Torque3D/Engine/source/materials
LuisAntonRebollo 33742599b3 Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
OpenGL and DirectX11 not support FFP, and GFDevice::disableShaders has not the necessary information to decide the shader to be used.

GFDevice::SetupGenericShaders is used instead of GFDevice::disableShaders.

GFDevice::disableShaders will be deprecated on T3D 4.0
2014-04-13 17:57:40 +02:00
..
baseMaterialDefinition.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
baseMatInstance.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
baseMatInstance.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
customMaterialDefinition.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
customMaterialDefinition.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
materialDefinition.cpp Blinn-Phong Specular Changes 2013-10-29 15:10:23 -04:00
materialDefinition.h Blinn-Phong Specular Changes 2013-10-29 15:10:23 -04:00
materialFeatureData.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
materialFeatureData.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
materialFeatureTypes.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
materialFeatureTypes.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
materialList.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
materialList.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
materialManager.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
materialManager.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
materialParameters.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
matInstance.cpp fixed pointer problems and guard in material files 2013-06-30 17:47:43 +02:00
matInstance.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
matInstanceHook.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
matInstanceHook.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
matStateHint.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
matStateHint.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
matTextureTarget.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
matTextureTarget.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
miscShdrDat.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
processedCustomMaterial.cpp Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines. 2014-04-13 17:57:40 +02:00
processedCustomMaterial.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
processedFFMaterial.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
processedFFMaterial.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
processedMaterial.cpp fixed pointer problems and guard in material files 2013-06-30 17:47:43 +02:00
processedMaterial.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
processedShaderMaterial.cpp Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines. 2014-04-13 17:57:40 +02:00
processedShaderMaterial.h Blinn-Phong Specular Changes 2013-10-29 15:10:23 -04:00
sceneData.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shaderData.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shaderData.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shaderMaterialParameters.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shaderMaterialParameters.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00