Anis
fe5bf90153
Merge pull request #1102 from Azaezel/mipmap_emission
...
extraneous mipmap generation prune
2016-02-17 19:02:15 +01:00
Anis
664f6c0639
Merge pull request #1518 from Azaezel/mathUtilsMangle
...
http://stackoverflow.com/questions/8461832/explicit-qualification-in- …
2016-02-16 19:19:19 +01:00
Areloch
4ccef9acf7
Merge pull request #1517 from Azaezel/AccessGranted
...
Looks good.
2016-02-16 09:34:50 -06:00
Anis
09ae25a567
Merge pull request #1516 from Azaezel/vsprintf_Variant
...
vsprintf replacement with engine vairant
2016-02-16 14:55:47 +01:00
Areloch
cb22357eb2
Merge pull request #1461 from Azaezel/textureLinearization
...
Diffuse/albedo texture linearization
2016-02-16 01:23:16 -06:00
Areloch
2d76bdc8e1
Merge pull request #855 from Azaezel/cubemappedStatics
...
Dynamic cubemap support for tsStatics
2016-02-16 00:25:33 -06:00
Areloch
98b3d3294d
Merge of PR #855
2016-02-16 00:23:02 -06:00
Areloch
92abb3ed97
Merge branch 'development' of https://github.com/GarageGames/Torque3d into development
2016-02-15 22:48:57 -06:00
Azaezel
f8c4dd9d1d
http://stackoverflow.com/questions/8461832/explicit-qualification-in-declaration
2016-02-15 19:08:03 -06:00
Azaezel
db4755a00f
namespace conflict resolution
2016-02-15 19:05:09 -06:00
Azaezel
d25b03cd52
vsprintf replacement with engine vairant
...
resolves first issue in
https://github.com/GarageGames/Torque3D/issues/1515#issuecomment-184446719
2016-02-15 18:12:56 -06:00
Anis
f30aac3655
Merge pull request #1424 from rextimmy/fmod_crash_fix
...
Changed order of fmodex library unload.
2016-02-16 00:26:47 +01:00
Anis
168a2fe029
Merge pull request #1419 from irei1as/patch-1
...
mQuat.h change to fix QuatF::angleBetween
2016-02-16 00:22:39 +01:00
irei1as
6891d348af
Update mQuat.h
2016-02-15 18:50:18 +01:00
irei1as
39613c0d87
Optimized
...
You're right. If the normalized quaternions are in a variable or something for normal uses it's just a waste to force the change hidden inside again.
2016-02-15 18:43:56 +01:00
Anis
74c189681c
Merge pull request #1504 from Lopuska/patch-16
...
ResourceLeakFix for OpenGL
2016-02-15 14:08:44 +01:00
Anis
b009d678fa
Merge pull request #1505 from Azaezel/OcclusionQueryFixGL_Clean
...
courtessy @Lopuska: opengl occlusion query fix
2016-02-15 14:07:09 +01:00
Areloch
eebb1852f0
Merge pull request #1507 from RoundedIcon/PlayerScalingFix
...
Works nicely.
2016-02-13 11:17:28 -06:00
Areloch
7653ce813d
Merge branch 'PlayerScalingFix' of https://github.com/RoundedIcon/Torque3D into development
2016-02-13 10:53:14 -06:00
Areloch
94653fdbac
Merge pull request #1506 from Azaezel/pixelScaleAdjust
...
Seems to work fine for me. May be able to use some additional refinement later, but this seems more reliable than the hardcoded value that's in there now.
2016-02-04 13:23:40 -06:00
RoundedIcon
7924f056bd
Fix for collision issues with scaled players
...
Players scaled after their creation have collision issues with terrain.
Changing this bit of code fixes those issues for downsized players, even
when shrunk to 10% of their original size.
