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clang: unsigned>0 checks
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@ -87,7 +87,7 @@ class ParticleEmitterData : public GameBaseData
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/// of the ambient color on the particle.
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F32 ambientFactor;
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U32 lifetimeMS; ///< Lifetime of particles
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S32 lifetimeMS; ///< Lifetime of particles
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U32 lifetimeVarianceMS; ///< Varience in lifetime from 0 to n
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bool overrideAdvance; ///<
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@ -354,7 +354,7 @@ void Ribbon::addSegmentPoint(Point3F &point, MatrixF &mat) {
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U32 segmentsToDelete = checkRibbonDistance(mDataBlock->segmentsPerUpdate);
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for (U32 i = 0; i < segmentsToDelete; i++) {
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U32 last = mSegmentPoints.size() - 1;
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S32 last = mSegmentPoints.size() - 1;
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if (last < 0)
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break;
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mTravelledDistance += last ? (mSegmentPoints[last] - mSegmentPoints[last-1]).len() : 0;
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