Commit graph

3993 commits

Author SHA1 Message Date
LuisAntonRebollo
5e74a465a9 Merge pull request #988 from BeamNG/clean_opengl_fragment_out
Clean GLSL fragment shader out.
2014-12-01 01:28:05 +01:00
Vincent Gee
ee55d302d8 Fix for 64 bit. 2014-11-30 19:14:20 -05:00
Vincent Gee
16765aceca Bit Alignment of variables in serverQuery.cpp 2014-11-30 19:06:27 -05:00
LuisAntonRebollo
1d3f3fdfe4 Fix OpenGL changes formating. 2014-11-30 23:09:11 +01:00
LuisAntonRebollo
ed0febea39 Clean GLSL fragment shader out. 2014-11-30 23:00:18 +01:00
LuisAntonRebollo
4409a12af6 Fix GLSL out fragment shader color. 2014-11-30 05:32:40 +01:00
LuisAntonRebollo
adc7c72caa clean PlaneReflector member variables declaration. 2014-11-30 05:16:56 +01:00
LuisAntonRebollo
a0d5dc25cd Merge pull request #962 from BeamNG/fix_opengl_new_terrain_blend
Fix OpenGL new terrain blend
2014-11-30 05:12:06 +01:00
LuisAntonRebollo
fb08fafc9c Fix terrFeatureGLSL.cpp for GCC. 2014-11-30 05:03:30 +01:00
LuisAntonRebollo
32e8725931 Merge pull request #983 from Azaezel/stray_mSamplerNames
DeferredMinnaert feautre was missing samplernames
2014-11-30 04:59:24 +01:00
Azaezel
bea3563c3d const U64 maxValPerChannel = (U64)1 << mBitsPerChannel; 2014-11-29 21:50:02 -06:00
LuisAntonRebollo
ff83e8c209 Merge remote-tracking branch 'GG-Github/development' into fix_opengl_new_terrain_blend 2014-11-30 04:47:38 +01:00
Azaezel
2e112802e5 DeferredMinnaert feautre was missing samplernames 2014-11-29 21:44:05 -06:00
LuisAntonRebollo
a4bf61f07b Fix x64 builds. 2014-11-30 04:00:58 +01:00
Azaezel
fdbe6ce849 opengl error reporting formatting 2014-11-29 20:45:55 -06:00
LuisAntonRebollo
98e3651db5 Merge pull request #940 from BeamNG/add_opengl_support
Add/Activate OpenGL render.
2014-11-30 02:48:13 +01:00
LuisAntonRebollo
3067c3f0b2 Merge pull request #924 from BeamNG/remove_disableshader
Remove GFXDevice::disableShader
2014-11-30 02:47:46 +01:00
LuisAntonRebollo
0747a0efe9 Remove GFXDevice::disableShader becouse we are going to remove Fixed Function Pipeline and we need a shader for render. 2014-11-30 02:36:21 +01:00
LuisAntonRebollo
7184e36928 Merge pull request #961 from BeamNG/fix_opengl_fullscreen
Fix OpenGL fullscreen on win32
2014-11-30 02:24:19 +01:00
LuisAntonRebollo
50fab23cb0 Merge pull request #938 from BeamNG/remove_old_opengl
Remove old/unused OpenGL files.
2014-11-30 02:23:29 +01:00
LuisAntonRebollo
70a63dd9d2 Merge pull request #935 from BeamNG/fix_imposter_capture
Fix imposter capture on OpenGL.
2014-11-30 02:23:07 +01:00
LuisAntonRebollo
a4c8e1d881 Merge pull request #934 from BeamNG/postfx_opengl
Changes on PostFX for OpenGL.
2014-11-30 02:23:02 +01:00
LuisAntonRebollo
82315a9960 Merge pull request #933 from BeamNG/shadergen_glsl
Changes on ShaderGen for generate GLSL shaders.
2014-11-30 02:22:58 +01:00
LuisAntonRebollo
b731f3cbe5 Merge pull request #932 from BeamNG/reduce_RT_changes
Reduce innecesary changes on Render Target textures.
2014-11-30 02:22:52 +01:00
LuisAntonRebollo
9c66aa0681 Merge pull request #931 from BeamNG/terrain_layer_format
Set correct terrain layer texture format.