2016-02-01 16:58:39 -07:00
Azaezel
0f173df0d4
setDetailFromDistance aspect ratio friendly adjustment
2016-01-28 00:42:08 -06:00
Azaezel
23c4b52e1f
courtessy @Lopuska: opengl occlusion query fix
2016-01-18 00:28:09 -06:00
Anis
e2d789e87d
Update gfxGLTextureTarget.cpp
2016-01-18 06:17:20 +01:00
Anis
ca31ef3f1a
Update gfxGLWindowTarget.cpp
2016-01-18 06:15:07 +01:00
Anis
500a237892
Update gfxGLWindowTarget.h
2016-01-18 05:56:00 +01:00
Anis
c3ef59e39c
Update gfxGLWindowTarget.cpp
2016-01-18 05:55:48 +01:00
Anis
0728282287
Update gfxGLTextureTarget.cpp
2016-01-18 05:55:36 +01:00
Anis
58a604d363
Update gfxGLCircularVolatileBuffer.h
2016-01-18 05:49:05 +01:00
Areloch
6235f63deb
Merge pull request #1395 from Azaezel/AssertDivNULL
...
credit to @MusicMonkey5555 for spotting. asserts for Div/NULLs
2016-01-16 17:53:00 -06:00
Areloch
32ec7f0ef6
Merge pull request #1474 from Azaezel/navMess
...
mDirtyTiles changed from std::queue to a vector
2016-01-16 17:21:49 -06:00
Areloch
41038ec9ae
Merge pull request #1502 from Lopuska/patch-1
...
Glow buffer graphic corruption fix on OpenGL.
2016-01-16 13:07:06 -06:00
Areloch
ff2df5c43f
Merge pull request #1478 from Areloch/VolFog2
...
Volumetric Fog Take 2
2016-01-15 11:22:25 -06:00
Anis
cae97cac37
Glow buffer graphic corruption fix on OpenGL.
...
Caused by a wrong target size. (probably it was ok on the very old OpenGL 1.5 version)
Before fix, wrong behaviour:
http://goo.gl/dik7Ia
After fix, all right:
http://goo.gl/IsrckM
2016-01-14 23:51:35 +01:00
Areloch
45a19453ee
Merge pull request #1469 from Areloch/recurseDumpDirectories_fix
...
Recurse dump directories fix
2016-01-08 00:20:04 -06:00
Areloch
c2da755dc2
Fix for the directory scan for modules so it doesn't trim off characters in the path.
...
Resubmitted to clear the excess history entries.
2016-01-08 00:19:11 -06:00
Areloch
c44d827c41
Merge pull request #1490 from rextimmy/drawRectFill_fix
...
Fix for OpenGL/D3D11 bottom border offset
2015-12-28 11:31:56 -06:00
rextimmy
e3b228db8b
Fix for OpenGL/D3D11 bottom border offset
2015-12-28 09:17:14 +10:00
Areloch
24dc8e6990
Merge pull request #1473 from Tribes2-SCP/tinyXMLFix
...
Fix TinyXML Build errors
2015-12-21 01:10:15 -06:00
Areloch
d30529bbeb
Merge pull request #1459 from Azaezel/dangedDecalDatablocks
...
corrects ghosted decal datablock lookup flaw
2015-12-20 02:17:56 -06:00
Areloch
10ee9c4e97
Merge pull request #1484 from Bloodknight/MinorHeaderPathFixes
...
Updated paths for collada tdictionary.h
2015-12-20 01:52:51 -06:00
Marc Chapman
ac7d6e6691
Updated paths for collada tdictionary.h
2015-12-13 03:33:39 +00:00
Areloch
e94bdba318
Merge pull request #1480 from Ragora/fixEditorCrashes
...
Fix NULL pointer Crashes in WorldEditor::selectObject & unselectObject
2015-12-08 18:59:53 -06:00
Robert MacGregor
d6226a71ca
Fix NULL pointer deref crashes in WorldEditor::selectObject & WorldEditor::unSelectObject
2015-12-02 01:47:29 -05:00
Areloch
21be97d206
Missed a few files.
2015-12-01 00:49:37 -06:00
Areloch
a90eb9762b
Re-submission of the Volumetric Fog PR, with cleanup.
2015-12-01 00:10:13 -06:00
Azaezel
b0b39b5f83
mDirtyTiles changed from std::queue to a vector
...
allows us to leverage .push_back_unique(&foo); and .clear();
2015-11-27 16:17:30 -06:00
Areloch
272e3138a0
Merge pull request #1470 from Azaezel/waterIsNotStatic
...
As I nor az have been able to find any issues with this so far, I'll push this through. We can handle any emergent problems as they come up, but so far it looks solid.
2015-11-26 12:37:20 -06:00
Robert MacGregor
d3c7edfe42
Fix TinyXML Build errors
2015-11-22 02:45:25 -05:00
Azaezel
b6bd8c863c
removes StaticObjectType flag from water objects.
...
https://github.com/GarageGames/Torque3D/issues/1458
2015-11-20 10:52:57 -06:00