//#define TORQUE_DISABLE_FIND_ROOT_WITHIN_ZIP
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//Uncomment this define if you want to use the alternative zip support where you can
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//define your directories and files inside the zip just like you would on disk
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//instead of the default zip support that treats the zip as an extra directory.
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//#define TORQUE_ZIP_DISK_LAYOUT
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/// Define me if you don't want Torque to compile dso's
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#define TORQUE_NO_DSO_GENERATION
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@ -73,6 +73,11 @@
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/// the root of the path. Requires the virtual mount system to be active.
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//#define TORQUE_DISABLE_FIND_ROOT_WITHIN_ZIP
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//Uncomment this define if you want to use the alternative zip support where you can
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//define your directories and files inside the zip just like you would on disk
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//instead of the default zip support that treats the zip as an extra directory.
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//#define TORQUE_ZIP_DISK_LAYOUT
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/// Define me if you don't want Torque to compile dso's
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#define TORQUE_NO_DSO_GENERATION
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@ -73,6 +73,11 @@
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/// the root of the path. Requires the virtual mount system to be active.
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//#define TORQUE_DISABLE_FIND_ROOT_WITHIN_ZIP
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//Uncomment this define if you want to use the alternative zip support where you can
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//define your directories and files inside the zip just like you would on disk
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//instead of the default zip support that treats the zip as an extra directory.
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//#define TORQUE_ZIP_DISK_LAYOUT
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/// Define me if you don't want Torque to compile dso's
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#define TORQUE_NO_DSO_GENERATION
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