2014-11-30 02:22:39 +01:00
LuisAntonRebollo
b632d06c97 Merge pull request #930 from BeamNG/separate_opengl_from_os
Separate OpenGL code from Linux or Mac.
2014-11-30 02:22:28 +01:00
LuisAntonRebollo
2f8d18c0c0 Merge pull request #929 from BeamNG/remove_old_opengl_code
Remove unnecesary code for handle OpenGL.
2014-11-30 02:22:24 +01:00
LuisAntonRebollo
98926b1ae1 Merge pull request #928 from BeamNG/renderparticlemanager_sampler_names
Change RenderParticleMgr for use sampler names
2014-11-30 02:22:19 +01:00
LuisAntonRebollo
07b0ea9ca6 Merge pull request #927 from BeamNG/setupgenericshader
Add GFXDevice::setupGenericShader for fix render on non FFP.
2014-11-30 02:22:13 +01:00
LuisAntonRebollo
60f4d4f282 Merge pull request #926 from BeamNG/primbuild_for_non_ffp
Fix PrimBuild with non Fixed Function Pipeline.
2014-11-30 02:21:36 +01:00
LuisAntonRebollo
03ffa1ddd3 Merge pull request #925 from BeamNG/shaderdata_samplernames
Add sampler names to ShaderData
2014-11-30 02:21:30 +01:00
LuisAntonRebollo
3e7c7b3e49 Merge pull request #622 from BeamNG/texel_pixel_offset
Handle texel-pixel offset with diferents graphics APIs.
2014-11-30 02:20:45 +01:00
LuisAntonRebollo
8af6a16e3a Merge pull request #618 from BeamNG/clouds_shader_sampler_reg
Use shader data for get sampler register in CloudLayer and BasicClouds.
2014-11-30 02:20:31 +01:00
LuisAntonRebollo
1c95ce21d6 Merge pull request #608 from BeamNG/use_gfxdevice_setupgenericshaders
Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
2014-11-30 02:20:00 +01:00
LuisAntonRebollo
fab2bb46c5 Changes for get necesary sampler names for OpenGL shaders. 2014-11-30 02:18:28 +01:00
Azaezel
9e935c417b rotAroundNormal mangling outcome -reverted 2014-11-29 15:48:49 -06:00
Daniel Buckmaster
a0e1fca057 Merge pull request #685 from rextimmy/physx3_basic
Physx3 Physics Plugin
2014-11-29 20:05:08 +11:00
Daniel Buckmaster
e47b95ee5d Merge pull request #971 from Azaezel/revert-794-euler_to_quat_revert
turret tracking correction, again
2014-11-29 14:00:04 +11:00
Daniel Buckmaster
d315b1fa5a Improved style of AIPlayer modifications. 2014-11-29 12:31:05 +11:00
Daniel Buckmaster
199d98d096 Made navmesh links render over the top of the mesh. 2014-11-29 11:59:00 +11:00
Anis
ab31f9b212 clamp value fix on vorbis decoding 2014-11-29 00:00:41 +01:00
LukasPJ
30a8401d14 Add support for rendering particles to the glow buffer 2014-11-28 23:34:26 +01:00
Daniel Buckmaster
bbb0777162 Remove extras define. 2014-11-29 00:22:03 +11:00
Daniel Buckmaster
86a9417cfd Removed another demo block. 2014-11-28 20:47:11 +11:00
Daniel Buckmaster
f42e12940c Navmesh load/save now uses builtin file abstraction. 2014-11-28 20:24:11 +11:00
Daniel Buckmaster
f4c940f4fe Added basic Walkabout with #define renamed and no editor. 2014-11-28 19:42:10 +11:00
Anis A. Hireche
a954daa43f terrain_blending_opengl_port_from_lukas_code 2014-11-27 20:56:23 +01:00
Anis
2582670925 Update shaderFeatureGLSL.cpp
fix compile shader
2014-11-27 20:31:58 +01:00
Anis
72c06401c0 black screen bug fix 2014-11-27 20:26:50 +01:00
Anis
7a8719dfbc Update win32Window.cpp 2014-11-27 20:26:49 +01:00